@@giantape6465 dunes isn't that scary once you enter it, at least you can avoid the reapers/get away alive. If you're in the void, you are almost certainly done 😅
There's something viscerally terrifying about the Ecology Dead Zone. Even without the Ghost Leviathan that lives there it's terrifying just seeing endlessness before you.
Especially in a prawn suit! At least in a seamoth you can maneuver and try to make a getaway. But if you are too far from an edge in the pawnsuit, it’s down down down 😰
@@ethylg7572 if you're in a prawn suit, it is kinda the best thing you can do. Just go down until you get to 10k below the surface. You'll teleport right back up.
Ah, if Maida can survive it, you can too. You've got 3 whole ghost leviathans, and a functioning PRAWN suit. You could probably build a rocketship to return to colonized space out of that, not just a boat of your enemy's bones. ;)
@@kais.8689 The crush depth would've broken the prawn suit before the leviathans eat him. He only had 700m to go when he quit. Survival would mean bailing out ASAP, having a stasis rifle and/or the build tool on hand, (and the material to make a room and hatch), as well as ton of extra batteries.
Fun fact, the entire playable area in subnautica is an inactive volcano caldera miles wide, meaning even the deepest parts of the map are still at the top of a mountain. The dead zone is the surrounding area that slopes downwards past the crater, presumably dozens, maybe hundreds of miles deep
@@seancutler6712 I thought the same thing until I found a voice log. It wasn't luck. The captain stayed on board and guided the ship to what landmass the computer could detect. What's lucky and doesn't have an explanation is how you land in the exact dead center of the crater, where it's safest.
@@MaxUltimata Ah that's right, the captain sacrificed himself to guide it in. Been a while since I did a playthrough, might have to fire up the game again. Maybe it's supposed to be like a survivor bias thing? Whole bunch of lifepods got dropped and you happened to be the one to hit the Shallows.
I'm not sure what dread there would be... the launch up into the air happened so quickly that sure, it'll probably jump scare you, but after that, what would there be to be dreaded about.
@@iknowslotabouttanks7246 you’re probably joking but just in case. EDZ stands for Ecological Dead Zone, most people call it the void in the community but I prefer just shortening it to EDZ
I literally had nightmares like this for years, where I suddenly and rapidly "leave the planet" in this way and end up in pitch darkness. I never would've throught that a bug in a game that I never played before was able to capture that kind of nightmare almost perfectly
@@dakoy03 the burden of proof is on you my dude, you want to propose something wildly different from what is accepter, a nightmare, and say it's a spiritual occurrence. prove within all likelihood that your proposal is correct. do it. I dare you. triple dog dare you, even.
Had no idea this existed. I was horrified when I heard the screeching. Just got the most terrifying part of the game spoiled and I’m glad I found out this way instead of wandering out that far…
He probably already beat the game and was just screwing around on creative mode. You can see that what caused him to fly so high up was him spawning like a billion Reapers on top of him
Funnily enough, the ghosts almost make it less scary. It would be way better if they didn't spawn if you were in the prawn suit, so that you would just fall endlessly with no chance of ever seeing the light again.
@@CorelUser as further you go into the deep ocean, more and more leviathans spawn and catch U, this is the way the game find to stop U to trespass the game border limits. But how In this clip he was 1 million of distance hahaha. Expecting the leviathans.
I remember when the game was still in beta (whenever Markiplier and Jacksepticeye made their first play throughs) I bought the game and goofed around a bit. The one thing I remember doing was going into the dead zone, absent of ghost leviathans, and just messing with the old terraformer tool at the bottom, zero fear. Nowadays if I tried going into that infinite black hellscape I’d shit my pants just looking off the cliff. What happened to me?
Knowing your not alone and have to deal with ghost leviathan! 😳 I don’t know why but they are terrifying to me, I love the sea dragon and reaper I can handle but ghost leviathan…big NOPE for me. 😭😂
@@MementoMori0915 Weirdly enough, both the Sea Dragons and Ghosts look awesome to me. Ghosts are still scary but the Dragons look cool as hell to me. The Reapers honestly scare me more because of their terrifying roar, and the fact that they just barrel straight at you and EAT YOU if they catch you.
This can still be saved. You have the grapple, you can hook the Ghost Leviathan and hold on; their programming causes them to beeline for the center of the map/Safe Shallows when hooked by the Prawn Suit.
@@asmosisyup2557 And then you remember that the Ghost can be found all over relatively safe areas, clipping through walls, screeching at you from the kelp...nothing too serious. This happened to me. Around this time, I fully committed to my Grove Tree base.
I played Subnautica once, and I decided that it would be an absolutely _stellar_ idea to go to the Ecology Dead Zone. After a few minutes, I got there. A few minutes later, I had developed Thassalophobia.
If you drive the cyclops through the dead zone with silent running active at low speed, the Ghost Leviathans won't aggro and you can make it into Dev testing areas, which eventually will cause you to hit the edge of the map and spawn back in the safe shallows. Sadly this will usually trap the cyclops.
@Jesus is LORD You must have only one brain cell to think anybody is gonna read your message and care about religion. i get it, you are only saying it because you think itll get you god brownie points. if god does exist, he isnt fooled by the likes of you.
If you want to play the no-view terrain thing: play Iron Lung. It's a game where you have to navigate in a blood sea on a moon/planet of some sort by only using coordinates and navigation tools and taking pictures of the target sites. It's a horror game that has really scared me before, try it out!
You should check out Barotrauma, a game that takes place in the pitch-dark ocean caves of a moon orbiting Jupiter. Iron Lung is another great submarine navigation game that fits your description.
I remember mistakenly thinking there was a crafting ingredient I needed at the bottom of the dead zone because I misread an item's description. It made sense to me that that would be like the final challenge of the game. That once you acquired everything it's time to reach the bottom of the monster filled trench... Probably my favorite moments of this game was stealthing around the ghost leviathans, freaking out because of how DEEP the edge of the map goes, getting to the cyclops' maximum depth and turning on the sonar only to see that IT KEEPS GOING. I actually loved it, but if I was actually correct think of how fucked the ending to this game would be.
Fun fact, the void used to be a genuine part of the map, rather than the void. It was really early in development and I cant remember if there was anything in terms or recourses, but I remember when they only just added the lava areas, and I think the lost river wasnt even there yet. The lava caves opened up into the void, though all of it was less deep back then, and I think there wasnt any creatures in the void. Just... eery silence. This was long before the game had even half the story and creatures it does now in the final release
@@ThomasWooods There wasn't anything, just plain ol terrain. Though a deep abyssal trench filled with end-game monsters with end-game loot and resources would have been P E R F E C T. Or maybe just nothing. A vast, unexplored, empty, dark wasteland, at miles deep from the surface, which you have to explore for plot reasons. Maybe you'll eventually find a trench in which there's a lost part of the Aurora with the schematics of the Neptune ship or something like that. But while you're travelling to the trench, you'll have to venture outside, to the void. Maybe something larger than human comprehension is watching you, but you'll never know since its pure darkness. Unless you hear a roar.
Imagine if it ended with instead of you escaping you hear “warning, creature of unknown size approaching” repeatedly then a massive thing ate your cyclops
The Crater's Edge is terrifying but I gotta admit, the double humor in this video, between the 20 reapers flying out of the water with you, and the panicked quitting of the game, was fucking hilarious.
I never got there by accident or without knowing what was there, I sailed there specifically to feel these sensations. It caused me the desired fear and some kind of joy, even knowing that there was just a ghostly leviathan, it was all absolutely charming.
It's even worse when you don't get warned in Below Zero... It's easy to go off the map if your not near the bottom due to some biomes being pretty dark... Next thing you know, a giant Chelicerate is coming for your sea truck.
Subnautica definitely has the best out of bounds of any game. It isn't an invisible wall, or an instant death, it is actually a part of the game, and it's horror is what keeps you away from it.
Well no, it's still a death barrier it's just more creative because it's screaming monsters of the abyss so the punishment for exiting the playable area is worse than instant death in every conceivable way.
I think Outer Wilds did it better by not doing anything, literally. It would take so long to fly to another solar system that realistically no matter how fast you are going you'd never make it, so they just put nothing.
I don't know why I did it but one time I wanted to see how far I could get using the cyclops. For some reason it's possible to outrun the leviathans when you go as fast as possible while sticking to the surface. Eventually the game will just teleport you back to your lifepod though
Considering that my whole gaming life, underwater levels were my greatest fear/annoyance, the fact that I finished Subnautica much less enjoyed it is amazing.
Somehow, the scariest part of this video is seeing the aurora from the behind at such an incredible distance. You know EXACTLY what you're hovering right over, and now careening into. Even in the normal game without this bug, Seeing the aurora from a parallel position where the nose is facing left from me, kinda makes me feel safe. As in there's nothing to be afraid of. But simply seeing the aurora from the back, the front, or god forbid, seeing the nose facing rightwards from your view, that's all that's necessary to give me the most intense feeling of dread.
