Probably an unpopular opinion, but this was my favorite CoD. So smooth, perfect movement and it makes for a great payoff after spending way too many hours on Aim Lab and Kovaaks
best events ever made, all warzone verdansk hype, zombies, halloween, christmas, easter events, story they put behind it and everything... just perfect, and i miss the days where devs focused on the game... now it feels like they put so many bugs in the game just to make people transfer to mw2. sad...
@@xxmajor For me its cold war . It got destroyed by Realism loving mw19 fanboys . Best campaign , better multiplayer than mw19 and zombies is better than spec ops . Also content cold war at end of life got more maps .
@@MusicGuy-u8rthink of just grinding your camos but each match you will get harder enemies cause you just happen to win the last game and your teammates will be much worse and this continues till you get fatigued of playing
Slide cancel, decently balanced gunplay, nice looking characters, Good old Shipment, Gunfight and most importantly... a good memories. Got my first nuke there and mastered damaskus. Oh man i had so much fun in custom games with my bros
This cod was just different, it almost felt like a non cod title. Skill gap was enormous and it made it really fun to grind. You were actually rewarded for being a good player, can’t say the same for mw2.
@@Spacewizard54321 Mainly movement, the new cod limits players by forcing all of the gunfights to be whoever hits the first shot wins, which in turn leads to people camping and preaiming everything. ADS times are also ridiculously slow and the movement penalties are so large because the majority of cods fanbase (casual players) hated how “sweaty” some people were. As another commenter mentioned good aim was also rewarded. I am a top 0.1% player on aimlabs, and combined with playing the game a lot to get good movement and game sense I was accused of hacking almost every game I was in. This is not the case with the new cod. I think most players who came from grinding mw2019 would agree with me in saying it’s annoying to have spent an enormous amount of time getting really good at a game only to be limited by the developers to make the game more fun for people who don’t wanna grind. Imo I shouldn’t ever be dying to some dad holding an angle, in the old cod this never happened because of movement. A linear target is far easier to hit than one which is constantly changing directions and moving xy as opposed to just x. This game (mw2) was built with slower gameplay in mind. I played every cod since the og mw (most on console) and while I may be biased because this cod was the first I played on pc on kbm, to me (and many others) it was still the best. The game definitely had some problems (mainly cheaters) but overall it was really fun. On mw2019 I had beat cheaters a number of times, where on this new one I don’t think it’s possible. To clarify what I mean by movement is the small techs like b-hopping and slide canceling. The reason these features and the movement based play style became so popular was because fast ads times and no movement penalties allowed for it. I don’t think the game was ever meant to be what it became, but it did and it turned out to be a really fun game. Edit: Grammar
@@Jason-ip6wq I’m assuming you’re not experienced with fps if this is your thought process. In Fortnite anyone can build, yet the skill ceiling is enormous. In rocket league everyone can aerial but the skill ceiling is also enormous. I clarified that it wasn’t just slide canceling. Bhopping was also very important in mw2019 and not just anyone could do that correctly mid fight whilst maintaining momentum. The new cod has an angle holding meta. In mw2019 the combination of good aim and movement is what created the skill gap. You are right in saying that it wasn’t slide canceling, but that was a part of it. It was everything combined. This new game would us great without slide canceling, to be completely honest with you I thought it was dumb anyways. However, that is not the point. I think that if the new cod had bhoppinng and less ads penalties for run and gunning it would be equally as good. There is definitely and element of nostalgia for many people as it is the game they grinder during Covid, so I doubt they would agree that it would be equally as good. There are also some glaring issues like the devs clearly putting more time and effort into cosmetics than making a fun game. This is no fault of theirs rather the higher ups at activision, but that’s besides the fact that this game really could have been a good sequel. Imo, they should bring back bhopping and not punish you for adsing while jumping. It’s nearly impossible to rush on this cod, especially in the same way you could in mw2019. Mw2019 catered to all play styles; you wanna snipe? Fast quick scope times. You wanna rush? Good movement and maps that rewarded rushing as well as fast ads times on guns like smgs and ar’s when setup properly. You wanna camp? Hell, that’s all people complained about when the game first came out, how campy it was, lots of long angles and spots less skilled players could post up on. Mw2019 rewarded a lot of different play styles, where Mw2022 rewards one. You can’t consistently rush on mw2022 because of the fact that whoever lands the first shot wins the fight the majority of the time. This results in people having to clear angles, more like siege, cs, or valorant instead of fast paced gameplay like in mw2019. Cod is currently a game for casuals. I would agree with the point you will presumably make being that cod has never been taken as seriously by the community as a whole when compared to games like cs. However the complaints of mw2019 as a whole being that it got “too sweaty” should be enough for you to realize that there is a skill gap. Games without a skill gap don’t get “too sweaty” because nothing there are no hard to master mechanics which separate good players from bad players. The only thing you could argue is aim, but really? In a game dominated by controller players with incredibly strong aim assist it definitely isn’t an aim thing. This also piggybacks what I said earlier about the 1st bullet landed wins the fight as it’s not about raw aim but who can hold the rattier angle. And it’s not just anecdotal evidence that supports this. Go into any game of search and you’ll see players who would have struggled to get a single kill top fragging. Why? Because the game is designed with them in mind. Exoghost also posted on his channel their patent which is code that will adjust damage of guns depending on how a player is doing. Also sbmm, in mw2019 you could get absolutely wrecked, it rarely happens in the new game. This was because there were better lobbies for better players who were better at the game. When a player who was not as good got put in one of these lobbies they’d get cooked. Logically it makes sense why they did it, think about the majority of the people who play cod. Most young people who are serious about fps are playing valorant, cs, overwatch, etc. These games reward your hundreds of hours of mastery, mw2019 was similar to these games in the sense that grinding it a lot and learning the hard to learn mechanics would make you significantly better than the average player. I’ve played like 5 ranked games on the new cod, I was matched with plats, despite playing my first few games, guess what, I didn’t lose one. If you compare this to overwatch or rocket league, plats in their respective games completely obliterate bronzes. Now you might be asking, if there is no skill gap, why were you able to beat people who are plat, and that is a two sided question, firstly why weren’t they able to beat me? And secondly, I have years and years of experience on cod, so it would make sense that I have a better understanding of how to take fights, basically gamesense. Back to my point about the general audience, its all dads playing on console after work, they don’t have the time to grind the game, so obviously on a game like mw2019 where people who do have the time can grind the game and it rewards grinding, it makes sense they’d be “sweaty.” Cods only solution in their eyes to retain their main audience, is to nerf the good players. Not change the matchmaking so bad players don’t have to play good players, rather nerf the good players to a point where the bad players can somewhat compete. I’d imagine another reason for this is that they know the teenagers who were grinding the game weren’t the ones with disposable income to waste hundreds on their shitty item shop. It was a business move, logically it makes sense what they did. But from the stand point of someone who poured hundreds of hours into mw2019, it was stupid. There will always be more casual players than “sweats” so they cater to the masses. That being said, there is a way to do both, it’s just not as easy as nerfing the good players. In conclusion, mw2019 definitely had a large skill gap, and people who think otherwise probably didn’t play the game, or are just being foolish.
