[TAS]スーパーマリオサンシャイン Any% in

Поділитися
Вставка
  • Опубліковано 11 лют 2025
  • 追記数(re-records) 116660
    Player zelpikukirby, Goldfire
    NTSC-J version
    Played on Dolphin 5.0-114

КОМЕНТАРІ • 310

  • @JulianBliss
    @JulianBliss 6 років тому +460

    As soon as I saw you spelling out "TAS" during the Airstrip fight, I strapped myself in.

    • @Shadowcore000
      @Shadowcore000 6 років тому +3

      Same 😂😂😂😂

    • @benderisgreat95able
      @benderisgreat95able 6 років тому +14

      That was fucking brilliant.

    • @TheGaming100
      @TheGaming100 5 років тому +3

      Yeah, that was probably the coolest thing

    • @josephgallardo1450
      @josephgallardo1450 5 років тому

      That was pure skill!

    • @TheGaming100
      @TheGaming100 5 років тому +4

      @@josephgallardo1450 Yeah, I really hope to see a TAS of SM63. Somebody in our discord mentioned a pretty good idea that is like a perfect method of TASing Flash Games. Just use Cheat Engine to slow down, and do them Segmented and there you have a way to TAS Flash games on windows.

  • @Women_Rock
    @Women_Rock 6 років тому +328

    Judge: I sentence you to clean up the entire island.
    Mario: K. Be back in an hour.

  • @majorjordan12
    @majorjordan12 6 років тому +105

    I like how he messes around when waiting

    • @zernek9199
      @zernek9199 4 роки тому +9

      MajorJordan I think it’s meant to be funny to the viewer but also so it can’t be stolen by people trying to cheat in legitimate speedruns.

    • @iP0STcomments
      @iP0STcomments 4 роки тому +2

      the best part about TAS’s for me, especially on things like auto scrolling levels too

    • @princelumpypackmule1101
      @princelumpypackmule1101 4 роки тому +1

      Swag strats

    • @MattTheCommenter
      @MattTheCommenter 3 роки тому

      @@iP0STcomments I've heard that there's rules meaning u have to but idk how true it is

  • @throwaway1743
    @throwaway1743 6 років тому +131

    One of the most entertaining TASes I've ever seen. Incredible job

  • @GrotesqueIy
    @GrotesqueIy 5 років тому +50

    Mario decided to do a line of coke and flex on the entire population of Isle Delfino

  • @GuilitoDoinks
    @GuilitoDoinks 6 років тому +99

    The second I saw Mario spelled out TAS on 3:13, I paused the video and made some chocolate milk.

    • @Matt-kl7qc
      @Matt-kl7qc 4 роки тому

      That’s funny, I made strawberry before watching this XD

  • @Lycanzoid
    @Lycanzoid 6 років тому +88

    When Mom says you gotta clean your room before you go to your homie's house 54:53

    • @HL-iw1du
      @HL-iw1du 6 років тому +3

      Sawwny Salvador When you’re a bucko who needs to clean his room to restore order

  • @Eumeus14
    @Eumeus14 6 років тому +49

    One of the most impressive TASes I've ever seen. I figured this was gonna be good, but I was not expecting it to be as crazy as it was.

  • @lillydoye7418
    @lillydoye7418 6 років тому +38

    Peach: come over and save me from Bowser
    Mario: I can't
    Peach: my parents aren't home
    Mario:

  • @Kaffelon
    @Kaffelon 6 років тому +29

    Amazing TAS, thank you zelpiku!!! Rocket storage during Bowser fight was amazing.

  • @XavierL
    @XavierL 6 років тому +60

    I've never seen OoT broken this much

  • @giraculum9981
    @giraculum9981 6 років тому +130

    Huh. My Prima strategy guide must be outdated.

  • @pasu2k
    @pasu2k 6 років тому +191

    3:05 did he just write TAS on the floor? This'll be a fun one :D

  • @Minty_Meeo
    @Minty_Meeo 6 років тому +27

    The rising cube in Bianco 6 Secret was just a constant anxiety fest, lol.

