This is insane. The amount of moments where I have stopped this video for a moment to realize 'Wow. This makes a lot of sense.' was absurd. Thank you for sharing your knowledge with us!
@@Zendarkdagger around 5 years except you learn Maya 7 years because it has a cluttered interface and a lot of functions to check errors that are standard in other packages are missing. And before someone hates me for saying this I learned 3d on Max and Maya and switched to Blender just 2011 so I don't diss Maya it is just the way things are.
Strangely enough, just messing around is sometime the better way to learn. A lot of people have a project in mind and never work on it because it is above their ability level. Where modeling or practicing just for the sake of practice and fun can be a more productive way to consistently improve.
I've been doing 3D for 20+ year and I think this is some great advice. When I was younger always wanted to run before I could walk, that was a big mistake, even now I think I still have this mentality, like if I want to make a level design I'll start way too big instead of working on a room or even smaller a corner space. It's about building up ones own artist confidence , start small and build yourself up to bigger , harder challenges. Same advice for anyone who wants to be a character artist, maybe not work on an entire character from head to toe, start with a body part like the nose, eyes, then move on to sculpting an entire head, then move on to sculpting the entire body.
Thank you!! I was hoping that this video would ring true with other veterans as well. I still want to jump in new things too but luckily can pull back and focus on basics (after reminding myself to do it over and over again haha). I get the level design thing. I remind myself before every project. Houdini was the worst for me in that I wanted to crush the learning curve. The universe had other thoughts on that haha!
@@BlenderRookie it's not about impressing, it's something related to the dunning krueger effect or something correct me if I'm wrong. Competent people who self deprecate alot often *know* what they're doing, instilling public perception of "ooh, he's a smart guy but he's so humble wow", it's manipulative and that's why I hate it
I made a big mistake regarding ego a few months ago. I had just finished my first digital walk cycle. Everything moved via virtual gears, pistons, axels and the like. No key frames used whatsoever!Took me weeks to get it just the way I liked it. After sharing it with an online community, it received constructive criticism right off the bat. This made me so angry for some reason, and I found myself lashing out at their response. There was no immediate consequence for me at that moment, but it haunts me, because I know I’m better than that.
It’s all good. We all lash out. It’s difficult to take any criticism and seeing constructive criticism is hard when the ego gets involved lol. That’s great that you realized that and will have that as armor now 😀. Keep going!
This is exactly the sort of thing that new artists need to see. Not tutorials, this. Step back and evaluate before you dive in. But this advice is always ignored until new artists have jumped in and failed at something (and acknowledged the failure). Thank you for making this and please continue to do so!
Thanks Ethan! I was one that jumped in and learned the hard way. Now I use these when I tackle new things and it makes learning a bit less painful at least 😀
This is great stuff! A lot of this also transfers into 2D art and really any other medium. I like the point you made about “seeing what’s in front of you”. I had a mentor that always said “Draw what you see, not what you know. Then you will know what you see better.”
In my own journey as a 3D generalist, I've employed a lot of what you talk about here and it's definitely sound advice. I respect your experience and love your tutorial style, having worked through many of them in my uninterrupted 3D work time. Thanks for being such a great resource for us!
Ego is a big issue for me. I feel pretty worthless most of the time so presenting creative works is one of the few ways to help me feel like I'm contributing something of value and I have been so very fortunate that so far the few things I've put out have been complimented ... but that too has a negative drawback as I feel it is easy to become too dependant on it, it's such a delicate balance of allowing yourself to feel pleased without becoming too prideful or dependant on praise. Others expectations such as people saying you should try to make a game or you should try to make something for them etc add to stress if that isn't the area you're focusing on so that very first tip regarding focus is a great one and one to remind yourself of every now and then, whether that be just to maintain that vision when others lead you astray or to re-examine after learning more and discovering additional areas of interest that warrant focus.
You get it. Focus is about so much more and can really, really save you from stress if you remind yourself to do it. I always need to remind myself to focus, even after knowing how important it is. Life always gets in the way and distracts. You’re on the right path and you WILL succeed 😀. Hang in there!
That´s some great advice for beginners! I am a Graphic Designer and I started learning 3D for like a year now. I am starting to make some nice stuff but I am still at an early stage in 3D and some people I see that are learning for the same amount of time like me seem to struggle more and I think it's because they are lacking some basic knowledge about composition, lights, colors, anatomy, etc.
Thank you so much!!! I've started my 3D journey in Blender on and off for typography and a step up from 2D graphic design or product renders and I really appreciate your advice! Especially the components about focusing on learning one thing at a time and building from there, trying to balance learning too many different parts all at once is overwhelming so that reminder to focus is so crucial, especially for beginners like me. I really appreciate the effort! Also, i love the projects on your instagram!
Thank you so much Adriana! It’s worth the journey, and I’m excited for you. Type has always be a weak spot for me so props to you!! Keep it up and good luck!
Thank you for these rich tips. I am one of the generalists, I have a basic/intermediate knowledge in every area you mentioned. I now programming logic, I have drawing skills, I already know how to model a lot of basic things, and a little bit of compositing and shading. I find myself pretty lost in what to learn sometimes. There are so many cool videos of physics simulations, animation, abstract videos and I am always eager to learn everything at once hahaha. Now I will follow your advice on picking something I like and focusing on getting better. Thank you so much again
Yo this video speaks volumes in terms of learning any new hobby! When I first started making music, I wanted to do everything all at once and would get severely discouraged. It was only when I just cracked down on making drum patterns did I start to learn everything else. The key to becoming great at anything is to just START. Now is the time, more than ever to pick up a new hobby or skill and find another way to express ourselves. This video goes in my saved playlist, you and that lucid pixel guy always give solid life advice. And that dude draws like scary edlritch biological monstrosities while gently talking to you about how to set some goals. Keep it up man, this is the kind of stuff we need to see! 💎
Wow! Thanks!! I totally agree on drum patterns! I used to try to write drum tracks for songs and when I handed them to my old drummer he’d be like... nope... you can’t physically ever play that on a real set, ever... I had to learn the hard way haha. Same with 3D. I have to check out your stuff now! Thanks!