There was so much wrong with this game yet it still is so much fun despite that and feels better than the CODs after MW 2019, it's so weird to describe how a game can be so bad yet so amazing and is just something you would have to experience to understand 🙂
This games feel is unmatched, the gunplay the graphics and the movement are just amazing. Idk why but I feel like this game looks and feels better than mw2.
Exactly, with a FOV slider this would have been the perfect game. Part of me still believes that they only made warzone 2 for the fov slider on console.
Noticed the graphical fidelity being better on MW2019 too. Can’t seem to get the right settings on MW2, everything is grainy and so much AA smudging. MW2019 is just more optimised for performance and fidelity. My PC runs +200fps on 2019 vs low 100s on MW2022 on the same settings.
@@ralphpanganiban5577 Same. I get 170-180 on non-Ground War modes in 2019. I barely get 130 FPS in MW2. Though that may be because 2019 was the last COD game developed exclusively for the PS4/1070 era.
The movement, responsiveness, and overall visual design of the guns and maps in this game were far superior to those of MW2, which suffered from numerous bugs and glitches upon release. Unfortunately, this may have left a negative impression on players from the outset, as first impressions are crucial. It's worth noting, however, that many die-hard Call of Duty fans may have since lost interest in the series. Nowadays, most players are likely more casual and only play a few times a week when they have some spare time or nothing else to do.
This game was very underrated, we just needed a thing like MW2 to appreciate it lol The only complain that i have about MW2019 is the fov on console and the bugs after Warzone existed, the rest is so good
@@dragondrakage2402 the base game was good, the big problem was the maps .. they were unplayable for me, only 3-4 maps for me, sbmm and it lacks weapon balance but tbh it wasnt that bad experience i still prefer mw19 over mw2 if it was alive
@Deiv69 the base game was shit, overkill and high alert were too good(didn't care about overkill but back when the game released u heard more than 1 person complain about it), the amiuntnof cheese and op stuns and flashes r still is ridiculous. Naturally footsteps r too loud
Mw2019 was my favorite cod, I hope they eventually make a free to play game that captures the feeling and gameplay of this game, like they're constantly doing for older cods.
@@josuerestrepo1476 not really, x defiant captures the feeling of older cods like old modern warfare and black ops. I want something that captures Mw2019s movement with slide canceling and smooth movement.
0:50 That's exactly why I believe people watch it. Especially me!. Movement in MW2 is really painful and half the time I'm unable to sprint. Watching this gameplay makes me feel the old ExoGhost is still alive!
This cod is by far my favourite cod. I like the gameplay and smoothness it has. I also like the cosmetics, guns, characters and maps. The whole game itself is very unique and I like it more than even the newer cods that are releasing/have released.
I love how smooth yet so fast paced the game is along with the predictable recoil patterns unlike mwii with random recoil and the guns just feel so much better. Ttk is so much better as well especially when you're using a slower killing gun like the striker it just feels more rewarding. Overall better game and imo the best out of the last 4 or 5
Im in love with this game for everything on it ... movements , weapons sounds , bullets impact feeling , realistic environnement ,maps ( Azhir cave, Petrov oil rig, Vacant, Crash, Hovec Sowmill ... ) , operators (ghosts skins , Nikto , Price skins , Mace ...) , finishing moves. The game just need a color and visibility adjustements.
@@sagepuppet honestly MW2s art style is really dull and uninspiring, the operator skins look like garbage, the battle pass blueprints all look like they were designed by chatGPT.
@@SovietBear4 I always hated the idea of operators and blueprints it just ruins the game for me I’d rather put my own attachment to a gun rather than spend 5 dollars for a blue print
I like MW19 more because it has better style with operators outfits and music. MW22 most of the operators look uninspired. I like the movement more and it feels so smooth compared to 22. I feel that the weapons in MW19 sound and feel much better. I still think both games suffer from bad maps because most are way too big for 6 v 6. If they can let us have old school ground war with 9 v9 playlists on all maps it would make the games better
@@sagepuppet Definitely. I don't think call of duty will go back to having MilSim and cool factions again. At least with Battlefield, the community is more vocal about that stuff. Like BF2042, game still needs improvement, doesn't have too much ridiculous skins. The ridiculous skins it does have, still has a military theme to it.
