We did something similar. Most of our party were spellcasters. I teamed up with the Wizard to set up a bunch of glyphs of warding (I was a level 10 college of creation bard). When most of us started to run low on spell slots the day of a city defense, we would stomp on the glyphs and charged out into the main battlefield as various dinosaurs against the enemy army. It was glorious. The best part about glyphs of warding is that they remove the concentration aspect of most spells, so it’s really awesome.
My college of creation bard set up a bunch of glyphs of warding storing charges of Polymorph. It was a great day on the day we defended a city. He figuratively and literally orchestrated kaiju battles against the enemies when he and his allies ran low on spell slots.
@@christophercrafte Both creatures were named after Quetzalcoatl, the serpent god of the Aztecs. Quetzalcoatlus is the largest flying creature to ever exist IRL.
@@hopefulmayhem5744 can it only carry 1 even though they are huge? They have a 900 pound carry capacity, so if the DM didn't have any concerns with 3 medium/small creatures on the back, I'm sure it would be fine unless there's a rule I'm not familiar with.
I'd consider ruling that the Rock attack for the giant ape can be flavored to have the ape just throw something large and heavy at the enemy such as uprooting a tree or perhaps a large barrel or part of a wagon
My favorite use of polymorph, we were scouting a bandit camp and caught one of them on patrol. I swooped down on our fighter's griffin mount and snatched him up, flew over the camp, dropped him and polymorphed him into a blue whale.
A fun appliance of _polymorph_ to showcase just how evil your Sorcerer BBEG is: Casting _polymorph_ via Twinned Spell to turn one of your minions into a Giant Octopus and another into a Rot Grub. :)
@@tonyriemenschneider8745 As a DM, I would rule that you could turn them into different creatures. Twinned Spell states that you can target a second creature with the "same spell", but doesn't specify that the effect of the spell has to be the same.
In my homebrew there is a t-rex that's also the first wizard. The only things he doesn't know are the reasons why he's so smart and immortal. The gods don't know either.
The Sperm whale is actually the best form period. Not even just aquatic form... but only if you can get someone to cast fly on you. But if you can, you'll be a gargantuan tank with ~200 hp that has two very powerful attacks and can swallow large or smaller creatures, taking them out of the fight.
Another neat thing to consider about beasts like the giant elk or the giant owl: if someone in the party has the ability to understand languages, such as a monk with tongue of sun and moon or someone that can cast comprehend languages, they can effectively understand the beast's language, relay your message to the party, and respond in a language the beast would understand, like common
Another form that requires the right setting and permission from your DM but I think is pretty useful is the Haungharassk (magic version at least). 6 temporary hit points for 24 hours without needing to spend anything except a spell slot or a wild shape can be pretty helpful and can remove any curses affecting party members. Not to mention it is a bucket of health with spiderclimb if you need it.
The Orca is offended you didn't put it at the top aquatic form. As for the Tressym I love the idea of the Barb with crap Soft stats being turned into a Tressym & suddenly being able to remember all the details of something between those new stats & the long Memory feature. Next the Giant Octopus. Pick it up? It's large & very heavy. I know in D&D there are ways to do this but for a normal sized being to pick up a gelatinous beast of solid muscle is kinda a challenge I would imagine. The beak isn't the limit .. its the EYE.
One of the best offensive uses is to turn your foe into a quipper, which can’t move or breathe outside of water so it’s basically stunned for six rounds until they drop to 0 from lack of air and revert. Also you can use this as a form of torture to suffocate them over and over without them ever dying, or intimidation because they now know what it’s like to choke to death. This might also straight up kill them depending on how the DM interprets the dying status.
If you polymorph an enemy into something small like a snail, and then lock it in a small metal box, would they explode into goo when they morphed back? 🤔
My DM added Kobold Press Tome of Beasts creatures to the game which meant they were fair game for us to use in polymorph. Which meant I could turn my friends into a CR 13 Spinosaurus. Pretty dang fun
I know this is incredibly off topic, but I'd love a video tour of your recording space. I'm interested in all the bits and baubles you have, plus that arcade cabinet.