@@KevBinge Ahaha that's awsome to hear that you dabbled in other forms of art as well! I appreciate you looking into some of my stuff, have you made any music as well?
Sorry, just saw this comment! Yes, I’ve spent years writing music, with long breaks in between. Geeetar is my tool of choice but I’m loving electronic stuff as well!!
@@KevBingeAhahah "Geetar" has a nice ring to it. Dude that's awesome! You should post up some of your stuff, I'd love to see what you've can make with that Geetar!
This has to be the most valuable advice that you can get. He pretty much nails why most of us (including myself) haven't been able to grow from a beginner phase in 3d Modelling. For me, the problem has been focus, attention and time. For those of us who already have a job and family, it is harder to get those 3 inline. And yes, having some basics in art ( drawing, photography, etc) truly helps. Thank you for speaking the truth on this subject.
Oh yeah! Having adult responsibilities like a job, family and kids definitely cuts into the time you can spend learning. That’s where focus and time management really help! It’s an order of magnitude more difficult to do this while balancing life and others depending on you for sure!
FOCUS everything you described in that segment is spot on for me. I've been learning for a few months, and exactly as you said, I want to try every cool thing I see. I end up with most projects 80% complete and get distracted by some other shiny thing. I need to heed your advice to complete the projects not only for the experience of the project but also to learn why and how things do what they do. This is not the first time I'm hearing how import focusing is.
Warning once you watched this video you will return one day after having 20 years of 3D experience and you will appreciate him for changing your life... and I believe I will return back to this video after having this much experience ( sorry for my bad English because it's not my first language )
This helps as an architecture student. Appreciate the advice. I've heard this from many people but this sums it up the best. As a university student a greatly appreciate this.
My advice: share what you learned. When you join the community and share your knowledge, others build off of it and find better, more streamlined ways to do it. The more you share, the more you and everyone else will learn. This is progress. MrBeast said to do this for UA-cam videos: work with friends and share what does and doesn't work. Then, you learn at a greater speed. Apply that knowledge to everything. Especially 3D.
When he said to focus on learning one thing at a time or you'll end up not learning anything I felt that I find myself hopping from Maya to blender trying to learn the interface and one thing that I have problem with is never really finishing a project for example if I am trying to model a room and put stuff in it I often jump on another project to then not even finish it it's something that I think I am doing better now and also I am more often using blender one thing I find helps to is organize ur collection sometimes I model something all in the same mesh and when I try to undo I have to undo the whole thing to fix what I want. but thank you for that advice man appreciate that!!!!
I hear that! It’s best to stick to a few things and get them down, then move on unless you are a super hyper-multitasker with amazing comprehension and retention. I’m not, lol!!
@@KevBinge Definitely. I am working on a small project right now, and once I get that done, I'll tackled larger and more complicated projects. Thanks again for your videos. They are tremendously helpful.
I was really lost and jumping from one side to another in the software without making tangible progress and started losing interest since i don't have a plan to follow in order to evolve in 3D design field until i saw this, it really helped me out, i took notes from you and wrote them on sticky notes over my desk, thank you very much for sharing the knowledge
Man this video is what I needed. I've wasted years... literally years trying to learn everything. And looking back I've learn3d nothing. If I'm being honest, I've forgotten alot. It's not too late to start back up. FOCUS. That's my main thing. I know what I want to start with. Basics that I can practice and master and build on. Thank you so much for this. I'll keep coming back to refer to this video when I'm lost.
@@KevBinge funny thing is Inusedbtobdraw alot. Some stuff happened and it made me give up drawing I tried to get back to it and it was different. My mind had shifted to a level I would've grown into and I was so scared to restart b3cause I hated being bad at it, still do but baby steps over years equals a whole trip around the world.
Yup, traditional fundamentals are very important and I'll even risk to say that one *have to* learn them first. I've seen a lot of 3D artists over the years who neglected them, myself included, and how it bit them in the end, when they could technically do whatever the hell they want, but couldn't, because they didn't know what to do.
Weirdly I learned these skills through sculpting lol, didn't draw for an entire year and was never really that good in the first place, picked up a pencil and it looked like I had been frantically practicing day in day out for the entire year lol.
I really like your way of talking and teaching, There is a sense of you know what you are talking about but I don't sense arrogance. I really appreciate that. Thank you for sharing your advice
Thanks for your tips. I'm happy, that I have most of them already in. One big advice, I can give you, if you don't have an idea, close Blender (or what ever app you're using) and get out. Maybe you walk though a forest, and listen the birds sing. Take a recording of them. And look at every detail of the trees. Look how the lights bounce of the floor. Then get home and rebuild it.
I always have issues with aiming high and then feeling, that i HAVE to do so much stuff at once. Thanks for the advice from someone who does 3D for 23 years already. I think the path, that i enjoy the most, even if it's hard at the beginning is what gets me further.
this was really helpful, I have been in a dilemma of what to learn how to start and how to sell my artwork but after watching this video, I have now realized that all I needed was a video like this. thanks a lot to blenderbinge
Wow, so you're a 3D Veteran, Nice. These advices do make so much sense. I like low poly and stylised art styles and whenever I see any of these somewhere, I get pumped and try to make something low poly and mostly characters, but I try to overthink stuff and low poly ends in not so low poly and I lose motivation. I don't get back to trying again for a few days or months perhaps and by that time all the consistency goes on a toss. I just wish I have the time to be consistent and learn on a particular stuff like getting the low poly model to look great and perform well when rigged. Now in the quarantine period, I have started again and getting motivated little by little but there's exams waiting for after this current crisis so there goes it. Anyway, thanks for the advices and stay safe and healthy.