I just got into it and it was the third COD game I’ve ever played. My first was COD mobile, and I had fun with it because of the movement and the maps. My second was vanguard, but I never got into it because I had trouble seeing my enemies and I didn’t really like the maps. After getting mw 2019 on sale, I had more fun because it was similar to the mobile game
MW2 is supposed to be an improvement over the successful MW2019. MW2 barely made an improvement on the gunsmith. That's the only improvement I can see. Basically everything else they went backwards. MW2 is janky, unresponsive, has no maps in terms of volume or quality, is a nightmare to use the UI, caters to one play style and only one playstyle, lacks a clear identity as to whether it wants to be an arcade or simulation shooter, stretched so thin that they cannot update the game. Its crazy that I didn't even mention SBMM because that's so far down on the list with this game. It's likely that I could find more if I thought harder.
This was the only cod I religiously got into since BO2 and MW3, I got better at this cod than any other id played before. It was a very nice change from all the jetpack games before it and the guns felt fantastic. None of the games following were as good feeling, except for vanguard, I thought. Of course not everyone will agree with this but yeah, that's why it's my favorite. Also, I hate battle royales but Verdansk popped off, ngl.
MW19 came into the gaming world at the right time. It was an actual fresh experience, unlike any cod i’ve ever played before.. i think people enjoy this one more than two because this one was just so.. different, it was a gem upon release, and is a gem after. Glad i got to experience this game
Exactly, I am very happy that i played it and like every thing about it. This will allways be my fav Cod. You know .. im just sad, when one day, the day comes where they turn of the servers for MW2019. I once imagined my selfplaying mw2019 in 10+ years funny thought but proberbly not gonna happen. So im gonna enjoy it as much as i can, while i can.
MW 2022 base mechanics feel like it was designed from the ground up for DMZ and it only works from the perspective of dmz being the way it is. Everything else should have a much more arcade feel. Thats what everyone wants after all.
My main issue with this game is the amount of campers is crazy like a lot of game take so slow because every one is hiding. Also is hella hard to spot people because every dam player blends in to everything.😒😠
MW 2019 just feels better. Graphics, movement, and gunplay all feel good. The new game feels so hard to see people and everything is just washed out visually. Characters just blend into walls and the ground littered with dead bodies. Plus tuning was neat at first but now the amount of variance in weapons is a lot. Not a fan of perks charging either, especially when spawning into a match halfway done. I also never felt like I was putting so many shots into players for them to turn and 2 shot me in the legs. People claim it "guesses" the kill cam but in MW 2019 it was clear, someone headshot me or out gunned me, so what changed? Ok, done venting haha
- The maps in MW22 are uninteresting - Movement as stated is slower - The weapons are bland - The perk system.. I can't even start - When you kill someone in MW19, there’s a confirmation sound that makes the gunplay satisfying. - The way you unlock attachments is utterly horrifying - They tried to trick us into not having HC, now we do but with less game modes - MW22 is less optimized than MW19, please don't say "But it has better visuals that's why" because the game took away 80fps from me, the visuals ain't worth 80 fps less. - You are way more punished for using attachments in MW22, there are so many downsides to stuff some weapons are almost somewhat better without. And fuck the flinching! - Activating Dead Silence was so simple as you didn’t have to go through an animation. (Worst thing about dead silence activation in the new game is that the animation doesn’t end until dead silence is a quarter of the way done. That’s a quarter of the use that you can’t attack) I could go on, all in all MW22 is just a way lesser game. Too bad the cheaters are going insane, otherwise I would still play MW19, it's really a gem!
I’m not a big gamer and I have an old ps4. The simple reason I still play this game is the price. I can’t afford a new mw for £70 plus. I picked up my mw2019 copy from cex second hand for couple of quids. Absolute bargain and great value for money.
The biggest difference between these two is that mw2 feels like it had a massive shift in the mechanic direction. As if something is missing and the "movement features" feel useless and tacked on. Modern Warfare 2019 is very solid in your range of abilities, and it is quite easy to learn when picking up the game. MW 2022 often punishes you for using the mechanics it has marketed to us so strongly. In fact, we don't use them and get bored of everything feeling like a waste of energy. It's kind of a "what gives this other game wouldn't have punished me for doing that, so why does this one?" To add insult to injury the game is almost insultingly unclear how everything works so it becomes a "whatever I'm done trying to understand this game" moment for a player who payed $70 and wants to just relax. Vanguard did this perfect with a stat chart making it easy to understand. (It also had its problems too, i know)
the graphics, the movement, the feel, the fluidity, more colorful and better looking, WZ1 was perfect. Honestly there's nothing about MW2 that i like compared to MW2019. Even though i still play it hoping it will one day be as good as MW2019 was..
I got mw2 a week and half ago it’s good but not WZ1 or mw2019 the movement the weapon play was amazing the only thing I didn’t like about mw19 was weapon upgrading and camos yet some how mw2 did worse in that aspect
@@Blizmogames1337 now that I can agree polyatomic was handled amazingly but Damascus clears Orion and it’s not even close and obsidian and polyatomic are close
I still wanna play this COD but in my region it's basically dead.. no one plays anymore.. it's so hard to get a match with good ping.. i miss this game so muchh.. it's basically my first COD ever..
The movement is just superior in every way. It feels way smoother and fluid. People like to argue that the new movement is "more realistic" and "anyone who misses the old movement is just bad and need to adapt" and whatever, but like, it genuinely is better. And Cod isn't "realistic" at all.