Our Ranger is taking a few levels in Druid to be able to wild shape. I know, not the same thing. We do have a Lore Bard, so polymorph isn’t off the table (I think).
I wish they'd put all the beast forms/wild shapes, familiars, animal companions, steeds and summons all in one reference book. The Player's Beastiary or something like that. I don't really like how everything gets separated into a dozen different books, bit by bit. I get why, but I wish they'd eventually come out with full compendiums.
Since its related, nothing will stop me from loving the ol' True Polymorph into a Sibriex trick. Turning into a Sibriex gives you access to Flesh Warping, so you can do that to just utterly mutate someone. Its brutal, but very effective
Traxigor is an NPC. A wizard polymorphed in to a weasel iirc. No way in any of the hells polymorph allows you to transform in to and get the arcane knowledge of a specific beast On another note, I've been thinking about making a precedent for scaling "signature beasts". Suppose you're a a druid and you really like your dire wolf shape. Well, why can't we just modify the dire wolf in accordance with CR rules? As long as a player can limit themself to specific signature beast, that should avoid most complications of trying to scale beast shapes whether they originate from wild shape or polymorph
As for the sharpshooting ape, it's not a given that a rock is actually a ranged weapon and, if it's not, then you can't take the -5 to hit penalty for a damage boost (everything else in the feat should work fine though=. You can make ranged weapon attacks in a variety of weapons (like with javelins and handaxes) but that does not make them in to ranged weapons. In fact, if the weapon attack uses strength, like the the ape's rock does, then it's not a ranged weapon because ranged weapons use dexterity. Granted, creatures from the monster manual are known to break rules like that. I recall some creatures being able to use their dexterity modifier for melee spell attacks.
A snail, if the enemy is alone. Then put it into your bag of holding. When it suffocates, it reverts to the original form, at 0 HP and suffocating (don't do this to a bison though). A killer whale if it's the leader of a group. Won't move, has enough HP that attacking won't straight up demorph him. Also won't suffocate on land.
I don't think that languages that are beast specific are meant to be learnt by players, as in 99,9% scenarios yo could not have a mentor nor get access or utility out of "gigant elk", but to be an option for casters that have speak languages, as if it had not that language you will need to specifically be able to speak with animals. So, basically, you don't need a druid to speak to a gigant elk, a bard will do.
This almost feels like a top 10 moon Druid wildshapes, which I think would also be a good top 10. Gives more value to lower CR beasts since some forms will never be available (t-Rex, giant ape), and others aren’t available until higher levels (limitation of 1/3 level + delay for swim and fly speeds). Things like deinonychus and giant octopus would be more valuable since you can use them at level 2 and 4 respectively. Barbed moorbounder is a nice pick once you reach level 9, but might not be as good as the base moorbounder which has a lot of the same utility at a lower CR. And CR 4-6 creatures, while more powerful in combat, may not be as valuable since you don’t get them until higher levels where they are competing with elemental forms. Plus low intelligence would not be an issue since you keep your mental stats. I would be interested in seeing how you balance the increased combat potency with the level at which the form becomes available.
I only just realized Crag Cat is no longer a beast. That’s bullshit, frankly speaking. Druids need more beast options not fewer! Also Crag Cat was ace. Spell turning? Yes please!
I guess ethical isn't the right word, but yeah. If you play in Faerun they exist, but really only in Chult. Eberron has them more present, but who can say for other worlds
I always try and keep my campaigns bounded by a bit of common sense so I only allow a polymorph target to become a beast the caster would have reasonable knowledge of. You know what a cat is, a dog, an eagle, a goldfish etc. but you do not know what a Tyrannosaurus Rex is unless you have seen one or studied bones of one at the very least. To be honest this mostly only limits the spell from being a big combat trick unless you get knowledge of big hitters like T Rex's and giant apes etc. The spell is still, even without the big combat choices, a fantastic spell with oodles of flavor and power in equal parts. Fantastic for scouting and infiltrating. Fantastic as crowd control for pesky problem targets. Fantastic for a whole slew of role play opportunities.