It sounds like your taking advantage of the quarantine. Just make one awesome character, and make it work with rigging. Stick to just that and you’ll learn soooo much from that experience that it might fight your demotivating a bit 😀
Excellent advice, Kev. When I started watching Blender tutorials - somewhat predictably with the donut initiation course - Blender Guru did remark that one could overdo following tutorials at the expense of real creativity. I should have paid more heed back then. Your reaffirmation of this is very helpful and timely!
I've been a traditional artist for a while now, and have always loved using blender as an auxiliary tool to help me figure out abstract scene compositions and lighting problems. Recently decided to learn more about it and stumbled upon your iceberg video, then this one. These helpful tips are such great reminders. Can't stress enough how important "focus" and "artistic perspectives" are. Love your presentation style too, of course. Thank you and stay safe! :)
Thank you Norianna!! That’s really clever to use Blender for composition and lighting. It’s great for that and gives you perspective lines “for free” too 😀. I’m glad that these videos help you, and I’ll keep your kind words in mind as I make new and better videos (I hope better hehe). You stay safe as well, and thank you 😀😀
Thank you for the inspiration Kev. I have been learning 3D for a while and this will help a lot. And also thank you for being honest. I will keep them in mind.
Well my gf is looking to get in 3D, but I'm a recent grad for BS in Game Design, was focus in level design. Putting together a portfolio at the moment with a few projects under my belt. Hope to be applying soon, any advice would be appreciated!
For her specifically were looking into schools and which major would be best for her. We think having her major in computer science at her community College while supplementing her learning with In demand software skills for blender, zbrush, houdini, etc via coursera or equivalent might be the best approach. Would love your thoughts on this too or other recommendations.
I’d say for level design, show how well your work fits and looks in an engine. I interviewed with the WoW team at Blizzard about 15 years ago and I’d imagine it would be similar today. Games have changed but the structure hasn’t. If you are a cool person, good in a team, and your work fits the project well, you’d already have an advantage. Just apply everywhere and expect 99 “no replies” before a bite, or a “yes.” It’s a numbers game.
I feel like this video can be applicable for a lot of artistic domains, as someone who draw a lot I could've come with most of them in my domain (even tough I don't always take them in practice because it's hard) great job btw
Thanks man, I needed this! I’m applying this to Sony Vegas right now but, you could almost apply this thought process to anything you’d like to start taking more seriously!
You’re welcome. I apply it to lots of things now but always remind myself haha! I knew an editor who LOVED Vegas. He could have used anything but chose that over Final Cut, Premiere, Avid...
Hitting my head against Houdini for the last year or so. Coming from Maya and Cinema I can tell that once you start to understand it, it's such a beautiful program to work with. Not really topic of this video but I can recommend it to anyone, who wants to be a generalist, as it feeds itself in multiple ways
Hitting head is an understatement, but once you get into it... amazing, right? I find that Houdini and Blender can work together too, as Blender is super fast to model things, and EEVEE is a fast renderer for some things. That, and SideFX Software is a great company with an amazing and nice tech support team. Good people 😀
@@KevBinge Yeah that's true! I hope Blender will get a stable hda importer soon. Once this is implemented, Eevee and Houdini could be the ultimative tool! I don't know what 18.5 with Solaris and Karma will bring, but having a link between Blender and Houdini would be insane!
It’s true. There are people working in this industry who don’t even do artwork but write tools and pipelines that enable all the work to get done. Good pipeline people can make a production, and it’s mostly technical. It can be a solid career move.
It's been a month since I've started blender and by god's grace I have found a course that is 129 hours long and it is designed in a way to make enrollers drill only basic mesh modelling for more than 50hrs in the beginning (that's a lot). My patience is being tested brutally cuz I want to learn the good stuff which is texturing, materials, lighting, and animation. However, I must say, my command with handling basic mesh primitives and using basic tools is now drilled in my subconscious. The fact that I found this video and you explaining the exact same thing gives me hope that I shud persist and be patient till i get to the good part. Thanks @KevBinge!
Good advice, man. And nice to meet you. I am Sadi and this is my first time here. I am not a 3D artist; I use Davinci Resolve Fusion for mograph. But everything you said here applies and I appreciate you taking the time to share it. Thanks!
Thank you for the video. I am still relatively new to modeling and have wanted to really get into it for a while now, but it's hard to know where to start when there is so much to learn. I will definitely use these tips as I grow and expand my modeling skill set.
Thanks for the ebook! Reading such guidelines were always very helpful! Do you know of any written tutorials? I think reading how to do something is sometimes more valuable than watching someone do it, requires you to try it out yourself.
You're an amazing and create some great content for your viewers. I am hoping your channel will blow up eventually, 3D is a hot topic today and you have high winner chances with that Karisma. When it comes to sharing your content with the world, where did you start out and where are you now? I would love to see your best effort renders :)
Thanks!! I started out like many others, playing around with a free 3D program and a software manual. There were no videos back then except for some on VHS. My first render was a pyramid in POV-RAY. Command-line stuff, very dry. Then I made a Smurf haha. I’ll have to throw together some shots or do a video if I can find my oldest stuff. I also used to create written tutorials on an ancient website (15 years ago or so) so hopefully I still have some of those somewhere.
One big thing I don't like is at about 5:05. Don't compare yourself to others. Compare your former self to who you are today. If you compare yourself always with other people it'll only hurt you in the long run. Because there is and always will be people better than you. Always.
Wise words :-) I think you also need to decide whether you're aiming for a career in the software industry or want to produce your own art. Since I'm in my 60's I'm only interested in producing art. I've found the best way to keep myself motivated is to concentrate on the story and try to produce a story with whatever limited skills I have. With each new story I try to encompass a new skill. I think there's a danger that you could feel you must learn everything before producing any "real" work and then give up because it seems like an impossible mountain. Also, I try to tell a story that I want to see, not what I think others want to see. You can't please everyone so you might as well please yourself. Keep up the great work....you've helped me tremendously.