@@jeepersmcgee3466 yeah, except I'm pretty sure the starboard side is sitting on a cliff next to a seemingly bottomless black pit devoid of life. The back is facing a barren dunes area with murky water and reapers everywhere.
This is literally nightmare fuel. I wasn't scared watching this Video since I know Subnautica well and know it's only a game but the way he helplessly had to watch him sinking deeper and deeper into darkness without being able to do anything against it, then the franctic movement in Pitch darkness while you see the Meter counter going over 1000 Meter depht and then the Scream in the distant Darkness... It just perfectly encapsulates the worst nightmare of every person with the slightest signs of Thalassophobia.
@Tree Dude oh! Barotrauma is so fun! My favourite thing to do when a sub is going down is to take a power glider and a couple oxygen tanks (and a gun if you’re lucky, not that it’ll help you much) and swim to the destination in just my diving gear. More times than not - I would make it and get to chill in the hub, waiting for others on the server to get there or give up.
And here I was one day, playing GTA V Story mode, in the ocean at night in the Kraken, searching for something on the ocean floor, and I do hate being underwater in games but I decided to make an amazingly bad choice because I'm kind of an idiot like that, and I'm anxious and nervous at the silence and darkness, and what would you know whilst I'm looking around in third person mode, I see nothing, but the moment I got into first person, there is a freaking sperm whale dead in front of me, and all I see is huge eyes as I ram dead on into it. After that experience, Subnautica can go to hell and stay there.
I remember when my submarine broke and started sinking in the darkness. As it was sinking I saw literally nothing, just complete void.. and I felt like that one shark is following me. I felt like I was in that submarine, creepy as hell
@Drayde Under Hey, Maida killed a reaper with a metal beam and a seaglide, then rode its corpse all the way to the arctic and built herself a brand new base there with presumably what she had in her pockets and the remains of the reaper. It's also totally possible to kill a reaper with just a knife, and a whole bunch of patience, with or without a stasis rifle.
At first I was like "Oh this isn't so bad there's no fall damage so there's nothing to worry about" "Warning: Entering Ecological Dead Zone" ... *oh no*
As soon as you got the warning my blood went cold. Even the thought of being in that tiny craft sinking to the bottom of the dead zone with no way to get back was enough to give me the chills.
If this ever happens again, use the grapple hook to latch on to a ghost leviathan and drill into it; you can make it swim away in the direction of the safe shallows, and all the way there if you keep at it.
@@qudack1502 I’ve now killed two reapers and a ghost (one of the bigger ones). The first reaper attacked me so I fought it with a PRAWN, the second, I challenged with a stasis rifle and a thermoblade. The ghost attacked me and I was already ticked off for some reason so instead of running away like a smart person, I latched onto it and punched it to death with my PRAWN suit. All of these ended up in the safe shallows except the second reaper who was constantly being frozen in time.
Holy SHIT this fills me with pure dread and despair. Imagine hitting the sea like a meteor and start sinking like a rock. You cannot swim with your mech but without it you will die (thats considering it will stand the pressure) you dont know how deep the bottom is and worse, what lurks below. In total pitch darkness you will have to find your way back. If something doesnt eat you
If you want to know; the Void is I believe 13.000 m deep, while the best PRAWN has a max crush depth of 1700 m. There is nothing to latch onto with your grapple arm, except for the giant Ghost leviathans that are trying to kill you. Your best chance at survival in this situation would probably be eject and abandon your PRAWN asap once it hits to water, before it sinks too deep for you to breathe. Then use a Sea Glide to try and haul ass back to the crater before the Ghosts catch up and swallow you whole.
The one thing that always got me about this game is no matter how deep you are you can always just jump out of whatever vehicle you are in and swim around like its nothing. It's like I don't need a special high-pressure robot suit around me to survive the pressure or something?!??!
yeah and no "bends?" my suspension-of-disbelief-idea is that whatever the breathing apparatus you have during the whole game somehow balances the nitrogen and O2 levels to always be safe..and prevents bubbles forming in your blood somehow as you surface and all that. but yeah the pressure thing is.. well I mean there are divers who work on pipelines way down deep. and maybe there's some fancy sci-fi pressure suit thing you're always wearing. maybe you have to put on some kind of protection suit before you board the life-pods. but the biggest thing is, why doesn't your sea moth flood with water every time you get in or out? energy force-field at the opening? and how does plugging in a little module suddenly reinforce your craft way more so that it can go deeper? I happily ignore all of these questions because of how great the game is though lol
@@swish007 i mean this is a universe with space travel, crazy underwater tech super cheap, things that can literally go to the bottom of the ocean and that isn't even the higher end stuff lorewise this is just stuff they dropped off. somehow i doubt anything like the bends would really be an issue. for all we know there could be nanites in everyone's blood for this exact concern
@@swish007the game would just be boring with most of this stuff and kind of unplayable. i mean, how you described it's realistic but in real life we don't have subnauticas technology because it would be impossible so the game needs to be a bit unrealistic to work properly
@@swish007 There was actually a point in development where they were gonna have a system for making yourself more resistant to deeper depths and penalties for not doing so. All the decorative science equipment you can find at one point had plans to actually be usable in that you would need to study the indigenous creatures DNA to modify your own to make yourself more resistant to the hostile environment. Reaching deeper depths being one of them. It was scrapped probably because the mid-game grind of exploration and building up resources to make your vehicles crush-resistant was already enough.
unfortunately although these leviathans are supposed to act as the boundry walls of the game, in the prawn suit you fall so fast they struggle to keep up, if you do a littlebit of repairing you can easily drop down to below all the geometry
Y'know what I love about this video? That around the 0:42 mark you realise the bug has taken you to right in the middle of the Ecological Dead Zone and you have nothing to grab onto to try and get back up. You know you're about to die because of the Ghost Leviathan but you can't see it so you start to look around frantically from where it's gonna appear. And there it is, you see it. Immediate escape of the game.
You're acting like this just happend randomly, when what actually happend was that they faced a corner and spawned 100 reaper leviathans, causing the massive propulsion.
The fact that reapers have such a huge spawn zone that when you look at the entire map they instantly spawn is so terrifying because that means that whenever you get to a zone they arent just gonna spawn a little bit ahead, they already spawned and have been moving around for a while
The EDZ is terrifying now, but personally it was even worse before. When Ghost Leviathans didn't exist. There was just... nothing. Emptiness. And you fell, and fell, and fell. Thousands of meters below the Sea. And it never stopped falling. Deeper. Deeper down. And you couldn't do anything about it. There were no longer any walls to cling onto. It was just you, and the Never-ending Sea.
@@blabik It's Infinite Ocean. The map itself has a limit But the Ocean water does not. So theoretically you can see BELOW the map provided you go deep enough.
For some reason, The Dead Zone was scarier when it was just the map textures stopping entirely. Back then it wasnt just a bunch of rocks, nooks and crannies going straight down...back then it was just a sheer, grey wall... No warnings No roars No databank entry And no creatures of any kind And the music cut out entirely, with just the sound of your seamoth/seaglide motor It was just an immediate fall into the abyss that you couldnt survive. And if you went far enough out, the game physics entirely gave out and you just dropped like a stone. I watched playthroughs of this game before it was even in its demo stages for the public, even if you were in a seamoth or had a seaglide, you just dropped to the bottomless darkness if you went further out then that Tellin ya man, when this game was first introduced, it couldve beat any horror game out there just cause the ambience
its kinda funny to me but i find the idea of the dead zone not having the leviathans more scary theres just something about the endless dark and silence and the sheer drop with nothing else around you to be absolutely terrifying its good to see the ghost leviathans because at least you know theres something there and you arent completely alone
They have to be there sadly, they act as a barrier so the player doesn’t break the game, i do think jt would be scarier if instead of the reaper you just dive down so deep you lose control of the vehicle and you hear horrifying noises beyond what the human can comprehend, and then your vehicle explodes, you are still alive then the noises get louder and closer, then the screen turns dark. (Edit I mean ghost. And there’s some mis spellings don’t mind that.
@@justsomeuser2871 I actually agree with the complete drop down thing now because if you’re dropping down for like a minute it might be horrifying to some, but deeper down I definitely would like to see a garg 😂
I hope Subnautica 3 actually has a floor outside the bounds of the main gameplay area with a massive Leviathan you can’t find anywhere else in the game. The idea of a prawn suit being dwarfed by something even bigger than the Sea Emperor down in the blackest depths both terrifies and intrigues me.
Falling into the dead zone feels so scary because you know where the safe areas of the map are based on the location of the aurora. But then realizing that you‘re going to fall into the endless depths is unnerving. And somehow the ghost leviathans make the dead zone less scary idk why.
