AIM ASSIST is broken in Modern Warfare so I tried it on Mouse and Keyboard
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- Опубліковано 15 тра 2023
- Is aim assist too strong? Can mouse and keyboard players get the benefits of aim assist? They're not supposed to but, a very sneaky remapping tool called, reWASD is giving some people an advantage they were never intended to have. By any measure, a logical person with two working eyeballs can come to the conclusion that aim assist in Call of Duty: Modern Warfare 2 and Warzone 2.0 is very much broken and incredibly overpowered. However, it's still part of the game. Does the fact that some Mouse and Keyboard players are literally using 3rd party apps JUST to use an existing function of the game help prove the point that: AIM ASSIST is TOO strong?
#callofduty #modernwarfare2 #warzone2 #aimassist
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the definition of "aim assist" used by Activision is now wrong. they should call it what it really is: "auto aim"
It's not so much auto aim as it is auto tracking. You still have to actually press a button to initiate the aim in the general direction of an enemy for it to lock on and stick to them.
The bigger issue I think is the ability to use the controller platform to disguise cheats through it.
Xim, Titan, rewasd, Cronus etc.
Like the video explains, whilst also giving controller users the ability to have no recoil and other mods, making the AA even stronger, the bigger issue is the ability to use a mouse disguised as a controller basically resulting in something extremely close to an aim bot.
So now if you're against a controller player you have no idea if it is just the ridiculous AA being broken or something more nefarious.
Most of these cheat devices aren't even targeted by anti-cheat. They sell millions of units and the liklihood that you play against them on a regular basis, purely based on sales figures, must be extremely high.
In my opinion this is the worst state the FPS genre has ever been in regarding cheating.
So to sum it up. If you're lucky enough to actually be playing in a lobby with nobody cheating on conteoller, then you'll still be SOL due to the in-built aim lock they're given.
We need "Mouse only servers."
AA FREE lobby is ok. Id welcome roller wo aimbot in my lobby. That will never happen bc MK is easiest food for them
Aim assist is clearly a built in cheat
🤓🤡😐
found the console noob@@activsiongame
It is and its not. It is pretty much must have on consoles. Controller and M/K inputs should have their own lobbies. So they cant meet. At some things mouse and keyboard are better and there is a lot where aim assist simply plays for you and you dont even have to be a good player. Keep crossplay, just keep controllers out of mouse lobbies.
@@honzavasicek no just nerf aim assist so theres a bigger skill gap.
It is not. Aim Assist are for controllers exclusively. It is just giant businessess throwing Controllers and MnK in the middle and they dont care, $$$. World should just accept you can't mix controllers to MnK users. Its like putting Switch v $3700 gaming PC on a 240hz
I was a semi professional athlete in my youth, as a fencer we are generally very quick, and I took part in "human benchmarking" early on. I am in the 99th percentile for how quick my reaction times are in general, around 180-190ms on average(It's kind of common in these sorts of sports).
My main argument against rotational AA is exactly that, the speed of it and the reaction time.
A typical human reacts at a speed of about 250ms, the time it takes for you to process an action, send the signal to the brain and react. The fastest time EVER measured is 150ms.
At a ping of 40 , directional aim assist in fast paced titles is unbeatable. It is an instantaneous reaction, around 16.67ms in a 60 FPS title(how long it takes to render a frame).
To be able to beat that. you need to react faster, than the fastest human that ever lived.
It is, quite literally superhuman.
I’m 48 years old and have reaction times measured in the 147 to 177ms range. Cheers to my fellow quick like Bruce Lee alpha male gamer athletes 😎(amateur boxer and martial arts for many years from teens to late 20’s).
You don't have 144 nor 170 reaction time. Whatever you think and believe, you don't. And it's not because of the age. On the fastest oced PC with the fastest input devices and the fastest Internet that is tweaked to 6ms with no buffer bloat you won't get 170. Maybe lucky 1 in 10. Maybe. And I doubt you have your PC tweaked to such levels. Unless you're 1 in a million like me you still wouldn't have anywhere near 170 average 😉. There is even more to it but am not going to write essays here about other factors @@andrewbryan9363
Old school gamer doing testing/discussing hot topics in the community is actually a pretty genius niche. Hope we can get some more content like this in the future.
Much obliged, sir!
I used to love this game until Crossplay ruined for the M&K players. Aim assist is simply not honest gaming.
over 90% of top earners in warzone in pro play is on controller. That should tell you if its broken or not. I've been on MK since the early 90s since Wolfenstein and Doom. That's 30 years. I was in the #1 amateur clan for Quake 2 back in college ranked in the top 30 in the US. When I started playing Warzone, close range fights would be about 50% win rate, which is really fucking sad since I used to smoking everyone in pretty much any fps i played. I jsut thought i sucked now cuz im old, but im starting to realize its the fuckin aim assist. I had no idea it was that strong. f u all rugrats. Im in my 40s now i should go fishing or something
The biggest "F.U." is that we won't hear a fucking peep from Activision, Treyarch, Sledgehammer (whoever ends up making the COD for whatever year) about it and absolutely zero shits will be given to the community of players that once carried the competitive side of this game. It's sad and it's frustrating.
@@OlderThanAverageGamer i dont expect much anyways. This gen is too used to aim assist and will expect it now. They are in a strange dilemma combining controller an MNK i admit.
what im most sad about is watching top talent showcasing their skills. With MNK that split second flick shots were all skill and amazing to watch. With aim assist, that skill aspect has been diluted
@@keokio7 It most certainly has. I do absolutely think that if there were an IBMM option in this game, you'd see a huge uptick in MnK players going BACK to that input. I don't think most of us would mind if lobbies took maybe a min or two to fill rather than 30sec with how it is now either.
Of course pro would still play controller, but you easily build back a competitive aspect after a little time to that as well.
