I try to get the vigilantes down in round 1 if I draw them, then use a few cards that place bounties. You have 4 cards that deal damage per coin to a target that has bounty. They are freak show, scoundrel and the 2 witch hunter executioners. I will happily use any 2 of those to secure round 1, but try to keep fhe other 2 for round 3. Also, don't be afraid to use leader early on to get rid of an engine or to just overdamage something if you need some coin. If you lose round 1, use anything you can to defend the bleed, just try and keep ignatius hale and/or the brute for round 3, but use one if you absolutely must. If you win round 1, then what you do next depends on the deck you're playing against. If it's a deck like alchemy or knights that rely on their scenarios to get all of their points, bleed them in round 2 until you get it out of them. Don't worry too much about going a card down to do so, as they won't have much left for round 3 to generate points and you will have some big point slam cards left. I would also bleed thrive decks until you get koschey out of them. If i know im going to bleed in round 2, and i have octavia in hand, i will keep 2 cards that im not planning on using and play her to draw ignatius and the brute and place the other 2 cards back in deck. You can use her passive ability to spend some coin and gather points in this round if you feel you need to, but id try to keep as many coins as possible as carryover for round 3. If you feel comfortable going in to a long round 3, try to find cards that place bounty such as caleb and witchfinder, your executioners/freak show/scoundrel for damage, moreleese and garden to wipe big units and ignatius and the brute for big points and some coin generation. Don't forget that the leader also refreshes by 1 each time you destroy a target with bounty, so you can happily use that if you find yourself short on damage for a target with bounty on it. That's usually my gameplay going jn to matches and it seems to work well. Hope this helps you in some way👍🏻
Dude, this deck is broken. I played 15 games with it tonight and won 12. Thankyou for this🤩
It's my favourite deck this patch. So many wins.
I love playing with this deck so far, however I can't seem to get the basic strategy down, do you have any tips for play order/synergy?
I try to get the vigilantes down in round 1 if I draw them, then use a few cards that place bounties. You have 4 cards that deal damage per coin to a target that has bounty. They are freak show, scoundrel and the 2 witch hunter executioners. I will happily use any 2 of those to secure round 1, but try to keep fhe other 2 for round 3. Also, don't be afraid to use leader early on to get rid of an engine or to just overdamage something if you need some coin. If you lose round 1, use anything you can to defend the bleed, just try and keep ignatius hale and/or the brute for round 3, but use one if you absolutely must. If you win round 1, then what you do next depends on the deck you're playing against. If it's a deck like alchemy or knights that rely on their scenarios to get all of their points, bleed them in round 2 until you get it out of them. Don't worry too much about going a card down to do so, as they won't have much left for round 3 to generate points and you will have some big point slam cards left. I would also bleed thrive decks until you get koschey out of them. If i know im going to bleed in round 2, and i have octavia in hand, i will keep 2 cards that im not planning on using and play her to draw ignatius and the brute and place the other 2 cards back in deck. You can use her passive ability to spend some coin and gather points in this round if you feel you need to, but id try to keep as many coins as possible as carryover for round 3. If you feel comfortable going in to a long round 3, try to find cards that place bounty such as caleb and witchfinder, your executioners/freak show/scoundrel for damage, moreleese and garden to wipe big units and ignatius and the brute for big points and some coin generation. Don't forget that the leader also refreshes by 1 each time you destroy a target with bounty, so you can happily use that if you find yourself short on damage for a target with bounty on it. That's usually my gameplay going jn to matches and it seems to work well. Hope this helps you in some way👍🏻