Although I agree with the concept of better movement (which was really nice, this game it's leterally the reason why I learned claw grip on controller), the small maps like shipment are unvereable, if you entered late to the game like me, it was basically impossible to achieve any mastery cammo. Watching really skilled people it's also insane because you realize wasted time it's absolutely 0 and they train as hard as possible to be better at the game.
I think MW2019 has more interesting and responsive movement. MW2 2022 also looks really "washed out" graphics-wise, so it just looks like crap all around.
I feel the main reason is that there is no skill gap it’s just who can aim better there is no skills to master there’s no point putting time in the game in general +mw2019 is waaay more smooth
The movement in MW/WZ is the pinnacle of game movement. It's what every studio should strive for. Remove the slide canceling glitch, and you had a good framework for MW2 and WZ2.
As a matter of fact, I think it as a reason, so me as a cod mobile enjoyer 🗿 likes to watch how the guns we get there plays on the original game, and also I like the mechanics of MW 19 the movement and such, we don't have that in codm and now that cod warzone mobile is coming we are basically getting the same experience in verdansk and some MW maps on the multiplayer but since I can't play now due to servers not being available I'm still waiting
I’ll say this I go back to the game for the comms. I have fun having full lobbies of people with mics while mw2 season 3, nothings just ghosts and skeletons
I would watch your content, I did not in the past all that much. I saw your last MW19 video and I'll watch what you post on this game. It's the movement and gun play for me, playing and watching is just more entertaining than MW2
MW2019 had everything going for it except how long it took to grind one weapon but also no FOV slider for console. Besides that MW2019 was an absolute beast of a game. That’s why I kind of like playing CODM because it has that MW2019 feel and with higher graphics it looks like it too. Just not as vibrant but still visually looks similar
Probably an unpopular opinion, but this was my favorite CoD.
So smooth, perfect movement and it makes for a great payoff after spending way too many hours on Aim Lab and Kovaaks
This is my favorite CoD too
best events ever made, all warzone verdansk hype, zombies, halloween, christmas, easter events, story they put behind it and everything... just perfect, and i miss the days where devs focused on the game... now it feels like they put so many bugs in the game just to make people transfer to mw2. sad...
Ssme dude
I agree
Same
Here
My favorite cod out of all cods
MW19 is a gem, many people fail to realize that
Debatable
@@sagepuppet definitely, still had many details from og mw2 and mw3
@@xxmajor tf you on bro you clearly never played the og cods you probably 8 years old
People like u are the problem🤣bro This game is a SBMM sweat fest like the newer garbage cods, straight GARBAGE
@@xxmajor For me its cold war . It got destroyed by Realism loving mw19 fanboys . Best campaign , better multiplayer than mw19 and zombies is better than spec ops . Also content cold war at end of life got more maps .
I think the main reason MW2019 does good on your channel is because most of your fanbase found you on it so this is the content they enjoy
True
Exactly. Its never been a good game. It completely started the hellacious downfall of the series with unfinished content, bugs and SBMM garbage.
@@BradyDoesntMiss No
@@BradyDoesntMisswhy is sbmm bad
@@MusicGuy-u8rthink of just grinding your camos but each match you will get harder enemies cause you just happen to win the last game and your teammates will be much worse and this continues till you get fatigued of playing
Slide cancel, decently balanced gunplay, nice looking characters, Good old Shipment, Gunfight and most importantly... a good memories. Got my first nuke there and mastered damaskus. Oh man i had so much fun in custom games with my bros
You can just tell the devs put so much more attention to detail in this game.
Exactly!
example?
@@jacksonkruge everything you can see lol, movement, sfx, models...
@@PieroMinayaRojas right... okay buddy what ever you say
@@jacksonkrugeyou mad? mw2 is butt
This cod was just different, it almost felt like a non cod title. Skill gap was enormous and it made it really fun to grind. You were actually rewarded for being a good player, can’t say the same for mw2.
What skill gap?
@@Spacewizard54321 Mainly movement, the new cod limits players by forcing all of the gunfights to be whoever hits the first shot wins, which in turn leads to people camping and preaiming everything. ADS times are also ridiculously slow and the movement penalties are so large because the majority of cods fanbase (casual players) hated how “sweaty” some people were. As another commenter mentioned good aim was also rewarded. I am a top 0.1% player on aimlabs, and combined with playing the game a lot to get good movement and game sense I was accused of hacking almost every game I was in. This is not the case with the new cod. I think most players who came from grinding mw2019 would agree with me in saying it’s annoying to have spent an enormous amount of time getting really good at a game only to be limited by the developers to make the game more fun for people who don’t wanna grind. Imo I shouldn’t ever be dying to some dad holding an angle, in the old cod this never happened because of movement. A linear target is far easier to hit than one which is constantly changing directions and moving xy as opposed to just x. This game (mw2) was built with slower gameplay in mind. I played every cod since the og mw (most on console) and while I may be biased because this cod was the first I played on pc on kbm, to me (and many others) it was still the best. The game definitely had some problems (mainly cheaters) but overall it was really fun. On mw2019 I had beat cheaters a number of times, where on this new one I don’t think it’s possible. To clarify what I mean by movement is the small techs like b-hopping and slide canceling. The reason these features and the movement based play style became so popular was because fast ads times and no movement penalties allowed for it. I don’t think the game was ever meant to be what it became, but it did and it turned out to be a really fun game.