@@OlderThanAverageGamerCod competitive has always been controller only tf u mean😂😂Scump never played comp cod with a mkb
Aim assist is cancer and should be removed for all players on all systems
If they gave us MK built in Aim assist controller players won't stand a chance no offense
Devs want you to be fed on by roller AA noobs sad sad sad
Believe it or not but while I was farming my Orion camo (mostly on shipment 24/7), from time to time there were like glitchy moment where I could swear I had aim assist with my mouse (especially with smg if I remember well). And wow!... It was an amazing sensation and way easier to get kills.
it’s insane when you combine gamepad on left hand and mouse on right, trust me.
Season 3, I was getting top 1-3 majority of the time with about 1-3 K/D. Season 4, now I'm bottom of the scoreboard and having difficulty even getting a 1 K/D. During killcam, I just see the them just snapping on me and kill me nearly instantly, despite me shooting first, which normally for CoD, whoever shoot first usually wins the fight.
Since s4 i also feel very strong aim assist ,i switched to controller last month because of constant shit ons
I agree with your assessment you can see lots of times in final kill replays how dramatic aim assist is, I am a M\K player. I tried a controller on my PC it was absurd and so foreign. I even bought a Zen device for my M\K setup but never used it due to not wanting to get banned. But this is really interesting to me so to get my mouse to act like a controller might be something I will try. Although I am getting much more accurate and use a mouse accelerator app that really helps with mini movements for sniping an full 360 spins with a flick of the wrist. But now question the users with controller have the advantage...Thank you for showing this i am always looking to improve my game and not cheat.
I would definitely stick with fine tuning mouse acceleration. That's what I am finding better if anything. Losing muscle memory is a real risk outside of the ethics too.
I would consider it a form of cheating. AA will always = Leglalized Aim Bot in my book. Whether hardware or software.
Back in the day, aim assist was hit or miss in FPSs, it certainly wasnt the pinpoint aimbot it is today. Theres a clear advantage to aim assist now as game devs made it way too absurd. I haven't played the newest CoD, but MW 2019 I did, and I played it on PC, and there was a clear strong aim assist advantage to consoles during cross play.
I think it was even doable for MnK back then but they've even upped the ante on the rotational magnet aspect of it in this one. It's pretty nuts.
wouldnt halo disagree. magnetic aim and bullets. like wtf. especially in a projectile game... so unfun...
@@PoKeKidMPK1 Yeah it's bad in Halo as well from what I've seen
I play on controller and I don’t have nearly the aim assist that I see some of these kill cams have when they torch me in nearly every single fun fight even when I shoot them first. I’m convinced that a lot of players out there use a Cronus. I even see streamers use it. It’s straight up aim bot, not aim assist.
i switched to controller because of it, i only played on mkb since ps2 and hated the thought of playing fps on controller. But after switched to controller at the end of wz1 i can honestly not play warzone with mkb again, its so much more relaxing, easier and smooth with controller.
yeah I've usedd bothn mouse and key and the rewasd method and when i say that the game becomes 10x easier dropping an additional 20-30 kills even if i dont shoot the enemy first. Its crazy I''ve played tons of CSGO , Quake, Urban Terror so i've been using MnK for a while and to finally understand WHY i lose 90 percent of my gunfights due to trying to battle human + AI makes me sleep at night .
so rewasd is not bannable?
@@mokhaled6609 na not at all
That's the crazy thing. The whole process very much feels like cheating if you have any amount of conscious but, unlike most cheats, it's not changing or accessing any game processes. That's assuming you're only using the remap tool to pretend like you're using a controller. reWASD does however have functions built into its program that, if turned on, could absolutely get you flagged.
@@LordHecSquad but where can you get configs?
@@mokhaled6609 😑
I have been gaming with m/k for about 12 years exclusively. Recently got the urge to get my first console since the 360 days so I got a PlayStation 5. With in a few hours I was killing it on cod with controller because it felt like the cross hairs would just stick to the enemy when I would strafe. Before that I thought the aim assist thing was bs.
Feeling the magnet 🧲
@@OlderThanAverageGamer no joke! I didn't even plan on playing shooters but I wanted to see how strong the assist is. Movement wise I'm not very good because I have a normal controller and I can't play claw but aim wise I felt like I was cheating after a while
Bro do u know the fingers have 11 veins that u have to master is alot harder to control in a small joystick that why controller have aim essis and for the mouse u have to move with your wrist or hand is alot easier i have both and trust me if they add aim essis to the mouse it will be cheathing cus it will give alot of advantage that why m&k should not be cross play with controllers
@@sergiocazares5564 I'm gonna agree with the part about having an option to turn OFF cross-play...
Mouse and Keyboard are only looking for an alternative due to controller aim assist being crazy strong ! Only way to resolve this is to reduce the aim assist strengh for console as the player improves their K/D on console.
ive been playing m&k for 6-7 years now (im a faceit lvl10 csgo player and was playing in a t3 team in rb6), just got back into cod after not playing since i got my pc. im diamond 2 in ranked and i just cant compete against these controller players anymore, i cant make 1 aimming error or i will insta die and its really getting under my skin now. half the time i die in the back of my mind i always say to myself could you do that on m&k? and its starting to make me wanna quit cod again.
My mentality is this... There absolutely has to be AA if you're going to have competitive cross play BUT... Is anyone willing to implement AA as the thing it's meant to be (an assist) rather than sided tool to that advantage of.
I don't think its cheating.
I started on Console and my buddy and I found ways of exploiting AA. Especially in the older CoD games and BF3/4.
It seems magnetized to the center-mass of the target you're shooting at and it seemed to pull strongest I noticed when you scoped in.
So what I did was bought a Razer controller ith macro capabilities and set it to rapid-fire scope in/out/in super fast. Combine that with the ridiculous range/radius you could be from someone and STILL have it "stick" to their chest with a shotty on Ziba Towers or some other CQB map and it was nothing for us to go 35 and 2 salt farming using this.
It meant our characters looked absolutely idiotic doing this, but hell if I cared. It was basically using free aim-bot using nothing but the in-game mechanics. You didn't even HAVE to use an outside peripheral if you wanted. You could do it using the default Xbox Controller.
Thats why I don't think its cheating. If its the act of scoping in on an enemy that pulls the cam toward the center of that enemy and I find a way to exploit that by simply spam scoping in/out/in as fast as I can using default equipment that's not cheating. Exploiting, maybe. Cheating? No.
