@@JohnSmith-ml8br attack timer metronome, highlight from open bracket to closed bracket, copy, then right click map icon in bottom right of minimap and choose import ground markers
This run makes an effort to not feature any unneeded complexity, and actively demonstrates how to reduce risk when solving waves (even simple solves which are two monsters are isolated when possible).
Relentless doesn’t mean they max you every time. They still roll against your defense but they just won’t hit a 0. It’s not as bad as it seems. Having high range defense is still useful with that modifier.
Not quite! Accuracy rolls are passed and then damage rolls are calculated. Relentless as of the time of recording means that accuracy roll is treated as successful regardless of its value. Relentless is currently being reworked such that it will influence monster accuracy to make armor relevant. However, as of the time of recording, attacks always pass the accuracy check and damage is dealt from the uniform distribution of hits (0-max) + the minimum hit guarantee (so you will always see 1 to max+1 with equal likelihood if you stand still with relentless 1). You can test this by wearing full tank gear on wave one and wearing nothing on wave 1 and sampling the hits taken and writing them into a spreadsheet and making two histograms. The only gear which influences the damage taken during relentless is things like justiciar, dinhs (set to block), Elysian, etc. which are special cases but it is not the equipment defense stat that is influencing damage taken.
I try my hardest to take isolated fights, but sometimes you do have to flick a bit. It helped me to have the metronome and count to 5 over and over in my head. Maybe sounds a bit weird but it helped me! I try to talk about rhythms to set it up so my attack would be the same tick as the monsters I'm fighting so I would not have to flick my defensive prayers and offensive prayers on different ticks. I can't flick very well under pressure but if it's just one monster and I know I have more health than its max hit then even if I make a mistake it'll be okay and it relieves the pressure and helps me be more precise.
nice video! just a small heads-up, if you put the timestamps in the description (with the timestamp first, e.g. 18:50 Wave 1) it will add the timers to the video bar (idk how to describe it), looks like this where you can see the sections visibly and it will also label the sections too i.imgur.com/JZOhNE0.png
@@MyPupTobi I actually had no idea UA-cam would do that! I’ll put it there as well. I just wanted it to be easy to see and the description was hiding it under “show more”. Kinda new to making UA-cam content so really appreciate the advice
I would like to say yeah the guide was pretty good but tbh you had 10 waves (not counting the first one) where you didnt get two monster on the south part of the arena spawning and also having diff attack styles (like manticore/ranger, manticore/shocker, shocker/ranger, serpent/ranger). Even tho we all know theres a solve to offtick them in reallity is really really really difficult to deal with that bc not only you have to flick them perfectly but also do your switches and run and move from the fremmys and also having only 30 seconds to kill everything before the reinforcements spawns which we all know its gonna be serpent in front (even tho theres a solution for that but we still know thats putting one more point on the pressure). I know it might sound like a skill issue but i even see gnomonkey dying to that, so i was hoping to see an example of that in this guide/run but i didnt happen :/ i guess i just have to get my “lucky humble run”
@@TheWarmestWaffle will be great if you can, I have watched around 30 guides and none really show this, and no way can everybody making the guides just be getting lucky all the time, I'm always getting double south spawns :D , amazing guide tho!
This is a great guide. Do you know if void melee would be better than torso/b gloves/nezzy/tank legs? Or is the void melee just to flex it can be done wearing that lol
Thanks! That was just my best gear on this account at the time of recording. I suppose it does look a little like a flex, but really I wanted it to be accessible and encouraging since many of the guides, walkthroughs, and clips on UA-cam as of the time of making this video were done in 3b+ setups. Since the monsters have decent defense levels, the void accuracy bonus actually surprisingly gave a bigger dps boost at my levels than the strength gear. For a higher-statted / better-equipped account, you might find a different result here. The wiki has a dps calculator which I used to work out what gear was best. I recommend checking this to find your best setup. I definitely recommend upgrades where possible, though. Also since I was planning to take relentless anyways, I did not bother with tank legs. If you do choose to try a super tanky setup, you may be able to tank some of the non-mage hits on the chin if you avoid relentless. I may make a guide later on how to efficiently perform the colosseum with super tank gear and 0 solving on my main account.