Thanks David! You have lots of life skill to bring to Blender, so that’s your advantage. I once had a student in her late 70s in my class. She was AMAZING and had a lifetime of fashion design behind her. I see your videos and they are getting better. I think it helps too that I dig your music. You’re a good blues musician and I appreciate that!
This is insane. The amount of moments where I have stopped this video for a moment to realize 'Wow. This makes a lot of sense.' was absurd. Thank you for sharing your knowledge with us!
You’re welcome, and thank you! Cookie Monster rocks!! Best sarcasm in the muppet universe!
@@KevBinge how much time do you think its necessary to get a good grasp on 3d and thanks for the video really helped a lot
@@Zendarkdagger around 5 years except you learn Maya 7 years because it has a cluttered interface and a lot of functions to check errors that are standard in other packages are missing. And before someone hates me for saying this I learned 3d on Max and Maya and switched to Blender just 2011 so I don't diss Maya it is just the way things are.
@@kaylynn8201 what ?
@@kaylynn8201 one year later but hey there haha
Others: makes an intricately animated short movies with aesthetically pleasing models and shaders.
Me in Blender: Hoo hee box go gone
Lol! Keep going, you’ll get there!
hoo hee default cube be GONE
Strangely enough, just messing around is sometime the better way to learn. A lot of people have a project in mind and never work on it because it is above their ability level. Where modeling or practicing just for the sake of practice and fun can be a more productive way to consistently improve.
Then you reach that level where you still find yourself deleting that starting cube, then immediately creating a new one to start your project with.
Dilligff lol right
I've been doing 3D for 20+ year and I think this is some great advice. When I was younger always wanted to run before I could walk, that was a big mistake, even now I think I still have this mentality, like if I want to make a level design I'll start way too big instead of working on a room or even smaller a corner space. It's about building up ones own artist confidence , start small and build yourself up to bigger , harder challenges. Same advice for anyone who wants to be a character artist, maybe not work on an entire character from head to toe, start with a body part like the nose, eyes, then move on to sculpting an entire head, then move on to sculpting the entire body.
Thank you!! I was hoping that this video would ring true with other veterans as well. I still want to jump in new things too but luckily can pull back and focus on basics (after reminding myself to do it over and over again haha).
I get the level design thing. I remind myself before every project. Houdini was the worst for me in that I wanted to crush the learning curve. The universe had other thoughts on that haha!
Which software should I learn for 3d?
Solid advice here. Thanks for the upload, mate
Thanks Daniel, and that new video on nodes you posted it awesome!
Bro, you are amazing
Nice work and great advice :)
Thanks Grant!!! It’s good to hear that from another “veteran” too 😀
As someone who has spent the last 15 years in the industry I can say to anyone who will listen these tips are pure gold.
Wow!! Thanks for the kind words. 😀 😀. Stay healthy!
Scott McElvain are you hiring i just graduated college
Here's mine: Don't let your work become most important than your life
Oh man, I totally forgot to add that in. It’s probably the most important one! Thanks!!
why,do you have some upset story?
Too late. I want to work on my project some more just so I can get 1 episode out!
Can I add? Don't make love and family less of a priority than work!
Words worth gold
This is honestly just good life advice, in general.
Thanks. It mostly serves me well 😀
I prefer being a self-deprecating savant, that way when someone criticizes my work, I can be like, "dude, it's way worse than you think"....
Hahahahaha!!!!!! That’s great! I might adopt that!!
Self deprecation is pretentious af. Many people do it for the sole purpose of making people think highly of them.
@@excalibirb9204 Dude, you have no idea how pretentiously bad I want to impress you right now....
@@excalibirb9204 most people think worse of what they did since they haven't acheived their goal
@@BlenderRookie it's not about impressing, it's something related to the dunning krueger effect or something correct me if I'm wrong. Competent people who self deprecate alot often *know* what they're doing, instilling public perception of "ooh, he's a smart guy but he's so humble wow", it's manipulative and that's why I hate it
I made a big mistake regarding ego a few months ago. I had just finished my first digital walk cycle. Everything moved via virtual gears, pistons, axels and the like. No key frames used whatsoever!Took me weeks to get it just the way I liked it. After sharing it with an online community, it received constructive criticism right off the bat. This made me so angry for some reason, and I found myself lashing out at their response. There was no immediate consequence for me at that moment, but it haunts me, because I know I’m better than that.
It’s all good. We all lash out. It’s difficult to take any criticism and seeing constructive criticism is hard when the ego gets involved lol. That’s great that you realized that and will have that as armor now 😀. Keep going!
Ok
Can you show us the walk cycle? I will not criticize ;)
This is exactly the sort of thing that new artists need to see. Not tutorials, this. Step back and evaluate before you dive in. But this advice is always ignored until new artists have jumped in and failed at something (and acknowledged the failure). Thank you for making this and please continue to do so!
Thanks Ethan! I was one that jumped in and learned the hard way. Now I use these when I tackle new things and it makes learning a bit less painful at least 😀
This is great stuff! A lot of this also transfers into 2D art and really any other medium. I like the point you made about “seeing what’s in front of you”. I had a mentor that always said “Draw what you see, not what you know. Then you will know what you see better.”
It’s so true. Using reference is super important and breaking out of doing things purely from memory, while fun, has drawbacks too.
I frequently overload the amount of things I try to do at once, when I really need to just focus. Thanks for this wakeup call!
Me too, I always, always need to remind myself lol!
In my own journey as a 3D generalist, I've employed a lot of what you talk about here and it's definitely sound advice. I respect your experience and love your tutorial style, having worked through many of them in my uninterrupted 3D work time. Thanks for being such a great resource for us!
