Plot of Mega Man 7 sounds strangely like the plot of Dragon Ball Z: Super Android 13 (Which came out in Japan in 1992) which is the reference Johnny was getting at
+Shadowman245 I agree. I mean, the man is entitled to his own opinion and all that jazz (if there is a pun there I do not intend it) but to me all the Mega Man games were "Average" at worst (8 and 5...and maybe Mega Man and Bass. I do like what I have played of but the cheap-ish difficulty makes me a little wary) and "Awesome with a capital A" at best (Unlimited and 10 and 9 off the top of my head, though I haven't played the last two in a year or so, I do remember them being in that spot however). So far the game feels above-average at worst to me, much like 6, 4, 3, 1 and (cracks open a Flame Shield Monitor and shuts eyes tightly)...2...sure the game (7 in case you lost track) forgot to mention somethings (like the Battle Mode and Big Eddie's Shop) but you have to cut the game a bit of slack, It's development cycle was *three months*! If I could guess another reason for the overlooking of 7 besides jumping on Brent's bandwagon (that might have been a joke, because It's funny to say "____ sucks big dinosaur balls!") is that the other games are nostalgic to them and they didn't play it as a kid, but since nostalgia is (to me) a double-edged sword they gave the game the "bad end" of the sword. It also looks "cartoon-y" and some of the fans (NOT ALL, MIND YOU.) thought (as a kid at least) that the series was more "serious" (I personally like to think that the series is more subtle with it's seriousness then, say, Mega Man Zero) probably because of the bigger sprites. It also had only four Robot Masters on screen and that could rub some players the wrong way. Plus, it was released in the _very_ *deep* shadow of X and X2 and it didn't contain the same advancements for better or worse (though it did have plenty of it's own). I think it was all three reasons that the game felt "childish" at the time. Plus, I think we all go through a period where we agree with the common consensus because it's "cool", or we're too desperate to fit in to think for ourselves, or something. TL:DR? I think It's because it was unfairly judged at the time and some people love to jump on the "cool" bandwagons. Thank you for reading.
+Shadowman245 Yeah, I mean, I don't mind the art style of 9 and 10 and Unlimited (being 8-bit in spirit but not in limitation) but I always wondered what the art style would be if Inti Creates (or Capcom) choosed a more modern look. Oh well, at least there's Mighty Number 9. I have two questions if you don't mind. 1. Have you played Mega Man Unlimited? It's my personal favorite in the Classic series and I _highly_ recommend it to anyone who can run it. I know you must of heard about it's difficulty but honestly, if you keep a steady supply of E-tanks and W-tanks, and use the weapons your given it's not that bad, especially in Easy Mode (don't worry I won't judge you, after all, I used Easy Mode as well at first). 2. I kinda want to get into the X series but the biggest thing holding me back is that I know that some things about the plot that I shouldn't have and well...ever since I read what happened to Cosmo in Sonic X spoilers became something I fear. Is the story so well told that the spoilers don't matter like MOTHER 3 (or so the Earthbound fandom says)? Or, due to foolishness, did I just doom myself over?
***** Thanks for answering those questions dude! There's a reason I put Unlimited so high on the list is that it's *incredibly* polished, about as much as Mega Man 9 and 10, you'll honestly think that it's a lost Mega Man 11 or something. But take me advice, download the latest version (Version 1.3.1), it irons out not only the bugs, but the more "whiny" bits in the soundtrack. Also, funny thing, I _think_ I have the Gamecube version of Mega Man X Collection in storage (i'm on a holiday) but i'm glad to know that even if I don't there's a cheap alternative. Thanks for the suggestions!
I going to comment on the American ending. I think that the ending was not to make Mega Man sound hardcore, but to show that he don't want to fight his robot brothern anymore. As shown in the comics, he had said he never wanted to fight the robot masters and even offered to reprogram the robot masters but most of them died due to Wily's plans. All Mega Man wanted was peace for everyone, but with Dr.Wily reprogramming robots or making robots to fight and take over the world, Mega Man has to destroy them. So, Mega Man was going to do what he should have done years ago. Kill Wily. Not only to stop himself from hurting more of his robot brothern but to protect the people he loves and the people in general. You can't possible tell me that no one died out of all the attacks Wily did. You can't. So in order to end all the misery that the robot masters and people had, Mega Man decided to kill Wily. That's why I think but hey, it is my opinion.
You can actually sort of kill Wily in Mega Man 4. Sure, it leads to a soft-lock, but you can do it. Plus killing Wily would stop him from developing the Roboenza Virus, which prevents the future development of the Maverick, Sigma and Zero Viruses, and prevents the conflict that leads to the X, Zero and ZX games. So killing early Wily would save generations of people from centuries of suffering.
+ChicagolandEye Same here, IMO the music is GREAT! And The S.Adapter KICKS ASS AND IT HAS BASS! Tho goddamn that Wily Difficulty spike caught me off guard
Robert Walker - Rock may be a pacifist, but *everyone* (human or otherwise) has their breaking point. Who's to say that Rock wasn't sick of Willy's shit by the end of this game?
and the fact megaman still put his buster at wily when his programming in any other robot wouldnt even consider it is still impressive(and there really isnt much to say he wouldn't/wouldve fired if wily didnt remind him as dr. wily is causing danger to others.)
@@Super_Suchi well i megaman suddenly stops seeing wily as human, which is possible given asimovs stories tended to revive around how the laws break and one o the stories had the robots consider themselves human. So the question of humiry being f mind rather than biology and Wily's misanthropic megalomania falling outsid of that could work. Or even a zeroth law situation where the price of one life saves millions. Then again zeroth law is not programmed in so much as natural outgrowth of the first law.
"This game is not 8-bit, so it automatically sucks." - Megaman fanbase. Seriously? Nobody would ever say that a game like Super Mario World or A Link to the Past suck because they weren't on NES. So why does this game get so much hate?
The Master of Bad Puns (T.M.B.P.) Yeah, that might've helped, even though he never said any reason to why MM7 sucks in that video. Actually that's the biggest problem with the fanbase, they almost never explain why they hate the game so much.
I still wonder why Brentalfloss says that this game "sucks big dinosaur balls". I have played this game and I think it is pretty good. It is easier than the previous titles, but it is good.
Yeah, II and VII are the only two games in the classic series I'm good at that I've played. Can't say the same for 1, 9 and 10 as I haven't played them. Waiting to be able to play WiiWare games on the Wii U.
