The Kidnapping - Part 3 (Solo Play)

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  • Опубліковано 29 чер 2024
  • Trying out a simple solo-play d6 dice mechanism for resolving some events within a long running D&D 5e campaign. All dice rolls are unedited for authenticity and I do not shoot multiple rolls off-camera to get the outcome I want.
    These "off-table" results involve both PC's and NPCs and might eventually lead to "on-table" sessions - either in solo-play format, DM-less play or with players. The dice should provide much of what a DM might conjure in preparation for such sessions. Bear in mind that this process will create quite a few spoilers for the viewer. The player (or players) will have to mind their metagaming.
    Apologies for dropping you in without a full briefing! But I think you will catch on fast enough.
    00:00 Phandalin! Townsfolk review
    01:20 Patrols, search parties and security
    02:29 Call to duty - 3 a.m.
    03:29 Amber's treatment
    04:10 Search party mission results
    07:23 Blackfang's guards
    07:48 Blackfang's surprise
    08:41 Phandalin! timeline update
    09:07 Unseen reconnaissance
    10:06 Meanwhile, back in Phandalin (random event)
    10:53 The Constable's house is targeted
    Thanks for watching!
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