Ego is a big issue for me. I feel pretty worthless most of the time so presenting creative works is one of the few ways to help me feel like I'm contributing something of value and I have been so very fortunate that so far the few things I've put out have been complimented ... but that too has a negative drawback as I feel it is easy to become too dependant on it, it's such a delicate balance of allowing yourself to feel pleased without becoming too prideful or dependant on praise.
Others expectations such as people saying you should try to make a game or you should try to make something for them etc add to stress if that isn't the area you're focusing on so that very first tip regarding focus is a great one and one to remind yourself of every now and then, whether that be just to maintain that vision when others lead you astray or to re-examine after learning more and discovering additional areas of interest that warrant focus.
You get it. Focus is about so much more and can really, really save you from stress if you remind yourself to do it. I always need to remind myself to focus, even after knowing how important it is. Life always gets in the way and distracts. You’re on the right path and you WILL succeed 😀. Hang in there!
wish i would have found this like 4 years ago there is so much good stuff and tid bits of info in here
Hope it helps 😀
I've been at it for about the same amount of time and I would have said the exact same things. This is all great advice for people starting out.
Thank you!! I really dug deep to find what I personally found valuable over the years, so hearing that is awesome.
That´s some great advice for beginners! I am a Graphic Designer and I started learning 3D for like a year now. I am starting to make some nice stuff but I am still at an early stage in 3D and some people I see that are learning for the same amount of time like me seem to struggle more and I think it's because they are lacking some basic knowledge about composition, lights, colors, anatomy, etc.
Thanks! Learning basics can really help propel people toward creating really good stuff for sure!
Thank you so much!!! I've started my 3D journey in Blender on and off for typography and a step up from 2D graphic design or product renders and I really appreciate your advice!
Especially the components about focusing on learning one thing at a time and building from there, trying to balance learning too many different parts all at once is overwhelming so that reminder to focus is so crucial, especially for beginners like me.
I really appreciate the effort! Also, i love the projects on your instagram!
Thank you so much Adriana! It’s worth the journey, and I’m excited for you. Type has always be a weak spot for me so props to you!! Keep it up and good luck!
Can not express how much I appreciate this. Thank you
You’re welcome!!
Thank you for these rich tips. I am one of the generalists, I have a basic/intermediate knowledge in every area you mentioned. I now programming logic, I have drawing skills, I already know how to model a lot of basic things, and a little bit of compositing and shading. I find myself pretty lost in what to learn sometimes. There are so many cool videos of physics simulations, animation, abstract videos and I am always eager to learn everything at once hahaha. Now I will follow your advice on picking something I like and focusing on getting better. Thank you so much again
That’s great! I get like that sometimes too, especially when everything looks so cool. When I focus I go further, and it helps 😀
Yo this video speaks volumes in terms of learning any new hobby!
When I first started making music, I wanted to do everything all at once and would get severely discouraged.
It was only when I just cracked down on making drum patterns did I start to learn everything else.
The key to becoming great at anything is to just START.
Now is the time, more than ever to pick up a new hobby or skill and find another way to express ourselves.
This video goes in my saved playlist, you and that lucid pixel guy always give solid life advice.
And that dude draws like scary edlritch biological monstrosities while gently talking to you about how to set some goals.
Keep it up man, this is the kind of stuff we need to see! 💎
Wow! Thanks!! I totally agree on drum patterns! I used to try to write drum tracks for songs and when I handed them to my old drummer he’d be like... nope... you can’t physically ever play that on a real set, ever... I had to learn the hard way haha. Same with 3D. I have to check out your stuff now! Thanks!
@@KevBinge Ahaha that's awsome to hear that you dabbled in other forms of art as well!
I appreciate you looking into some of my stuff, have you made any music as well?
Sorry, just saw this comment! Yes, I’ve spent years writing music, with long breaks in between. Geeetar is my tool of choice but I’m loving electronic stuff as well!!
@@KevBingeAhahah "Geetar" has a nice ring to it. Dude that's awesome! You should post up some of your stuff, I'd love to see what you've can make with that Geetar!
This not only applies to just 3D. This applies to everything skill coding, painting, cooking etc. with a few tweaks of course.
Thanks. I like to think so too.
Just started blender a few days ago and this video is already helping me get in the right direction! Thank you!!
You’re welcome! Good luck 😀
That actually makes a lot of sense. I'll make sure to re-watch this when my learning process starts to loop around itself. And you get a sub
Thank you!!
This has to be the most valuable advice that you can get. He pretty much nails why most of us (including myself) haven't been able to grow from a beginner phase in 3d Modelling. For me, the problem has been focus, attention and time. For those of us who already have a job and family, it is harder to get those 3 inline. And yes, having some basics in art ( drawing, photography, etc) truly helps. Thank you for speaking the truth on this subject.
Oh yeah! Having adult responsibilities like a job, family and kids definitely cuts into the time you can spend learning. That’s where focus and time management really help! It’s an order of magnitude more difficult to do this while balancing life and others depending on you for sure!
FOCUS everything you described in that segment is spot on for me. I've been learning for a few months, and exactly as you said, I want to try every cool thing I see. I end up with most projects 80% complete and get distracted by some other shiny thing. I need to heed your advice to complete the projects not only for the experience of the project but also to learn why and how things do what they do. This is not the first time I'm hearing how import focusing is.
It’s everything for me and once I’d learned to actually do that I got better at many things quickly.
Probably the most simple yet important video i've seen about 3D art, and i have seen quite a few at this point.
Thanks Lars, that makes my day 😀😀
you're telling the truth and these are from your experience... thank u
They are, and I learned the hard way. Thanks!!
@@KevBinge There's no easy way for this.. it's all about experience! Imagine that 20 years!
It’s a crazy ride!
You know what !! I am in love with you 😍 great inspiration . I just started 3D and make me more satisfied with it . Great job
That’s a wonderful compliment. Likewise, I’m glad I can help 😀. Thank you!
that final step 6 is something I seriously need to dive deep into, really good list mann! =)
Thanks!! We all do 😀
"Learning a traditional skill, can't hurt more than it helps" -this encompasses so much in one sentence.