Hello, can you please tell me what plug-in do you use to display the ticks above your characters ? Also, how do you set it to adapt to what you're killing ? thank you so much
Attack Timer Metronome. I don’t normally play with it on but thought it would be a good thing to have for a guide so people can see that I am setting my attacks to be on the same tick as the monsters more easily :). Since I am deliberate about how I attack things (either from edges or by walk-attacking melees, or by simply timing a click to attack the tick before the enemy animation starts by counting to 5 metronome tick noises) I can same tick myself with them and since we’re both 5-tick attack speed we sync up.
Question: Why no tentacle instead of axe? I'm guessing because it is easier to flick overheads with piety, but genuinely wanted to know. Just got quiver on main and now I'm thinking about on my iron
I actually took my best in slot on this account, I just didn’t have anything better haha. A tent whip is *definitely* an upgrade though and recommend it or any other better slash weapon for the boss fight.
Customizable XP Drops. Within the settings there is predicted hits. Not sure on the font at the time of the video, but Grandview is what it is set to now.
It's what works for me, but I don't discount all the other methods for solving it! Some people really jibe with the whole side/diagonal/back thing that others have cooked up.
I really felt like listening for the power up noise for that one specifically helped a lot (make sure all the sounds, except music, are cranked up to hear it easily. If I ever do miss that one, I always combo eat because otherwise the damage train is high for it.
Yeah! They both work the same, but the reason I like the tile I use more is because it helps my click accuracy to have the camera move horizontally instead of diagonally following my character as it catches up when my dude stops moving. It makes it easier to click the fremmy as the character comes to a stop. There’s really not a difference between them otherwise. I know it sounds pretty silly but my mouse accuracy isn’t actually that good and I have to take my time to make the precise clicks which is why you’ll see it move pretty slow and carefully when I get to the boss fight. It’s important to click that meleer accurately and promptly, especially when using a weapon that takes two hits, so any little advantage is something I took. I thought about including this in the guide but figured it would be a bit overkill 😅
Thanks! Those red tiles are the "danger line". If sol pulls up to the danger line, and you are trying to dodge away from him, you won't have enough space! You need to rotate to a new side when this happens or you could get an undodgeable attack (when you need to go far away).
It can be very overwhelming haha. Since posting this one of my friends mentioned that it helped them by remembering the sound of the previous attack in addition to putting their mouse where they "want to go next" as soon as possible. Stick with it!
Thank you for the answer. I enjoyed this guide because of the good explanations. Do you think the LOS tool is useful for learners? Will you continue to update the description with the ranger change and possible invocation changes? Also thank you for teaching TOB.@@TheWarmestWaffle
Los tool is pretty good if you want to test something specific, or if the thing you would normally do becomes inaccessible due to something like reentry or volatile 3. I personally don't use it and just rely on the basic pillar stack solutions. If you're okay with flicking stacks and want more optimized movements that just flick the stacks directly, something like Help Me RNG's stack guide does a good job addressing that (see pins in WDR discord's #colosseum channel) @@deathisfun123
Do you have a discord and available to help with questions? idk if im doing everything wrong but wave 5 or 6 i always seem to get a mager and ranger spawning on the right and when i go to the tile marked i just get rekt
You might have to use the yeet (shaman backside south) or shaman swing (shaman frontside) offtick tile I briefly mention before the run. I’m often checking colosseum chat in We Do Raids and when free and I will help when I can if you post a message in there! For low dps accounts those last couple shaman waves were pretty hard to figure out a consistent solve for, and the ones I choose to use either de-stack or put a two-tick gap between their attacks to reduce the flick difficulty. Good luck and hope to see you chatting in there soon!
Prayer plug-in that comes with runelite on, right click the prayer icon that you would click to access your prayer book and reorder them. Can hide and drag/drop them.
I overall like the guide and learned a lot, but it's unfortunate for viewers that you spooned every single wave without having to off-tick double south spawns of any type. Seeing that in practice would mean a lot, especially since the off-ticking isn't necessarily the difficult part, it's dealing with the Fremenniks.
I might upload a few more runs to give more examples for waves. This is true, some of the spawns were convenient. I need so many more crystals on this account anyways and think grinding wave 1 is not that fun.