Brentalfloss dumbs down things a lot usually, but for once I agree with him, MM7 was crap to me. The zoom-in compared to the NES games meant that if you kept the pace of earlier MMs, enemies would constantly rush out of the screen and hit you, so they needed to make a much slower-paced Megamann and this slowed down MM is incredibly boring. There's also a lot of repeating level design like the platforms in Cloud Man stage where you always have to make tight jumps or repeating set pieces like the dragon/worm enemies in Junk Man stage. It's an honestly completely boring MM to me and I'll never finish it.
Endlesswhiner VII is actually my second favourite Mega Man game behind II. It's relatively easy, making it good for newcoers to the series, the larger sprite and slower game speed isn't really an issue so the game is still fun. I would have a physical copy of the game if it wasn't more expensive than crack.
ZRandomGaming Yeah right. I saw over 40 people trying to get over the first intro stage, but failed. Its not in a video, it was a recording from one of my friends.
"Burning Willy Fortress" Am I the only one imagining Megaman walking away from a giant flaming dong-tower? Also, I always hated playing the 16-bit Megaman games. it's not that the games were bad, it's just the size difference always screwed with me. It's like I was playing a regular Megaman game with the screen zoomed in. I always felt like I was playing the game through a pair of binoculars.
***** not the yellow devil. But the shadow devil. It hit fucking hard. Like the mech dragon do not touch it when it's formed. Also shadow devil's stage is a hard version of quick man's stage.
***** plz tell me that's a joke. If it isn't tjen why? The gate levels are so frustrating. Not to mention x6 has one of the most annoyingly hard maverick in the series (infinity mijinion) but he is easy compare to gate. I hate him so much.
I may be a minority, but Mega Man 7 might be my favorite classic Mega Man game despite some ridiculously hard parts of the game. Very underrated and the soundtrack is amazing.
MM7 was a chore to play through from with bizzare robot masters which behave randomly should you not use their weakness (which makes every single of them a joke if you do btw) to the cheapest final boss ever. Didn't enjoy it a bit. Increadibly small stages, ridiculously huge sprites with questionable hitboxes and slow pacing. It's the most controversial gameplay wise entry even for me, an average megaman lover. No wonder some fans really hate it. The only redeeming quality is the graphics. MM7 looks gorgeous, can't deny it, even when compared with the X series.
@@immortalfrieza mm8,9,2 and 6 are my favorite megaman games. 7 isn't the worst megaman game(that goes to & bass.) but the x series is a better introduction of megaman to the snes and even without the bullshit wily fight,its pretty underwelming/lackluster compared to the other games though it has a charm i do like(megaman nearly considering shooting wily which foreshadows x along with power battle,the intro and ending theme,megamans bittersweet walk and everyone celebrating at the end, and the super adapter which i wish would come back in the series soon.:3)
@@VGHOST008 I think 7 is objectively the best, actually (I say "best" because it's still not my favorite). The robot masters all follow patterns, just like in the rest of the series, but none of them are complete pushovers this time, it probably has the highest quantity of good songs, there's tons of exploration to be done, every level is distinct, there's no bullshit difficulty, and there was an attempt to add some light story and depth to Mega Man's character.
I don't know what prompted me to scroll all the way down here in this super old video... But the guest's comment on a collab video not having a single like bothered the hell out of me.
Out of all the games in the Classic Mega Man series, Mega Man 7 is the only game that I find *criminally* underrated. I can understand people not liking/caring for 4-6 and even 8, but 7? I'm sorry, but the more I see this game swept under the rug as just "another Mega Man game," or "Mega Man fans" claim that it sucks just because it's not Mega Man 2, the more pissed off I get. Mega Man 7 is not only a fantastic game on its own merits, it's also one of my favorite Mega Man games of all time. One of the reasons I love this game so much is the exploration factor the game has. While it's not huge when it comes to secret areas, the fact that there are secrets to be found, some of which include new items and upgrades like the Homing Rocket Punch just adds to the replayability of the game. Another aspect I love about this game is the visual style. There's just a lot of character in the animations in this game, even more so than the NES games which had a surprising amount of character just for 8-bit sprites. I find a lot of the stages to be very well designed and fun to play. Are some of them a little too familiar? Maybe, but it's that good type of familiar, where it's familiar, but fresh at the same time, with each stage having it's own unique obstacles, and even homages to previous games, mostly 2 (*is unsure how to feel about that*). The weapon system, while not outstanding, is pretty decent, with the added help of Mega Man and Dr. Light explaining the basic and special effects of what the weapons do. I'd rank the soundtrack the same way; not outstanding, but has some awesome songs, with Slash Man's theme and Wily Stage 1 being my personal favorites from this soundtrack. The inclusion of Bass and Treble was handled well, and the fight between Super Adaptor Mega Man and Bass combined with Treble is one of my favorite moments in the series. The Robot Master cast is also a favorite of mine, with my personal favorites being Shade Man, Burst Man, and yes, Spring Man. I also love how this game encompasses the new mechanics with the old. Rush is a prime example of this, as the old Rush Jet and Rush Coil are in this game, as well as the new Rush Search and the Super Adaptor. This game also takes inspiration from World's 4 and 5 (Mega Man IV and V for the Game Boy), with the shop, secrets, and 4 Robot Masters at a time, which while it doesn't bother me that much, I wish all 8 Robot Masters could have been available. My only major complaint with this game is how its finale is handled. Yeah, it is kind of badass seeing Mega Man wanting to kill Wily, but this is out of character for Rock. I get that after 7 (more if you include the Game Boy World games, the Wily Tower portion of The Wily Wars, etc), Rock will have enough of Wily's bullshit, but wanting to kill Wily, even after being told by Wily that Mega Man can't kill him, is a little out of character if you ask me, and I wouldn't mind so much if it was handled better. I don't know, have a mini scene at the end with Mega Man wishing he could have captured Wily at the moment or something? I know this complaint is incredibly superficial, especially since 8 in terms of story, was a disappointing continuation, but that's the story nut in me going off. Overall, Mega Man 7 is a game that nobody should overlook, and it's one of the best gems I've ever played from the sadly underrated Mega Man library. While 3 will always be my favorite Mega Man game and Classic Mega Man game, 7 is a very close second, and dare I say, is the best designed game in the series overall. I can't express how much I love 7, so I'll just leave this comment by saying this: Please play this game. *Big watery eyes*
Well, for one thing, id say that you could do well as a reviewer from that alone, and for another thing, I dont think Bass and Treble were implemented that well, you meet them in the intro level and then they dissapear until Shade Mans level, and then after beating the last Robot Master (which very much could be Shade Man) you learn that hes Wilys bot, and I think he could have been a better rival character if he were introduced in say, 5, because I think he falls into the same pitfall Axl does in the X series, his introduction wasnt until the 7th game and then he didnt do much, as Bass was only in a few scenes of 8, only cameoed in 9, and was DLC, meaning he had no plot signifigance in 10, but if he were introduced earlyer, he would have more time to develop as a character, and maybe even be the antagonist of 5 or 6 if he was introduced by then
Well I never played this game it is sad that this game is swept under the rug all the time. From what I've seen this game and mega man 9 looks like I would enjoy these games a lot
It feels weird watching Johnny's reviews of 6 and 7 because he says they never got digital rereleases but in the present day, we have Wii U/3DS rereleases.