The evil you know. By the time we know what the deadzone is, most of us are already familiar with the leviathans. So if we know there will be danger in there, if it's the leviathans we'll at least have the comfort of being familiarized with it. If we're plunging right in the middle of the dead zone like that, and we know the leviathans won't be there, chances are we already know we are fucked, we just don't know WHAT exactly is going to fuck us, and HOW they're going to do it. And that can be terrifying af.
Probably because without the ghosts, it would just be… Empty. And a void of darkness with LITTLE to NO life will most likely be scarier than any killer fish. Of course, different people are scared of different things.
It's because the Ghost Leviathans, scary as they are, are a known threat. You know what they are, where they tend to be, and you have some idea of what they're capable of. But the unknown... ANYTHING could be out there, something worse than anything we've encountered before. And that primitive little center in the depths of our monkey brains still remembers that, even though in real life, things like science and logic tell you that nothing could survive at those depths with that kind of cold and pressure. But even so, part of us still peers into the darkness wondering if just beyond the edge of our vision, SOMETHING that defied the odds, that defies rationale and logic, is looking back at us.
I'd be horrified beyond belief right as I fall into the water seeing how behind the aurora that is edit: ok im gonna do something douchey thx for the likes, i got 3 notifs for likes and 2 for replies and didnt notice i had this many :troll:
I know right. If it were me I would have quit before hitting the water. Just seeing how far away the Aurora was is enough for me to know he was headed straight for the Dead Zone and that's a huge nope
I was scared to go near the aurora, and nevermind the time I near shit my self, going behind the rocket engines in the back of it. To go on the opposite side of the thing? Yeah no. And in this guys case. I would probably just start crying
I remember when I first started playing Subnautica and I was so scared of the biomes around me that I just kept going and going till I found something comforting and I ended up in the dead zone and I seriously shat my pants and cried
Jajajaja tengo un amigo que entró en pánico sólo con ver el mar y las lunas de noche. Decía que tenía el aterrador sentimiento de que le iban a caer encima de él. 😂😂
Just a friendly reminder that most people that played this game do not have in fact thalasophobia. As someone who spent over 20 hours before going into a nearest kelp forest you can imagine how long it took me to go to edz. That's right, completed both games and I've never went there. That's beyond my sanity. Even watching vidoes makes me shiver, but fortunately I've learned to watch them a few years ago. You'd think being an adult would make me more brave though.
so one can play this game without having to explore places like the EDZ? I've never played due to severe thalassophobia, but I love shallower water like reefs and whatnot
@@jeepersmcgee3466 There's nothing in edz so yeah you don't need to go there since it's just an invinsible border that makes player stay within playable area.
@@jeepersmcgee3466 While actually finishing the game means travelling to quite a few deep/dangerous areas, you can just do the Subnautica equivalent of ignoring the main quest in Skyrim - there's nothing wrong with surviving in the safe shallows, building a nice base, and exploring wherever you feel safe going (or even playing around in creative mode, if you prefer that). I spent more than 100 hours just doing that before ever trying to go to the lost river or lava zone, and by that point I was more desensitised to it. Also the ecological dead zone is essentially the end of the map, you have no reason to go there unless you want to collect the databank entry for it.
When you first play this game, before you realize how "safe" the shallows are even having your back to the open water or approaching a darker shade of blue is horrifying. As a person with zero claustrophobia, and no irrational fears, this game easily allows my emotions to sit adjacent to a dread of the abyss
Sorry to be that guy, but claustrophobia isn't the phobia I think your looking for. Thallasophobia is the fear is deep, open water. It's the fear of nothing but blue and waves. It's that fear of hearing a grinding sound underwater and not being sure if your ears are popping or the jaws of some, horrifying beast is getting ready to swallow you whole. It's the fear that deep underwater is a world so massive that we are completely meaningless in it. Agoraphobia is the fear of general open space, large areas especially with crowds of people. But in some senses, it shares a lot with both thallasophobia and claustrophobia
Me: "Haha! People who can't handle open water are such pansies!" Character: (Gets launched into the stratosphere and I have a fear of heights) Me: "I REGRET *_EVERYTHING!!!_* I REGRET EVERYTHING I HAVE EVER DONE!" 😱
The scariest bug I ever had playing subnautica was in the very very early days of it's life, I had built the cyclops and used it to sail round the other side of the aurora, it was night and all I saw was a shuttlebug the size of a leviathan hovering in the air. After a few seconds, it dove back into the a water and I didn't go further forward because I was paralysed by fear.
@@GWB184 Shuttlebugs are a small, passive fauna species. They commonly populate caves, but can also be found in some surface areas, such as the Crag Field, Crash Zone, and Dunes. They are also found in abundance in the Sparse Reef.
This is the nightmare I've been having since I was 5. Thank god decades later, someone would turn it into a video game so I can experience it whenever I want.
As someone with thalassophobia, that last few seconds actually scared me. I know it's just a game, but even still, I can not deal with it. I did, however, forced myself to play Subnautica. It was mixed between fun and terrifying. Fun when areas are easy to navigate and just do stuff. Terrifying when it got to points where I can't see anything. Like the dead zone
@@junejun8 yeah, forcing myself was the way to go. Even having terrifying instances throughout, I completely enjoyed the game. But I can not see myself play it again
fun fact, if you can survive long enough, and keep the suit alive, you can actually reach a border of sorts where the game drops you back in the shallows because you went to deep
8192 meters, there was a time when there was no limit. Unless Im just remembering some bug that let you go way deeper. Either way I saw a video about it a while back, the screen gets increasingly shaky as you venture farther below the limit.
@@jqg4m3r63 nerd time: uhh hypothetically speaking, the observatory is its own biome, which fishes still roam around on, but with the fact that ghosts (adults) can only exist on the void (eco dead zone), they just go away when entering the void i do not know what does hypothetical mean
The first time I was playing subnautica I didn’t know about the dead zone so I just kept going down assuming there would be good loot then I heard the ghost leviathan then I left and uninstalled the game
The fact that you can see how far and fast you're descending into the void is terrifying. The one and only thing you can actually see in the pitch black nothingness is the depth meter, how fast your death is approaching. Honestly, death in the form of a leviathan tearing into you and your suit sounds merciful, compared to death being a hauntingly fast countdown before you're left to drown blind and alone in the underwater equivalent to space.
I’d rather be in the prawn suit. You’d reach crush depth and then instantaneously die. You wouldn’t register the pain or what was happening. You’d simply be alive one moment and crushed into nothingness the next. If the leviathan is coming your way, you are at best forced to stare death in the face moments before it rips you from your carcass of life
The terror of swimming in the deep zone is visceral for me. I once sailed a yacht in 4000 metres of water in the bay of biscay and watched as my friends swam in the sea on a sunny becalmed day where the water was like glass, with no land in sight... The horror of not knowing what is below in the abyss is too much. I loved sailing though
That sounds so nice though, the bottom being so far below that it may as well not exist, so you don't have to worry about it! I like paddleboarding and canoeing in the sea or in lakes but Jesus Christ I cannot step in a freaking puddle of water or in a stream, I would rather die, the visceral horror of being in such shallow water, when you can't trust seeing how deep it is, or it's too muddy to see the bottom, I cannot take that, its terrifying. At least in the sea, you know there's nothing below you, so there's nothing to be scared of!
@@emmahealy4863 except thats just the thing...you cant know there isnt. ya you dont have to worry about the bottom, but thats rarely what anyone is scared of. its the things lurking just out of sight under the waves, that you wont see coming till its too late. its irrational yes, but fear is never rational.
@@jperigo95Yeah like that unlucky lady who was swimming beside her cruise ship in the middle of the ocean, for a 16 foot Great White to instantly appear from below and took her leg off.
The last time I went sailing, there was land fairly close. But when I jumped off the boat and looked out the other way, it was only ocean for eternity. Despite still being next to the boat and close to land, I rushed back to the ladder out of terror. So weird to feel such primal fear in such a situation
There is one single thing I NEVER want to hear, ESPETIALLY in real life: "Warning! Multiple Leviathan-class life forms detected." I'm gonna "nope" out of life if this actiyally happens lmao
"Are you sure whatever you're doing is worth it" nope, probably not, I'm just gonna go back to the nice areas of the planet and eat fish till I die in my habitat
The quit was so perfect. I swear down I've never said "nope" even nearly as much playing any other game than I have playing subnautica. Me and my bro's had to play our OWN play throughs in a party chat cause it's so horrifying 😂
Ghost leviathans : "Damn, him again? His reaper hyper engine's never gonna work"
corection his reaper hyper engine works to well
@@void_xd430 too*
@@nejsonsvejson9861 All cool that you can spell but, no offence, people never like people who correct spelling.