@@TheWarmestWaffle I'd love to see more variation. I'm like 10 deaths in and Wave 6 is walling me. Wave 5 will get me for the same reason. I've never been spooned a spawn, always two south spawns. I'm using Sang as well so it takes me two hits to kill the berserker, and I don't know if it's okay to start running or if it messes up the off-ticks. Do I have to pray against the first berserker hit before I switching to the appropriate protection prayers for the incoming spawns? These sorts of little things I'm caught up on. Some other guides that focus on the off-ticking also use Shadow and 1-shot the berserker.
@@MyPupTobi you have to wait until both monsters target you and then you are free to move east and west along centerline of pillar or one tile south without messing up the offtick. If it’s manticore SW you have to go one tile further north to the L tile and then once the S spawn targets you then you have the same east/west allowed movement but can use full range of tiles behind pillar instead of center and south part of west side of nw pillar. Note that if you leave too early or move one tile south too early you can block off the SE spawn from joining the stack. If you are on a very limited account like mine you can combine this with the most recent video I released talking about managing the warband to slightly optimize but sometimes hard to keep track of 4-way prayer flicking and the warband null ticks at same time.
hey waffle whens the best time to eat sara brew? also ive been doing the smoke method and im rly good at the sol simulator knowing where to go but when i have to click back on the boss i dont know the timing, of when to move- and when to click back on the boss any tips?
I like to wait for his animation to start (any animation) to click back. If he instant-chases, then it's a special attack (prayer-check or triple attack), otherwise it's a regular attack. I try to time the click to attack right as either the spear lunges or the shield slams so that my character is moving in right as the smoke appears. Right after the xp drop / my attack goes off is my timing to go click anything in my inventory. Once comfortable, you can also find time to brew between each prayer flick during sol's triple attack. I don't count the ticks or anything like that for timing things explicitly, except for sol's third attack in a triple attack post-50% just to make sure I wait long enough.
@@codyjubbs7147 Thanks for the kind words. I always rotate to a new side of Sol once Sol overlaps with the red tiles I have marked. They're like a danger line. I also will sometimes rotate while sol is chatting and the yellows are spawning. He gives you a pretty big window of not attacking when he transitions. As I did in this fight, if I already have a lot of space, I will run to the side when he transitions instead sometimes to place the yellows in a better spot to give me more space to work with.
@@TheWarmestWaffle thanks! I got my first kc today on the ole ironman 🥳 the starting strats on the waves, and the pattern of “going to where the dust hit last” were both super helpful. My previous sol attempts I was trying to count spear 1 spear 2 ect. Your method was much more intuitive 🙏
Tiles.
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what plugins do you use (attack speed above your head), how do I import these tiles?
@@JohnSmith-ml8br attack timer metronome, highlight from open bracket to closed bracket, copy, then right click map icon in bottom right of minimap and choose import ground markers
This guy is the goat. Taught me how to do verzik over public chat in a 416. Split my purple I then got with him haha
I’ve been having an issue with serps and javs thanks for that gem!
This run makes an effort to not feature any unneeded complexity, and actively demonstrates how to reduce risk when solving waves (even simple solves which are two monsters are isolated when possible).
Relentless doesn’t mean they max you every time. They still roll against your defense but they just won’t hit a 0. It’s not as bad as it seems. Having high range defense is still useful with that modifier.
Not quite! Accuracy rolls are passed and then damage rolls are calculated. Relentless as of the time of recording means that accuracy roll is treated as successful regardless of its value. Relentless is currently being reworked such that it will influence monster accuracy to make armor relevant. However, as of the time of recording, attacks always pass the accuracy check and damage is dealt from the uniform distribution of hits (0-max) + the minimum hit guarantee (so you will always see 1 to max+1 with equal likelihood if you stand still with relentless 1). You can test this by wearing full tank gear on wave one and wearing nothing on wave 1 and sampling the hits taken and writing them into a spreadsheet and making two histograms. The only gear which influences the damage taken during relentless is things like justiciar, dinhs (set to block), Elysian, etc. which are special cases but it is not the equipment defense stat that is influencing damage taken.