Edit: Grammar
@@remedy3507 not a skill gap if anyone can slide cancel
@@Jason-ip6wq I’m assuming you’re not experienced with fps if this is your thought process. In Fortnite anyone can build, yet the skill ceiling is enormous. In rocket league everyone can aerial but the skill ceiling is also enormous. I clarified that it wasn’t just slide canceling. Bhopping was also very important in mw2019 and not just anyone could do that correctly mid fight whilst maintaining momentum. The new cod has an angle holding meta. In mw2019 the combination of good aim and movement is what created the skill gap. You are right in saying that it wasn’t slide canceling, but that was a part of it. It was everything combined. This new game would us great without slide canceling, to be completely honest with you I thought it was dumb anyways. However, that is not the point. I think that if the new cod had bhoppinng and less ads penalties for run and gunning it would be equally as good. There is definitely and element of nostalgia for many people as it is the game they grinder during Covid, so I doubt they would agree that it would be equally as good. There are also some glaring issues like the devs clearly putting more time and effort into cosmetics than making a fun game. This is no fault of theirs rather the higher ups at activision, but that’s besides the fact that this game really could have been a good sequel. Imo, they should bring back bhopping and not punish you for adsing while jumping. It’s nearly impossible to rush on this cod, especially in the same way you could in mw2019. Mw2019 catered to all play styles; you wanna snipe? Fast quick scope times. You wanna rush? Good movement and maps that rewarded rushing as well as fast ads times on guns like smgs and ar’s when setup properly. You wanna camp? Hell, that’s all people complained about when the game first came out, how campy it was, lots of long angles and spots less skilled players could post up on. Mw2019 rewarded a lot of different play styles, where Mw2022 rewards one. You can’t consistently rush on mw2022 because of the fact that whoever lands the first shot wins the fight the majority of the time. This results in people having to clear angles, more like siege, cs, or valorant instead of fast paced gameplay like in mw2019. Cod is currently a game for casuals. I would agree with the point you will presumably make being that cod has never been taken as seriously by the community as a whole when compared to games like cs. However the complaints of mw2019 as a whole being that it got “too sweaty” should be enough for you to realize that there is a skill gap. Games without a skill gap don’t get “too sweaty” because nothing there are no hard to master mechanics which separate good players from bad players. The only thing you could argue is aim, but really? In a game dominated by controller players with incredibly strong aim assist it definitely isn’t an aim thing. This also piggybacks what I said earlier about the 1st bullet landed wins the fight as it’s not about raw aim but who can hold the rattier angle. And it’s not just anecdotal evidence that supports this. Go into any game of search and you’ll see players who would have struggled to get a single kill top fragging. Why? Because the game is designed with them in mind. Exoghost also posted on his channel their patent which is code that will adjust damage of guns depending on how a player is doing. Also sbmm, in mw2019 you could get absolutely wrecked, it rarely happens in the new game. This was because there were better lobbies for better players who were better at the game. When a player who was not as good got put in one of these lobbies they’d get cooked. Logically it makes sense why they did it, think about the majority of the people who play cod. Most young people who are serious about fps are playing valorant, cs, overwatch, etc. These games reward your hundreds of hours of mastery, mw2019 was similar to these games in the sense that grinding it a lot and learning the hard to learn mechanics would make you significantly better than the average player. I’ve played like 5 ranked games on the new cod, I was matched with plats, despite playing my first few games, guess what, I didn’t lose one. If you compare this to overwatch or rocket league, plats in their respective games completely obliterate bronzes. Now you might be asking, if there is no skill gap, why were you able to beat people who are plat, and that is a two sided question, firstly why weren’t they able to beat me? And secondly, I have years and years of experience on cod, so it would make sense that I have a better understanding of how to take fights, basically gamesense. Back to my point about the general audience, its all dads playing on console after work, they don’t have the time to grind the game, so obviously on a game like mw2019 where people who do have the time can grind the game and it rewards grinding, it makes sense they’d be “sweaty.” Cods only solution in their eyes to retain their main audience, is to nerf the good players. Not change the matchmaking so bad players don’t have to play good players, rather nerf the good players to a point where the bad players can somewhat compete. I’d imagine another reason for this is that they know the teenagers who were grinding the game weren’t the ones with disposable income to waste hundreds on their shitty item shop. It was a business move, logically it makes sense what they did. But from the stand point of someone who poured hundreds of hours into mw2019, it was stupid. There will always be more casual players than “sweats” so they cater to the masses. That being said, there is a way to do both, it’s just not as easy as nerfing the good players. In conclusion, mw2019 definitely had a large skill gap, and people who think otherwise probably didn’t play the game, or are just being foolish.
@@remedy3507 bro its not that deep u nerd
There was so much wrong with this game yet it still is so much fun despite that and feels better than the CODs after MW 2019, it's so weird to describe how a game can be so bad yet so amazing and is just something you would have to experience to understand 🙂
Apex is literally the same...
I like how many people call it bad, yet fail to point out constructively what was bad.
The game was trash and people always look back at past CODs for being good despite trashing it at the time. MW19 is top 5 worst CODs, cope.
@@latinaparfait nice arguments definitely made me understand it
@@xxmajor cope
This games feel is unmatched, the gunplay the graphics and the movement are just amazing. Idk why but I feel like this game looks and feels better than mw2.
Agreed. I just wish it had an fov slider :/
Exactly, with a FOV slider this would have been the perfect game. Part of me still believes that they only made warzone 2 for the fov slider on console.
@@wtfman5795 Meanwhile, there’s an FOV slider on PC.
Noticed the graphical fidelity being better on MW2019 too. Can’t seem to get the right settings on MW2, everything is grainy and so much AA smudging. MW2019 is just more optimised for performance and fidelity. My PC runs +200fps on 2019 vs low 100s on MW2022 on the same settings.
@@ralphpanganiban5577 Same. I get 170-180 on non-Ground War modes in 2019. I barely get 130 FPS in MW2. Though that may be because 2019 was the last COD game developed exclusively for the PS4/1070 era.