Can you share your configuration or settings? I would like to try this. I’ve reached that point where I just feel at a disadvantage. I love competing in ranked play but the higher you go the more you realize AA is just not fair against MnK. I don’t think it’s cheating. It’s the developers fault for making AA so strong.
I can't actually do that even if I wanted to. I stopped using this the day after recording the gameplay as I just didn't feel right about it. Despite my feelings about Aim Assist (which I hope I've made abundantly clear), I'm still not condoning or promoting the use of reWASD. I simply wanted to use this video as a way to highlight the ludicrousness of AA in this game. I actually stopped playing MW2 almost entirely about a week after publishing this video and my next goal (if this video can reach 50k views and 1k likes) is to try and somehow get this in front of Activision.
@@OlderThanAverageGamer got it bro, well loved the video. Yeah I might just quit mw2 as well. Or I’m thinking of just grinding camos and then moving on to a different game.
That's like saying breaking and entering is the owners fault for locking the doors.
@@moonpiespotlight4759 yeah I tried it today. It’s not that good. I’m better staying on mnk lol it was very jittery and it’s really weird to control.
@@OlderThanAverageGamer thats much likes and views, will be nice to put front Activison, there was a player Pro playin in tournaments in Fornite a long time ago
I had a friend who would use rewasd as a mini strike pack. Apparently you can configure a way to useAnti-recoil and button macros
Yeah, it goes a lot deeper than even just emulating a controller.
I read the A-R is detectable though.
i'm kind of in the same boat with you. having grown up on both controller and m&k and having recently permanently swapped to m&k for hand injury reasons, I've found myself on the brutal end of this game. i like your idea of slowing down the mouse when on target and you can kind of get this with Custom Curve Pro, albeit not on actual targets.
Raw accel is nice too.. I like raw particularly for the rotation angle tool. You don't realize how non straight you're actually moving left to right until you use"Draw" and make some lines. Then just use the rotation tool to adjust the angle until left and right swipes are actually straight on screen
Halo Infinite does this
@@shynizz Does what? Had ludicrous amounts of AA? Because, yes, that's true. The major difference is that COD has one of the biggest competitive PvP markets in all of FPS gaming. And that's maybe a hidden issue but a BIG one here. This unequal playing field is forced on everyone without any option to play competitively without it.
@@OlderThanAverageGamerNo no no, you don't get what he's saying. There's actual aim assist for kbm in halo infinite
nah its not cheating, the fact that kids with controllers think the most powerful aim assist from any multiplayer game is ok! then nah we should get this for free
isnt your turn speed and mouse sensing nerfed, or does reWASD disregard that unlike hardware converters?
So it definitely hinders it a little at it's making your mouse "pretend" to be an analog stick but it's not enough to make it feel bad you know? Kinda hard to explain but it just feels like a stiffer mouse
@@OlderThanAverageGamer thats a shame it does that so you cant really test the idea truthfully. i hate that feeling of not being able to use the mouse and keyboard freely. the acceleration of the stick due to it being stuck centered is weird, and then its even worse putting it on a mouse which isnt designed to hold a direction, so you cant turn properly at all nor better than either a controller or mouse, since it fails both designed fashions anyways...
at least you dont have to remap the keyboard to so your 50% of the way there without applying the same problem to movement, so then movement isnt also awful of course. people really believe cronusmax and apex are that good without ever trying but its taking the options of a kbm, boxing it into a controllers limits, and then taking away all of the kbms benefits while functionally and ergonomically being a worse controller. the result just ends up being a worse controller in a different style.
i feel like if anyone thought this was that much of advantage, even if they could never know, its more of a cope then a truth.
where as non-AA con vs AA con can at least really show the unfair difference for controller.
which makes the argument to keep aa strong ironic especially if they believe it does nothing, yet contradict so for a worse option (and by also using and keeping it on). people who cant make aa good arent good enough, those who are already good, just get better. and those who cant rely on it at all are forced to just be better next time, causing physical and mind strain... but then again thats the cod community for ya... "all the advantages for me (but still lose), and all the disadvantages for everyone else (but theyll still win)..."
@@OlderThanAverageGamer not to mention regardless aa, the devs apparently gave KBM players, at least on pc, an initial button/input delay opposed to controller (idk if it matters for controller on pc or console though...)
and even stun grenades have no effect on stick based turning, as opposed to mouse which again cant hold a direction...
now i know about this program its now banned but with mouse and keyboard adapters they are not bannable correct?
Honestly have no idea. I never used it again after recording the footage for the video
I won't even go into what I think the fix is, though input segregation does sound like the best option short-term, but what I am really happy about is to FINALLY find a video and a comment section that states the obvious about how broken this game is in favor of controller players. Everywhere I look I find controller players bitching and moaning about how they're pro and M&K players complaining are just bad. Nah bro, you're on a 3k $ PC playing with a controller in a FPS game... You're literally exploiting what you know is broken like legal cheats
Nice video man, subbed.
Thanks Arnie, much appreciated
I've always played on kb/m but recently tried controller. I did notice the magnetic aim assist and after a few games I was able to snipe and shoot through smoke and dust without even seeing the target. So to me, it's not "aim assist" specifically. It's "target acquisition" because you don't have to aim, you just use the ADS and even if you don't and the enemy is close, the AA will spin you around towards the enemy like a dog on a leash pulling you. That's not assisting your aim. I am convinced that, in many instances, I was getting killed by people who didn't intend to shoot me because they didn't know I was there, they were locked on to one player, killed that person and their aim indexed to me. They didn't need to manually aim.
So it's not cheating since it's part of the game. If you're using a 3rd party software to emulate the controller so you can use aim assist, you're cheating. It might be undetectable but it's still a cheat. It's like reverse boosting to get soft lobbies, or using a VPN to get foreign soft lobbies for twitch streaming. It's all shady and poor sportsmanship but in this game everyone is doing it.
But yes, the AA on controller, all else being equal, puts kb/m players at a severe disadvantage and anyone who says otherwise is likely playing on a controller and has the option to turn off AA (but they won't).