@@Loftiii I upvoted him to prove you are wrong.
@@rdubayoo what surprises me most is that he didn't correct "corection" to "correction"
The anxiety this dude radiates as he's looking around has me dying
JAJAJAJAJAJAJAJAJAJAJJAAJ
Rip bro
@@thatpacho wow you’re cool
@@thatpacho no man it’s called fear….
@@thatpacho you must be fun at parties
There's nothing more relieving than hearing 'welcome aboard, captain' and nothing more terrifying than 'warning, entering ecological dead zone'
I think the latter for me has to be "30 seconds". When I heard that on my first play-through while inside a wreck, I truly felt panic-stricken.
Warning: detecting multiple leviathan class lifeforms in the area, are you sure whatever you’re doing is worth it?
@@giantape6465 dunes isn't that scary once you enter it, at least you can avoid the reapers/get away alive. If you're in the void, you are almost certainly done 😅
"warning, dangerous life forms approaching. Unable to identify."
I'ma keep it real with you, chief. I don't feel relief upon entering my base.
The game's already nightmare fuel enough as it is, but getting yeeted into the stratosphere only to land in the dead zone is a new level of terror.
YEET
Not just into the dead zone, FAR into the dead zone! There's no going back from where they landed, not in a prawn suit.
Dont worry
If you just come out of prawn and repair it when its like 30 health left you will survive
+ With the prawn suit
why do people keep spawning 100 reapers expecting everything to be fine lmao
It’s safer than 10 warpers.
because drugs
@@soulmaster9481 which is safer than 5 sea dragon.
@@void_xd430 no it's not
So they can pretend that it was the games fault and they rage quit for views
There's something viscerally terrifying about the Ecology Dead Zone. Even without the Ghost Leviathan that lives there it's terrifying just seeing endlessness before you.
I’ve been in the Dead zone before and now I’m paranoid of every slope going down cuz I think I’m going down to hell with a ghost leviathan
Especially in a prawn suit! At least in a seamoth you can maneuver and try to make a getaway. But if you are too far from an edge in the pawnsuit, it’s down down down 😰
@@ethylg7572 if you're in a prawn suit, it is kinda the best thing you can do. Just go down until you get to 10k below the surface. You'll teleport right back up.
@@mepicmcmanperson1086 Well, if his prawn suit survives with his limit of 1700 meters depth
ecological*
Being that far out into the dead zone sent a shiver up my spine.
It has a bottom btw
@@zachberry1362 nope only a respawn a 7000 or 8000
@@elgros114 ua-cam.com/video/7Ov90yqU7yE/v-deo.html
Ah, if Maida can survive it, you can too. You've got 3 whole ghost leviathans, and a functioning PRAWN suit. You could probably build a rocketship to return to colonized space out of that, not just a boat of your enemy's bones. ;)
@@kais.8689 The crush depth would've broken the prawn suit before the leviathans eat him. He only had 700m to go when he quit. Survival would mean bailing out ASAP, having a stasis rifle and/or the build tool on hand, (and the material to make a room and hatch), as well as ton of extra batteries.
0:52 You really can't blame bro he is IN the void and all you hear is a scream
when I realised he was about to crash into the dead zone and eternally sink, my anxiety went brrrrr
Same bro, it's litterly dark and scary, I almost shit my pants
I realized he was in the prawn suit which can't swim so he just sinks till the end and he dies
I would have quit before I even hit the water
Open ocean is my biggest physical fear
It’s not all bad. At around 8999m you respawn at the surface
@@memberDataredacted that's not comforting at all
I love the way you instantly quit when the ghost came towards you
I would alt f4 as soon as I hit the void😆😆
"fuck that, I ain't dealing with that shit while sinking towards the deep abyss"
he was just sure he was out of the cone ...
“Nah fuck this shit. I’m out”
Also how un-fucking-lucky do you have to be to end in the dead zone
That’s made me laugh my ass off. Just went from “well, shit” to “oh fuck” real quick
Fun fact, the entire playable area in subnautica is an inactive volcano caldera miles wide, meaning even the deepest parts of the map are still at the top of a mountain. The dead zone is the surrounding area that slopes downwards past the crater, presumably dozens, maybe hundreds of miles deep
Ha yes Everest under water with marianas sorounding it, you love to see it.
Imagine a DLC where you would have to go down there as an Altera employee to research only to somehow be stuck down there
Can you imagine how lucky you'd have to be in real life to hit a 2 square mile crater when crash landing from orbit? Ryley is blessed
@@seancutler6712 I thought the same thing until I found a voice log. It wasn't luck. The captain stayed on board and guided the ship to what landmass the computer could detect.
What's lucky and doesn't have an explanation is how you land in the exact dead center of the crater, where it's safest.
@@MaxUltimata Ah that's right, the captain sacrificed himself to guide it in. Been a while since I did a playthrough, might have to fire up the game again.
Maybe it's supposed to be like a survivor bias thing? Whole bunch of lifepods got dropped and you happened to be the one to hit the Shallows.
I cannot fathom the amount of dread a person would feel if they were doing this in VR
They'd probably pass out before the descent begins
I played the whole game Blind in vr and streamed it .... Yea .... Its .... Alot ....
I'm not sure what dread there would be... the launch up into the air happened so quickly that sure, it'll probably jump scare you, but after that, what would there be to be dreaded about.
@@Sentinel_CYN Not really.
@@Nabekukka Falling in a dark ocean in vr is probably scarier for alot of people than alot of horror games.
“Oh, this rock looks interesting”
[Game:] New Objective: *Survive*
he spawned a 100 leviathans
more like "New Objective: Die"
it was a time capsule
Halo joke
Rock took the leviathans with it
I always love how he leaves the game, you can tell how much he doesn’t want to deal with the issue. 😂
Who the hell wants to stay in the dead zone?
I love when the top comment is just someone pointing out the punch line of the joke. Makes the video so much funnier.
0:52 Not a single word is needed to tell at this point, the game had this man going ua-cam.com/video/PB4Nby2Ai-g/v-deo.html
@@mrg7927 Can't you always go console in subnautica?
Can't you always go console in subnautica?
I always forget how legitimately terrifying the EDZ is
Yeah, that "infinite dark" actually gives me anxiety even just watching it. Truly horrifying.
@@DamageMaximo thank you for the input damagemaximo
@@DamageMaximo So? Is there a problem with that?
European dead zone?
@@iknowslotabouttanks7246 you’re probably joking but just in case. EDZ stands for Ecological Dead Zone, most people call it the void in the community but I prefer just shortening it to EDZ
I like to imagine that the guys hands shaking isn't because of the suits movement but because he's absolutely shitting himself with fear
I literally had nightmares like this for years, where I suddenly and rapidly "leave the planet" in this way and end up in pitch darkness. I never would've throught that a bug in a game that I never played before was able to capture that kind of nightmare almost perfectly
That's some scary shit and I've had and recalled plenty wild nightmares
That’s horrifying!! Can you tell us more?
@@dakoy03 Yes that's the only fucking explanation.
Dont worry its just your dreams telling that you are gonna obtain heaven
@@dakoy03 the burden of proof is on you my dude, you want to propose something wildly different from what is accepter, a nightmare, and say it's a spiritual occurrence. prove within all likelihood that your proposal is correct. do it. I dare you. triple dog dare you, even.
The worst is that he even never went to the dead zone because its adding it to the data base, imagine this being how you find this place 💀
😭😭
Had no idea this existed. I was horrified when I heard the screeching. Just got the most terrifying part of the game spoiled and I’m glad I found out this way instead of wandering out that far…
He probably already beat the game and was just screwing around on creative mode.
You can see that what caused him to fly so high up was him spawning like a billion Reapers on top of him
Funnily enough, the ghosts almost make it less scary. It would be way better if they didn't spawn if you were in the prawn suit, so that you would just fall endlessly with no chance of ever seeing the light again.
@@RealCesyB there are many, many instances were death is considered mercy, and you should be grateful for it.
You know what's scarier? Wondering where those 100 Reaper Leviathans you just spawned ended up.
Found the comment I was looking for
Ghost leviathans versus reapers, coming soon to my channel
Lol
What does this mean, from a non expert
Ok thanks 👍
@@CorelUser as further you go into the deep ocean, more and more leviathans spawn and catch U, this is the way the game find to stop U to trespass the game border limits. But how In this clip he was 1 million of distance hahaha. Expecting the leviathans.
@@CorelUser he spawned a bunch of reapers thus why he flew so high.
I remember when the game was still in beta (whenever Markiplier and Jacksepticeye made their first play throughs) I bought the game and goofed around a bit.
The one thing I remember doing was going into the dead zone, absent of ghost leviathans, and just messing with the old terraformer tool at the bottom, zero fear.