The movement, responsiveness, and overall visual design of the guns and maps in this game were far superior to those of MW2, which suffered from numerous bugs and glitches upon release. Unfortunately, this may have left a negative impression on players from the outset, as first impressions are crucial. It's worth noting, however, that many die-hard Call of Duty fans may have since lost interest in the series. Nowadays, most players are likely more casual and only play a few times a week when they have some spare time or nothing else to do.
This game looks so ahead of itself👊🏼- the graphics and colors are outstanding
This game was very underrated, we just needed a thing like MW2 to appreciate it lol
The only complain that i have about MW2019 is the fov on console and the bugs after Warzone existed, the rest is so good
No, it's still bad. Just because bad games also released after it doesn't mean its good
@@dragondrakage2402 true, it wasn't underrated its just that everyone knew how bad it was but some knew how enjoyable it could be
@@vandoz enjoyable being u get that 1 match in 10 that skbmm doesn't fuck u over and ur not dealing with stuns and flash grenades every corner, sure
@@dragondrakage2402
the base game was good, the big problem was the maps .. they were unplayable for me, only 3-4 maps for me, sbmm and it lacks weapon balance
but tbh it wasnt that bad experience i still prefer mw19 over mw2 if it was alive
@Deiv69 the base game was shit, overkill and high alert were too good(didn't care about overkill but back when the game released u heard more than 1 person complain about it), the amiuntnof cheese and op stuns and flashes r still is ridiculous. Naturally footsteps r too loud
Mw2019 was my favorite cod, I hope they eventually make a free to play game that captures the feeling and gameplay of this game, like they're constantly doing for older cods.
Xdefiant it's the right one
@@josuerestrepo1476 not really, x defiant captures the feeling of older cods like old modern warfare and black ops. I want something that captures Mw2019s movement with slide canceling and smooth movement.
@@alejandrocarralero2826 that would probably be combat master, though it's a bit raw and lacking content
A COD zombies free to play game is in development by Sledgehammer, let's hope it's good.
we was all expecting mw2 to be like mw2019 but better but they managed to downgrade and now they are adding the old stuff back and calling it new
You and the mp7 make an amazing combo. I still remember that mp7 nuke video that came out a while ago :)
I’d have to say yes, it’s still pretty good. I just can’t play it all the time bc I’ve played it for 3 years lol. Keep playing what you love ❤
0:50 That's exactly why I believe people watch it. Especially me!. Movement in MW2 is really painful and half the time I'm unable to sprint. Watching this gameplay makes me feel the old ExoGhost is still alive!
This cod is by far my favourite cod. I like the gameplay and smoothness it has. I also like the cosmetics, guns, characters and maps. The whole game itself is very unique and I like it more than even the newer cods that are releasing/have released.
This game carried my life during quarantine. Wish I could go back to those days ngl lol
6:59 i cant stop laughing the gun blocked your view so perfectly lmao
I love how smooth yet so fast paced the game is along with the predictable recoil patterns unlike mwii with random recoil and the guns just feel so much better. Ttk is so much better as well especially when you're using a slower killing gun like the striker it just feels more rewarding. Overall better game and imo the best out of the last 4 or 5
Im in love with this game for everything on it ... movements , weapons sounds , bullets impact feeling , realistic environnement ,maps ( Azhir cave, Petrov oil rig, Vacant, Crash, Hovec Sowmill ... ) , operators (ghosts skins , Nikto , Price skins , Mace ...) , finishing moves.
The game just need a color and visibility adjustements.
That bizon was awesome in hardcore. Pretty much one shot (close range atleast), smg movement with lmg ammo capacity.
I hopped on this game a few days ago, I don't miss the stuns or flash grenades
You nailed it, I went back recently to 2019 and the movement is so much better! I flip back and forth between this and Cold War
The fact that anime p90 is in CoDM but with changes is really cool ngl
I love this game, it took a dumpster like MW2 to see that this wasn’t so bad💀
Is mw2 a dumpster because you can’t slide cancel?
@@sagepuppet honestly MW2s art style is really dull and uninspiring, the operator skins look like garbage, the battle pass blueprints all look like they were designed by chatGPT.
@@SovietBear4 I always hated the idea of operators and blueprints it just ruins the game for me I’d rather put my own attachment to a gun rather than spend 5 dollars for a blue print
@@SovietBear4 I don’t really like any of the newer games. IMO Cold War had a sort of good campaign but that’s debatable
I like MW19 more because it has better style with operators outfits and music. MW22 most of the operators look uninspired. I like the movement more and it feels so smooth compared to 22. I feel that the weapons in MW19 sound and feel much better. I still think both games suffer from bad maps because most are way too big for 6 v 6. If they can let us have old school ground war with 9 v9 playlists on all maps it would make the games better
Operators are a bit cringe though I’d rather have it like the older cods where you play as a normal marine
@@sagepuppet Yeah but atleast MW2019 had a little bit of that with the mostly Russian vs Western forces
@@pasindupereraSL well some of them looked like soldiers like bale but the rest look ugly
@@sagepuppet Definitely. I don't think call of duty will go back to having MilSim and cool factions again. At least with Battlefield, the community is more vocal about that stuff. Like BF2042, game still needs improvement, doesn't have too much ridiculous skins. The ridiculous skins it does have, still has a military theme to it.
This game is still smooth as butter 4 years later. Not only that but the graphics and gunplay are just way more satisfying in comparison to MW2
Yea Exo i love it 👊🔥😎 ive went back to modern warfare 2019 still the best yes the movement the skill gab gun play you got it.