If they give Mnk players an option to turn off cross play, I'll start playing this again with more frequency but until then, I don't see the point in being forced into playing a game I can't even fully utilize with my setup
You say its target acquisition lol in my book if one does not have this assistance and goes against someone who does... this disadvantage is not fair nor is it warranted. For instance 2 pc players on on mnk and one on controller (we know they are on pc) we can also clearly see the input they are using but is it a fair disadvantage? What if one had legal aimbot? Oh wait they do cuz aimbot will do the same thing for a bad player as you say lock on to the next available target... now aimbot is way more sophisticated then aim assist because you can have it lock to parts of the body so it looks more natural. And aimbot users are on mnk mostly... but the controller cheaters are out there too. When it comes down to it an leveling the playing field is what id say fair game. Aim assist is this legal aimbot. Plain and simple and to say someone emulating the same input to get assist on mouse is cheating is hypocrisy 😂😂. At the end of the day the disadvantage is gone but a new one rises. Which is who is a better aimer? So skill is still required.
@@jackthetoiletbowlgamer My broader point here is simply that AA needs to be either completely reworked or there needs to be an input based matchmaking option implemented. Unfortunately, I don't think Sledgehammer is going to do anything to mitigate how absurdly AA works because I'm confident it's part of the business model. That being slowly kill skill gap and eliminate mouse and keyboard from the game entirely. The latter they've almost achieved
@@OlderThanAverageGamer you are right mnk shouldn't feel so inconsistent lol. We shouldn't even have to consider doing stuff like this lol. It is what it is.
@@jackthetoiletbowlgamer If the idea was not to eliminate Mnk from the game, there'd be a input based matchmaking option. But the idea is to minimize skill gap to incentivize dlc and weapon purchases so less skilled players feel relevant.
i downloaded rewasd but had to disable my anti virus and have it disabled to use. that sucks.
Im mk player. Surely controllers player need AA, rotational or whatsoever. but what it does make me rage is the "reaction time" of it.because as an human i have a reaction time of about 250 ms ok, in this time is where you miss the shots by tracking. In AA ther is no reaction time, it tracks your movement instantly so if im engaged in a tough close range fight against controller, im gonna lose it most likely. Cause im tryharding and missing shots he is chilling AA do the job.
This is very critacal where you have 600 ms time to kill game.
Another thing is the hipfire with AA so. broken.
Can you still flick and or quick turn?
Not really. Not the same way. You can do it the way a controller does.
Finally the Controllers guys accepted the fact that the only way to match a kyeboard and mouse user is by cheating. as far as I am concerened on a level playing field and same level user, a controller can not beat a m/k setup. on matchmaking there are options to choose the levels, add allow disallow aim assist... Noone will use controllers and that is the issue. Playstation and Xbox wants to sell their stupid and useless controllers...
If you want to be a better player use mouse and keyboard.... you do not want people with mouse and keyboard not have access to aim assist, well then remove the aim assist feature from your game....
It is a double edged sword. the problem here is not controller players as we mouse keyboard users never considered them a threat. for me they have always been cannon fodder. with out aim assist they ar just level 2 bots. with aim assist they become well an aim bot lvl3 so a moderate challenge. but when you have mouse keyboard players emulating controller aim assist thats godlike bot challenge. so this is hurting mouse keyboard players fun....
I never use the assist thing but I can see its "really" broken and I do not even want to do a comparison because I can see it would be addictive. Personally, I consider aim assist cheating so to answer your question, all aim assist users "are" cheaters. so controllers and controller emulators are a cheat devices but COD is a cheat enables system therefore using aim assist in COD is "not" cheating.
Can u use something like this on ps5 when using mnk
I'm not sure. I'm going to guess no because it's 3rd party software but I honestly haven't looked into reWASD or anything similar after making this video.
The thing that really sucks about people abusing the software for these sorts of methods, is the ones like me who use it for other purposes. I use a controller in my left hand (Sony Nav), and a mouse in my right. I do not however map the controller buttons to either the mouse or the controller to acquire AA, I just map keyboard keys as I use the controller as a keyboard replacement. Yet, the more mainstream this "method" gets, the higher the likely hood that companies flag/ban the software.
The issue is it's pretty much impossible to flag or ban without the game implementing a soft "spyware". This is because the software isn't changing game information like a formal cheat would.
Its not cheating 😂. Its the same exact aim assist that controller gets. Nothing more and nothing less. With programs like ds4 pros use it to get more aa and they also use rewasd... in the London lan event they were allowed to use both of these fucking programs.
@@jackthetoiletbowlgamer That's absolutely insane
@@jackthetoiletbowlgamerimagine thinking u can get stronger aim assist lol. Not even Cronus gives u stronger aim assist, it just keeps it activated where u might be still and it’s not fully activated
@@samuels3557 its a modified version of ds4windows my guy. A cronus does give you stronger aa..
It just should be NERVED cuz IDW AimASSist for my mouse, if it gets stronger for both, where do we stop at a simulation ?
I tried it on Fortnite, feels really weird to get used to. All your flick muscle memory has to be relearned and you don't get the true precision that you do on mouse and keyboard bc your mouse movements are not 1-1. I feel it makes the game feel more clunky and when I swapped back to normal it was so much nicer. I think it's a crutch but people with good aim don't need it. Maybe on COD / warzone aim assist is a bit different and more aggressive but for fortnite I said screw it and went back to normal.
Wish i would've known this sooner, this game is the reason ill never buy another activision game. Aim assist and not being able to disable crossplay ruined this game on pc. This game was pure cancer.
Imo it so much easier to just adjust your ads sensitivity multiplier and use your mouse normal. Youll get that slow down while aiming, and still be really quick turning corners ect
That's definitely what I like to do as well but unless you're willing to sweat hard, a similarly skilled controller player is going to have a decided advantage. That being simply missing less shots.
I dont know any person who would go thru the trouble of remembering the controller keys bound to the keyboard and mouse keys just so they can get the aim assist...... Seems like a pain to even remember which keys r which.....