Nowadays if I tried going into that infinite black hellscape I’d shit my pants just looking off the cliff. What happened to me?
Look up Mike's Dead Zone base at 2167m depth. That guy is insane.
Game updates and knowledge. You know what to be afraid of when before you were blissfully ignorant of what's out there, if there was anything to fear.
*Casualy spawns 100 reapers*
*Procceeds to become a balistic missile*
Below Zero never had the level of terror this game did lol
for real Even the glitches in this game are terrifying
I never got scared by any of the games, it's just a game it won't attack you
@@azerria3416 but , scared by game not is have scare of game
Below zero is so not scary i scanned all below zero leviathans
when im flung in subnautica im gettin out of the game instantly because its just creepy down there
I will never get tired of watching people quit Subnautica out of terror.
Lmao they are really trying to say this isn't a horror game
@@williamswain2303Yep, it's a Terror game.
@@williamswain2303 it's a game for victims
Try it in the middle of the night no less (200m+ down at 3am makes me wait until daytime to continue exploring)
Yeah I tried subnautica but I was too scared to even get past the first area
00:04 Hahahhaha the 9 reapers leviatans instantanly: No way it is time to fly with him.
I mean technically you probably left the atmosphere, so this could be one of the fastest speedruns out there
Ghost leviathan: sorry, we don’t do that here.
Yeah, right?
A speedrun of what exactly? Reaching the atmosphere in an underwater game in your Prawn Suit? Dropping to The Void? Quitting the game?
@@tetrafuse3096 leaving the planet.
Spoiler:
That’s the goal of the game.
@@troyt6532 I have beaten both games. Tho it still doesnt answer what kind of speedrun the OG comment was talking about
What's scarier? Thinking you're completely alone and isolated in the darkness? Or knowing you're not?
knowing you're not alone is worst you know something is there but you don't know what is it the feeling of obscurity scares you most
Knowing your not alone and have to deal with ghost leviathan! 😳
I don’t know why but they are terrifying to me, I love the sea dragon and reaper I can handle but ghost leviathan…big NOPE for me. 😭😂
@@MementoMori0915 Weirdly enough, both the Sea Dragons and Ghosts look awesome to me. Ghosts are still scary but the Dragons look cool as hell to me.
The Reapers honestly scare me more because of their terrifying roar, and the fact that they just barrel straight at you and EAT YOU if they catch you.
@@DaddyCaedisVAThe dragon leviathan is adorable 😂
It's existential/isolationist dread vs primal fear of the unknown.
This can still be saved. You have the grapple, you can hook the Ghost Leviathan and hold on; their programming causes them to beeline for the center of the map/Safe Shallows when hooked by the Prawn Suit.
It's hilarious to think that the most scary monster in the game, in the most scary environment, was actually put there to help you.
@@asmosisyup2557 And then you remember that the Ghost can be found all over relatively safe areas, clipping through walls, screeching at you from the kelp...nothing too serious.
This happened to me. Around this time, I fully committed to my Grove Tree base.
@@josiahferrell5022 Best base location, hands down.
@@slowmonet Agreed. Love that area. It’s so beautiful
With the drill arm and jetpack you can go full Attack on Titan on any leviathan as well. Just grapple their backs and drill away until they are dead.
I played Subnautica once, and I decided that it would be an absolutely _stellar_ idea to go to the Ecology Dead Zone.
After a few minutes, I got there.
A few minutes later, I had developed Thassalophobia.
Beating Subnautica without the Neptune Rocket challenge
he do be doin that
Lol
Russian warship?
@@isaonokarikashi2050 Japanese torpedo boat actually
@@DMS_Knighted_Drifter actually it's a captive air amphibious transporter (CAAT)
If you drive the cyclops through the dead zone with silent running active at low speed, the Ghost Leviathans won't aggro and you can make it into Dev testing areas, which eventually will cause you to hit the edge of the map and spawn back in the safe shallows.
Sadly this will usually trap the cyclops.
I heard that there is an biome after the void and it is called "non" where ghosts stop following you. Im gonna build base there
@@kakothispl you need ground to build a base
@@ridenberg you destroyed my dreams
@Closet Critter you saved my dreams
@@kakothispl good luck buddy
I have not seen a single person mention the explosion of reapers that sent him flying. I feel like this is a very important thing.
What the hell, I saw it
@Jesus is LORD tf
@Jesus is LORD explosive reaper love. right in the behind. Right?
@Jesus is LORD You must have only one brain cell to think anybody is gonna read your message and care about religion. i get it, you are only saying it because you think itll get you god brownie points. if god does exist, he isnt fooled by the likes of you.
Image faking an account
We need more areas where it's 100% dark and the only thing guiding you is your sonar and other navigation tools. Gotta love the horrors of the unknown
We need more instrumentation in video games honestly. Mathing grenade throws in shooters is getting stale
If you want to play the no-view terrain thing: play Iron Lung. It's a game where you have to navigate in a blood sea on a moon/planet of some sort by only using coordinates and navigation tools and taking pictures of the target sites. It's a horror game that has really scared me before, try it out!
@SolracNexus nice profile pic
You should check out Barotrauma, a game that takes place in the pitch-dark ocean caves of a moon orbiting Jupiter.
Iron Lung is another great submarine navigation game that fits your description.
I love that split second where all the reapers jump out of the ocean to chase him.
HAHA I didn't notice that
He spawned them in. It's what made him go flying in the first place.
guy: ight imma head out
reaper: the fuck you will
@@mcz700 😂
That is what I call death insurance.
I remember mistakenly thinking there was a crafting ingredient I needed at the bottom of the dead zone because I misread an item's description. It made sense to me that that would be like the final challenge of the game. That once you acquired everything it's time to reach the bottom of the monster filled trench... Probably my favorite moments of this game was stealthing around the ghost leviathans, freaking out because of how DEEP the edge of the map goes, getting to the cyclops' maximum depth and turning on the sonar only to see that IT KEEPS GOING. I actually loved it, but if I was actually correct think of how fucked the ending to this game would be.
Fun fact, the void used to be a genuine part of the map, rather than the void. It was really early in development and I cant remember if there was anything in terms or recourses, but I remember when they only just added the lava areas, and I think the lost river wasnt even there yet. The lava caves opened up into the void, though all of it was less deep back then, and I think there wasnt any creatures in the void. Just... eery silence. This was long before the game had even half the story and creatures it does now in the final release
@@ThomasWooods There wasn't anything, just plain ol terrain. Though a deep abyssal trench filled with end-game monsters with end-game loot and resources would have been P E R F E C T. Or maybe just nothing. A vast, unexplored, empty, dark wasteland, at miles deep from the surface, which you have to explore for plot reasons. Maybe you'll eventually find a trench in which there's a lost part of the Aurora with the schematics of the Neptune ship or something like that. But while you're travelling to the trench, you'll have to venture outside, to the void. Maybe something larger than human comprehension is watching you, but you'll never know since its pure darkness. Unless you hear a roar.
Which item? What did you misread it as?
@@deathvideogame Probably some of the stuff in the bulb zone
Imagine if it ended with instead of you escaping you hear “warning, creature of unknown size approaching” repeatedly then a massive thing ate your cyclops
The Crater's Edge is terrifying but I gotta admit, the double humor in this video, between the 20 reapers flying out of the water with you, and the panicked quitting of the game, was fucking hilarious.
underrated comment
Holy sh*t. I didn't even see those lunging out of the water until you mentioned it.
Dude casually spawned an army of reapers and got punished
I never got there by accident or without knowing what was there, I sailed there specifically to feel these sensations. It caused me the desired fear and some kind of joy, even knowing that there was just a ghostly leviathan, it was all absolutely charming.
Always amazes me how a simple warning can be spoken so calmly yet cause such an incredible feeling of terror and pure panic.
Its just so perfectly done, also really loved the "engines powering UP" by the cyclops
It's even worse when you don't get warned in Below Zero... It's easy to go off the map if your not near the bottom due to some biomes being pretty dark... Next thing you know, a giant Chelicerate is coming for your sea truck.
this man can physically not stop flying into the void
He's flying like a Russian cruise missile into Ukraine.
@@slenderman27490 like Croatia into the arms of a fascist regime every 30 years or so
@@ukoneser every country is fascist?
@@fica1137 well that little history which they had they sided with fascists and nazis in wars so
@@ukoneser 5 years out of 1200 years
Subnautica definitely has the best out of bounds of any game. It isn't an invisible wall, or an instant death, it is actually a part of the game, and it's horror is what keeps you away from it.
Well no, it's still a death barrier it's just more creative because it's screaming monsters of the abyss so the punishment for exiting the playable area is worse than instant death in every conceivable way.
I think Outer Wilds did it better by not doing anything, literally. It would take so long to fly to another solar system that realistically no matter how fast you are going you'd never make it, so they just put nothing.