The movement , the map , every thing was beautiful 🌹
The sounds for each gun and the movement is what makes it unique for me.
It doesn't feel like it's been 4 years.
Fr bro this game is still going on strong
I just got into it and it was the third COD game I’ve ever played. My first was COD mobile, and I had fun with it because of the movement and the maps. My second was vanguard, but I never got into it because I had trouble seeing my enemies and I didn’t really like the maps. After getting mw 2019 on sale, I had more fun because it was similar to the mobile game
MW2 is supposed to be an improvement over the successful MW2019. MW2 barely made an improvement on the gunsmith. That's the only improvement I can see. Basically everything else they went backwards. MW2 is janky, unresponsive, has no maps in terms of volume or quality, is a nightmare to use the UI, caters to one play style and only one playstyle, lacks a clear identity as to whether it wants to be an arcade or simulation shooter, stretched so thin that they cannot update the game. Its crazy that I didn't even mention SBMM because that's so far down on the list with this game. It's likely that I could find more if I thought harder.
This was the only cod I religiously got into since BO2 and MW3, I got better at this cod than any other id played before. It was a very nice change from all the jetpack games before it and the guns felt fantastic. None of the games following were as good feeling, except for vanguard, I thought. Of course not everyone will agree with this but yeah, that's why it's my favorite. Also, I hate battle royales but Verdansk popped off, ngl.
I played mw again the other day and felt like I was enjoying myself more than I had in a while
MW19 is literally the best cod game saga, near to BO2 and The old MW2
Never before seen exo deaths?
Awesome video!
Ima buy this game when it goes on sale
I really love the fast paced craziness of MW2019
Camping is a Call of Duty problem, I remember the hard campers on Call of Duty 2, that's where I started. Anyone remember Vossenack sniping?
the lighting was great and could actually see enemies. gameplay was awesome too
This game is just so smooth and satisfying to watch where mw2 is like playing a tac shooter and you’re movement slows down when you jump
MW19 came into the gaming world at the right time. It was an actual fresh experience, unlike any cod i’ve ever played before.. i think people enjoy this one more than two because this one was just so.. different, it was a gem upon release, and is a gem after. Glad i got to experience this game
Exactly, I am very happy that i played it and like every thing about it. This will allways be my fav Cod.
You know .. im just sad, when one day, the day comes where they turn of the servers for MW2019. I once imagined my selfplaying mw2019 in 10+ years funny thought but proberbly not gonna happen. So im gonna enjoy it as much as i can, while i can.
@@AdisBra you never know, man.. black ops 2 still has servers, and that’s not even talking about custom servers
Loved the vid Exo
This game is so satisfying the movement and gun play is crazy good
This game was such an masterpiece.
I'm gonna ditch mw2 and start playing this again
I love your MW19 vids dude
MW 2022 base mechanics feel like it was designed from the ground up for DMZ and it only works from the perspective of dmz being the way it is. Everything else should have a much more arcade feel. Thats what everyone wants after all.
I still play
while everyone left me to play mw2 I stay here
My main issue with this game is the amount of campers is crazy like a lot of game take so slow because every one is hiding. Also is hella hard to spot people because every dam player blends in to everything.😒😠
MW19 gave me the same feeling as Bo2 did just playing this everyday having a full lobby with my homies
MW 2019 just feels better. Graphics, movement, and gunplay all feel good. The new game feels so hard to see people and everything is just washed out visually. Characters just blend into walls and the ground littered with dead bodies. Plus tuning was neat at first but now the amount of variance in weapons is a lot. Not a fan of perks charging either, especially when spawning into a match halfway done. I also never felt like I was putting so many shots into players for them to turn and 2 shot me in the legs. People claim it "guesses" the kill cam but in MW 2019 it was clear, someone headshot me or out gunned me, so what changed? Ok, done venting haha
The amount of the word "fockin'" in this video is insane
- The maps in MW22 are uninteresting
- Movement as stated is slower
- The weapons are bland
- The perk system.. I can't even start
- When you kill someone in MW19, there’s a confirmation sound that makes the gunplay satisfying.
- The way you unlock attachments is utterly horrifying
- They tried to trick us into not having HC, now we do but with less game modes
- MW22 is less optimized than MW19, please don't say "But it has better visuals that's why" because the game took away 80fps from me, the visuals ain't worth 80 fps less.
- You are way more punished for using attachments in MW22, there are so many downsides to stuff some weapons are almost somewhat better without. And fuck the flinching!
- Activating Dead Silence was so simple as you didn’t have to go through an animation. (Worst thing about dead silence activation in the new game is that the animation doesn’t end until dead silence is a quarter of the way done. That’s a quarter of the use that you can’t attack)
I could go on, all in all MW22 is just a way lesser game. Too bad the cheaters are going insane, otherwise I would still play MW19, it's really a gem!
I’m not a big gamer and I have an old ps4. The simple reason I still play this game is the price. I can’t afford a new mw for £70 plus. I picked up my mw2019 copy from cex second hand for couple of quids. Absolute bargain and great value for money.
The biggest difference between these two is that mw2 feels like it had a massive shift in the mechanic direction. As if something is missing and the "movement features" feel useless and tacked on. Modern Warfare 2019 is very solid in your range of abilities, and it is quite easy to learn when picking up the game. MW 2022 often punishes you for using the mechanics it has marketed to us so strongly. In fact, we don't use them and get bored of everything feeling like a waste of energy.
It's kind of a "what gives this other game wouldn't have punished me for doing that, so why does this one?"
To add insult to injury the game is almost insultingly unclear how everything works so it becomes a "whatever I'm done trying to understand this game" moment for a player who payed $70 and wants to just relax.