Looks like that digital rerelease eventually came some years after this video, via Legacy Collection 2. The Anniversary Collection devs didn't know how to properly emulate the SNES's graphics mode 7, which is why the credits were pared down like that.
Me after seeing Johnny's reaction to the hidden track after selecting Shade Man's stage: Don't worry Johnny you're not the ONLY ONE that has a serious beef with the Ghosts N' Goblins series. I've never made it past the first level when one of my relatives let me play. Didn't have much luck with Super Ghouls N' Ghosts either. The series is THAT hard. Not to mention the "WTF" moment where you have to go through the entire game again just to see the true ending. Hell, even Deadpool has a beef with said series which he actually brings up in Marvel VS Capcom 3 if the last fighter he takes down is Arthur. MvC has some kind of "post-battle victory still-shot quote" thing after the victory animation where the controlled character says something. In Deadpool's case for defeating Arthur, he says "And THAT'S for lulling me into great side-scrolling adventures that were never possible to beat!".
Mega Man 7 for me is a masterpiece, how can people make an excellent game in just 3 months? It's simply incredible. The graphics, the secrets, the bosses are great. I don't understand why he is underestimated, he is much easier Than Mega Man 1-6. Although its last boss is difficult, but once you get used to it, the last boss becomes easy. Anyway, For me Mega Man 7 is the best game of all time. It's incredible.
One of the better mega man games in recent memory, the Dr wily/willy thing was funny. Forgotten about the ghouls n ghost theme for a minute I knew it was in one of the mega man arcade titles. I didn't know about the slightly different ending on that collection compared to the original game. Makes me wonder what ending do I get on the legacy collection 2 if I ever get down to replaying it
I HAVE BEEN LOOKING FOR THAT SONG FOR SO MANY YEARS. I had no idea it was Stage Select from Mega Man 7. I do not even remember playing this game when I was younger.
Great review guys. Mega Man 7 was always one of my favourites. It has some great robot masters, catchy songs and good rewardable exploration. But that's more than what I can say for the next game though.
I don't understand the joke. What is the Super Android 13 reference? What significance does it have in relation here? I honestly thought he was making a bad joke about "Willy," which is a somewhat esoteric, racially insenstive slur for black people in some regions of the U.S.
Hakka No Togame I see. What does that have to do with Mega Man 7? Why would he randomly bring that up? Was that a game he and Nathan played or something?
And the whole emulator thing got spoiled when it got released on the Wii U Virtual Console. Fun fact: The ending sequence of this game being blank on the anniversary collection isn't due to memory limitations as one might assume, but because the game developers had trouble programming the mode 7 graphics onto the sixth generation consoles. This and the correction of "Dr Wiley" from Mega Man 3 and "faild" from Mega Man 6 shows that they made an effort to reprogram these games to the Xbox/Playstation 2/Gamecube rather than just copy pasting them as a direct port (although I do miss Wiley and faild for some odd reason). Also, the save feature was a nice touch.
BlazBlue Shooter no kidding. In fact I found a site that has just about EVERYTHING and you don't have to download anything- online console.com. Saves a guy a TON of money.
Coming back to this video 7 years later and seeing Mega Man 7 at ONLY $100.00 is now quaint. Johnny should see the asking prices now (here's a hint, an average copy is now being sold in excess of $300.00).
Its about a little more than that: You see, when this game first came out, people didn't like it much because it didn't really add anything revolutionary to the franchise. The comparisons with X happen because said game was released a year before 7 was, yet brought far more innovation to the franchise. 1-6 were already criticized for being too similar to each other, and compared to X, 7 is basically seen as a simple rehash of the 8-bit games and didn't do enough to make its own identity. Its a decent game on its own but when compared to other games , the "same old, same old" Classic series was pretty much dead & people were ready to move onto a new series in X that delivered something 7 didn't: something new. Samething applies to the 32-bit MM8 as well: Not enough innovation, among other reasons people hate the two games.
Funkermonster Ahh, okay, I get the comparison of X and 7 now but still. People are comparing games of 2 different franchises in one Series and that's not fair. Megaman X was not a sequel of Megaman 6, it was the start of a new series that was the succesor of the classic. Besides, Megaman was never about inevetion in each own series. Megaman 7 and 8 are great games, they are just not good sequels .
RokerFM_a3.4 It's all up to the individual, and everyone's gonna look at a game a different way. It might not be fair to you, but don't forget that if I see a game one way and you see it another way, neither of us is wrong but neither of us has the same experience either. If there was a truly objective way to look at a game, there'd be no need for reviews to start with. Just because it wasn't not about invention doesn't necessarily mean it's a good thing or should be excused for it. Considering how its the usual complaint of the games by critics, many who already played 1-6 were just getting tired of its lack of innovation. When people only had so much money to spend, X's inventiveness just made it a more worthwhile purchase for most critics at the time, and comparisons were inevitable to happen like this even if they were different sub-series. There are other reasons why 7 is unpopular too: Oversized character sprites that weaken the level design, limiting you to only 4 Robot Masters at the start, and the intro stage with unskippable dialogue kill the pacing. I respect your opinion all the same though.
Chip and Dale's Rescue Rangers was an awesome show. I always loved Monterrey Jack. His cheese obsession still makes me smile when I think about it. Yea, that BrentalFloss has some good songs. His "Megaman 3 with lyrics extended version" video is pure gold too.
Hylian Dragoon Is there hate for MM7? I mean I've heard of it, but never saw it, except for maybe that one Brentalfloss video where he sings that he thinks it sucks. But other than that, nothing.
DUDE, I went on ebay and checked this game out. This game cost around 120-500 dollars. FIVE HUNDRED F***ING DOLLARS. Just save your money and get the Anniversary Collection.
DARKMETAKNIGT thats a minor addition, a good one acutaly, but contains all of the megamn games, so your not only saving money for this game, but every game in the francise (exept Megaman 9 & 10. Oh, and no Megaman and Bass, friking hard points in serieses)
"Or you could just straight up kill the bastard."