It's a teleport barrier lol
I don't know why I did it but one time I wanted to see how far I could get using the cyclops. For some reason it's possible to outrun the leviathans when you go as fast as possible while sticking to the surface. Eventually the game will just teleport you back to your lifepod though
@@potatosordfighter666 True. It was also hella fun to hitch-hike on the probe and watch the fireworks :D
Considering that my whole gaming life, underwater levels were my greatest fear/annoyance, the fact that I finished Subnautica much less enjoyed it is amazing.
Somehow, the scariest part of this video is seeing the aurora from the behind at such an incredible distance. You know EXACTLY what you're hovering right over, and now careening into. Even in the normal game without this bug, Seeing the aurora from a parallel position where the nose is facing left from me, kinda makes me feel safe. As in there's nothing to be afraid of. But simply seeing the aurora from the back, the front, or god forbid, seeing the nose facing rightwards from your view, that's all that's necessary to give me the most intense feeling of dread.
I take it the port side is shallow/safe and the starboard side is the danger zone?
@@jeepersmcgee3466 yeah, except I'm pretty sure the starboard side is sitting on a cliff next to a seemingly bottomless black pit devoid of life. The back is facing a barren dunes area with murky water and reapers everywhere.
@@jeepersmcgee3466 yeah and there are reapers on the right side of the ship as well
@@samgomez9942 sounds like if I get this game I'm never leaving the tutorial zone
@@jeepersmcgee3466 Lol, tbh I'm almost done with the game and still terrified when I go anywhere that has reapers
This is literally nightmare fuel.
I wasn't scared watching this Video since I know Subnautica well and know it's only a game but the way he helplessly had to watch him sinking deeper and deeper into darkness without being able to do anything against it, then the franctic movement in Pitch darkness while you see the Meter counter going over 1000 Meter depht and then the Scream in the distant Darkness...
It just perfectly encapsulates the worst nightmare of every person with the slightest signs of Thalassophobia.
Fun fact: This really IS nightmare fuel. I once had a nightmare influenced by a scenario like this.
@Tree Dude oh! Barotrauma is so fun! My favourite thing to do when a sub is going down is to take a power glider and a couple oxygen tanks (and a gun if you’re lucky, not that it’ll help you much) and swim to the destination in just my diving gear. More times than not - I would make it and get to chill in the hub, waiting for others on the server to get there or give up.
my thalassophobia kicked in at the part when he hit the water and when he started sinking i couldnt watch it anymore
@Tree Dude oh god that would be terrifying. Knowing your prawn suit can’t save you forever…
@@FreedomPuppy literally same. Fell from a great height into the ocean and kept sinking into darkness
It's insane how even after all these years the mere notice of "Entering ecological dead zone" brings terror to me.
Entering ecological dead zone.
@@YesOkayButWhy😮
“Detecting multiple forms of leviathan life forms. Are you sure whatever you’re doing is worth it?”
And here I was one day, playing GTA V Story mode, in the ocean at night in the Kraken, searching for something on the ocean floor, and I do hate being underwater in games but I decided to make an amazingly bad choice because I'm kind of an idiot like that, and I'm anxious and nervous at the silence and darkness, and what would you know whilst I'm looking around in third person mode, I see nothing, but the moment I got into first person, there is a freaking sperm whale dead in front of me, and all I see is huge eyes as I ram dead on into it.
After that experience, Subnautica can go to hell and stay there.
What character were you playing as? I can definitely imagine how Franklin, Michael, or Trevor would react if this happened.
I remember when my submarine broke and started sinking in the darkness. As it was sinking I saw literally nothing, just complete void.. and I felt like that one shark is following me.
I felt like I was in that submarine, creepy as hell
Imagine being the poor bastard on the Aurora who’s pod fell into the Void
I'd imagine a large sum of people did.
Christ, I'd just have shot myself then and there.
@@BasiliskDark536 No guns, emergency fabricators produce no lethal weapons outside of the survival knife.
@Drayde Under Hey, Maida killed a reaper with a metal beam and a seaglide, then rode its corpse all the way to the arctic and built herself a brand new base there with presumably what she had in her pockets and the remains of the reaper.
It's also totally possible to kill a reaper with just a knife, and a whole bunch of patience, with or without a stasis rifle.
No thanks, I don't want to imagine that.
The direct consequences of having an addiction to summoning 100 reapers at the same time
Indirect may include:
-Heart attack
-Overwhelming dread
-Laundry
hi hellfire
@@harper033 hello honk
I can imagine the mood changes
“God dammit, maybe I can salvage this…”
“Oh shit, look how far away everything is”
“Tris is terrifying”
“NOPE”
"wow holy fuck im high up but maybe ill be fine"
" *WARNING Entering Ecological Death Zone* "
"Oh, oh no"
I like how there’s a noticeable speed difference of him rotating once he hears the ghost leviathan
At first I was like "Oh this isn't so bad there's no fall damage so there's nothing to worry about"
"Warning: Entering Ecological Dead Zone"
...
*oh no*
Yeah i was waiting for that.
Well it doesn’t matter much cause he last saved 4 minutes ago
oh no oh nonononono
as soon as i saw the position of the Aurora as they were falling back down i paused it.
Nope i know where that is going that's terrifying I'm out.
*chuckles* "I'm in danger"
As soon as you got the warning my blood went cold. Even the thought of being in that tiny craft sinking to the bottom of the dead zone with no way to get back was enough to give me the chills.
It's game breaking to see that the entire gameverse is just a big rectangle.
well bugs where you fly 5000 feet into the air are also gamebreaking and this game is meant to be viewed from the level water
@@romelegionmaker8625 It's hardly a bug. He spawned tons of reaper leviathans, you see them go flying when he does.
@@RKJFishing idk why i said that tbh
Imagine if this person had the gargantuan leviathan mod for this clip.
If this ever happens again, use the grapple hook to latch on to a ghost leviathan and drill into it; you can make it swim away in the direction of the safe shallows, and all the way there if you keep at it.
😳
What.
@@TacticalPocketCrumbs I’m speaking from experience here, I have done this twice.
@@_catulus I admire your bravery
@@qudack1502 I’ve now killed two reapers and a ghost (one of the bigger ones). The first reaper attacked me so I fought it with a PRAWN, the second, I challenged with a stasis rifle and a thermoblade. The ghost attacked me and I was already ticked off for some reason so instead of running away like a smart person, I latched onto it and punched it to death with my
PRAWN suit. All of these ended up in the safe shallows except the second reaper who was constantly being frozen in time.
"I must go, my people need me"
*yes*
Nxviss died on the way back to his planet.
Holy SHIT this fills me with pure dread and despair. Imagine hitting the sea like a meteor and start sinking like a rock. You cannot swim with your mech but without it you will die (thats considering it will stand the pressure) you dont know how deep the bottom is and worse, what lurks below. In total pitch darkness you will have to find your way back.
If something doesnt eat you
because flying 4km in to the air and falling, while losing your mech in the end wasn't bad at all
Someone is going to make this comment into a movie someday. . . .
If you want to know; the Void is I believe 13.000 m deep, while the best PRAWN has a max crush depth of 1700 m. There is nothing to latch onto with your grapple arm, except for the giant Ghost leviathans that are trying to kill you.
Your best chance at survival in this situation would probably be eject and abandon your PRAWN asap once it hits to water, before it sinks too deep for you to breathe. Then use a Sea Glide to try and haul ass back to the crater before the Ghosts catch up and swallow you whole.
@@6powersofM Honestly you might be able to surf the leviathans home with the grapple hook, if you don't have a seaglide.
@@Dinonumber Dune vibes
0:04 i love how when you glitch out, you can see a bunch of Leviathans fly out in different directions LMAO
The one thing that always got me about this game is no matter how deep you are you can always just jump out of whatever vehicle you are in and swim around like its nothing. It's like I don't need a special high-pressure robot suit around me to survive the pressure or something?!??!
yeah and no "bends?" my suspension-of-disbelief-idea is that whatever the breathing apparatus you have during the whole game somehow balances the nitrogen and O2 levels to always be safe..and prevents bubbles forming in your blood somehow as you surface and all that. but yeah the pressure thing is.. well I mean there are divers who work on pipelines way down deep. and maybe there's some fancy sci-fi pressure suit thing you're always wearing. maybe you have to put on some kind of protection suit before you board the life-pods. but the biggest thing is, why doesn't your sea moth flood with water every time you get in or out? energy force-field at the opening? and how does plugging in a little module suddenly reinforce your craft way more so that it can go deeper? I happily ignore all of these questions because of how great the game is though lol
@@swish007 i mean this is a universe with space travel, crazy underwater tech super cheap, things that can literally go to the bottom of the ocean and that isn't even the higher end stuff lorewise this is just stuff they dropped off. somehow i doubt anything like the bends would really be an issue. for all we know there could be nanites in everyone's blood for this exact concern
@@swish007 Actually 🤓🤓 if u read the PDA´s u can connect those points.
