150 Bots & 3x Vehicle Amount! Forgotten Hope 2 (Operation Goodwood)

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  • Опубліковано 11 лип 2021
  • Fiddled around with the game files to increase the vehicle count by 3 times, it leads to big satisfying battles alongside infantry and aircraft! On 100% bot AI skill they become really hardy, human-like, opponents. The constant threat of planes is a real factor in troop movement!
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КОМЕНТАРІ • 12

  • @SuperThunder
    @SuperThunder Рік тому +2

    Very Good Gameplay My Friend ! , Congratulations !

    • @DutchGuyMike
      @DutchGuyMike  Рік тому +1

      Thanks buddy! Never knew the game could have so many bots and vehicles at once :D

    • @SuperThunder
      @SuperThunder Рік тому +1

      @@DutchGuyMike No Problem My Friend ! :)

  • @HuubHeesakkers
    @HuubHeesakkers 2 роки тому

    It looks pretty darned cool!

  • @ivanwazowsky2225
    @ivanwazowsky2225 2 роки тому

    hi, mike. this map is operation cobra.

    • @DutchGuyMike
      @DutchGuyMike  2 роки тому

      Oh hey Ivan! Without you I would never have been able to enjoy this game (thanks to all your help on the forum) and got to the point of modding it like this. I am surprised however that there is no one that created a sub-mod for Forgotten Hope 2? Since having more vehicles and removing long respawn timers for everything and playing with more bots really makes the game a lot of fun (more fun than multiplayer, I find). So.. thanks!

    • @ivanwazowsky2225
      @ivanwazowsky2225 2 роки тому

      @@DutchGuyMike Thanks Mike for your kind words ;-D. Yes i agree with you. singleplayer should be different than multiplayer. Also you should join our FH2 discord: discordapp.com/invite/hU878P4 . there are some community made singleplayer maps.

  • @IrOnCuRtAiN61
    @IrOnCuRtAiN61 2 роки тому

    Does this also involving to edit the Python script on each levels?

    • @DutchGuyMike
      @DutchGuyMike  2 роки тому

      Nope! It's (simply) editing the map and adding/changing some text lines that's in a zipped file (if you want, it I can make a video on how to do it) Or you just tell me what map you want and how many vehicles of each and I can give the required files :D

    • @cardellbarkhorn
      @cardellbarkhorn 8 місяців тому

      @@DutchGuyMike Could you please make a video on how to do it?
      Cheers!

    • @DutchGuyMike
      @DutchGuyMike  2 місяці тому +1

      @@cardellbarkhornFor vehicle(s) increase:
      (Example) The file in:
      (fh2 levels folder) eppeldorf > server.zip > GameModes > sp3 > 64 > GamePlayObjects.con (This contains the vehicles/planes etc).
      This is what it looks like (a spawn point for a vehicle/airplane):
      rem [ObjectSpawnerTemplate: CQ_64_EPPEL_Axis_main_Panther]
      ObjectTemplate.create ObjectSpawner CQ_64_EPPEL_Axis_main_Panther
      ObjectTemplate.activeSafe ObjectSpawner CQ_64_EPPEL_Axis_main_Panther
      ObjectTemplate.modifiedByUser "Gavrant"
      ObjectTemplate.isNotSaveable 1
      ObjectTemplate.hasMobilePhysics 0
      ObjectTemplate.setObjectTemplate 1 panther_g_win
      ObjectTemplate.minSpawnDelay 90
      ObjectTemplate.maxSpawnDelay 120
      ObjectTemplate.TimeToLive 30
      ObjectTemplate.Distance 5
      ObjectTemplate.teamOnVehicle 1
      And what you need to add is this line at the end, under "ObjectTemplate.teamOnVehicle 1" for each vehicle you want to have 3 of on the map:
      ObjectTemplate.maxNrOfObjectSpawned 3 - this says there can be a maximum of 3 on the folder in total
      I would also adjust these lines so that there are no respawn/waiting times until it can spawn again:
      ObjectTemplate.minSpawnDelay 90 > 1
      ObjectTemplate.maxSpawnDelay 120 > 1
      -
      Bot increase guides are readily available (and fog decrease guides, for easier plane vs bot action).

    • @cardellbarkhorn
      @cardellbarkhorn 2 місяці тому

      @@DutchGuyMike Thank you very much ;)