  • @Bluekandy
    @Bluekandy 6 років тому +18

    i love the pinna 4 durian to collect shine faster, that was truly impressive

  • @giraffedragon6110
    @giraffedragon6110 6 років тому +9

    I laughed out loud when I realized you wrote TAS on the airstrip. That is a brilliant way to use time

  • @Kumquat_Lord
    @Kumquat_Lord 5 років тому +6

    it's always relaxing to watch a TAS because you know that it can't make any mistakes and lose the run

    • @mii6454
      @mii6454 8 місяців тому

      わかります。ヒヤヒヤするのが好きな人もいるかもしれないけど。ゲームを見る時はヒヤヒヤしなくてもいい。

  • @supersoniclink1
    @supersoniclink1 6 років тому +25

    AMAZING JOB really entertained by all the random movement Great TAS!

  • @spyfox260
    @spyfox260 6 років тому +61

    *God Joined*

  • @nodoorstas5039
    @nodoorstas5039 6 років тому +11

    I loved the out of bounds land in Noki Bay, never seen that before. Great work!

  • @banthaclause4167
    @banthaclause4167 6 років тому +206

    14:21 Dude, you’re not allowed to show that on UA-cam

  • @irenemuyo2535
    @irenemuyo2535 6 років тому +39

    A tool-assisted speedrun or tool-assisted superplay (TAS) is a set sequence of controller inputs used to perform a task in a video game. The input sequence is usually created by emulating the game and using tools such as slow motion, frame-by-frame advance, memory watch, and save states to create an extremely precise series of inputs. The idea is not to make gameplay easier for players, but rather to produce a demonstration of gameplay that would be practically impossible for a human. Tool-assisted speedruns often feature gameplay that would otherwise be impossible or prohibitively difficult to perform in real time. Producers of tool-assisted speedruns do not compete with "unassisted" speedrunners of video games; on the contrary, collaborative efforts between the two groups often take place.
    The opposite of "TAS" is "RTA", which refers to regular speedruns performed by humans. RTA stands for "Real Time Attack", a portmanteau of "real-time" and "time attack".
    History
    1999-2001
    The term was originally coined during the early days of Doom speedrunning, during which the first of these runs were made (although they were sometimes also referred to as "built demos"). When Andy "Aurican" Kempling released a modified version of the Doom source code that made it possible to record demos in slow motion and in several sessions, it was possible for the first players to start recording tool-assisted demos. A couple of months afterwards, in June 1999, Esko Koskimaa, Peo Sjoblom and Joonatan Donner opened the first site to share these demos, "Tools-Assisted Speedruns".[1]
    Like many other tool-assisted speedrun communities, the maintainers of the site stressed the fact that their demos were for entertainment purposes rather than skill competitions, although the attempt to attain the fastest time possible with tools itself became a competition as well.[2] The site became a success, updating usually several times a week with demos recorded by its maintainers and submitted by its readers. After a short while, when version 2.03 of Lee Killough's Marine's Best Friend Doom source port was released (based on the Boom source port), it became even easier for people to record these demos, adding the functionality of re-recording without having to replay the demo until it reached the point where the player wanted to continue.
    The site was active until August 10, 2001, at which point Jonathan Donner posted a news message stating that their site would be an archive from now on, and pointing towards The Doomed Speed Demos Archive, a site mainly for non-assisted speedruns, of which the author agreed to take over the posting of tool-assisted speedruns. Although popularity had dwindled since then, built demos have still been submitted until as late as November 2005, and are currently usually being made with PrBoom.[3]
    2003-present
    In 2003, a video of a Japanese player named Morimoto beating the NES game Super Mario Bros. 3 in 11 minutes and performing some other incredible stunts as well started floating around the Internet.[4] It was a very controversial video because not many people knew about tool-assisted speedruns at the time, especially for the NES. As the video was not clearly labeled as such, many people felt like they had been cheated when they found out it was done using an emulator. The video, however, gave the inspiration to Joel "Bisqwit" Yliluoma to start a website called NESvideos, which was dedicated to tool-assisted speedruns for the NES. At first it hosted videos only for the NES, but as the community grew, members of the community managed to add the features required for tool-assisted speedrunning into emulators for other systems. Later the name of the site was changed to TASVideos. As of January 2014, TASVideos is the largest English-language web community that produces and hosts tool-assisted speedruns; the site holds 2512 complete speedruns, of which 1319 are the fastest of their kind.[5]
    Tool-assisted speedruns have been made for some notable ROM hacks as well as for published games.[6]
    A joke personification of tool-assisted speedruns, called TAS-san (Mr. TAS), has become popular among Japanese Internet users. Tool-assisted speedruns uploaded to video sites like Nico Nico Douga, UA-cam or TASVideos may be described as a new world record by TAS-san, who is said to have the superhuman memory and reflexes needed to execute such a speedrun in real time.
