Lately the mods on this page, the vast majority are outdated with many bugs, we are talking about the game being very abandoned in terms of mods, there are no updates and they are more than 1 year old without fix
Also the flashlight mod is needed. The stock flashlight offered a hard beam with uniform brightness and no corona of lesser flood light outside the main beam. There are lights that work like that but I don’t know why tf you’d want one. What’s the point in a light with a sharp beam and you’re blind beyond it? It was a pretty weird oversight. I like the different brightness of lights in the mod. I prefer lower brightness because most SWAT calls are indoors and in my experience, for my eyes at least, rooms especially with white walls are flooded with light from the brighter lights and completely wash out your visual acuity. Not to mention that if you’re coming in from the dark your eyes will be even less ready to withstand the assault of sudden light upon them. It may seem weird, and some professional operators will even disagree, but I like 500 lumens on a longarm. On patrol I’m more likely to handle an issue outside, so for my standard duty weapon I like brighter lights because wash out isn’t an issue outdoors.
In addition to the Bodycam reshade, there’s a mod that replaces all ROE break voicelines with a more realistic “beep” noise that would occur with an actual bodycam. I think it’s called Axon Bodycam Beep or something simple like that.
The standard TOC voice is more accurate - minus the goofy commentary, at least for my agency. We have our standard patrol radios but they are turned down and we have our own hands free, voice activated communication net. We have a member of upper management on scene in a mobile command center in command and handling any administrative assistance we need from outside - so literally just like TOC in the game. Why would a dispatcher 15 miles away be doing that? They have no authority over us or ability to call any shots, change ROE and examine intelligence. They’re doing dispatch stuff because run of the mills calls don’t stop when some jackass shoots up a place because he’s a scumbag incel loser that wants to forever sleep himself and take innocent people with him. Players may *think* that’s more authentic, but it isn’t. What isn’t accurate is some of the jolly, smart ass commentary from TOC. When you call out special operations it’s serious business and there’s no room for playing around. Everything from every aspect and every perspective is also being recorded and is a matter of public record.
Yeah, I just can't really stand the actual TOC lines. I would love a more grounded, realistic sounding TOC but we don't have that. So I will be opting for dispatcher lines because they aren't goofy.
ive been looking all over for the mod that changes the way you hold the breaching shotgun when your breaching a door ive seen people use it but they never talk about it or link the mod and i cant seem to find any videos about it, can anyone help me find it?
@@CebCine i tried, and i can't move or anything. i looked on other videos and it seems like i need to attach it to an npc swat member and then command it?
Any mods I missed or you think should be on here? Just leave it in the comments
Lately the mods on this page, the vast majority are outdated with many bugs, we are talking about the game being very abandoned in terms of mods, there are no updates and they are more than 1 year old without fix
gunfighter bro
what lumens is good? I dont want it to be blinding bright but still want it a bit better.
Also the flashlight mod is needed. The stock flashlight offered a hard beam with uniform brightness and no corona of lesser flood light outside the main beam. There are lights that work like that but I don’t know why tf you’d want one. What’s the point in a light with a sharp beam and you’re blind beyond it? It was a pretty weird oversight. I like the different brightness of lights in the mod. I prefer lower brightness because most SWAT calls are indoors and in my experience, for my eyes at least, rooms especially with white walls are flooded with light from the brighter lights and completely wash out your visual acuity. Not to mention that if you’re coming in from the dark your eyes will be even less ready to withstand the assault of sudden light upon them. It may seem weird, and some professional operators will even disagree, but I like 500 lumens on a longarm. On patrol I’m more likely to handle an issue outside, so for my standard duty weapon I like brighter lights because wash out isn’t an issue outdoors.
these mods are amazing! really made my game realistic, bodycam style
In addition to the Bodycam reshade, there’s a mod that replaces all ROE break voicelines with a more realistic “beep” noise that would occur with an actual bodycam. I think it’s called Axon Bodycam Beep or something simple like that.
I've been meaning to try this. I might get it and test it on my new computer.
You should, pretty solid experience
@Ceb Cin Chewie said the same thing, I'll pick it up soon and try it, mate.
The standard TOC voice is more accurate - minus the goofy commentary, at least for my agency. We have our standard patrol radios but they are turned down and we have our own hands free, voice activated communication net. We have a member of upper management on scene in a mobile command center in command and handling any administrative assistance we need from outside - so literally just like TOC in the game. Why would a dispatcher 15 miles away be doing that? They have no authority over us or ability to call any shots, change ROE and examine intelligence. They’re doing dispatch stuff because run of the mills calls don’t stop when some jackass shoots up a place because he’s a scumbag incel loser that wants to forever sleep himself and take innocent people with him. Players may *think* that’s more authentic, but it isn’t. What isn’t accurate is some of the jolly, smart ass commentary from TOC. When you call out special operations it’s serious business and there’s no room for playing around. Everything from every aspect and every perspective is also being recorded and is a matter of public record.
Yeah, I just can't really stand the actual TOC lines. I would love a more grounded, realistic sounding TOC but we don't have that. So I will be opting for dispatcher lines because they aren't goofy.
ive been looking all over for the mod that changes the way you hold the breaching shotgun when your breaching a door ive seen people use it but they never talk about it or link the mod and i cant seem to find any videos about it, can anyone help me find it?
how did you do the helmet cam effect in the intro?
It's in the video. Look in the chapters
@@CebCine thanks homie
@Dree The Tree actually, you have to use the camera mod. There is an attach function. Sorry for the inconvenience
@@CebCine i tried, and i can't move or anything. i looked on other videos and it seems like i need to attach it to an npc swat member and then command it?
@@dreethetree yeah I Issue an order and then pause the game and the switch cam
So, I couldn't find any videos abt this, but what's better for gameplay (as in, easier to play) BODY CAM or Recorded or Not?
I have not tried Recorded or Not. I'm happy with BC as it doesn't effect gameplay to much and is easy to turn off and on
Both don't change gameplay in FPS way, they are filters for the game so it depends on the person
How do I add the mods in the menu? When I do it and restart the game it still doesn't show up
I don't use mod.io much. I download and place them in the pak folder
What's this mod of your weapon on the video????
good
We'd love to collaborate! How can we reach you?
some of them are not there anymore... thats a pitty :(
how do i add the mod into my game
el realismo excesivo ya no es divertido hay limites
i cant see body cam info
did you install the overlay properly
are you german
Nein