My favourite line in this vid. XD
When?
@@mattc4644 12:37
@@mattc4644 12:39
12:39 “I wonder if I should destroy the ball section first?”
"I think i can handle another willy"
-John/Juan Ortiz
Burning Willy Fortress!
That sounds....
It is, full name being Juan Ortiz
Lul
AYO
Plot of Mega Man 7 sounds strangely like the plot of Dragon Ball Z: Super Android 13 (Which came out in Japan in 1992) which is the reference Johnny was getting at
visoredgruntR34 Hey!
I finally get it now! xD
Well damn, here I thought it was a Mobile Fighter G Gundam reference. Glad to finally have that one cleared up!
Squad of Squids Haha!! I knew I wasn’t the only one who’s thought that was and Android 13 references
I understood that reference
Thank you! They were right in it that I certainly did not get that reference.
Johnny's bawling over "Ghosts 'N Goblins" at 12:19 never fails to make me laugh for sure. XD
Shouldn't Megaman wearing a mettaur helmet actually be a good thing? Those helmets are indestructible.
atemnar But megaman doesnt know how to use that to his advantage
Hawkecrail well I'm pretty sure he's shot at them enough times to know that their helmets are indestructible by the time of this game
atemnar No i mean like he doesnt know a good way to use them to protect kimself
Just headbutt his enemies
atemnar He would need a robot master to figure out how to do that
I'm convinced that the only reason people hate megaman 7 is because Brentalfloss said it sucked. There's really nothing wrong with it.
+Shadowman245 I agree. I mean, the man is entitled to his own opinion and all that jazz (if there is a pun there I do not intend it) but to me all the Mega Man games were "Average" at worst (8 and 5...and maybe Mega Man and Bass. I do like what I have played of but the cheap-ish difficulty makes me a little wary) and "Awesome with a capital A" at best (Unlimited and 10 and 9 off the top of my head, though I haven't played the last two in a year or so, I do remember them being in that spot however).
So far the game feels above-average at worst to me, much like 6, 4, 3, 1 and (cracks open a Flame Shield Monitor and shuts eyes tightly)...2...sure the game (7 in case you lost track) forgot to mention somethings (like the Battle Mode and Big Eddie's Shop) but you have to cut the game a bit of slack, It's development cycle was *three months*!
If I could guess another reason for the overlooking of 7 besides jumping on Brent's bandwagon (that might have been a joke, because It's funny to say "____ sucks big dinosaur balls!") is that the other games are nostalgic to them and they didn't play it as a kid, but since nostalgia is (to me) a double-edged sword they gave the game the "bad end" of the sword.
It also looks "cartoon-y" and some of the fans (NOT ALL, MIND YOU.) thought (as a kid at least) that the series was more "serious" (I personally like to think that the series is more subtle with it's seriousness then, say, Mega Man Zero) probably because of the bigger sprites.
It also had only four Robot Masters on screen and that could rub some players the wrong way.
Plus, it was released in the _very_ *deep* shadow of X and X2 and it didn't contain the same advancements for better or worse (though it did have plenty of it's own).
I think it was all three reasons that the game felt "childish" at the time.
Plus, I think we all go through a period where we agree with the common consensus because it's "cool", or we're too desperate to fit in to think for ourselves, or something.
TL:DR? I think It's because it was unfairly judged at the time and some people love to jump on the "cool" bandwagons.
Thank you for reading.
+Shadowman245 Yeah, I mean, I don't mind the art style of 9 and 10 and Unlimited (being 8-bit in spirit but not in limitation) but I always wondered what the art style would be if Inti Creates (or Capcom) choosed a more modern look.
Oh well, at least there's Mighty Number 9.
I have two questions if you don't mind.
1. Have you played Mega Man Unlimited? It's my personal favorite in the Classic series and I _highly_ recommend it to anyone who can run it.
I know you must of heard about it's difficulty but honestly, if you keep a steady supply of E-tanks and W-tanks, and use the weapons your given it's not that bad, especially in Easy Mode (don't worry I won't judge you, after all, I used Easy Mode as well at first).
2. I kinda want to get into the X series but the biggest thing holding me back is that I know that some things about the plot that I shouldn't have and well...ever since I read what happened to Cosmo in Sonic X spoilers became something I fear.
Is the story so well told that the spoilers don't matter like MOTHER 3 (or so the Earthbound fandom says)?
Or, due to foolishness, did I just doom myself over?
***** Thanks for answering those questions dude!
There's a reason I put Unlimited so high on the list is that it's *incredibly* polished, about as much as Mega Man 9 and 10, you'll honestly think that it's a lost Mega Man 11 or something.
But take me advice, download the latest version (Version 1.3.1), it irons out not only the bugs, but the more "whiny" bits in the soundtrack.
Also, funny thing, I _think_ I have the Gamecube version of Mega Man X Collection in storage (i'm on a holiday) but i'm glad to know that even if I don't there's a cheap alternative.
Thanks for the suggestions!
+LectricSigma(Σ) Hell yeah it's awesome! Slash Man is one of my favorites!
My favorite will always be 3 though.
+LectricSigma(Σ) No. Spring Man sucked.
EVERYTHING IS PINK - Stuttering Craig
Wait, what do you mean "Protoman's 'mindless' jumping and shooting strategy from Megaman 3"? Using Megaman's strategy against him is the best idea!
I going to comment on the American ending. I think that the ending was not to make Mega Man sound hardcore, but to show that he don't want to fight his robot brothern anymore. As shown in the comics, he had said he never wanted to fight the robot masters and even offered to reprogram the robot masters but most of them died due to Wily's plans. All Mega Man wanted was peace for everyone, but with Dr.Wily reprogramming robots or making robots to fight and take over the world, Mega Man has to destroy them. So, Mega Man was going to do what he should have done years ago. Kill Wily. Not only to stop himself from hurting more of his robot brothern but to protect the people he loves and the people in general. You can't possible tell me that no one died out of all the attacks Wily did. You can't. So in order to end all the misery that the robot masters and people had, Mega Man decided to kill Wily. That's why I think but hey, it is my opinion.
Nobody died in the comic
Carl Bloke there was some robot masters that wanted to just get killed instead of getting reprogrammed.
+Malachi Martin I believe some Mega man 2 robot masters committed suicide in the comic, I don't remember what issue it was though.
Malachi Martin oh
You can actually sort of kill Wily in Mega Man 4. Sure, it leads to a soft-lock, but you can do it. Plus killing Wily would stop him from developing the Roboenza Virus, which prevents the future development of the Maverick, Sigma and Zero Viruses, and prevents the conflict that leads to the X, Zero and ZX games.