@@swish007the game would just be boring with most of this stuff and kind of unplayable. i mean, how you described it's realistic but in real life we don't have subnauticas technology because it would be impossible so the game needs to be a bit unrealistic to work properly
@@swish007 There was actually a point in development where they were gonna have a system for making yourself more resistant to deeper depths and penalties for not doing so.
All the decorative science equipment you can find at one point had plans to actually be usable in that you would need to study the indigenous creatures DNA to modify your own to make yourself more resistant to the hostile environment. Reaching deeper depths being one of them. It was scrapped probably because the mid-game grind of exploration and building up resources to make your vehicles crush-resistant was already enough.
unfortunately although these leviathans are supposed to act as the boundry walls of the game, in the prawn suit you fall so fast they struggle to keep up, if you do a littlebit of repairing you can easily drop down to below all the geometry
I actually fell so fast I made it so far I respawned back on the top without ever having to repair it and it only went down like half way
I felt the panic through the screen when you quit LMAO
Y'know what I love about this video? That around the 0:42 mark you realise the bug has taken you to right in the middle of the Ecological Dead Zone and you have nothing to grab onto to try and get back up. You know you're about to die because of the Ghost Leviathan but you can't see it so you start to look around frantically from where it's gonna appear. And there it is, you see it. Immediate escape of the game.
The end is possibly the best personification of "fuck go back!" I've ever seen in a video.
I love how the game just loves to yeet you into the Dead Zone whenever it has a hissy fit! 😂😂😂
He spawned 100 reaper leviathans into the corner I can see why
It's fake
You're acting like this just happend randomly, when what actually happend was that they faced a corner and spawned 100 reaper leviathans, causing the massive propulsion.
The EDZ: The timeout corner of Subnautica
theres nothing worse than a game telling you
"theres nothing out here but death. explore with extreme caution"
The fact that reapers have such a huge spawn zone that when you look at the entire map they instantly spawn is so terrifying because that means that whenever you get to a zone they arent just gonna spawn a little bit ahead, they already spawned and have been moving around for a while
Time since last save: 3 mins. As someone who has lost 8 hours of progress due to not saving, that made me feel good
Yuuuuup lost a whole house after inventory had been snapped from old house to new one
The EDZ is terrifying now, but personally it was even worse before.
When Ghost Leviathans didn't exist.
There was just... nothing.
Emptiness.
And you fell, and fell, and fell.
Thousands of meters below the Sea.
And it never stopped falling.
Deeper.
Deeper down.
And you couldn't do anything about it.
There were no longer any walls to cling onto.
It was just you, and the Never-ending Sea.
STOP IT :'(
why is this made like a poem
is edz just very deep or is it infinite (in the engine)?
@@blabik It's Infinite Ocean.
The map itself has a limit
But the Ocean water does not.
So theoretically you can see BELOW the map provided you go deep enough.
@@blabik Infinite, to my knowledge.
But why would you want to even find out? Do you not have eyes?
For some reason, The Dead Zone was scarier when it was just the map textures stopping entirely. Back then it wasnt just a bunch of rocks, nooks and crannies going straight down...back then it was just a sheer, grey wall...
No warnings
No roars
No databank entry
And no creatures of any kind
And the music cut out entirely, with just the sound of your seamoth/seaglide motor
It was just an immediate fall into the abyss that you couldnt survive. And if you went far enough out, the game physics entirely gave out and you just dropped like a stone. I watched playthroughs of this game before it was even in its demo stages for the public, even if you were in a seamoth or had a seaglide, you just dropped to the bottomless darkness if you went further out then that
Tellin ya man, when this game was first introduced, it couldve beat any horror game out there just cause the ambience
The dead zone is just a wall. They removed the floor during the earlier betas
@@SPOOKY_SCAREY_SPIRITS it was. But there will always be bugs like this in every game. Especially since subnautica is nolonger updated
This reminds me when they still had the terraforming tool and I made a pit to the bottom, and it was just... *Green*
@@silvietheriault7824 THERE WAS A FLOOR?
Yeah that's the moment when the game cease to exist as a game but pure horror
When the planet has had enough of you: disables gravity for the entire world
all the reaper leviathans flying with you 💀
The prawn suit suffered orbital hull damage
Cause: reaper Leviathan
No, no your not deleting the game, your addicted
its kinda funny to me but i find the idea of the dead zone not having the leviathans more scary
theres just something about the endless dark and silence and the sheer drop with nothing else around you to be absolutely terrifying
its good to see the ghost leviathans because at least you know theres something there and you arent completely alone
They have to be there sadly, they act as a barrier so the player doesn’t break the game, i do think jt would be scarier if instead of the reaper you just dive down so deep you lose control of the vehicle and you hear horrifying noises beyond what the human can comprehend, and then your vehicle explodes, you are still alive then the noises get louder and closer, then the screen turns dark.
(Edit I mean ghost. And there’s some mis spellings don’t mind that.
@@MyNameIsFlasqueor the gargantuan leviathan ate you
@@justsomeuser2871 I actually agree with the complete drop down thing now because if you’re dropping down for like a minute it might be horrifying to some, but deeper down I definitely would like to see a garg 😂
I would do anything to remove the memories I have of this game and go back for a first time playthrough.
What a masterpiece.
Just wait for your old age to come when your memory is weak so you will be able to replay and enjoy the game an every month.
seeing 10+ reapers seemingly launch into the stratosphere was amazing.
Physics engine: "Looks like your going to the shadow realm Jimbo"
You’re
I hope Subnautica 3 actually has a floor outside the bounds of the main gameplay area with a massive Leviathan you can’t find anywhere else in the game. The idea of a prawn suit being dwarfed by something even bigger than the Sea Emperor down in the blackest depths both terrifies and intrigues me.
Falling into the dead zone feels so scary because you know where the safe areas of the map are based on the location of the aurora.
But then realizing that you‘re going to fall into the endless depths is unnerving. And somehow the ghost leviathans make the dead zone less scary idk why.
The evil you know. By the time we know what the deadzone is, most of us are already familiar with the leviathans. So if we know there will be danger in there, if it's the leviathans we'll at least have the comfort of being familiarized with it.
If we're plunging right in the middle of the dead zone like that, and we know the leviathans won't be there, chances are we already know we are fucked, we just don't know WHAT exactly is going to fuck us, and HOW they're going to do it. And that can be terrifying af.
the leviathans makes you feel less lonely,that’s prob why it is less scary with em
Probably because without the ghosts, it would just be… Empty. And a void of darkness with LITTLE to NO life will most likely be scarier than any killer fish. Of course, different people are scared of different things.
Probably because you know that you are not alone is less scary but if you cannot be sure if you are alone it is your mind going crezy diamondo
It's because the Ghost Leviathans, scary as they are, are a known threat. You know what they are, where they tend to be, and you have some idea of what they're capable of. But the unknown... ANYTHING could be out there, something worse than anything we've encountered before. And that primitive little center in the depths of our monkey brains still remembers that, even though in real life, things like science and logic tell you that nothing could survive at those depths with that kind of cold and pressure. But even so, part of us still peers into the darkness wondering if just beyond the edge of our vision, SOMETHING that defied the odds, that defies rationale and logic, is looking back at us.
I'd be horrified beyond belief right as I fall into the water seeing how behind the aurora that is
edit: ok im gonna do something douchey thx for the likes, i got 3 notifs for likes and 2 for replies and didnt notice i had this many :troll:
I know right. If it were me I would have quit before hitting the water. Just seeing how far away the Aurora was is enough for me to know he was headed straight for the Dead Zone and that's a huge nope
I was scared to go near the aurora, and nevermind the time I near shit my self, going behind the rocket engines in the back of it. To go on the opposite side of the thing? Yeah no. And in this guys case. I would probably just start crying
It's not even a horror game.
@@pineappleparty1624 Thalassaphobia makes this the most horror game
@@pineappleparty1624 I think it's labeled as such on Steam.
I remember when I first started playing Subnautica and I was so scared of the biomes around me that I just kept going and going till I found something comforting and I ended up in the dead zone and I seriously shat my pants and cried
Jajajaja tengo un amigo que entró en pánico sólo con ver el mar y las lunas de noche. Decía que tenía el aterrador sentimiento de que le iban a caer encima de él. 😂😂
This game is not even scary.
@@Brash_Candicoothave you ever played it or are you just being a troll?
@@kade7xx I have played it. It was beautiful and ambient, not scary.