The bindings don't change at all. It's an emulator so your computer uses the Mnk as a controller. Everything is exactly the same as far as what buttons do what. It doesn't feel the same as regular Mnk but it's doesn't change where anything is being mapped
just tried controller , yes it was hard first days but after a week i relized that it is much much easier than kbm, it is so smooth and even does't need aim assist at all , it would give some skillgap also , this is so unfair regard to kbm
There has been rumors that halo and cod will get aim assist for mnk instead of just turning it down on controller smh
Yeah, that would be really disappointing. At least give us input based matchmaking.
They wouldn't need to give us full assist just keep our gun pointing in the ballpark. I was a very good shot before cross play hit cod but not as good as someone using a controller with AA.
can you upload the config file you created?
No, I can't. I uninstalled the program and deleted all files pertaining to it after I made the video.
Currently getting wrecked by aim assist. Idk what the solution is I tried this but the lack of movement when its enabled gives me motion sickness. Pretty cool concept tho giving them a taste of what were dealing with lol and I think a lot of streamers are doing this tbh.
I dont think its cheating. You are just emulating a controller with software and as you say, You do lose some mouse response because of this. I have never used a controller and have always used mouse and keyboard so for me this emulator would be the route to go. I am planning on trying it as some of the EU streamers are now starting to talk about it. Tired of losing gun fights because of controller aim assist being so buffed.
I would like to have the option to turn cross play off, if I cant have aim assist an mouse and keyboard I don't want to play with players that do have aim assist.
Cross play isn't the inherent problem unfortunately. You can use Mnk or Controller for any console or PC
@@OlderThanAverageGamer I know. But you get to see who is using what and on what platform in the lobby. Very few pc players use controller and fewer console players use mnk. Out of 12 player in most of my lobbys 10 are console.
Mwii is too high sure, but in just about every cod before, aa was fine. Ive played mnk and controller, they both have their own perks about equally.
Yeah, I wouldn't disagree. I think they struck a pretty good balance leading up to MW19
I think ranked should be AA free, all fps games should be skilled based. Not some fat little kid with bunny ears hopping around the map with AA and a sniper, or AA tracking you around the corner and up the stairs, when the player is shooting blind at you. I've been playing online fps games since the first battlefield and cod came out, getting locked onto with AA at medium to long range feels like HACKS ! It's a shame I love cod, I like the high pace/movement, weapon tuning ect, but they have ruined the game for me tbh. Watching steamers on pc with a controller and AA boils my piss...
The fact is NOBODY should get aim assist. Controller or otherwise. Its too unfair in short range fights that they get assists and i dont. So they get to focus less on aiming and more on other things. Either give it to everyone (in some way) or nobody. PERIOD. Thats been the fucking issue for years now.
They should remove ALL AA from all platforms
Well.. I don't know about that lol. But it certainly needs major rethinking as it pertains to cross-play.
Yeah i was just talking about this
Thanks, now I’m definitely going to go use this lol
🤷 I mean, it gives you aim assist but the mouse no longer really works like a mouse so it's 6 of one, half dozen of another
There is an easy fix for this that would make everyone happy. Just create input-based matchmaking and let controller players (whether on PC or Console) play specifically against each other and then separate the M&K player lobbies. Or they could nerf the AA and get it back to where it was in WZ1 and make the whole experience more balanced. Just because the game is more difficult on a controller, it doesn't justify holding players' hands and aiming for them. Aiming on M&K is not that easy either and having a consistent aim is way too difficult. If you don't play for a few days, then you are a complete bot and there is a lot more effort required to hit the shots on M&K.
I've been asking for input based matchmaking for awhile... I think it makes too much sense for it every to become a reality unfortunately
I hope every KBM player abuse to a point that they have to nerf aim assist
There's a part of me that completely feels this
I’ve been wrestling with the same thoughts. It actually kept me up at night after watching this video.
You didn't even have to label the mouse and key footage approaching the end... just like all the killcams, we can immediately tell what input killed us, it doesn't look or function the same. I joke but the rule of thumb is: can't hit a shot or get on target until they can't miss a shot or leave the target (CONTROLLER PLAYER); great centering and precision, first on target, first shots are lethal areas (high chest neck head), target strafes or jumps and then bullets miss as the M/K player races to re-acquire the target before the aim assist bullets catch up (M/K). Aim assist is the video game equivalent of various equity policies where someone with a form of disadvantage artificially receives so strong an advantage that they end up surpassing a higher skilled or meritorious competitor.
This is pretty much why I will not be playing MW3 or Warzone upcoming. I will try the beta to grab more content to back this up but, unless there's an adjustment to aim assist and deletion of SBMM in casual play (or input based Matchmaking added), I'm just done with this game.
Should try custom curve pro. It allows you to assign a curve to your mouse that essentially slows your mouse down when aiming down sights. Feels very similar to aim assist on controller without the grab that you get using a controller. Full mouse functionality with all the speed benefits but once on target the curve allows for tiny precise movements.
That is my go-to when I'm playing this! It definitely helps a ton. Mouse acceleration is a tricky thing but Custom definitely gives you great tools for dialing it in just right
Raw accel, free version of custom curve changed my game dramatically. I went from a gold three to a platinum while solo queuing in one night. It's wild how great it was. Never looked back, use it every time I play. Much much better now.
last time i used it it felt like a choppy robot so i dunno how you got it run smooth i just want to put it to the controller players is all lol, yes aim assist sohuld only work if they slow down to aim not speed up its like they are trying to say pc gamers move to fast now. which was the case! when tvs were not having the good refresh rates...... why they still do the jump dance. or just get rid of crossplay man so we know when people snap oh he is cheating really wish youd share your settings save us a headache :P
I didn't keep the program brotha. Only used it for the purpose of this video then uninstalled
aim assist is impossible to balance with mouse and keyboard, it will either be too weak, so controller players will almost always lose 1v1s or like it is now, it will be too strong, effectively giving controller players legal aimbots, the only solution is to segregate the playerbase, and let the players choose what they want to go up against, make so only the prefered input method works so players don't do the ol' switcharoo
Bunch of the mouse and keyboard Warzone streamers are using this as it’s undetectable in anti cheat. Kinda similar to the same streamers on PC + controller that use exploitation software such as DS4 Windows to get 0 recoil.