So killing early Wily would save generations of people from centuries of suffering.
Mega Man 7 is SO underrated. It is a great game, but I still like X more.
^This
ChicagolandEye I don't know if I like X more than 7, but 7 is criminally underrated if you ask me.
Hub Hikari No kidding.
+ChicagolandEye Same here, IMO the music is GREAT! And The S.Adapter KICKS ASS AND IT HAS BASS!
Tho goddamn that Wily Difficulty spike caught me off guard
MPIEMDRailfan I'm more of a X guy
I used to have a cart of Megaman 7, somebody stole it. That fucker, if I ever find you...
Str8 up G!
Sheldon Blackwell
I'm curious, have you found that f**ker yet?
Sheldon Blackwell It's been three years. Have you found the fucker yet?
Legend says he's still on the hunt for that fucker
8 years later and we have yet to find out if he found that fucker...
I think the ending wasn't made to make Mega Man more hardcore to Western audiences, it was made to make Mega Man look smart.
Sorry, but Mega Man 6 made him look smartest. Aside from getting fooled by Dr. Wily like all the other stupid residents of the Mega Man universe.
nictheperson that, and Mega Man is a pacifist. I think the "I'm more than a Robot; Die Wily!" Text is more bullshit than that: 12:34 - 13:04
Robert Walker - Rock may be a pacifist, but *everyone* (human or otherwise) has their breaking point. Who's to say that Rock wasn't sick of Willy's shit by the end of this game?
and the fact megaman still put his buster at wily when his programming in any other robot wouldnt even consider it is still impressive(and there really isnt much to say he wouldn't/wouldve fired if wily didnt remind him as dr. wily is causing danger to others.)
@@Super_Suchi well i megaman suddenly stops seeing wily as human, which is possible given asimovs stories tended to revive around how the laws break and one o the stories had the robots consider themselves human.
So the question of humiry being f mind rather than biology and Wily's misanthropic megalomania falling outsid of that could work.
Or even a zeroth law situation where the price of one life saves millions. Then again zeroth law is not programmed in so much as natural outgrowth of the first law.
"This game is not 8-bit, so it automatically sucks." - Megaman fanbase.
Seriously? Nobody would ever say that a game like Super Mario World or A Link to the Past suck because they weren't on NES. So why does this game get so much hate?
People are just absolutely confusing sometimes.
I think it's because BrentalFloss bashed it at one point so people just automatically agreed with him.
The Master of Bad Puns (T.M.B.P.) Yeah, that might've helped, even though he never said any reason to why MM7 sucks in that video. Actually that's the biggest problem with the fanbase, they almost never explain why they hate the game so much.
joão carlos Of course, video game fanbases are one of the worst parts of video games.
NicRenee Khaw True.
I still wonder why Brentalfloss says that this game "sucks big dinosaur balls". I have played this game and I think it is pretty good. It is easier than the previous titles, but it is good.
Yeah, II and VII are the only two games in the classic series I'm good at that I've played. Can't say the same for 1, 9 and 10 as I haven't played them. Waiting to be able to play WiiWare games on the Wii U.
Brentalfloss dumbs down things a lot usually, but for once I agree with him, MM7 was crap to me.
The zoom-in compared to the NES games meant that if you kept the pace of earlier MMs, enemies would constantly rush out of the screen and hit you, so they needed to make a much slower-paced Megamann and this slowed down MM is incredibly boring. There's also a lot of repeating level design like the platforms in Cloud Man stage where you always have to make tight jumps or repeating set pieces like the dragon/worm enemies in Junk Man stage.
It's an honestly completely boring MM to me and I'll never finish it.
Endlesswhiner
VII is actually my second favourite Mega Man game behind II. It's relatively easy, making it good for newcoers to the series, the larger sprite and slower game speed isn't really an issue so the game is still fun. I would have a physical copy of the game if it wasn't more expensive than crack.
ZRandomGaming Yeah right. I saw over 40 people trying to get over the first intro stage, but failed. Its not in a video, it was a recording from one of my friends.
Another Foxy The Pirate
The intro stage is easy. The hardest stages in the game come from the Wily Fortress.
And now i get the reference which johnny made
its from dbz super android 13 where the three androids are racially insensitive
Wow someone else got the reference
I was thinking more of Oil Man from Mega Man Powered Up.
Wow I never got that and I'm a huge dbzk/s fan
+*insert japanese name here* Ooohhh....
What joke in the video?
"A Megaman game just isn't a Megaman game without 8 robot masters." The first Megaman game had 6 robot masters.
Powered up was a remake and had 8 robot masters.
Capcom intended to have 8 in the first game, but it was cut down to 6 due to a lack of extra time.
+Red Who
there was a different robot master besides oil and time that was supposed to be in the original.
no hatin just sayin
I know
+Zac Scarpellino IT'S NOT A MEGA MAN GAME! BLBALBALABALBALBKLABALABLAALBALBALA
"Burning Willy Fortress"
Am I the only one imagining Megaman walking away from a giant flaming dong-tower?
Also, I always hated playing the 16-bit Megaman games. it's not that the games were bad, it's just the size difference always screwed with me. It's like I was playing a regular Megaman game with the screen zoomed in. I always felt like I was playing the game through a pair of binoculars.
Nation: Hey John, demonic fox thing says your an a**hole
Johnny: lovely.....
Cracks me up every time!🤣
MegaMan 7 is so underated, Honestly it is so good...
Not
@@firestrikeriii5043Yes, it is.
How anybody can not like MM7 is beyond me.
I want to see johnny review the mega man x series. Especially x5 because of a returning boss from the classic series. And x6.
***** not the yellow devil. But the shadow devil. It hit fucking hard. Like the mech dragon do not touch it when it's formed. Also shadow devil's stage is a hard version of quick man's stage.
Johnny likes x6
Shadow Devil. Shadow Devil! ITS SHADOW DEVIL! :(
Michael Shoucair no, he likes it better than x3. that doesn't me he likes it
***** plz tell me that's a joke. If it isn't tjen why? The gate levels are so frustrating. Not to mention x6 has one of the most annoyingly hard maverick in the series (infinity mijinion) but he is easy compare to gate. I hate him so much.
I may be a minority, but Mega Man 7 might be my favorite classic Mega Man game despite some ridiculously hard parts of the game. Very underrated and the soundtrack is amazing.
The anime is also just like this game!
I'd say MM8 is probably my favorite, mostly due to graphics and gameplay with 7 being a very close second.