The Giant Owl and the Giant Elk having their own languages means that they can benefit from another creature having the Tongues spell cast on them. If a creatures has Tongues cast on them, all creatures that KNOW A LANGUAGE and can hear them can understand them.
Once had a sorcerer in my party that was doing polymorph to "heal me" We where fighting a stupidly tough opponent. And when I was about to die he turned me into a Trex. That next round for the enemy he one shoted the Trex form but I was still alive.
If you pull from adventures and DMs guild stuff. The giant crab CR8 in WPM is awesome. Also Beasts of the Jungle Rot is official AL Legal. And has way more dinosaurs in there. Including the CR10 Giga.
@18:20 I think what you are trying to say is the T-Rex has crunch but no fluff and everybody knows, you gotta have crunch and fluff in your daily dose of polymorph
Geezer here... It is a tie... One can be anything that no one pays attention to give you a chance to shuffle off to safety... Or anything that scares everyone to immediately flee the continental region. Allowing you to get all the goodies scooped up. In any case.... Situation determines what is best. Game on.
You forgot to mention Onyx from Orrery of the Wanderer. It's the best Polymorph form by far. Immune to all damage, all conditions, and the fastest creature in the game. Not really good at dealing damage, but it is still op.
Polymorph doesn't require you to have knowledge of a form, unlike druid wildshape. I think you generally confuse wildshape and polymorph, like as how feats and the transformation works
I like the killer whale over the giant shark in certain circumstances, since it can breathe air. If you ever need to swim in something liquid that isn't water it's great, but also if you might possibly get taken out of the water for some reason.
18:21 You're trying to say it doesn't have as much utility as the other options. Which is understandable but if I Polymorph someone into a Tyrannosaurus Rex it's because a lot of things need to die and they need to die quickly.
Any reason you can't turn into an adolescent great ape with a lower challenge rating? Few less hit dice, a bit less damage but all the abilities and versatility?
I have a question (it may be silly) is there a part in the player's handbook that clarifies if you can cast Polymorph on your own character?, My DM insists you can't :/
You can 100% polymorph yourself. Any time a spell says “creature you can see,” that includes yourself (unless you’re invisible I guess lmao). Your dm is incorrect in RAW
@@WolfenIII I encourage you to read the rules about "targeting" with spells in the player's handbook. From my understanding, it says *"to target something, you must have a clear path to it, so it can't be behind total cover." This means that if the creature is NOT behind total cover (there is some part of their body sticking out from behind the wall), you can target them.* Polymorph specifically says "transforms a creature that you can see within range." There are two requirements here. One of them is implicit and is the fact that the creature must not be behind total cover (e.g. a wall). The second is explicit and is the "that you can see," which means you have to be able to see them, even if they aren't behind a wall. *THE KEY THING to remember is this: Whenever a spell makes you choose a creature or an object, there must be no walls between you and them. YOU CAN TARGET INVISIBLE THINGS, but not if the spell says "that you can see"* Side note, *"If a spell targets a creature of your choice, you can choose yourself" is in the targeting rules of spells. So your DM is 100% wrong* about not being able to polymorph yourself.... unless he is saying "you can't see yourself," which is another story
I prefer not turning ennemies into small frail beast. Better to turn them into a whale in the middle of the forest and watch it wiggle around doing nothing while we trash its allies
I think people miss the advantage of turning an enemy into something slow and weak. like a regular crab. if you have a cliff nearby, or someone who can fly they take your , now a crag enemy way up and away, then drop them.. the fall damage (minus the 4 hp max for a crab) carries over and they could be carried a distance away so even if they survive, you can get away or if they lack ranged attacks keep hurting them at a range. so many options.