    Method
    Creating a tool-assisted speedrun is the process of finding the optimal set of inputs to fulfill a given criterion - usually completing a game as fast as possible. No limits are imposed on the tools used for this search, but the result has to be a set of timed key-presses that, when played back on the actual console, achieves the target criterion. The basic method used to construct such a set of inputs is to record one's input while playing the game on an emulator, all the while saving and loading the emulator's state repeatedly to test out various possibilities and only keep the best result. To make this more precise, the game is slowed down. Initially, it was common to slow down to some low fraction (e.g. 5%) of normal speed. However, due to advances in the field, it is now expected that frame-advance, manually stepping through emulation one frame at a time, is used. A tool-assisted speedrun done without this technique will most likely be criticised for sloppy play.
    The use of savestates also facilitates another common technique, luck manipulation, which is the practice of exploiting the game's use of player input in its pseudo-random number generation to make favorable outcomes happen. Using a savestate from before some event, it is possible to experiment with small input variations until the event has the desired outcome. Depending on the game and event, this can be a very time consuming process, at times requiring much backtracking, and can as such take up a large portion of the total time spent making a tool-assisted speedrun. Making the ideal piece drop next in Tetris, or getting a rare drop the first time one kills an enemy, are examples of luck manipulation.
    A rarely used tool is brute-force searching for ideal inputs by making a computer play the game, trying all possible inputs. In theory, this process could find the ideal set of inputs for any game, but since the space of all possible inputs grows exponentially with the length of the sequence, this is only viable for optimizing very small portions of the speed run. Instead, a heuristic algorithm can be used. Although such approach does not warrant a perfect solution, it can prove very effective for solving simple puzzle games.[7]
    Another rarely used technique is disassembling the game executable. By exposing the game logic, this enables the player to manipulate luck without trial and error, or reveal obscure bugs in the game engine. A more common, related technique, is to monitor the memory addresses responsible for certain effects to learn why and when they change. Memory watching is supported by most emulators used on TASVideos.org.
    All these techniques involve direct interaction with the game state in ways not possible without emulation, but the final result, the set of inputs that makes up the speedrun, does not depend on such manipulation of the state of the emulated machine. The tool use in tool-assisted speedrunning is therefore different from the sort of state manipulation tools like Gameshark provide, since such manipulation would not be expressible as a sequence of timed inputs.
    Re-recording emulators
    Tool-assisted speedrunning relies on the same series of inputs being played back at different times always giving the same results. In a manner of speaking, the emulation must be deterministic with regard to the saved inputs (e.g. random seeds must not change from run to run). Otherwise, a speedrun that was optimal on one playback might not even complete it on a second playback. This loss of synchronization, or "desync", occurs when the state of the emulated machine at a particular time index no longer corresponds with that which existed at the same point in the movie's production. Desyncs can also be caused by incomplete savestates, which cause the emulated machine to be restored in a state different from that which existed when it was saved.
    Problems with emulation, such as nondeterminism and incomplete savestates, are often only discovered under the precise frame-by-frame conditions of tool-assisted speedrunning. Emulator developers often do not give speedrunning issues high priority because they have little effect on regular gameplay; consequentially the community has forked several emulators to make them suitable for the task. These include Snes9X improvement, Gens rerecording, VBA rerecording and Mupen rerecording. If a forked emulator is used to produce a TAS, playback on the normal, unmodified version of the emulator will usually result in a desync.
    Emulators that currently feature the tools necessary to create tool-assisted speedruns include the Arcade emulator MAME (MAMEUI's option to record an uncompressed AVI slows down a game), the NES emulator FCEUX, the Super NES emulator Snes9x, the Genesis emulator Gens, the Game Boy Advance emulator VisualBoyAdvance, the Nintendo 64 emulators Mupen64 and Project64, the GameCube and Wii emulator Dolphin, the Nintendo DS emulator DeSmuME, the Sega Saturn emulator Yabause, the PlayStation emulator PCSX, and several others for these and other platforms.[8]
    In 2012, there was a release by TASVideos.org which is an all-in-one emulator called Bizhawk. Due to the success of some of the core