With reworked relentless as of today (April 10, 2024), gear is relevant for relentless 1 and 2 (but not 3).
wow, colosseum looks so easy if you're able to tick perfect flick everything in the dungeon
I try my hardest to take isolated fights, but sometimes you do have to flick a bit. It helped me to have the metronome and count to 5 over and over in my head. Maybe sounds a bit weird but it helped me! I try to talk about rhythms to set it up so my attack would be the same tick as the monsters I'm fighting so I would not have to flick my defensive prayers and offensive prayers on different ticks. I can't flick very well under pressure but if it's just one monster and I know I have more health than its max hit then even if I make a mistake it'll be okay and it relieves the pressure and helps me be more precise.
its really not as hard as it sounds, you just pray before the attack animation starts
Great guide!! Thank you for making it and sharing!
Thanks! Hope there was something helpful in it :)
your guide making skills are very talented and you're good at the game make more
Appreciate the kind words - let me know if there’s a specific thing you’d like to see a guide on
Nice guide man thank you well done
Thanks! Hope it helps in some way!
No excuses for me to not be able to kill Sol in Torva now 💀
Haha I love how you spent all that time explaining where to run and off ticking hard spawns and then get then get all super spooned spawns XD
Guide for waves 00:00
My thoughts on modifiers 10:45
Run starts 17:50
Wave 1 18:50
Wave 2 19:18
Wave 3 21:57
Wave 4 24:36
Wave 5 26:59
Wave 6 31:22
Wave 7 36:34
Wave 8 43:31
Wave 9 49:54
Wave 10 56:41
Wave 11 1:08:11
Guide for Boss 1:18:35
Wave 12 (Boss fight) 1:29:00
nice video! just a small heads-up, if you put the timestamps in the description (with the timestamp first, e.g. 18:50 Wave 1) it will add the timers to the video bar (idk how to describe it), looks like this where you can see the sections visibly and it will also label the sections too i.imgur.com/JZOhNE0.png
Why pin instead of putting it the description so UA-cam can set the chapters for you?
@@MyPupTobi I actually had no idea UA-cam would do that! I’ll put it there as well. I just wanted it to be easy to see and the description was hiding it under “show more”. Kinda new to making UA-cam content so really appreciate the advice
@@MyPupTobi Also that's so cool how it did the chapters thing now when you mouse over the timeline it just shows it. Wow!!
@@TheWarmestWaffle Looks like it worked great. Thanks!
I would like to say yeah the guide was pretty good but tbh you had 10 waves (not counting the first one) where you didnt get two monster on the south part of the arena spawning and also having diff attack styles (like manticore/ranger, manticore/shocker, shocker/ranger, serpent/ranger).
Even tho we all know theres a solve to offtick them in reallity is really really really difficult to deal with that bc not only you have to flick them perfectly but also do your switches and run and move from the fremmys and also having only 30 seconds to kill everything before the reinforcements spawns which we all know its gonna be serpent in front (even tho theres a solution for that but we still know thats putting one more point on the pressure).
I know it might sound like a skill issue but i even see gnomonkey dying to that, so i was hoping to see an example of that in this guide/run but i didnt happen :/ i guess i just have to get my “lucky humble run”
I'll be looking to post more runs and an updated guide soon! Hopefully I get some rough spawns to showcase!
@@TheWarmestWaffle will be great if you can, I have watched around 30 guides and none really show this, and no way can everybody making the guides just be getting lucky all the time, I'm always getting double south spawns :D , amazing guide tho!
This is a great guide. Do you know if void melee would be better than torso/b gloves/nezzy/tank legs? Or is the void melee just to flex it can be done wearing that lol
Thanks! That was just my best gear on this account at the time of recording. I suppose it does look a little like a flex, but really I wanted it to be accessible and encouraging since many of the guides, walkthroughs, and clips on UA-cam as of the time of making this video were done in 3b+ setups.
Since the monsters have decent defense levels, the void accuracy bonus actually surprisingly gave a bigger dps boost at my levels than the strength gear. For a higher-statted / better-equipped account, you might find a different result here. The wiki has a dps calculator which I used to work out what gear was best. I recommend checking this to find your best setup. I definitely recommend upgrades where possible, though.
Also since I was planning to take relentless anyways, I did not bother with tank legs. If you do choose to try a super tanky setup, you may be able to tank some of the non-mage hits on the chin if you avoid relentless.
I may make a guide later on how to efficiently perform the colosseum with super tank gear and 0 solving on my main account.
Very helpful tips, thanks
You're welcome, good luck if you send any!