Don't know why, but this just occured to me: Kenku can only speak by repeating words someone else spoke. So, in theory, would a Kenku be able to "speak normal" after someone read a dictionary to them?
Our go to polymorph is to turn the fighter into a Giant Ape - his intelligence goes up when he transforms.
XD
Don't forget to make him a giant axe (has he made a giant lizard swallow a tree?)
@@Randomdudefromtheinternet Pretty sure he couldn't use an axe in ape form lol
Whenever someone polymorphs into a T-Rex in my gaming group we start humming the Jurassic Park theme.
Honestly, who doesn't ?
Holy fucking shit, it's a dinosaur! Jesus Christ, what the fuck!? Oh my fucking God, fucking dinosaurs! Holy shit - what the fuuuck!!!
There are DIIIIIInosaurs in JurAAAAAASic Park, OOOH NOO, they all escaaaaaaped!
Oh caleb
We did something similar. Most of our party were spellcasters. I teamed up with the Wizard to set up a bunch of glyphs of warding (I was a level 10 college of creation bard). When most of us started to run low on spell slots the day of a city defense, we would stomp on the glyphs and charged out into the main battlefield as various dinosaurs against the enemy army. It was glorious. The best part about glyphs of warding is that they remove the concentration aspect of most spells, so it’s really awesome.
I think you're trying to say the T-Rex lacks versatility. It's just a combat form, and nothing else.
But it's one hell of a combat form.
My college of creation bard set up a bunch of glyphs of warding storing charges of Polymorph. It was a great day on the day we defended a city. He figuratively and literally orchestrated kaiju battles against the enemies when he and his allies ran low on spell slots.
forms to avoid? like moth, i've heard it can go poorly.
And anything turtle related
@@watershipdowneyjr A regular f*ing turtle.
Why does this seems soo familiar 🤣
Could be worse could be a goldfish.
Keyfish hurt my heart.
Another cool idea would be top 10 targets for the awaken spell
Needs an honorable mention of Quetzalcoatlus, huge creature with 80ft fly speed, great for party transport
Couatl are celestial nit beast meaning you cant polymorph into one
@@christophercrafte Both creatures were named after Quetzalcoatl, the serpent god of the Aztecs. Quetzalcoatlus is the largest flying creature to ever exist IRL.
@@MrIrrationalSmith ua-cam.com/video/ZcCu5ZcZnoU/v-deo.html
@@hopefulmayhem5744 can it only carry 1 even though they are huge? They have a 900 pound carry capacity, so if the DM didn't have any concerns with 3 medium/small creatures on the back, I'm sure it would be fine unless there's a rule I'm not familiar with.
Also with their "divebomb" doing bonus damage and their "flyby" they are a relatively save combat creature as well
I'd consider ruling that the Rock attack for the giant ape can be flavored to have the ape just throw something large and heavy at the enemy such as uprooting a tree or perhaps a large barrel or part of a wagon
Or do the Sekiro poop throw! 💩
Speaking of tressm, video idea of covering all the extra familiar options like tressm and the unicorn bunny and the new al types
AL is expanding fimiliars?!, it has been about the least creative choices forcing everyone to be super creative if they want anything past the basics.
@@nickm9102 well i call em the al types but its the new cube the reflavored cat and the new bird that had the al symbol in the frosty preview
@@ShugoAWay OK, I did see thoes and thought that they sounded more like they should be pet options and not fimiliars but that is just me
My favorite use of polymorph, we were scouting a bandit camp and caught one of them on patrol. I swooped down on our fighter's griffin mount and snatched him up, flew over the camp, dropped him and polymorphed him into a blue whale.
Honestly, True Polymorphing into an Intellect Devourer is a the best way to kill a Tarasque.
Honestly I wouldn't have caught that this was released on Wednesday if you hadn't said anything. Quarantine has messed with my sense of time.
A fun appliance of _polymorph_ to showcase just how evil your Sorcerer BBEG is:
Casting _polymorph_ via Twinned Spell to turn one of your minions into a Giant Octopus and another into a Rot Grub.
