MetaSound Visualizations and UX | GameSoundCon 2023 | Unreal Engine
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- Опубліковано 13 бер 2024
- Find out how to connect MetaSounds audio to Unreal Engine’s visual systems in this recording from GameSoundCon 2023.
In this video, we take a look at the process of connecting MetaSounds audio rendering to Unreal Engine visual systems such as Niagara and Materials for real-time audio visualization.
MetaSounds is Unreal Engine’s high-performance audio system that provides audio designers with complete control over a Digital Signal Processing (DSP) graph for the generation of sound sources.
To find out more, check out the documentation: docs.unrealengine.com/5.3/en-...
Want to listen to more Unreal Engine talks from GameSoundCon 2023? Visit this playlist: • GameSoundCon 2023
#MetaSoundVisualizations, #ProceduralMusic, #MetaSounds, #GameSoundCon, #AudioSystem - Ігри
ooh, good inspiration. It's too bad the video quality was too low to read the nodes properly. Do you think we could have the presentation slides available?
These recent slew of sound & Metasounds videos is just terrific !
Thank you for bringing this to us Epic.
Cheers
b
Great presentation! The oscilloscope graphics part was particularly fun to watch/hear.
Thanks to UA-cam to not notifiy me about pretty much all your Audios videos when they're my most important topic. DAMN.
Great stuff. I have been doing things in this space for a few months. A lot of new ideas for my oscillator and reactive Niagara effects I have under development.
Wow, very cool!
any chance we can have access to the demo you showed?
Amazing❤❤❤
Amazing
Get anyone get this to work on unreal 5.4.2? my particle disapears
UPLOAD IN 4K ITS TIME ALREAY... What's holding you back?
When will there be an LLM agent within unreal engine? Why is this not on the roadmap?
LLMs are definitively not reliable?
Wow baby sounds for a baby dress-up engine