Hello, can you please tell me what plug-in do you use to display the ticks above your characters ? Also, how do you set it to adapt to what you're killing ? thank you so much
Attack Timer Metronome. I don’t normally play with it on but thought it would be a good thing to have for a guide so people can see that I am setting my attacks to be on the same tick as the monsters more easily :). Since I am deliberate about how I attack things (either from edges or by walk-attacking melees, or by simply timing a click to attack the tick before the enemy animation starts by counting to 5 metronome tick noises) I can same tick myself with them and since we’re both 5-tick attack speed we sync up.
@@TheWarmestWaffle Thank you so much for the reply!
Question: Why no tentacle instead of axe? I'm guessing because it is easier to flick overheads with piety, but genuinely wanted to know. Just got quiver on main and now I'm thinking about on my iron
I actually took my best in slot on this account, I just didn’t have anything better haha. A tent whip is *definitely* an upgrade though and recommend it or any other better slash weapon for the boss fight.
What plugin are you using for the exp drop with the damage drop? What's the font of it?
Customizable XP Drops. Within the settings there is predicted hits. Not sure on the font at the time of the video, but Grandview is what it is set to now.
Why has no one else said about the shadows for Sol, fair play
It's what works for me, but I don't discount all the other methods for solving it! Some people really jibe with the whole side/diagonal/back thing that others have cooked up.
How is everyone making the 3 stab attack look trivial? I have died to that 5 or 6 times already. Everything else is pretty easy.
I really felt like listening for the power up noise for that one specifically helped a lot (make sure all the sounds, except music, are cranked up to hear it easily. If I ever do miss that one, I always combo eat because otherwise the damage train is high for it.
Hey man.For the starting tile, do you know if there is much difference between the one you start on in the video and the one 2 tiles west?
Yeah! They both work the same, but the reason I like the tile I use more is because it helps my click accuracy to have the camera move horizontally instead of diagonally following my character as it catches up when my dude stops moving. It makes it easier to click the fremmy as the character comes to a stop. There’s really not a difference between them otherwise. I know it sounds pretty silly but my mouse accuracy isn’t actually that good and I have to take my time to make the precise clicks which is why you’ll see it move pretty slow and carefully when I get to the boss fight. It’s important to click that meleer accurately and promptly, especially when using a weapon that takes two hits, so any little advantage is something I took. I thought about including this in the guide but figured it would be a bit overkill 😅
Thanks! Great vid brother keep it up!
I can see you've marked the squares for solarflare during boss, but what are the red tiles between the squares?
Awesome run by the way
Thanks! Those red tiles are the "danger line". If sol pulls up to the danger line, and you are trying to dodge away from him, you won't have enough space! You need to rotate to a new side when this happens or you could get an undodgeable attack (when you need to go far away).
Honestly my brain goes to mush during the boss the waves im fine with now but everytime i get to the boss im like duhhhhh with his attack cycle lol
It can be very overwhelming haha. Since posting this one of my friends mentioned that it helped them by remembering the sound of the previous attack in addition to putting their mouse where they "want to go next" as soon as possible. Stick with it!
How much glory did you get from this run?
18,635. The setup I'm using fails to get the speed bonus on most waves except for the first few.
Thank you for the answer. I enjoyed this guide because of the good explanations. Do you think the LOS tool is useful for learners? Will you continue to update the description with the ranger change and possible invocation changes?
Also thank you for teaching TOB.@@TheWarmestWaffle
Los tool is pretty good if you want to test something specific, or if the thing you would normally do becomes inaccessible due to something like reentry or volatile 3. I personally don't use it and just rely on the basic pillar stack solutions. If you're okay with flicking stacks and want more optimized movements that just flick the stacks directly, something like Help Me RNG's stack guide does a good job addressing that (see pins in WDR discord's #colosseum channel) @@deathisfun123
Do you have a discord and available to help with questions? idk if im doing everything wrong but wave 5 or 6 i always seem to get a mager and ranger spawning on the right and when i go to the tile marked i just get rekt
You might have to use the yeet (shaman backside south) or shaman swing (shaman frontside) offtick tile I briefly mention before the run. I’m often checking colosseum chat in We Do Raids and when free and I will help when I can if you post a message in there! For low dps accounts those last couple shaman waves were pretty hard to figure out a consistent solve for, and the ones I choose to use either de-stack or put a two-tick gap between their attacks to reduce the flick difficulty. Good luck and hope to see you chatting in there soon!