:)
Wouldn't that turn them both into the same creature?
@@tonyriemenschneider8745 As a DM, I would rule that you could turn them into different creatures. Twinned Spell states that you can target a second creature with the "same spell", but doesn't specify that the effect of the spell has to be the same.
In my homebrew there is a t-rex that's also the first wizard. The only things he doesn't know are the reasons why he's so smart and immortal. The gods don't know either.
The heck? That's hilarious
The Sperm whale is actually the best form period. Not even just aquatic form... but only if you can get someone to cast fly on you. But if you can, you'll be a gargantuan tank with ~200 hp that has two very powerful attacks and can swallow large or smaller creatures, taking them out of the fight.
Space whales!
Aye, very ridge brained, my dude!
Who wouldn't wanna witness a flying giant sperm whale? 🤭
Just contemplating the visual of that is beyond cool.
@@GoodOldGamer probably a potted plant... if anyone gets that.
Situational! The word you are looking for is, the T-Rex is situational
Mark of Handling Ranger/Druid: "It's free real estate"
Even though this was a list of things you can turn into... nothing beats turning enemy creatures into sheep, that's a classic
Polymorph + Half dragon template is AMAZING!
I JUST watched the critical role episode where jester polymorphed into a dire badger then this was recommended to me lmao
"The Ethical Question of Dinosaurs" sounds like a great book title
Another neat thing to consider about beasts like the giant elk or the giant owl: if someone in the party has the ability to understand languages, such as a monk with tongue of sun and moon or someone that can cast comprehend languages, they can effectively understand the beast's language, relay your message to the party, and respond in a language the beast would understand, like common
seems someone should make a circle of dinossaurs subclass
www.google.com/amp/s/www.pinterest.com/amp/pin/441141726002260814/
Another form that requires the right setting and permission from your DM but I think is pretty useful is the Haungharassk (magic version at least). 6 temporary hit points for 24 hours without needing to spend anything except a spell slot or a wild shape can be pretty helpful and can remove any curses affecting party members. Not to mention it is a bucket of health with spiderclimb if you need it.
Whether or not you have the owl at 1, half the point of even having polymorph is to have another way to fly. 👍
The Orca is offended you didn't put it at the top aquatic form. As for the Tressym I love the idea of the Barb with crap Soft stats being turned into a Tressym & suddenly being able to remember all the details of something between those new stats & the long Memory feature. Next the Giant Octopus. Pick it up? It's large & very heavy. I know in D&D there are ways to do this but for a normal sized being to pick up a gelatinous beast of solid muscle is kinda a challenge I would imagine. The beak isn't the limit .. its the EYE.
One of the best offensive uses is to turn your foe into a quipper, which can’t move or breathe outside of water so it’s basically stunned for six rounds until they drop to 0 from lack of air and revert. Also you can use this as a form of torture to suffocate them over and over without them ever dying, or intimidation because they now know what it’s like to choke to death. This might also straight up kill them depending on how the DM interprets the dying status.
If you polymorph an enemy into something small like a snail, and then lock it in a small metal box, would they explode into goo when they morphed back? 🤔
there would be force damage against the box, and against the enemy I suppose
My DM added Kobold Press Tome of Beasts creatures to the game which meant they were fair game for us to use in polymorph. Which meant I could turn my friends into a CR 13 Spinosaurus. Pretty dang fun
Trex is the one trick pony of smashing things aka polymorph barbarian
I know this is incredibly off topic, but I'd love a video tour of your recording space. I'm interested in all the bits and baubles you have, plus that arcade cabinet.
Soon! Once I finish my new studio I plan to do that, and that will be this year!
When you said “there are characters who play with an intelligence of 7” made me laugh and think of my Druid with charisma of 8
Fighter/rogue with charisma and intelligence of 7.
Monk with charisma of 5
Our Ranger is taking a few levels in Druid to be able to wild shape. I know, not the same thing. We do have a Lore Bard, so polymorph isn’t off the table (I think).