MM7 was a chore to play through from with bizzare robot masters which behave randomly should you not use their weakness (which makes every single of them a joke if you do btw) to the cheapest final boss ever. Didn't enjoy it a bit. Increadibly small stages, ridiculously huge sprites with questionable hitboxes and slow pacing. It's the most controversial gameplay wise entry even for me, an average megaman lover. No wonder some fans really hate it.
The only redeeming quality is the graphics. MM7 looks gorgeous, can't deny it, even when compared with the X series.
@@immortalfrieza mm8,9,2 and 6 are my favorite megaman games. 7 isn't the worst megaman game(that goes to & bass.) but the x series is a better introduction of megaman to the snes and even without the bullshit wily fight,its pretty underwelming/lackluster compared to the other games though it has a charm i do like(megaman nearly considering shooting wily which foreshadows x along with power battle,the intro and ending theme,megamans bittersweet walk and everyone celebrating at the end, and the super adapter which i wish would come back in the series soon.:3)
@@VGHOST008 I think 7 is objectively the best, actually (I say "best" because it's still not my favorite). The robot masters all follow patterns, just like in the rest of the series, but none of them are complete pushovers this time, it probably has the highest quantity of good songs, there's tons of exploration to be done, every level is distinct, there's no bullshit difficulty, and there was an attempt to add some light story and depth to Mega Man's character.
Thanks again for letting me join on this John. Kickass video.
I don't know what prompted me to scroll all the way down here in this super old video... But the guest's comment on a collab video not having a single like bothered the hell out of me.
8:37 poor Johnny still traumatized by that game 😂
Gotta say man, you're probably my favorite reviewer in the gaming world. Been going through your videos nonstop these past few days.
11:47 Johnny: I can handle another Willy.
Nathan: That...sounds....
I laughed so hard on that part. XD
Ok then, John. Good luck with that new Willy.
12:38
Jeez, that charging sound is crazy.
8:49 Uhh, Johnny? You O... WHAT HAPPENED?!
Out of all the games in the Classic Mega Man series, Mega Man 7 is the only game that I find *criminally* underrated. I can understand people not liking/caring for 4-6 and even 8, but 7? I'm sorry, but the more I see this game swept under the rug as just "another Mega Man game," or "Mega Man fans" claim that it sucks just because it's not Mega Man 2, the more pissed off I get. Mega Man 7 is not only a fantastic game on its own merits, it's also one of my favorite Mega Man games of all time. One of the reasons I love this game so much is the exploration factor the game has. While it's not huge when it comes to secret areas, the fact that there are secrets to be found, some of which include new items and upgrades like the Homing Rocket Punch just adds to the replayability of the game. Another aspect I love about this game is the visual style. There's just a lot of character in the animations in this game, even more so than the NES games which had a surprising amount of character just for 8-bit sprites. I find a lot of the stages to be very well designed and fun to play. Are some of them a little too familiar? Maybe, but it's that good type of familiar, where it's familiar, but fresh at the same time, with each stage having it's own unique obstacles, and even homages to previous games, mostly 2 (*is unsure how to feel about that*). The weapon system, while not outstanding, is pretty decent, with the added help of Mega Man and Dr. Light explaining the basic and special effects of what the weapons do. I'd rank the soundtrack the same way; not outstanding, but has some awesome songs, with Slash Man's theme and Wily Stage 1 being my personal favorites from this soundtrack. The inclusion of Bass and Treble was handled well, and the fight between Super Adaptor Mega Man and Bass combined with Treble is one of my favorite moments in the series. The Robot Master cast is also a favorite of mine, with my personal favorites being Shade Man, Burst Man, and yes, Spring Man. I also love how this game encompasses the new mechanics with the old. Rush is a prime example of this, as the old Rush Jet and Rush Coil are in this game, as well as the new Rush Search and the Super Adaptor. This game also takes inspiration from World's 4 and 5 (Mega Man IV and V for the Game Boy), with the shop, secrets, and 4 Robot Masters at a time, which while it doesn't bother me that much, I wish all 8 Robot Masters could have been available. My only major complaint with this game is how its finale is handled. Yeah, it is kind of badass seeing Mega Man wanting to kill Wily, but this is out of character for Rock. I get that after 7 (more if you include the Game Boy World games, the Wily Tower portion of The Wily Wars, etc), Rock will have enough of Wily's bullshit, but wanting to kill Wily, even after being told by Wily that Mega Man can't kill him, is a little out of character if you ask me, and I wouldn't mind so much if it was handled better. I don't know, have a mini scene at the end with Mega Man wishing he could have captured Wily at the moment or something? I know this complaint is incredibly superficial, especially since 8 in terms of story, was a disappointing continuation, but that's the story nut in me going off.
Overall, Mega Man 7 is a game that nobody should overlook, and it's one of the best gems I've ever played from the sadly underrated Mega Man library. While 3 will always be my favorite Mega Man game and Classic Mega Man game, 7 is a very close second, and dare I say, is the best designed game in the series overall. I can't express how much I love 7, so I'll just leave this comment by saying this: Please play this game. *Big watery eyes*
Well, for one thing, id say that you could do well as a reviewer from that alone, and for another thing, I dont think Bass and Treble were implemented that well, you meet them in the intro level and then they dissapear until Shade Mans level, and then after beating the last Robot Master (which very much could be Shade Man) you learn that hes Wilys bot, and I think he could have been a better rival character if he were introduced in say, 5, because I think he falls into the same pitfall Axl does in the X series, his introduction wasnt until the 7th game and then he didnt do much, as Bass was only in a few scenes of 8, only cameoed in 9, and was DLC, meaning he had no plot signifigance in 10, but if he were introduced earlyer, he would have more time to develop as a character, and maybe even be the antagonist of 5 or 6 if he was introduced by then
Tldr
Well I never played this game it is sad that this game is swept under the rug all the time. From what I've seen this game and mega man 9 looks like I would enjoy these games a lot
True
Too bad it's Thirteen friggin bucks on the E-shop, Why the hell didn't 3DS users get the LC2?
12:32 Hmph! Not impossible,” he says. Well he certainly gave ME a hard time!
Hears the ghosts n goblins music has Vietnam like flashbacks
I've grinded 999 bolts in this game, lol.
Mateoski
Same.
Frankly, it doesn’t even take that long, and unless you’re buying most of the upgrades, you probably won’t need that many bolts anyway.
Me too bro,ez bolts
Me too.
836 in my case.
The 8-bit demake of this game is amazing.
Should give it a go if you haven't.