Vanguard did this perfect with a stat chart making it easy to understand. (It also had its problems too, i know)
Me : *comes to watch a UA-cam video while eating*
ExoGhost : how are you guys doing with life ?
I didn't expect to get attacked like that
My most favourite cod, graphics insane, great campaign, good weapons, and the best cold camo
This is the best game in the last few years. So many people have great memories on this game it's so peak
Would love to see ur FAL plays again🔥. Seems like there're so many guns that didn't make it to MW2
the graphics, the movement, the feel, the fluidity, more colorful and better looking, WZ1 was perfect. Honestly there's nothing about MW2 that i like compared to MW2019. Even though i still play it hoping it will one day be as good as MW2019 was..
I got mw2 a week and half ago it’s good but not WZ1 or mw2019 the movement the weapon play was amazing the only thing I didn’t like about mw19 was weapon upgrading and camos yet some how mw2 did worse in that aspect
@@drewyt-2471 tbh, i prefer the MW2 gold over MW2019 gold
@@Blizmogames1337 now that I can agree polyatomic was handled amazingly but Damascus clears Orion and it’s not even close and obsidian and polyatomic are close
The things I think that mw2 did better were camos and finishing moves
I still wanna play this COD but in my region it's basically dead.. no one plays anymore.. it's so hard to get a match with good ping.. i miss this game so muchh.. it's basically my first COD ever..
The movement is just superior in every way. It feels way smoother and fluid. People like to argue that the new movement is "more realistic" and "anyone who misses the old movement is just bad and need to adapt" and whatever, but like, it genuinely is better. And Cod isn't "realistic" at all.
Weapons, gun play, graphics, mechanics, best and most underrated COD for sure
It's perfect, still playing it!! The rest just can compare to it's smoothness, response, and playability.
You say your FPS is Moe when my maximum is 60
I just love mw 2019 it’s hard to leave
it’s also the Mapa, MW2019 has such good maps for many things. Also it held me through lockdown…
Please upload more content from this game. Its fun so much fun to watch.
movement is just so good in this game
movement feeling slide cancel skill gap all all this game is perfect included bug please keep posting video of mw19 i really appreciate this
Honestly I really like MW ‘19 I loved the MP7 in the modern COD’s and MW ‘19’s MP7 just made me even happier.
Although I agree with the concept of better movement (which was really nice, this game it's leterally the reason why I learned claw grip on controller), the small maps like shipment are unvereable, if you entered late to the game like me, it was basically impossible to achieve any mastery cammo.
Watching really skilled people it's also insane because you realize wasted time it's absolutely 0 and they train as hard as possible to be better at the game.
The gun play is so clean an smoth
i just wanted to see some nostalgic gameplay, goodbye mw2019 i will always have a special spot for u in my heart and my head 🫡
3:16 that only started happening after the Cold War integration and it got worse and more common after vanguard
Your aim is so satisfying 🤤🫠
2:01 Cant believe how much i missed this crap. They've made it their life's mission to stay in one place 😂
my favorite ... i freaking love this game so much that i play until this day ..
I think MW2019 has more interesting and responsive movement. MW2 2022 also looks really "washed out" graphics-wise, so it just looks like crap all around.
I feel the main reason is that there is no skill gap it’s just who can aim better there is no skills to master there’s no point putting time in the game in general +mw2019 is waaay more smooth
The movement in MW/WZ is the pinnacle of game movement. It's what every studio should strive for. Remove the slide canceling glitch, and you had a good framework for MW2 and WZ2.
Don’t remove slide cancelling, keep it the same.
@@papalazarou7880 hell no that was a glitch
WARZONE 1! It’ll forever have my heart
ay i miss seeing mw19 vids in my sub box! i love this game, it feels so smooth and the movement is 😫
This game is probably the best cod in in years. I’ve played every cod and this one is really is special
The movement and it’s just faster pace seems more fluid
the graphics,the movement,the guns almost everything is better in this game in my opinion
One of the reasons I hate MW2 is because they made the MP7 so trash with so inconsistent recoil while in MW19 the MP7 is such a satisfying weapon 😢
Inconsistent recoil and it's so slow to aim in mw2 🤢
I prefer mw2 over 2019 but I still love 2019.
MW 2019 is like eating your favourite meal every day that gradually gets spicier over the course of 4 years. No Overkill 2023 2024
As a matter of fact, I think it as a reason, so me as a cod mobile enjoyer 🗿 likes to watch how the guns we get there plays on the original game, and also I like the mechanics of MW 19 the movement and such, we don't have that in codm and now that cod warzone mobile is coming we are basically getting the same experience in verdansk and some MW maps on the multiplayer but since I can't play now due to servers not being available I'm still waiting
It's a shame they removed the shot house and shipment 24/7 they will have too shut this game down so mw 2 dont flop
"Anime in this game is very realistic"... Little did he know that mw2 just got players shooting lasers from their eyes
I’ll say this I go back to the game for the comms. I have fun having full lobbies of people with mics while mw2 season 3, nothings just ghosts and skeletons
0:52 the campaign, and the gameplay feels a lot faster
I would watch your content, I did not in the past all that much. I saw your last MW19 video and I'll watch what you post on this game. It's the movement and gun play for me, playing and watching is just more entertaining than MW2
MW2019 had everything going for it except how long it took to grind one weapon but also no FOV slider for console. Besides that MW2019 was an absolute beast of a game. That’s why I kind of like playing CODM because it has that MW2019 feel and with higher graphics it looks like it too. Just not as vibrant but still visually looks similar
I swear I watch ppl play like this and it hypes me up. But then I suck ass when I play lol.
Exo on Gunfight 🥲