I wish they'd put all the beast forms/wild shapes, familiars, animal companions, steeds and summons all in one reference book. The Player's Beastiary or something like that.
I don't really like how everything gets separated into a dozen different books, bit by bit. I get why, but I wish they'd eventually come out with full compendiums.
18:00 It's one-dimensional. That's what you're trying to say. You hit stuff real good, but that's all you do.
I find quetzalcoatlus is better than the giant eagle or the giant owl. It is a huge creature so it can carry more. It has flyby and a dive attack.
Horse is great for druids because you get to keep your Intelligence.
For me, I would have added the elephant and lion.
Since its related, nothing will stop me from loving the ol' True Polymorph into a Sibriex trick. Turning into a Sibriex gives you access to Flesh Warping, so you can do that to just utterly mutate someone. Its brutal, but very effective
Seeing the brontosaurus just reminds me of operation dino drop
Traxigor is an NPC. A wizard polymorphed in to a weasel iirc. No way in any of the hells polymorph allows you to transform in to and get the arcane knowledge of a specific beast
On another note, I've been thinking about making a precedent for scaling "signature beasts". Suppose you're a a druid and you really like your dire wolf shape. Well, why can't we just modify the dire wolf in accordance with CR rules? As long as a player can limit themself to specific signature beast, that should avoid most complications of trying to scale beast shapes whether they originate from wild shape or polymorph
As for the sharpshooting ape, it's not a given that a rock is actually a ranged weapon and, if it's not, then you can't take the -5 to hit penalty for a damage boost (everything else in the feat should work fine though=. You can make ranged weapon attacks in a variety of weapons (like with javelins and handaxes) but that does not make them in to ranged weapons. In fact, if the weapon attack uses strength, like the the ape's rock does, then it's not a ranged weapon because ranged weapons use dexterity.
Granted, creatures from the monster manual are known to break rules like that. I recall some creatures being able to use their dexterity modifier for melee spell attacks.
I feel like this should be a top 20 list. To cover the best beasts of each CR from 1-20.... Though I can't think of any beasts over CR 7...
The T-Rex, iconic and great at what it does, cons: very limited actions other than attack really good
A snail, if the enemy is alone.
Then put it into your bag of holding. When it suffocates, it reverts to the original form, at 0 HP and suffocating (don't do this to a bison though).
A killer whale if it's the leader of a group. Won't move, has enough HP that attacking won't straight up demorph him. Also won't suffocate on land.
I don't think that languages that are beast specific are meant to be learnt by players, as in 99,9% scenarios yo could not have a mentor nor get access or utility out of "gigant elk", but to be an option for casters that have speak languages, as if it had not that language you will need to specifically be able to speak with animals. So, basically, you don't need a druid to speak to a gigant elk, a bard will do.
Giant Ape is my bards go-to form when he needs to Hulk out a bit.
maybe i'm missing something but i feel like the mammoth should be here. mans is ripped
This almost feels like a top 10 moon Druid wildshapes, which I think would also be a good top 10. Gives more value to lower CR beasts since some forms will never be available (t-Rex, giant ape), and others aren’t available until higher levels (limitation of 1/3 level + delay for swim and fly speeds). Things like deinonychus and giant octopus would be more valuable since you can use them at level 2 and 4 respectively. Barbed moorbounder is a nice pick once you reach level 9, but might not be as good as the base moorbounder which has a lot of the same utility at a lower CR. And CR 4-6 creatures, while more powerful in combat, may not be as valuable since you don’t get them until higher levels where they are competing with elemental forms. Plus low intelligence would not be an issue since you keep your mental stats. I would be interested in seeing how you balance the increased combat potency with the level at which the form becomes available.
We deserve more high CR beasts dammit!
Also, thanks Ted!
Speaking from my campaign, a brontosaurus makes a pretty good projectile from high up in the sky, and it has enough hitpoints to survive the landing.