  • @StepBaum
    @StepBaum 6 років тому +3

    The legend himself is back. Awesome TAS :)

  • @AnnexAnimations
    @AnnexAnimations 4 роки тому +7

    Her: Come over
    Him: I’m playing sunshine
    Her: My parents aren’t home
    Him: 1:04:23

    • @chanchowaton
      @chanchowaton 4 роки тому +2

      Annex when he finish this is what they did 14:22

  • @catmoonpenguin
    @catmoonpenguin 6 років тому +4

    this is really amazing, thank you very much for making it

  • @ty16080
    @ty16080 5 років тому +2

    I love all of the tom-foolery that takes place while you're waiting for a shine to be accessible or a cutscene to finish. All of the crazy stuff going on kept me laughing

  • @Really_Tall
    @Really_Tall 6 років тому +12

    Congrats on finishing this and good job :D

  • @KalarMar
    @KalarMar 6 років тому +5

    I've already watched the full TAS on nico. Amazing speedrun zelpikukirby!!
    30:32 Hardest level in the game. This was my favourite part of the TAS. Cheers!

    • @kevincoffer2934
      @kevincoffer2934 6 років тому

      KalarMar That's not the hardest level in the game lol

    • @theepicjamez99
      @theepicjamez99 5 років тому

      Kevin Coffer it's one of the hardest in a speedrun for sure

  • @BrawlingLemons
    @BrawlingLemons 6 років тому +14

    1:02:59 RUNNIN AROUND AT THE SPEED OF SOUND

    • @dnkestptt
      @dnkestptt 5 років тому

      GOT PLACES TO GO GOTTA FOLLOW MY RAINBOW
      (Happy holidays btw)

  • @bluecentral4426
    @bluecentral4426 6 років тому +16

    You: *starts a new game of Mario sunshine*
    Gf: come over I’m home alone
    You: I’ll be there in a hour

  • @Naruku2121
    @Naruku2121 5 років тому +2

    8:15
    Mario: You may know everything I'm Going to Do! But That's Not Gonna Help You!
    *Mario Dives Into the level before Shadow Mario*
    Mario: Since I Know Everything You're Going To Do! STRANGE ISN'T IT?!

  • @ActuallyImJerome
    @ActuallyImJerome 6 років тому +3

    Sirena 1 was amazing! Imagine getting this kind of RNG in RTA. Great TAS!

  • @KungFucianist
    @KungFucianist 5 років тому +10

    1:02:58 Mario doing the Naruto run

  • @thermocrius
    @thermocrius 6 років тому +36

    16:50 I didn't know that was there lol

  • @BramzYT
    @BramzYT 6 років тому +4

    Great job! Loved this TAS!

  • @smurf9753
    @smurf9753 5 років тому +12

    zelpikukirby: exists
    Non tas players: Am I a joke to you?

  • @huffleyourpuff_
    @huffleyourpuff_ 6 років тому +22

    kaffelon is impressed

  • @zacharyzwald4809
    @zacharyzwald4809 6 років тому +1

    Oh my sweet Jesus. That GBS was pure insanity. Great TAS Zelpiku, keep up the great work!

  • @giraffedragon6110
    @giraffedragon6110 6 років тому +5

    I swear this boy spends more time in the air than on the ground

  • @tiotharius
    @tiotharius 6 років тому +4

    Mario REALLY didn’t want to stay at Isle Delfino.

  • @ProfCube
    @ProfCube 6 років тому +5

    This is actually the greatest video ive ever seen

  • @LeBrebaDuh
    @LeBrebaDuh 5 років тому +1

    Dude, who ever created TAS, thank you so much, we don't deserve u or ur creation...

  • @invschematics
    @invschematics 6 років тому +6

    54:49 insert when parents coming home joke

  • @grofy925
    @grofy925 6 років тому +6

    That screaming italian man sure is quick on his feet

    • @dnkestptt
      @dnkestptt 5 років тому +1

      YAH WAHOO YAH HUH MUH WAHAAA
      (Also, merry Christmas 🎄)

  • @gamemanadvance1128
    @gamemanadvance1128 4 роки тому +3

    He spelled tas with the paint that’s amazing 3:14

  • @MagatsuRen
    @MagatsuRen 4 роки тому +3

    "Something About Super Mario Sunshine"