I think AA is maybe the easiest thing to fix in this game right now and if they just addressed it, you'd be fixing a lot of secondary issues like people using this.
DS4 isn't a exploitation software it's a extention to use controller on games that do not support the playstation controllers. But I do know that it let's you use gyro which you can easily control the recoil that from what I've heard. I'll be honest I use ds4 but I only use it on games that don't support ps controllers or when emulating some wii games
@@BeansLive567 I'm not familiar with DS4 but, if it allows you to trick the game into thinking it's being played on controller, thus allowing you to use aim assist with a mouse, it's kinda sketchy for this purpose.
@@OlderThanAverageGamer it doesn't do that this one time I forgot I had ds4 opened and it didn't give me any advantage whatsoever but considering how some people actually dig through the ds4 settings, but im 100% sure that ds4 only detects a dualshock 4 or dualsense controller but some people are tech wizards and use that skill for bad intentions. I hope this info helps since I'm familiar with ds4.
@@BeansLive567 But what is DS4? I only ask because this video was specifically about reWASD.
This might help force a solution for AA. it really messed up Mnk players experience for popular games. It's not fun getting beamed by a player that moves like a bot just chilling in the couch. Especially when these games have a long time to kill. You can't be that consistent using mouse and keyboard.
I completely agree. I tend to play hardcore in mp modes because I feel I'm not penalized as much for not having soft lock assuming I'm able to use my aim speed to my advantage. Typically I'm faster to get on target then a controller player but you get screwed because small movements take you off target for a tenth of a second while aim assist can keep you stuck
Why you think all the player are using controller ....and engine owning cheats have a k&m aimbot function as well
What are "engine owning cheats"?
I consider myself a way above avg play, but the aim assist on controller is way to powerful. I can't compete at close range. I can't break the lock of auto aim. The streamers who used mouse have switched to controller. That's how powerful the auto aim is.
Agreed, completely.. the best argument AGAINST aim assist in COD is that at close range, it's REALLY hard to miss as the player with the controller. In general, it's harder to miss now by a large margin if you're on a controller but in CQC is where it's more egregious.
BTW they buffed AA in MW3 so there you go....
Really?? 😆 Good grief. Well, I'm gonna play the PC beta this week so... I guess I'm just setting myself up lol
Ngl almost every time I see the replay on how I got killed, I can see the aim of the other players snapping on my character, it appears they just worry about to push that trigger no been worry about to control the aim at all 😅
It's 7/10 kill cams that are showing me people soaking in the free prize autonomous aiming... The ridiculousness of aim assist is made even more apparent by how stupid people are willing to act while IN GAME. Particularly in BR/WZ modes where lives are very much limited, you still see people peeking incredibly stupid spots, running into absolutely certain death but always managing to get 1-2 plates on the opponent with the unbeatable advantage. They're going to lose 99 out of 100 of these decisions but aim assist gives them the false sense of skill because they do a good chunk of damage.
@OlderThanAverageGamer 2 weeks ago everything seems to be normal but last week been crazy, example yesterday night time got destroyed several times players killing me a soon as they started shooting. Literally with 2 bullets. Full 3 plates full health, down, ez. Dang. 💀🫠
Edit: I guess I have to pay attention in what servers I am playing as well 🙃
@@gtsport3881 The overly quick dying right now is pretty common but that's more to do with bad server infrastructure. Their servers are not handling the load of players and code that changed from MW2 to MW3.
@OlderThanAverageGamer one thing I been noticed too is when I see the replay on how the other player killed me, In my screen player walks behind a wall so I stopped shooting but in replay in his screen this player keep having a full angle view on my character as if he never went behind a wall and so keep shooting at me killing me. So how can be that possible, I lost angle to keep shooting but this player keep been able to look at my whole body character. Hope it make sense what I am saying. 🫠🙃
Im a m&k player , from season 5 i lose alott , switch to controller , im not use to that . And play way beter.
It's really unfortunate that all indications are that this game is determined to decrease skill gap by any means necessary. Ridiculous aim assist functionality, SBMM and you can add taking away as many incentives as possible to people wanting to play on MnK
Just let us turn crossplay on or off
you have full licence you buy the product dont say you dont use @older than average gamer
I'm a content creator, not a professional fps player. I think I made it fairly clear that I don't think this is right to use. And I don't use it. You can choose to believe what you'd like but it was a free trial that I was happy to delete the second I got what I needed to make this video. This is about awareness.. not about something to gain an advantage. The fact AA is so powerful that MnK players will use this spotlights the problem with AA in the first place in COD. That was always the point here.
it's good, that's how it should b with these damn gaming paralympics where u r more rewarded the more handicapped u r- in fact it's natural order of things, if u r rewarded 4 being handicapped, obviously as the time goes on the more people will pretend that they r handicapped
the existence of rewasd or xim adapters is a blessing that'll hinder gaming paralympics b4 it'll 4ce every1 2 switch 2 playing with guitar hero controllers 2 stay competitive by getting the biggest assists from being the most handicapped
I think something as simple as input based matchmaking would quell a lot of this. Not all of it, certainly but, the desire to use it would be far less if MnK players could choose to play other MnK players specifically. That option would, by its nature, eliminate the use of REWASD in that input pool too as it forces the game to think you're using a controller.
was a M&K player for years. Rotational aim assist is simply sanctioned aimbot from Activision (the stickiness is absurd). After getting repeatedly dumpstered by hardly trying (rotational aim assist) players. I switched to rewasd to level the playing field...get access to MWII aim assist to level the player field.
not hacking simply using what the game offers
I honestly can't condone using it, I just wanted to highlight how OP AA is by highlighting that people want to use reWASD just to use it.
@@OlderThanAverageGamer yep I decided that since I couldn't beat the AA, I will join in using it and let skill and realtime thinking outplay (sometimes) get a win/
AA = Activision sanctioned aimbot
@@nevrcm3261 It's definitely tempting.