I like to think so. Every ten years or so I say something that resonates lol.
Warning once you watched this video you will return one day after having 20 years of 3D experience and you will appreciate him for changing your life... and I believe I will return back to this video after having this much experience ( sorry for my bad English because it's not my first language )
I hope to have another 20 years in 3D. Thanks for the kind words! It’s a great “career.”
This helps as an architecture student. Appreciate the advice.
I've heard this from many people but this sums it up the best. As a university student a greatly appreciate this.
Architecture is awesome! Good luck! 😀
Wait so you draw buildings?
@@omdano6432 most of it is computer.... but.... yeah.
@@yme3267 they're actually really hard to draw good job dud
My advice: share what you learned. When you join the community and share your knowledge, others build off of it and find better, more streamlined ways to do it. The more you share, the more you and everyone else will learn. This is progress. MrBeast said to do this for UA-cam videos: work with friends and share what does and doesn't work. Then, you learn at a greater speed. Apply that knowledge to everything. Especially 3D.
When he said to focus on learning one thing at a time or you'll end up not learning anything I felt that I find myself hopping from Maya to blender trying to learn the interface and one thing that I have problem with is never really finishing a project for example if I am trying to model a room and put stuff in it I often jump on another project to then not even finish it it's something that I think I am doing better now and also I am more often using blender one thing I find helps to is organize ur collection sometimes I model something all in the same mesh and when I try to undo I have to undo the whole thing to fix what I want. but thank you for that advice man appreciate that!!!!
I hear that! I still have hard drives full of “ideas.” Lol!!
@@KevBinge haha thanx for the vid
You’re welcome 😀
Thank you for this invaluable advice. Focus is my biggest problem.
You’re welcome! It’s mine too lol!!
@@KevBinge I just want to do all the things all at once and I absolutely cannot do that.
I hear that! It’s best to stick to a few things and get them down, then move on unless you are a super hyper-multitasker with amazing comprehension and retention. I’m not, lol!!
@@KevBinge Definitely. I am working on a small project right now, and once I get that done, I'll tackled larger and more complicated projects. Thanks again for your videos. They are tremendously helpful.
Thanks for this buddy. Extremely kind of you to share these insights. I wish you the very best :-)
You’re welcome, and likewise 😀
I was really lost and jumping from one side to another in the software without making tangible progress and started losing interest since i don't have a plan to follow in order to evolve in 3D design field until i saw this, it really helped me out, i took notes from you and wrote them on sticky notes over my desk, thank you very much for sharing the knowledge
Wow, that’s so amazing! I’m very happy to be able to help! Good luck and don’t be a stranger if I can help out more! 😀
Man this video is what I needed. I've wasted years... literally years trying to learn everything. And looking back I've learn3d nothing. If I'm being honest, I've forgotten alot. It's not too late to start back up. FOCUS. That's my main thing. I know what I want to start with. Basics that I can practice and master and build on. Thank you so much for this. I'll keep coming back to refer to this video when I'm lost.
I’m glad it helps. It’s never too late to restart the forge 😀
@@KevBinge funny thing is Inusedbtobdraw alot. Some stuff happened and it made me give up drawing I tried to get back to it and it was different. My mind had shifted to a level I would've grown into and I was so scared to restart b3cause I hated being bad at it, still do but baby steps over years equals a whole trip around the world.
Yup, traditional fundamentals are very important and I'll even risk to say that one *have to* learn them first. I've seen a lot of 3D artists over the years who neglected them, myself included, and how it bit them in the end, when they could technically do whatever the hell they want, but couldn't, because they didn't know what to do.
I learned that one the hard way too, then enrolled in a traditional art program. It really helped! Thanks for your input, and stay healthy 😀
Weirdly I learned these skills through sculpting lol, didn't draw for an entire year and was never really that good in the first place, picked up a pencil and it looked like I had been frantically practicing day in day out for the entire year lol.
Damn, amazing video!
Thanks!
I really like your way of talking and teaching, There is a sense of you know what you are talking about but I don't sense arrogance. I really appreciate that. Thank you for sharing your advice
Luckily, for anyone in production, arrogance goes out the window on your first shot. Most people learn that, some don’t, unfortunately. Thanks!!
@@KevBinge thank you for the advice
Thanks for your tips. I'm happy, that I have most of them already in.
One big advice, I can give you, if you don't have an idea, close Blender (or what ever app you're using) and get out.
Maybe you walk though a forest, and listen the birds sing. Take a recording of them. And look at every detail of the trees. Look how the lights bounce of the floor.
Then get home and rebuild it.
Good one!
Fantastic and heart-felt. Thanks.
Thank Will. It tried 😀
I love how other blender content creators whom I follow have also replied to the video. Proves how good this community is.
This community is great!!
Your advices are awesome, I´m in 3D for almost 3 years and you helped me a lot. Thanks for the book btw much appreciate it. Keep dooing. Peace.
Awesome!! Thanks, and good luck 😀
I always have issues with aiming high and then feeling, that i HAVE to do so much stuff at once. Thanks for the advice from someone who does 3D for 23 years already. I think the path, that i enjoy the most, even if it's hard at the beginning is what gets me further.
Oh yeah. It’s way too overwhelming to do it all at once. Break it down. Enjoy the journey.
this was really helpful, I have been in a dilemma of what to learn how to start and how to sell my artwork but after watching this video, I have now realized that all I needed was a video like this.
thanks a lot to blenderbinge
Sometimes I say something useful 😀. Glad I could help!