  • @danshen3827
    @danshen3827 6 років тому +8

    8:15 when the cool kid cuts the line and budges right in front of you

  • @MrHitchslap
    @MrHitchslap 5 років тому +2

    Alright, you've now convinced me SMS has the sickest movement of all time

    • @UndercoverOrange3317
      @UndercoverOrange3317 4 роки тому

      ok but hear me out... super mario Odyssey tas

    • @MrHitchslap
      @MrHitchslap 4 роки тому

      @@UndercoverOrange3317 mmmm yes I'd watch the hell outa that

  • @PatateVolante
    @PatateVolante 6 років тому +8

    59:09 Alléléblo (ALLEZ LES BLEUS)

  • @CobaltYoshi27
    @CobaltYoshi27 6 років тому +12

    Holy shit. This TAS is insane.

  • @evanbowl
    @evanbowl 4 роки тому

    I don’t usually watch full runs, but this one was worth it.

  • @erinurbanowicz4677
    @erinurbanowicz4677 5 років тому

    The most extra (and entertaining) speedrun of sms I’ve ever seen

  • @GoldCobra111
    @GoldCobra111 6 років тому +58

    This seems to be a new category of porn. I just don't have a name for it.

  • @EdgyMiku
    @EdgyMiku 6 років тому

    in the middle of watching i thought to myself "how is this humanly possible?"
    then I remembered i was watching a TAS

  • @yang-ps7xk
    @yang-ps7xk 4 роки тому +4

    最初のTASすごw

  • @DocBees-g4l
    @DocBees-g4l 5 років тому

    Incredible showmanship when you were waiting for things!

  • @stellarorbit1341
    @stellarorbit1341 6 років тому +2

    It honestly pisses me off how good he is at this game. This game I grew up playing with not even a fraction of the same ability at.

    • @allyspeedruns
      @allyspeedruns 5 років тому +2

      Tony Lupsa you think a human did this in real time? LMAOOO

  • @henriknielsen4042
    @henriknielsen4042 4 роки тому

    I'm fucking stopping this video every godamn 5th minute because this legend don't just do a great speedrun, but he manage to entertain the viewers and himself in the most proffesional and comical ways in his "dead time" waiting periods. This guy is fucking amazing

  • @HL-iw1du
    @HL-iw1du 6 років тому +5

    1:05:56 look at this dude on the left. He disappears.

  • @brightondutson
    @brightondutson 4 роки тому

    i love how he wrote out tas with all the time he had in the beginning

  • @lean4real_11
    @lean4real_11 6 років тому +6

    this is how chuck norris plays the game XD

  • @YuriFirestone
    @YuriFirestone 6 років тому +1

    This is a TAS I didn't know I wanted.

  • @grayshyguy3870
    @grayshyguy3870 5 років тому +2

    10:15 My favorite part.

  • @RoboJM
    @RoboJM 6 років тому +12

    4:30 the witness says shrine sprites instead of shine.

    • @baconorigami2355
      @baconorigami2355 6 років тому +6

      There’s a couple weird voice acting errors in Jp

    • @allyspeedruns
      @allyspeedruns 6 років тому +2

      at the shrine gates... omg.. it keeps on going.

    • @UndercoverOrange3317
      @UndercoverOrange3317 4 роки тому

      @@allyspeedruns shine means something else in Japanese

  • @虎太郎小野-f4i
    @虎太郎小野-f4i 3 роки тому +1

    とっても上手!
    ぼく尊敬する!

  • @smurf9753
    @smurf9753 5 років тому +1

    47:31 48:00 he cleaned one giant stingray in 12 seconds my god.

  • @mitchelljulius5875
    @mitchelljulius5875 4 роки тому

    Wahoo is a terrifying, unnatural force.

  • @Odme_
    @Odme_ 6 років тому +6

    GG!!!

  • @ProfCube
    @ProfCube 5 років тому

    holy shit how did you make bianco 5 so fucking entertaining to watch. Most entertaining TAS i've ever seen

  • @TriforceCollector
    @TriforceCollector 4 роки тому

    I didn't even know TAS could be so damn stylish before today :o

  • @Qbe_Root
    @Qbe_Root 6 років тому

    I died from heart attack in Ricco 4… and again in Bianco 6, Sirena 2, Sirena 4 and Noki 6. Mind-blowing

  • @TASSnoop
    @TASSnoop 6 років тому +2

    Damn, I am beyond impressed!