How do you move your prayers?
Prayer plug-in that comes with runelite on, right click the prayer icon that you would click to access your prayer book and reorder them. Can hide and drag/drop them.
I overall like the guide and learned a lot, but it's unfortunate for viewers that you spooned every single wave without having to off-tick double south spawns of any type. Seeing that in practice would mean a lot, especially since the off-ticking isn't necessarily the difficult part, it's dealing with the Fremenniks.
I might upload a few more runs to give more examples for waves. This is true, some of the spawns were convenient. I need so many more crystals on this account anyways and think grinding wave 1 is not that fun.
@@TheWarmestWaffle I'd love to see more variation. I'm like 10 deaths in and Wave 6 is walling me. Wave 5 will get me for the same reason. I've never been spooned a spawn, always two south spawns. I'm using Sang as well so it takes me two hits to kill the berserker, and I don't know if it's okay to start running or if it messes up the off-ticks. Do I have to pray against the first berserker hit before I switching to the appropriate protection prayers for the incoming spawns? These sorts of little things I'm caught up on.
Some other guides that focus on the off-ticking also use Shadow and 1-shot the berserker.
@@MyPupTobi you have to wait until both monsters target you and then you are free to move east and west along centerline of pillar or one tile south without messing up the offtick. If it’s manticore SW you have to go one tile further north to the L tile and then once the S spawn targets you then you have the same east/west allowed movement but can use full range of tiles behind pillar instead of center and south part of west side of nw pillar. Note that if you leave too early or move one tile south too early you can block off the SE spawn from joining the stack. If you are on a very limited account like mine you can combine this with the most recent video I released talking about managing the warband to slightly optimize but sometimes hard to keep track of 4-way prayer flicking and the warband null ticks at same time.
brou nice guide, what is the plugin you use to see the waves?
In the plug-in hub type in colosseum
Fortis Colosseum
I already know i will never get my quiver xd. Died at wave 8 cause of bad RNG spawn.
You got this! Keep at it :)
hey waffle whens the best time to eat sara brew?
also ive been doing the smoke method and im rly good at the sol simulator knowing where to go but when i have to click back on the boss i dont know the timing, of when to move- and when to click back on the boss any tips?
I like to wait for his animation to start (any animation) to click back. If he instant-chases, then it's a special attack (prayer-check or triple attack), otherwise it's a regular attack. I try to time the click to attack right as either the spear lunges or the shield slams so that my character is moving in right as the smoke appears. Right after the xp drop / my attack goes off is my timing to go click anything in my inventory.
Once comfortable, you can also find time to brew between each prayer flick during sol's triple attack.
I don't count the ticks or anything like that for timing things explicitly, except for sol's third attack in a triple attack post-50% just to make sure I wait long enough.
Thanks for the reply,your amazing. I'm gonna do more practicing with a side by side of your video with zombie axe as it's what I'm using
I also get backed into the wall a lot and die what can I do to improve that? It's Soo rough
@@codyjubbs7147 Thanks for the kind words. I always rotate to a new side of Sol once Sol overlaps with the red tiles I have marked. They're like a danger line. I also will sometimes rotate while sol is chatting and the yellows are spawning. He gives you a pretty big window of not attacking when he transitions. As I did in this fight, if I already have a lot of space, I will run to the side when he transitions instead sometimes to place the yellows in a better spot to give me more space to work with.
Ahhh okay I never seem to think to do it before I hit the wall I always think to move when I have no room for shield 2 badd idea lol
Skip to 18:45 for actual run
Full timestamps now in description and as chapters 🤝
Thanks for the guide! I learned some new tricks :) you can tell a lot of thought was put into the explanations and annotations! 🫶
Thanks! Good luck on your attempts!
@@TheWarmestWaffle thanks! I got my first kc today on the ole ironman 🥳 the starting strats on the waves, and the pattern of “going to where the dust hit last” were both super helpful. My previous sol attempts I was trying to count spear 1 spear 2 ect. Your method was much more intuitive 🙏
@@mandrue73 Huge congrats! Super excited to hear it helped 🎉