Wow, so you're a 3D Veteran, Nice. These advices do make so much sense. I like low poly and stylised art styles and whenever I see any of these somewhere, I get pumped and try to make something low poly and mostly characters, but I try to overthink stuff and low poly ends in not so low poly and I lose motivation. I don't get back to trying again for a few days or months perhaps and by that time all the consistency goes on a toss. I just wish I have the time to be consistent and learn on a particular stuff like getting the low poly model to look great and perform well when rigged. Now in the quarantine period, I have started again and getting motivated little by little but there's exams waiting for after this current crisis so there goes it. Anyway, thanks for the advices and stay safe and healthy.
It sounds like your taking advantage of the quarantine. Just make one awesome character, and make it work with rigging. Stick to just that and you’ll learn soooo much from that experience that it might fight your demotivating a bit 😀
Great video. I completely agree with everything you said.
Thanks!!! You’ve been around a while as well (that subway video is lit!).
@@KevBinge Thanks man!
Excellent advice, Kev. When I started watching Blender tutorials - somewhat predictably with the donut initiation course - Blender Guru did remark that one could overdo following tutorials at the expense of real creativity. I should have paid more heed back then. Your reaffirmation of this is very helpful and timely!
Excellent. We all fall into that haha!
I've been a traditional artist for a while now, and have always loved using blender as an auxiliary tool to help me figure out abstract scene compositions and lighting problems. Recently decided to learn more about it and stumbled upon your iceberg video, then this one. These helpful tips are such great reminders. Can't stress enough how important "focus" and "artistic perspectives" are. Love your presentation style too, of course. Thank you and stay safe! :)
Thank you Norianna!! That’s really clever to use Blender for composition and lighting. It’s great for that and gives you perspective lines “for free” too 😀. I’m glad that these videos help you, and I’ll keep your kind words in mind as I make new and better videos (I hope better hehe). You stay safe as well, and thank you 😀😀
this is amazing. this guy is REAL! I love his video
Thank you!!
I love the simple text topic transitions you used. It's just so clean!
Thanks. Stock DaVinci Resolve lol.
Subscribed, great video and even better motivation!
Awesome, welcome to the channel 😀😀
I have no words. This was amazing, and I wish I could push a SuperLike button just to express how much I appreciate these words of wisdom. Thank you
That’s awesome. I’m glad it helps you 😀
I’m just getting started. I really appreciate this advice.
Keep going, I’m happy to help even if just a little bit 😀.
Houdini is a bit different.. that .. is an understatement
Oh yeah... definitely lol
This is superb advice. Applicable to everything tbh, not only in 3d programme. This advice is good for everything no matter what your subject is.
Thank you! I do use it to learn other things, but still have to remind myself to focus hahahaha!!
@@KevBinge thanks for the advice. Its really open my eyes on life perspective generally.
Thanks for your generosity !
You’re welcome 😀
Thank you for the inspiration Kev. I have been learning 3D for a while and this will help a lot. And also thank you for being honest. I will keep them in mind.
Thanks!!
This is very motivating. BlenderBinge YOU ARE AWESOME!
Thanks, and likewise! Awesome is staying healthy and calm these days 😀
Lots of great advice in a short amount of time. I like it.
Thank you!
I am not really interested in arts but philosophy of this advices can be applied anywhere especially in IT.
That’s great to hear! Thanks!! I was the IT guy on my render farm for a number of years, and yes, it can apply to that 😀😀
@@KevBinge Thanks. I mean programming :) The word 'IT' in english is still confusing for me.
Ah yes, programming too 😀😀
Thank you so much man. This next level advice!
You’re welcome, and thank you 😀😀!
Thanks for the great advice. I totally agree with what you are saying. Your input has helped with some clarity as to which direction to focus on.
Excellent! I’m happy to hear that!!
The world needs more people that are willing to share their knowledge like you. Thank you, this was really valuable
Thank you. There are lots of people doing this but rising above the noise of the trolls gets difficult at times lol.
@@KevBinge Indeed
it is all about being able to grow upon one's self.
thank you. God bless you.
Thank you, and likewise!
Man i wish there was a video like this for every field in the industry. Awesome breakdown. Thank you
Thanks! I’d worked in a few fields before CG and some of this transfers if that helps?
Well my gf is looking to get in 3D, but I'm a recent grad for BS in Game Design, was focus in level design.
Putting together a portfolio at the moment with a few projects under my belt. Hope to be applying soon, any advice would be appreciated!
For her specifically were looking into schools and which major would be best for her. We think having her major in computer science at her community College while supplementing her learning with In demand software skills for blender, zbrush, houdini, etc via coursera or equivalent might be the best approach. Would love your thoughts on this too or other recommendations.
I’d say for her, definitely go computer science. It’s a broad field with lots of application. VFX is cyclic, CS would allow for mobility.
I’d say for level design, show how well your work fits and looks in an engine. I interviewed with the WoW team at Blizzard about 15 years ago and I’d imagine it would be similar today. Games have changed but the structure hasn’t. If you are a cool person, good in a team, and your work fits the project well, you’d already have an advantage. Just apply everywhere and expect 99 “no replies” before a bite, or a “yes.” It’s a numbers game.
For blender I just been creating random things like for example a house but I need to learn how to render things better.
We all do 😀. Rendering is always the gotcha point haha!
3 months later im making a 4k tv now :)
As someone starting out in 3D thank you!
I feel like this video can be applicable for a lot of artistic domains, as someone who draw a lot I could've come with most of them in my domain (even tough I don't always take them in practice because it's hard)
great job btw
Thank you!! It does apply to lots of creative disciplines, you’re right 😀
Thanks man, I needed this! I’m applying this to Sony Vegas right now but, you could almost apply this thought process to anything you’d like to start taking more seriously!
You’re welcome. I apply it to lots of things now but always remind myself haha! I knew an editor who LOVED Vegas. He could have used anything but chose that over Final Cut, Premiere, Avid...
I am a 3d artist in my teens, turbulent times hahah, great video! Good to know I have most of these down
Awesome! If you’re in your teens, you will be golden by the time you enter the job force.