  • @tarragon112
    @tarragon112 3 роки тому

    invisible goop: "I hid- *gets sprayed"

  • @brandond7418
    @brandond7418 5 років тому +3

    And sms runners say theirs no more room for improvement in any%
    And I know most crazy things that you see are not humanly possible but some are. I would say a sub 1:11 would be possible for a human but every thing would have to be almost FramePerfect.

  • @vinnievovi6665
    @vinnievovi6665 5 років тому +7

    37:34 lol

  • @oscartonrouge
    @oscartonrouge 6 років тому +56

    nindiddeh will beat that someday

  • @OldFartOldFart220
    @OldFartOldFart220 6 років тому

    damn this dude even made the petey fights interesting

  • @Gohgo
    @Gohgo 6 років тому +7

    ありがとうございます!

    • @ActuallyImJerome
      @ActuallyImJerome 6 років тому +1

      Gohgo Speedruns lmao japonais

    • @Odme_
      @Odme_ 6 років тому +4

      Gohgo Speedruns weeb

    • @Gohgo
      @Gohgo 6 років тому +8

      wow real creative
      you guys couldn’t have said anything smarter at all

    • @ActuallyImJerome
      @ActuallyImJerome 6 років тому +1

      thanks

    • @oscartonrouge
      @oscartonrouge 6 років тому +1

      Gohgo Speedruns DansGame

  • @devy2
    @devy2 4 роки тому

    I love how this run is so impossible because that means that somebody else can’t claim it or parts of it as their own

  • @formerlyknownasmousecopp4367
    @formerlyknownasmousecopp4367 6 років тому

    I've never even heard of those Sirena 5 phase skip methods holy shit

  • @lotexgaming5436
    @lotexgaming5436 5 років тому +2

    1:06:58 - 1:08:00 when your really good minecraft world gets griefed by trolls

  • @santiagoherrera5746
    @santiagoherrera5746 4 роки тому

    Yo, this is the most flexes I have seen a Tas do

  • @LordAnb
    @LordAnb 6 років тому

    Amazing TAS! Nice one!

  • @mwolfe1215
    @mwolfe1215 6 років тому

    Amazing TAS

  • @Ojj2002
    @Ojj2002 6 років тому +4

    wow
    good job

  • @iP0STcomments
    @iP0STcomments 6 років тому

    haven’t watched it yet but i’m sure i’ll be in for something good

  • @A_Marker
    @A_Marker 5 років тому +2

    Wanna see me clean isle delfino?
    Wanna see me do it again?

  • @ricoanderson6626
    @ricoanderson6626 6 років тому +1

    I was wondering how the ghost manta ray boss was gonna go down, cant say i was dissapointed

  • @sethy05452
    @sethy05452 6 років тому +1

    Great job

  • @4tw_EpicYoshi
    @4tw_EpicYoshi 6 років тому +1

    *SHINE GET!*

  • @Joshissimooo1
    @Joshissimooo1 4 роки тому

    54:54 when your mom asks you to clean your room before playing some games

  • @MachiriReviews
    @MachiriReviews 5 років тому

    TAS. 50% Strategy. 50% Swagger. 100% Speed.

  • @ri-hb3ed
    @ri-hb3ed 6 років тому +1

    すっげえ

  • @FishamanP
    @FishamanP 6 років тому

    45:20 I've never seen this glitch before, really cool time save!

    • @kyal
      @kyal 6 років тому

      FishamanP do you know why the paths appear? (The white dots)

  • @Chockrit
    @Chockrit 6 років тому

    Bless Papa Zelpiku

  • @user-io2gl1br8h
    @user-io2gl1br8h 2 роки тому +1

    14:50 ここヤバい

  • @zzzclone
    @zzzclone 6 років тому

    amazing work

  • @Saddler46
    @Saddler46 6 років тому

    Amazing TAS ! ^^

  • @Syndicate_LS
    @Syndicate_LS 6 років тому +8

    i wish there was a download for this. i want to show it to my friends who know nothing about speedrunning and say this is me lmao

  • @jesko7602
    @jesko7602 6 років тому +2

    I didn't know God played Super Mario Sunshine

    • @tomlawson4713
      @tomlawson4713 6 років тому

      XDaniel 510X Made me laugh so hard for some reason