@@Brash_Candicootgood for you 😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃😃
Going out of bounds or falling out of the map has always scared me in games for some reason lol
Just a friendly reminder that most people that played this game do not have in fact thalasophobia. As someone who spent over 20 hours before going into a nearest kelp forest you can imagine how long it took me to go to edz. That's right, completed both games and I've never went there. That's beyond my sanity. Even watching vidoes makes me shiver, but fortunately I've learned to watch them a few years ago. You'd think being an adult would make me more brave though.
so one can play this game without having to explore places like the EDZ? I've never played due to severe thalassophobia, but I love shallower water like reefs and whatnot
@@jeepersmcgee3466 There's nothing in edz so yeah you don't need to go there since it's just an invinsible border that makes player stay within playable area.
Well if it can comfort you I found this video hard to watch
@@jeepersmcgee3466
While actually finishing the game means travelling to quite a few deep/dangerous areas, you can just do the Subnautica equivalent of ignoring the main quest in Skyrim - there's nothing wrong with surviving in the safe shallows, building a nice base, and exploring wherever you feel safe going (or even playing around in creative mode, if you prefer that). I spent more than 100 hours just doing that before ever trying to go to the lost river or lava zone, and by that point I was more desensitised to it.
Also the ecological dead zone is essentially the end of the map, you have no reason to go there unless you want to collect the databank entry for it.
Reminds me why not to snack while driving in a sea truck somewhere... How I found the edz on Below Zero doesn't give a warning...
game: you died
tip: don't go in areas we throw you into.
When you first play this game, before you realize how "safe" the shallows are even having your back to the open water or approaching a darker shade of blue is horrifying.
As a person with zero claustrophobia, and no irrational fears, this game easily allows my emotions to sit adjacent to a dread of the abyss
yes yes yes and yes
Guy you haven't tried Escape from Tarkov. It gave me even more anxious than Subnautica
@@СаенкоСвятослав because every match has a statistical 60% chance of having a cheater in it? No thanks, ill stick with stalker.
@@СаенкоСвятослав Tarkov is thrilling, but not outright terrifying.
Subnautica literally preys on our primal fears
Sorry to be that guy, but claustrophobia isn't the phobia I think your looking for. Thallasophobia is the fear is deep, open water. It's the fear of nothing but blue and waves. It's that fear of hearing a grinding sound underwater and not being sure if your ears are popping or the jaws of some, horrifying beast is getting ready to swallow you whole. It's the fear that deep underwater is a world so massive that we are completely meaningless in it.
Agoraphobia is the fear of general open space, large areas especially with crowds of people. But in some senses, it shares a lot with both thallasophobia and claustrophobia
Me: "Haha! People who can't handle open water are such pansies!"
Character: (Gets launched into the stratosphere and I have a fear of heights)
Me: "I REGRET *_EVERYTHING!!!_* I REGRET EVERYTHING I HAVE EVER DONE!" 😱
The scariest bug I ever had playing subnautica was in the very very early days of it's life, I had built the cyclops and used it to sail round the other side of the aurora, it was night and all I saw was a shuttlebug the size of a leviathan hovering in the air. After a few seconds, it dove back into the a water and I didn't go further forward because I was paralysed by fear.
Shuttlebug?
@@GWB184 Homie probably saw a spooky fish glitch in front of his windshield and just freaked tf out thinking it was far away
@@GWB184 Shuttlebugs are a small, passive fauna species. They commonly populate caves, but can also be found in some surface areas, such as the Crag Field, Crash Zone, and Dunes. They are also found in abundance in the Sparse Reef.
@@BigJuice69 i replayed subnauitca and it was the first fauna i found, thank you tho!
@@AVerySexuallyDeviantOrange imagine pissing yourself over lack of depth perception
This is the nightmare I've been having since I was 5. Thank god decades later, someone would turn it into a video game so I can experience it whenever I want.
As someone with thalassophobia, that last few seconds actually scared me. I know it's just a game, but even still, I can not deal with it. I did, however, forced myself to play Subnautica. It was mixed between fun and terrifying. Fun when areas are easy to navigate and just do stuff. Terrifying when it got to points where I can't see anything. Like the dead zone
Yes, I also have it and had to look away. Props to you for being able to play it. I watch others on UA-cam and look away when I must 😂
@@junejun8 yeah, forcing myself was the way to go. Even having terrifying instances throughout, I completely enjoyed the game. But I can not see myself play it again
It’s terrifying to anyone.
@@cxncelled8752 debatable really, not everyone is afraid to the extent of others who don't want to be around big bodies of water
@@SundayGravy812 either way, the game freaks me out
Being terrified of the ocean is an understatement for me, *and I bought this game two days ago*
He went straight up, it cannot be that bad... Realizes it was an angle. 0.0
fun fact, if you can survive long enough, and keep the suit alive, you can actually reach a border of sorts where the game drops you back in the shallows because you went to deep
8192 meters, there was a time when there was no limit. Unless Im just remembering some bug that let you go way deeper. Either way I saw a video about it a while back, the screen gets increasingly shaky as you venture farther below the limit.
0:19 More like: "Warning: Leaving planetary atmosphere, entering outer space."
"Are you sure you want to quit? Last point of savement: 2 hours and 34 minutes"
The quitting part is literally me. The moment something scary happens I either pause the game or remove my headphones :D
Just create an Observatory down there and place some chairs and enjoy the scenery of them.
even in nightmares
@@jqg4m3r63 nerd time:
uhh hypothetically speaking, the observatory is its own biome, which fishes still roam around on, but with the fact that ghosts (adults) can only exist on the void (eco dead zone), they just go away when entering the void
i do not know what does hypothetical mean
The first time I was playing subnautica I didn’t know about the dead zone so I just kept going down assuming there would be good loot then I heard the ghost leviathan then I left and uninstalled the game
You literally quit the game before? So special. It's literally you, so you omg same
The fact that you can see how far and fast you're descending into the void is terrifying. The one and only thing you can actually see in the pitch black nothingness is the depth meter, how fast your death is approaching.
Honestly, death in the form of a leviathan tearing into you and your suit sounds merciful, compared to death being a hauntingly fast countdown before you're left to drown blind and alone in the underwater equivalent to space.
If the leviathan ate you it would probably be whole. You would be alive inside of that thing as it digested you
I’d rather be in the prawn suit. You’d reach crush depth and then instantaneously die. You wouldn’t register the pain or what was happening. You’d simply be alive one moment and crushed into nothingness the next. If the leviathan is coming your way, you are at best forced to stare death in the face moments before it rips you from your carcass of life
The terror of swimming in the deep zone is visceral for me. I once sailed a yacht in 4000 metres of water in the bay of biscay and watched as my friends swam in the sea on a sunny becalmed day where the water was like glass, with no land in sight... The horror of not knowing what is below in the abyss is too much. I loved sailing though
That sounds so nice though, the bottom being so far below that it may as well not exist, so you don't have to worry about it! I like paddleboarding and canoeing in the sea or in lakes but Jesus Christ I cannot step in a freaking puddle of water or in a stream, I would rather die, the visceral horror of being in such shallow water, when you can't trust seeing how deep it is, or it's too muddy to see the bottom, I cannot take that, its terrifying.
At least in the sea, you know there's nothing below you, so there's nothing to be scared of!
@@emmahealy4863 except thats just the thing...you cant know there isnt. ya you dont have to worry about the bottom, but thats rarely what anyone is scared of. its the things lurking just out of sight under the waves, that you wont see coming till its too late. its irrational yes, but fear is never rational.
theres one lake thats crystal clear and fools people into thinking its not deep and @-@
@@jperigo95Yeah like that unlucky lady who was swimming beside her cruise ship in the middle of the ocean, for a 16 foot Great White to instantly appear from below and took her leg off.
The last time I went sailing, there was land fairly close. But when I jumped off the boat and looked out the other way, it was only ocean for eternity. Despite still being next to the boat and close to land, I rushed back to the ladder out of terror. So weird to feel such primal fear in such a situation
I don't even play this game, yet I understood the fear.
Hello me from 8 months ago, I agree!
There is one single thing I NEVER want to hear, ESPETIALLY in real life: "Warning! Multiple Leviathan-class life forms detected."
I'm gonna "nope" out of life if this actiyally happens lmao
"Are you sure whatever you're doing is worth it" nope, probably not, I'm just gonna go back to the nice areas of the planet and eat fish till I die in my habitat
Espetially
Actiyally
@@chickenking67 = /
Well... Who knows...
@@bilbono6015 why are there two people, posting a single word of my comment under my comment..?
the dang amount of reapers that flew in the air is crazy
That's because he spawned 100 reapers to yeet himself
The quit was so perfect. I swear down I've never said "nope" even nearly as much playing any other game than I have playing subnautica. Me and my bro's had to play our OWN play throughs in a party chat cause it's so horrifying 😂
I love how even the reaper leviathans were flung 💀