Hitting my head against Houdini for the last year or so. Coming from Maya and Cinema I can tell that once you start to understand it, it's such a beautiful program to work with. Not really topic of this video but I can recommend it to anyone, who wants to be a generalist, as it feeds itself in multiple ways
Hitting head is an understatement, but once you get into it... amazing, right? I find that Houdini and Blender can work together too, as Blender is super fast to model things, and EEVEE is a fast renderer for some things. That, and SideFX Software is a great company with an amazing and nice tech support team. Good people 😀
@@KevBinge Yeah that's true! I hope Blender will get a stable hda importer soon. Once this is implemented, Eevee and Houdini could be the ultimative tool! I don't know what 18.5 with Solaris and Karma will bring, but having a link between Blender and Houdini would be insane!
Fully agree with you. Imo Coding is a huge plus point in this industry, i defenitly have to learn it oo anytime soon...
It’s true. There are people working in this industry who don’t even do artwork but write tools and pipelines that enable all the work to get done. Good pipeline people can make a production, and it’s mostly technical. It can be a solid career move.
1st video I watch in this channel and I already love it💚
Thanks!!!
It's been a month since I've started blender and by god's grace I have found a course that is 129 hours long and it is designed in a way to make enrollers drill only basic mesh modelling for more than 50hrs in the beginning (that's a lot). My patience is being tested brutally cuz I want to learn the good stuff which is texturing, materials, lighting, and animation. However, I must say, my command with handling basic mesh primitives and using basic tools is now drilled in my subconscious.
The fact that I found this video and you explaining the exact same thing gives me hope that I shud persist and be patient till i get to the good part. Thanks @KevBinge!
I find that’s a good way to go. Drill the foundation and everything else builds from there.
Which course is it?
Awesome video. Being a beginner, this was massively helpful!
Thanks! That great to hear!
I had to watch the whole video twice cause this is gold
Thank you very much! 😀
Thank you sir i really enjoyed every single frame of this video❤️
Awesome information! 👏🏼🇦🇶
Good advice, man. And nice to meet you. I am Sadi and this is my first time here. I am not a 3D artist; I use Davinci Resolve Fusion for mograph. But everything you said here applies and I appreciate you taking the time to share it. Thanks!
Thanks! Nice to meet you too. I LOVE Resolve and Fusion! Those packages are awesome!!
Thank you for the video. I am still relatively new to modeling and have wanted to really get into it for a while now, but it's hard to know where to start when there is so much to learn. I will definitely use these tips as I grow and expand my modeling skill set.
You’re welcome! While there a lot to learn, start with bite sized chunks and you’ll get there with out getting overwhelmed too quickly. 😀
That's really right down to the point. Very helpful, thanks a lot!
You’re welcome. Thank you 😀
This is too accurate! You have summarized everything I've learned during the years 😱
Amazing video!
Thanks for that! I was hoping I hit the mark. It’s what I needed to hear years ago but didn’t lol.
This is not only true for 3D modelling but for also pretty much any field of life.
Very true!
Don’t know about others but this video came out just when I needed it. Thanks Kev!
I’m glad 😀. Thanks!
Thanks for the ebook!
Reading such guidelines were always very helpful!
Do you know of any written tutorials? I think reading how to do something is sometimes more valuable than watching someone do it, requires you to try it out yourself.
You’re welcome! I hope you enjoy it and it helps. I don’t know of any written tutorials anymore, but if I find some I’ll post here.
You're an amazing and create some great content for your viewers. I am hoping your channel will blow up eventually, 3D is a hot topic today and you have high winner chances with that Karisma.
When it comes to sharing your content with the world, where did you start out and where are you now? I would love to see your best effort renders :)
Thanks!! I started out like many others, playing around with a free 3D program and a software manual. There were no videos back then except for some on VHS. My first render was a pyramid in POV-RAY. Command-line stuff, very dry. Then I made a Smurf haha.
I’ll have to throw together some shots or do a video if I can find my oldest stuff.
I also used to create written tutorials on an ancient website (15 years ago or so) so hopefully I still have some of those somewhere.
this is just a good life lesson i needed honestly.
I remind myself of this stuff every now and again too. You’re welcome 😀
One big thing I don't like is at about 5:05. Don't compare yourself to others. Compare your former self to who you are today. If you compare yourself always with other people it'll only hurt you in the long run. Because there is and always will be people better than you. Always.
Wise words :-) I think you also need to decide whether you're aiming for a career in the software industry or want to produce your own art. Since I'm in my 60's I'm only interested in producing art. I've found the best way to keep myself motivated is to concentrate on the story and try to produce a story with whatever limited skills I have. With each new story I try to encompass a new skill. I think there's a danger that you could feel you must learn everything before producing any "real" work and then give up because it seems like an impossible mountain. Also, I try to tell a story that I want to see, not what I think others want to see. You can't please everyone so you might as well please yourself. Keep up the great work....you've helped me tremendously.
Thanks David! You have lots of life skill to bring to Blender, so that’s your advantage. I once had a student in her late 70s in my class. She was AMAZING and had a lifetime of fashion design behind her. I see your videos and they are getting better. I think it helps too that I dig your music. You’re a good blues musician and I appreciate that!
@@KevBinge So nice of you to say and greatly appreciated :-)
Sure thing man!
Thanks for making this movie it's really motivates me;)
You’re welcome, and I’m happy it helps!
Thumbs up and video saved, this was excellent. Much needed video to learn off of.
Thank you!!
Precious advices, thanks dude 🙏🏼
Thanks, and you’re welcome.
Excellent video!! I really needed to hear this
Thank you!!
You sound a bit like Bruce Campbell lol. Also I loved this. Especially the focusing bit. Thanks for the video!
Bruce... interesting 😀. Thank you!!
Thank's for the advice dude!! Very helpful
You’re welcome.