I turn Rock throws & similar abilities from large or larger creatures, into line attacks with dex saves. Usually a dc of 13 or 15.
Polymorph is also available to Warlocks via an invocation as early as lvl 7
I only just realized Crag Cat is no longer a beast. That’s bullshit, frankly speaking. Druids need more beast options not fewer! Also Crag Cat was ace. Spell turning? Yes please!
I didn’t know that the existence of dinosaurs in dungeons and dragons was an ethical question, thank you.
I guess ethical isn't the right word, but yeah. If you play in Faerun they exist, but really only in Chult. Eberron has them more present, but who can say for other worlds
I always try and keep my campaigns bounded by a bit of common sense so I only allow a polymorph target to become a beast the caster would have reasonable knowledge of. You know what a cat is, a dog, an eagle, a goldfish etc. but you do not know what a Tyrannosaurus Rex is unless you have seen one or studied bones of one at the very least. To be honest this mostly only limits the spell from being a big combat trick unless you get knowledge of big hitters like T Rex's and giant apes etc. The spell is still, even without the big combat choices, a fantastic spell with oodles of flavor and power in equal parts. Fantastic for scouting and infiltrating. Fantastic as crowd control for pesky problem targets. Fantastic for a whole slew of role play opportunities.
Party with monk, trickster cleric, ranger, rogue and a really loud paladin? Turn the tank into a Tressym
So far 95% of the time we have used Giant Ape. And 5% mosquito to get into areas we otherwise couldn’t get in.
I suddenly want to be a master class horse trainer, specialized in breaking strong steeds... and casting polymorph on fools!
The Giant Owl and the Giant Elk having their own languages means that they can benefit from another creature having the Tongues spell cast on them. If a creatures has Tongues cast on them, all creatures that KNOW A LANGUAGE and can hear them can understand them.
Druids do get the 9th level spell shapechange, which lets them "monkey" around. Through there are way better forms to use at that point.
The language of polymorph in 5e doesn't exclude templated creatures, meaning you could polymorph into a half dragon creature.
As long as its still a beast, yes.
@@NerdImmersion the half dragon template doesn't change the creature type or CR. Good luck getting your DM to allow it though.
Once had a sorcerer in my party that was doing polymorph to "heal me"
We where fighting a stupidly tough opponent. And when I was about to die he turned me into a Trex. That next round for the enemy he one shoted the Trex form but I was still alive.
If you pull from adventures and DMs guild stuff. The giant crab CR8 in WPM is awesome. Also Beasts of the Jungle Rot is official AL Legal. And has way more dinosaurs in there. Including the CR10 Giga.
Crab for the win!
@18:20 I think what you are trying to say is the T-Rex has crunch but no fluff and everybody knows, you gotta have crunch and fluff in your daily dose of polymorph
Geezer here...
It is a tie...
One can be anything that no one pays attention to give you a chance to shuffle off to safety...
Or anything that scares everyone to immediately flee the continental region. Allowing you to get all the goodies scooped up.
In any case.... Situation determines what is best.
Game on.
You forgot to mention Onyx from Orrery of the Wanderer. It's the best Polymorph form by far. Immune to all damage, all conditions, and the fastest creature in the game. Not really good at dealing damage, but it is still op.
The word your looking for is overkill. For the T-rex.
Can you imagine reading this while waiting for the video?
Polymorph doesn't require you to have knowledge of a form, unlike druid wildshape. I think you generally confuse wildshape and polymorph, like as how feats and the transformation works
Just for the record: The plural of "Octopus" is - believe it or not - "Octopodes".
I like the killer whale over the giant shark in certain circumstances, since it can breathe air. If you ever need to swim in something liquid that isn't water it's great, but also if you might possibly get taken out of the water for some reason.
18:21 You're trying to say it doesn't have as much utility as the other options. Which is understandable but if I Polymorph someone into a Tyrannosaurus Rex it's because a lot of things need to die and they need to die quickly.