Might hinder your side stepping never used anything like this but I guess you could call it a form of cheating . ill just stick my normal mouse settings lol
Good on ya. I truly felt like I was getting away with murder and when I uninstalled it the next day it was almost like getting rid of evidence lol
@@OlderThanAverageGamer How did it feel going back to normal, gameplay wise!?
@@vullkani Felt like being forgiven for my sins 😆 Honestly the only thing about that was any better was feeling like I got to be on level ground with good, to above average, controller players. I generally win positioning and timing on people but that snap magnet is a real buzzkill when you're on MnK. Surprisingly I've found Hardcore modes easier because of this. If I'm beating people to the first shot, my lack of homing bullets doesn't hurt me as much
i think about using something like that to be honest...
it is not fair at all
I can definitely understand the frustration
i think we flip the script on controller players and piss them off with aim assist until activision does something about that bullshit.. these kids are garbage lazoring me from prision all the way to bio with a smg. What a game that is.
If u guys think is easy playing with a controllee with no aim essist try it just turn off aim essist of and u will see its alot harder
It's incredibly difficult. With that said, aim assist as it works currently is named incorrectly imo. It should be called Aim Lock.
I think the controller AA should be nerfed, It just makes it too easy for them, I have friends that play using controller on PC just because this makes them so much better.
Personally, i'm too purist to try this but i encourage others to do it because a lot of BS has happened to me playing against controllers, you know, as protest
I feel you
Tried it… couldn’t stand it… just didn’t feel native
It really did feel quite awkward
In my opinion, aim assist on mouse and keyboard doesn't make you better than anyone on controller who's actually good. I've been using this to play ranked for a while because in ranked you CANNOT play and be GOOD without aim assist, period, but I digress. Controller players STILL have the advantage because of consistency. Sticks have less room for error meaning i still find myself jerking my shots or running out of mouse space or other small stuff that controller players don't deal with. Plus they can snake to shoot and fast drop shot to shoot a lot easier. Again ME PERSONALLY this just catches us kbm players up to speed with controller players at least as far as ranked goes. Which i don't see a problem with simply because the developers decided this year to give controller players the advantage by giving the players the strongest aim assist in a cod title we've seen yet. Moral of the story, this evens the playing field is all. Once again, just my opinion i'm open to hear yours
I think the larger problem is that aim assist is just a complete and utter joke in this game
Aim assist isn’t broken. M/K is. It doesn’t matter if the console at 60 FPS moves the crosshairs 5-10 pixels when your M/K can do 360 degree tuns in the time it takes you to rotate 15 degrees on controller and is seeing into the future because their frame rate is 144.
If you’re saying aim assist is broken at long range… you might have a point. At close range aim assist is necessary if against M/K…. Until recoil rears its ugly head. Recoil is vastly easier to control on
M/K
There was a time, when the argument you're trying to make would have a good one to have. Even now, if you made it about a different game perhaps (even though this is an issue in more games than MW now). But the idea that AA isn't broken is seemingly based on two things...
1) I don't like how much better a mouse is generally speaking than a controller so, there couldn't possibly be a problem with anything related to controllers 2) Every mouse player pretty much cheats.
Neither is really a point but rather a complaint. And neither is willing to look at the countless pieces of video evidence over the past 5 years that go into great length about what is broken with AA. The better question is,
"Is cross-play actually good for competitive FPS gaming if it allows two parties to essentially play with two totally different sets of rules and game mechanics?"
I think the answer is, No. Not for gamers it isn't. It's great for companies because they make a lot more money with a cross-play feature but, aim assist in it's current state in a LOT games is simply a band-aid for bigger problem. Aim Assist may not technically be broken but, in too many cases, it's an overwhelming advantage that goes beyond the idea of leveling the playing field and simply turns the entire table over. It's horse shit and games shouldn't be forcing players to play against people of different inputs until they can create an "assist" that doesn't simply snap into the target.
Mouse with AA vs Controller with AA
is far more fair than: Mouse vs Controller with AA in my opinion.
But at the end of the day, they should just make it input based MM... in MW 2019 you could actually disable crossplay in Multiplayer and find matches without a problem.
I think this crossplay disabling would be fine for WZ2 as well if they reduce the number of game modes in exchange for better queue times.
Totally with ya on that one
I think they should leave the matchmaking how it is, and people can either play or not.
@@moonpiespotlight4759 Two working options are far better than one that forces players on different inputs to HAVE to play with each other imo. That's a maneuver typically reserved for games with small player bases (which COD is not). Appreciate your thoughts though.
I feel like M&K is better at range and controller is better for close fights. My aim assist doesn’t look at sticky as a lot of streamers I watch. Each input has its advantages and disadvantages.
aim assist doesnt weaken very much at long range it is just how well you aim on controller, which takes a while to get good at
It's definitely a bit less sticky but longer stick adaptors and smaller deadzones can help with the fine aim stuff. Also the dynamic curve setting in game.
because streamers uses aimbots that why them aim is so sticky
Aim assist is the only reason I use controller. I do amaz8ng with M&K but the close quarters fucks me up.
I feel that.. been using AR and SMG setups lately with at least one attachment for hip fire accuracy specifically and that's helped a lot in the situations on MnK.
@Older Than Average Gamer I find it cheap but I can snipe players jumping around corners with ease on controller. It's the one big handicap I can't get over to commit to M&K. Still do it though. The aim is so perfect on mouse
@@djkellum12 I know if I were to just practice with a controller for a week I'd get reaccustomed to it... but I DON'T want to use a controller. I didn't buy a PC so I could play games on controller.
I use it and I don't care. Should be input match making. Its no different than a modded controller the way I see it so not cheating.
That's certainly nothing wrong with it existing but, yeah.. if it's going to work the way it does you ought to have the option to play with your own input (if you prefer).
I think the game is pretty good except for some multiplayer map issues. There are a lot of trash maps on multiplayer. AA only really benefits the really good players over mnk players. The game is really fun and the fact that is cross play is really cool.