Wait a minute! I have played this game before! I actually remember playing it on an emulator back in 2000 when I was 5!
I noticed that, after you guys saw that Wily was mispelled as Willy, you guys kept saying Dr. Willy.
That's the joke
AmyFan198 cute profile pic. What is it?
No shit Sherlock
It feels weird watching Johnny's reviews of 6 and 7 because he says they never got digital rereleases but in the present day, we have Wii U/3DS rereleases.
Charlie Central Actually the year he uploaded this video megaman 7 wasnt released on the virtual console for the wiiu/3ds
*time teleportation noises*
Hello brother, I am of the future and boy do I have news for you!!
Digital Release on New 3DS today.
Really? Can't find it anywhere.
Oh its NA release. Bummer.
Yeah NA, sorry I should have mentioned that.
Same here. ended up getting it too.
+The Monado's Power I'm enjoying it
I got the android 13 reference.
"Looks like this is the end of it my friend, NOW GET INSIDE ME"
Yep
I'm glad I'm not the only one like that lmao
"Or you could just use an emulator. It's not like anything's stopping you from doing so."
Wish it were that simple now, John...
I want that Mega Man hat! That and Sonic!
Yeah...
That part with the Mettaur helmet is GODDAMN FUNNY!!!
2:41 yeah, nobody except every DBZ fan ever
I don't get it...
***** indeed it is
John David Tibbetts super android 13
thought it was mega man 6. :,)
Looks like that digital rerelease eventually came some years after this video, via Legacy Collection 2.
The Anniversary Collection devs didn't know how to properly emulate the SNES's graphics mode 7, which is why the credits were pared down like that.
MM7 is my favorite classic Mega Man game. :)
TDPNeji Mine is 6
I Agree,m y fav.Classic Megaman game is also 7.
Mine is megaman x
Hey it's with my co-host Nathan! You guys rock. :D
Thank you for saying Wily's final form isn't impossible. It's great to see someone else go through the Mega Man series. Awesome videos!
did enyone see the coffin things with numbred robots look a lot like the cell saga
vargas mordor more like the capsules for androids 13-15
This was published on my Birthday! :D
Me after seeing Johnny's reaction to the hidden track after selecting Shade Man's stage: Don't worry Johnny you're not the ONLY ONE that has a serious beef with the Ghosts N' Goblins series. I've never made it past the first level when one of my relatives let me play. Didn't have much luck with Super Ghouls N' Ghosts either. The series is THAT hard. Not to mention the "WTF" moment where you have to go through the entire game again just to see the true ending. Hell, even Deadpool has a beef with said series which he actually brings up in Marvel VS Capcom 3 if the last fighter he takes down is Arthur. MvC has some kind of "post-battle victory still-shot quote" thing after the victory animation where the controlled character says something. In Deadpool's case for defeating Arthur, he says "And THAT'S for lulling me into great side-scrolling adventures that were never possible to beat!".
I had a grin on my face when bolt farming, thanks to that part of the review.
Megaman collection is absolute treasure. It's hard to get that these days. So many good memories with this game.
Which is why Legacy Collection exists. And they’re making an X one because the X collection is even HARDER to get...
Watching this video in 2021, I would gladly pay 120 for a copy of this now.
Oh shit that is your co-host Nathan!
5:59 Archer: Phrasing.
Love what words come out instead of"megaman"when putting subtitles up xD
Did not know about the ghouls n ghosts trick. Cool!
Mega Man 7 for me is a masterpiece, how can people make an excellent game in just 3 months? It's simply incredible. The graphics, the secrets, the bosses are great. I don't understand why he is underestimated, he is much easier Than Mega Man 1-6. Although its last boss is difficult, but once you get used to it, the last boss becomes easy. Anyway, For me Mega Man 7 is the best game of all time. It's incredible.
One of the better mega man games in recent memory, the Dr wily/willy thing was funny. Forgotten about the ghouls n ghost theme for a minute I knew it was in one of the mega man arcade titles. I didn't know about the slightly different ending on that collection compared to the original game. Makes me wonder what ending do I get on the legacy collection 2 if I ever get down to replaying it
"I think I can handle another Willy" - Johnny 2013
I HAVE BEEN LOOKING FOR THAT SONG FOR SO MANY YEARS. I had no idea it was Stage Select from Mega Man 7. I do not even remember playing this game when I was younger.
This is my fav megaman game. I love how they added a more exploritory nature to the game.
0:22 The recent Legacy Collections make this a non issue now a days
8:25 - 9:04 was the best part for me because it was Johnny getting a bad memory from the Ghouls N Ghosts! Haa Haa Haa well done!
That part makes me laugh!🤣
Great review guys. Mega Man 7 was always one of my favourites. It has some great robot masters, catchy songs and good rewardable exploration. But that's more than what I can say for the next game though.
TheGame: *plays Ghost'n'Goblins jingle*
Johny: *PTSD intensifies*
This is my favorite classic Megaman game.
7:41 Look, I was in Megaman 7! :D
Snake Man DWN-022 :o
Shocking I know :O
Yup :0
I know.
2:36 I got the joke, your referencing super Android 13 right?
Yep. He even brings up the racially insensitive stereotypes in the Brainscratchcomms dragon ball retrospective.
And Super Android 13 is the seventh DBZ movie
Mega Man 7
I don't understand the joke. What is the Super Android 13 reference? What significance does it have in relation here?
I honestly thought he was making a bad joke about "Willy," which is a somewhat esoteric, racially insenstive slur for black people in some regions of the U.S.
Hakka No Togame I see. What does that have to do with Mega Man 7? Why would he randomly bring that up? Was that a game he and Nathan played or something?
Caden Diaz i thought he was talking about transformers
I LOVE this game, definitely one of my favorites too!
Hold on, is the Damn Bass says in Shade Man's stage in the Wii U Virtual Console port?
NewController01 That's right.
+NewController01 Where is that damn fourth chaos emerald?!
You know prices on retro games have gotten high when that 127 for MM7 looks fair.
And the whole emulator thing got spoiled when it got released on the Wii U Virtual Console. Fun fact: The ending sequence of this game being blank on the anniversary collection isn't due to memory limitations as one might assume, but because the game developers had trouble programming the mode 7 graphics onto the sixth generation consoles. This and the correction of "Dr Wiley" from Mega Man 3 and "faild" from Mega Man 6 shows that they made an effort to reprogram these games to the Xbox/Playstation 2/Gamecube rather than just copy pasting them as a direct port (although I do miss Wiley and faild for some odd reason). Also, the save feature was a nice touch.