What you mean is that play need more utility and special skill along with T.rex damage ability
We had someone polymorph into a giant elk and then was unable to get through the doors.
A Ranger with favoured enemy (beast) could learn the Giant Elk language.
Now I need a true polymorph version of this. Lol
Would the Gloomstalker monster be a viable option?
Love me a good top ten!
Any reason you can't turn into an adolescent great ape with a lower challenge rating? Few less hit dice, a bit less damage but all the abilities and versatility?
The T-Rex is really cool but it doesn't feel special compared to some others. That may be what you were trying to say.
Troxigor was a wizard who was true polymorphed into a weasel i think.
He was polymorphed into an Otter and liked it so much he used wish to make that form like a permanent wildshape.
I have a question (it may be silly) is there a part in the player's handbook that clarifies if you can cast Polymorph on your own character?, My DM insists you can't :/
You can 100% polymorph yourself. Any time a spell says “creature you can see,” that includes yourself (unless you’re invisible I guess lmao). Your dm is incorrect in RAW
@@kianholden7387 so, in that case, "seen your hands" or a part of the body of another character is enough to use polymorph on them? :o
@@WolfenIII I encourage you to read the rules about "targeting" with spells in the player's handbook. From my understanding, it says *"to target something, you must have a clear path to it, so it can't be behind total cover." This means that if the creature is NOT behind total cover (there is some part of their body sticking out from behind the wall), you can target them.*
Polymorph specifically says "transforms a creature that you can see within range." There are two requirements here. One of them is implicit and is the fact that the creature must not be behind total cover (e.g. a wall). The second is explicit and is the "that you can see," which means you have to be able to see them, even if they aren't behind a wall.
*THE KEY THING to remember is this: Whenever a spell makes you choose a creature or an object, there must be no walls between you and them. YOU CAN TARGET INVISIBLE THINGS, but not if the spell says "that you can see"*
Side note, *"If a spell targets a creature of your choice, you can choose yourself" is in the targeting rules of spells. So your DM is 100% wrong* about not being able to polymorph yourself.... unless he is saying "you can't see yourself," which is another story
I’d love to see this video, but for Wild Shapes, cuz like you said, druids don’t have access to all challenge ratings.
Huge Giant Crab... CR8, best aquatic, best large (better then T-Rex, blindsight 30ft, +9 to hit (4d10+5 damage)
This town you mentioned that uses dinosaurs as beasts of burden - it wouldn’t happen to be called “Bedrock,” would it? 😉
What polymorph would you recommend for fighting a dragon.
I prefer not turning ennemies into small frail beast. Better to turn them into a whale in the middle of the forest and watch it wiggle around doing nothing while we trash its allies
Whenever I use polymorph in a hostile way I transform the enemy into a killer whale. It works pretty well.
I just used hulking crabs against my PC's. They are fun with the auto grab.
I think you’re trying to say T Rex polymorph is cliche’ and unimaginative.
yeah but it's a T-Rex ..... they are like the dragons of dinosaurs.
What about a Giant Ape vaulting an angry Barbarian with an Axe at the enemy?
I loved the Crage Cat for Wildshape back before it was a monstrosity
Top True Polymorph choices?
If a Druid wanted to wild shape into a honey badger, would you just use wolverine stats?
I think people miss the advantage of turning an enemy into something slow and weak. like a regular crab. if you have a cliff nearby, or someone who can fly they take your , now a crag enemy way up and away, then drop them.. the fall damage (minus the 4 hp max for a crab) carries over and they could be carried a distance away so even if they survive, you can get away or if they lack ranged attacks keep hurting them at a range. so many options.
Need more Familiars too while your at it. :)
but it's wednesday my dude yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
So... Giant Ape is basically the Beast Titan?
Gosh the dino art in this game is booty
Right?
The T-Rex doesn't have finesse
Don't know why, but this just occured to me:
Kenku can only speak by repeating words someone else spoke. So, in theory, would a Kenku be able to "speak normal" after someone read a dictionary to them?