I would say it definitely narrows the skill gap quite a bit but it makes even skill MnK players have a tremendously hard competing against equal controller counterparts
Disagree - this is not abuse and cheating. Imagine you were not an MK player and played controller all your life and reached the same level of proficiency and comfort on the controller you have on the mouse today, and someone suddenly gave you aim assist. You would feel like a god (go check our reidboyy on twitch you played wz on console without aim assist ). Movement is also a lot more intuitive and easier on the controller as well.
The pervasive idea that controller players need aim assist to compete with MK has been such a nonsensical point, and I have no idea where it started. I suppose for a completely brand new player who has never played a video game on either input, MK would be easier to aim, but this is a scenario that does not reflect reality.
The way aim assist works at the moment by increasing human reaction time to the level of aim bot for controller players is utterly OP (especially in the hands of skilled controller players) IMO this barely evens the ground. I hope this type of software forces developers to normalize this.
ALL top WARZONE/COD players will tell you that virtually everyone on that level has the same aim/reaction time (human limitations) where the only distinguishing factor is game IQ/awareness - which is why I still get owned by good players with this software.
Stop buying into the MK is somehow an easier input method propaganda because you are comfortable with it. The idea that aim assist exists to somehow even the playing field is ridiculous - it exists so children can play these games on consoles.
Let's keep this train moving until they split PC and Console. Fuck aim assist.
Or at least have the option to opt out of playing with controller/MnK depending on preference
AA is a built-in cheat in the first place. So, I'm fine with this. It just helps to level the playing field. This being said, I would absolutely love true input based match making.
I think IBMM is the only real answer honestly.. I just don't REALLY think we'll get it. The number one way Activision the Development leads for COD were able to minimize skill gap and increase casual player, in game purchases was by creating this monster that's known as rotational aim assist. AKA - Magnetism.
@@OlderThanAverageGamer Please forgive my lack of knowledge. But, what is IBMM? Did you mean SBMM? Thanks.
@@ScottStathis No, no.. I was just shortening the term, "Input Based Matchmaking" 😆 You did nothing wrong. I'm just making up acronyms I HOPE will become real
@@OlderThanAverageGamer Oh, yeah. Duh. What we were just talking about. 8-))
Aim assist ie like cheating to me, I report in-game as aimbot.
How could it be called cheating if it’s only doing what the console players ‘get’? Not my fault they decided to buy a console instead of building a PC. Also if console players don’t like that PC players are able to vicariously enable a sort of ‘aim assist’ then don’t enable cross-platform! I as a PC gamer don’t have to option to do that, we’re locked into cross-platform and it sux.
I still can't figure out for the life of me a "competitive" shooter doesn't have an option to play against only people of the SAME input. It's fundamentally UNcompetitive because you've got people literally playing two different versions of the game with different game mechanics
@@OlderThanAverageGamer Couldn’t agree with you more! 👍🏽
Good video. 👍 Controller Players using gyro with aim assist is another problem. They cut aa off if you use the in game gyro.
I'm at the point I don't really believe there's ever going to be any effort to really address this. It makes mediocre players better if they're willing to learn an easier skill (how to effectively use AA) and it narrows the skill gap which makes more people feel like they're competing.. which keeps more people buying DLC content as well. It's kind of a no brainier that input based matchmaking should be in this game but that would totally break up the mirage of fair competitive cross play. Like most things in the world... There's money at part of the root of this and if you threaten to make a rich man, less rich, 9 times out of 10 he'll try and kill your family to keep that from happening.
@@OlderThanAverageGamer Totally agree with you. It's always about the money sadly.
A mouse is not easier and trying to control recoil with a mouse is a pain in the fucking ass. Also, that swaying action when aiming is fucking annoying too. Im done 100% of the time I meet a player, even if I get the jump, I get my ass toasted. When I watch their reply, its like their gun has zero recoil and ever single bullet hits my like a laser. Even 6 year olds peg me like a laser from miles away. Its bullshit, Im getting a controller so I can cheat too.
I feel ya on the recoil thing.. honestly, I'd just quit playing COD until the decide to address this. Which may be never and if that's the case, then I'll just be done with COD. Change only happens if people make decisions so quitting the game until someone does something about AA is pretty much the ONLY thing we can do affect any kind of meaningful change.
Its so busted man ive been on mnk for 4 years and with how bad the visual clutter is and how strong aim assist is ive been messing with controller again and broke my PR in warzone in 2 hours.. its a soft aim bot and feels so boring to use
Aim assist is too strong. Nerf it or give weak assist to mouse. It's such bs
Playing on mouse and keyboard its a skill you gain after years of practice, snapping, tracking, on controller anyone can hit mark, form moving and using controller jn FPS games its a sin they were designed and made for mouse 🐁 but not call of duty this game is made for this so all controller gamers have similar chances.
I'm not 100% what your stance is based on the comment but I'll say this... I just find it to be a bit of a travesty that a casual controller player will end up having such an advantage due to aim assist that in order to compete with it on MnK, you'd need to put real, serious, hours into the game. They've made the idea of being a casual Mnk player that can have fun a near impossibility. I don't understand what anyone really gets out of aim assist this strong either. You're ruining muscle memory for other games because so much of your "aim" is assisted here. It's simply NOT balanced the way it is. Maybe a 30-40% reduction in rotational aim assist would put the game skill required to compete in similar skill lobbies more equal.
It is to strong its hard to win in close combat
Best way to fix it is to just disable aim assist all together on PC
😆
If u wanna give controller player op aim assist mouse and keyboard players should have it too
Or at the very least, give players a pure, input based matchmaking option
This is why i only play hc auto aim is op
I think I'm just going to buy cheats on PC now. That will show you all that aim assist is nothing to worry about.
I'm sure they'll go nicely with the rampant use of Cronus scripts on console too
@@OlderThanAverageGamer You're a misguided fool if you think that cronus compares to a wallhack or aimbot. And I'm older than you. I was cheating in games in the 80s while you were still in high school.
Where to get those cheats?
@@mnppremium9294 Go to Hell.
Aim Assist killed this game from the very start. Dumbed it down for console players to compete.
It's definitely minimized the skill gap significantly
Aim assist should for all given, and then player shoes with KM or Controller to play! That's it