And by the way, in the Wii U Virtual Console Re-Release, were Willy and Damn omitted?
NicRenee Khaw Nope it's the entire super nintendo cart in all its glory.
PNSK hows it going nathan
Wait, the gamecube controller doesn't have a select button, how do you access the shop in mega man 7 in the gamecube anniversary collection?
Z button
8:25 Ghosts and Goblins XD
I don't get it! Why Johnny having a bad memory about that game?
@@johnsantos507 ua-cam.com/video/cdQav3DMVqk/v-deo.html
@@johnsantos507 watch his review
@@johnsantos507he hates Ghosts n’ Goblins. It’s a hard game on the NES.
@@TheScribe1.0 Well, I never have that game years ago.🤷🏿♂️
Lol i just looked at Megaman on gameboy- OVER $300. F THAT.
Alex Fraser That, my friend, is why the Nintendo Virtual Console exists.
BlazBlue Shooter
no kidding. In fact I found a site that has just about EVERYTHING and you don't have to download anything- online console.com. Saves a guy a TON of money.
Coming back to this video 7 years later and seeing Mega Man 7 at ONLY $100.00 is now quaint. Johnny should see the asking prices now (here's a hint, an average copy is now being sold in excess of $300.00).
My Favorite Line "That was only 3 Second.......... DON'T JUDGE ME!!!!!!"
1:20 foreshadowing
6:38 “Five Minutes Laters...”
John, *sigh* please just go...
Not yet.
*5 more minutes laters...*
Ok I'm done.
Powdered toast man
Honestly looking back at those MegaMan 7 Snes copy prices compared to now, they’re not bad
Johnny on the Cloud Man stage is me on the Battleground in Kingdom Hearts III...Which I maxed out to level 99 on.
People hate Megaman 7 because it's not Megaman X. I don't get it. Megaman 7 is a game of the classic series, not the X series.
Its about a little more than that: You see, when this game first came out, people didn't like it much because it didn't really add anything revolutionary to the franchise. The comparisons with X happen because said game was released a year before 7 was, yet brought far more innovation to the franchise. 1-6 were already criticized for being too similar to each other, and compared to X, 7 is basically seen as a simple rehash of the 8-bit games and didn't do enough to make its own identity.
Its a decent game on its own but when compared to other games , the "same old, same old" Classic series was pretty much dead & people were ready to move onto a new series in X that delivered something 7 didn't: something new. Samething applies to the 32-bit MM8 as well: Not enough innovation, among other reasons people hate the two games.
Funkermonster Ahh, okay, I get the comparison of X and 7 now but still. People are comparing games of 2 different franchises in one Series and that's not fair. Megaman X was not a sequel of Megaman 6, it was the start of a new series that was the succesor of the classic. Besides, Megaman was never about inevetion in each own series. Megaman 7 and 8 are great games, they are just not good sequels .
RokerFM_a3.4 It's all up to the individual, and everyone's gonna look at a game a different way. It might not be fair to you, but don't forget that if I see a game one way and you see it another way, neither of us is wrong but neither of us has the same experience either. If there was a truly objective way to look at a game, there'd be no need for reviews to start with.
Just because it wasn't not about invention doesn't necessarily mean it's a good thing or should be excused for it. Considering how its the usual complaint of the games by critics, many who already played 1-6 were just getting tired of its lack of innovation. When people only had so much money to spend, X's inventiveness just made it a more worthwhile purchase for most critics at the time, and comparisons were inevitable to happen like this even if they were different sub-series.
There are other reasons why 7 is unpopular too: Oversized character sprites that weaken the level design, limiting you to only 4 Robot Masters at the start, and the intro stage with unskippable dialogue kill the pacing.
I respect your opinion all the same though.
Watch Nico Evaluates. Those criticisms are subjectively shit.
9:12 Look in the Background ;)
1:42 N'aww.
Chip and Dale's Rescue Rangers was an awesome show. I always loved Monterrey Jack. His cheese obsession still makes me smile when I think about it.
Yea, that BrentalFloss has some good songs. His "Megaman 3 with lyrics extended version" video is pure gold too.
It was great to see Nathan and fantastic Review as always Johnny :). Also Tails Doll's retuning will be interesting :).
Uuuuuuuuh.... Why does MegaMan 7 suck again fan base?
"cause it's a 16 bit megaman classic game" and some other bullshit
Terrell Lofton So.... Blah blah blah, not megaman 2, blah blah blah, not 8-bit, blah blah blah, because it's different. Is that the general argument?
Hylian Dragoon
yup
Hylian Dragoon Mega Man 7 is my favorite Mega Man game and Mega Man 2 is my least favorite from the classic series. I guess my opinion is unpopular.
Hylian Dragoon Is there hate for MM7? I mean I've heard of it, but never saw it, except for maybe that one Brentalfloss video where he sings that he thinks it sucks. But other than that, nothing.
2:58 made me laugh so hard
at about 8:30 I died laughing, plz help me!
Cue the Nam flashbacks.
I think Wily liking Gutsman say that the developers like Gutsman and whatever we do if we are around Johnny, simple, don't say Ghosts n Goblins
yeah that's what I mean
I laughed when he said "Lovely". Johnny probably has the best sarcasm I have ever seen.
DUDE, I went on ebay and checked this game out. This game cost around 120-500 dollars. FIVE HUNDRED F***ING DOLLARS. Just save your money and get the Anniversary Collection.
But you don t get the awesome ending
DARKMETAKNIGT thats a minor addition, a good one acutaly, but contains all of the megamn games, so your not only saving money for this game, but every game in the francise (exept Megaman 9 & 10. Oh, and no Megaman and Bass, friking hard points in serieses)
BlazeInferno360 $8 on 3DS eShop
BlazeInferno360 or go on the 3ds wii u eshop
...and now we have the Legacy Collection (1 & 2)
"Willy fortress"? The little mermaid?
Can someone pls send me the link to the sound effect at 1:00? thank you
I know what it is, I just need help finding it
Oh thank you
Johnny hears the Ghosts and Goblins music....AAAGGGH!
9:46 Ohhhhhhhhhhhhh.....I was suppose to have Rush dig that up THERE!!!
9:01 lol xD
when we'll he do megaman X
ikr
February 30th
+RetroGamer 2017!?
+GabrielGaming Aregile™ Sure
yeah I was thinking the same thing when will he do the X series
9:32 Are we sure that's not bob?
hey, look! i get this!
The music that plays when you choose a Robot Master always makes me hyped.
I'm surprised of how all of Willy's escapes in the past 6 games have finnaly taken it's toll