When you're assigning troops to a general, you have a general with 26/24 units which means he's overstacked and starts taking penalties. Also the green bar means your division's organization and the yellow bar means their strength (if they're supplied).
@@vg88888 Regarding your division templates, your main infantry division template is 35 width with 12 infantry battallions, 4 motorized artillery batallions, and a light tank batallion. 35 Width in this game is not an optimal combat width. To explain combat width super briefly, its basically how many of your soldiers in a division can participate in a battle. Certain provinces have different combat widths ranging from 20 - 80. Meaning if a tile has 80 combat width, it means both sides can have up to 80 combat width of battlaions fighting. If you have say 35 combat width and you're fighting in a 20 combat width zone, that means you will lose efficiency in battle since 15 combat width of units wont participiate. When it comes to a good common infantry division template that can defend and is inexpensive, sticking with 9 infantry batallions, and having the engineer company, support artillery and support anti- air company work great as standard 18W divisions. These are called frontline divisions by people. If you want a division with more offensive capabilities, you can create a shock troop template. Which involves you taking that 18W division template and stacking it with 4 artillery in the template to make it 30 combat width. One more tid bit of advice when making templates, its not really wise to just have random units like a light tank in your template. They won't serve a good purpose in your template. Also its good to limit the support companies you have on your frontline infantry (the ones I mentioned earlier) to keep them cheap and inexpensive.
@@vg88888 I know its alot to take in but unfortunately thats this game. I kinda learned everything by playing Germany and following a guide and that just taught me how to do everything else.
When you're assigning troops to a general, you have a general with 26/24 units which means he's overstacked and starts taking penalties. Also the green bar means your division's organization and the yellow bar means their strength (if they're supplied).
Right. Interesting to know and I'll definitely keep it in mind. Any division advice?
@@vg88888 Regarding your division templates, your main infantry division template is 35 width with 12 infantry battallions, 4 motorized artillery batallions, and a light tank batallion. 35 Width in this game is not an optimal combat width.
To explain combat width super briefly, its basically how many of your soldiers in a division can participate in a battle. Certain provinces have different combat widths ranging from 20 - 80. Meaning if a tile has 80 combat width, it means both sides can have up to 80 combat width of battlaions fighting. If you have say 35 combat width and you're fighting in a 20 combat width zone, that means you will lose efficiency in battle since 15 combat width of units wont participiate.
When it comes to a good common infantry division template that can defend and is inexpensive, sticking with 9 infantry batallions, and having the engineer company, support artillery and support anti- air company work great as standard 18W divisions. These are called frontline divisions by people.
If you want a division with more offensive capabilities, you can create a shock troop template. Which involves you taking that 18W division template and stacking it with 4 artillery in the template to make it 30 combat width.
One more tid bit of advice when making templates, its not really wise to just have random units like a light tank in your template. They won't serve a good purpose in your template. Also its good to limit the support companies you have on your frontline infantry (the ones I mentioned earlier) to keep them cheap and inexpensive.
Interesting to know. I'll keep this advice in mind. Thanks.
@@vg88888 I know its alot to take in but unfortunately thats this game. I kinda learned everything by playing Germany and following a guide and that just taught me how to do everything else.
@RyanW2763 alright