Torpedo Captain: Ready to launch, Mothership! Just tell us where we're needed! Fleet Command: Hang on, captain. Protocols got an update. We're downloading a file to your computer now. Torpedo Captain: Alright, let me see... "101 Prayers to Sajuuk that can be read in 15 seconds or less"? Fleet Command: By the way, is this the right spelling of your name? The guy carving the mausoleum wall is getting impatient.
HW2 DDs kill colls frighteningly fast. SSSS started by focusing down a CC (that eventually cloaked at 09:10), but he then turned against colls and cleared them very fast, starving the enemy team. Hyperspacing the MS to supplement the swarm battle with HW2-grade PDs while providing docking hangars for their own swarm and building DDs on top of the enemies was a good call.
Echo 7 yeah we had the strat planned out before the game(S and I) and that’s why I had to go Hiig, but needed to adjust for their mid take due to it being such an RU rich forward position. Argon’s EMP did a number on our fighters. Was a pretty intense micro fight and that all-in almost didn’t work. If you look at the score screen at end of video you can see the massive economy difference, and how effective that damage is by looking at the production rates for both teams.
At 10:54 I would have brought in some marine frigates and captured the mother ship because all escorts are in a brawl so it would have been a perfect opportunity that’s what I would have done then pulled my new mothership behind some of my lines but how it’s playing is pretty good great replay keep up the great work👍👍👍😀😀😀
Nice to see you still going, i stopped watching 2 months ago but kept the sub as respect for your content, most people don’t last long on UA-cam but nice to see you still around. Btw are gonna do a faction overview, just wondering as I and many people really enjoyed them on DoK
Is it just me or do fighters seem to be much more effective in a dogfight when you break formation? Seems like keeping formation in a dogfight can affect effectiveness
HW1 maps have a lot of asteroids containing not so much resources each spread across the whole map, forming "paths" that guide the players to the centre of the map and should not have nebulas / dust clouds to hide your units inside (I'm not 100% sure about this last thing though). HW2 maps have asteroids grouped togheter forming so called "resource patches" and might have nebulas to hide your units inside (or at least, most maps do, with the amount and sizes of nebulas depending on the particular map).
Torpedo Captain: Ready to launch, Mothership! Just tell us where we're needed!
Fleet Command: Hang on, captain. Protocols got an update. We're downloading a file to your computer now.
Torpedo Captain: Alright, let me see... "101 Prayers to Sajuuk that can be read in 15 seconds or less"?
Fleet Command: By the way, is this the right spelling of your name? The guy carving the mausoleum wall is getting impatient.
HW2 DDs kill colls frighteningly fast. SSSS started by focusing down a CC (that eventually cloaked at 09:10), but he then turned against colls and cleared them very fast, starving the enemy team. Hyperspacing the MS to supplement the swarm battle with HW2-grade PDs while providing docking hangars for their own swarm and building DDs on top of the enemies was a good call.
Echo 7 yeah we had the strat planned out before the game(S and I) and that’s why I had to go Hiig, but needed to adjust for their mid take due to it being such an RU rich forward position. Argon’s EMP did a number on our fighters. Was a pretty intense micro fight and that all-in almost didn’t work.
If you look at the score screen at end of video you can see the massive economy difference, and how effective that damage is by looking at the production rates for both teams.
Ooh this is a huge nostalgia rush... Awesome man.
Glad to hear it :)
At 10:54 I would have brought in some marine frigates and captured the mother ship because all escorts are in a brawl so it would have been a perfect opportunity that’s what I would have done then pulled my new mothership behind some of my lines but how it’s playing is pretty good great replay keep up the great work👍👍👍😀😀😀
Nice to see you still going, i stopped watching 2 months ago but kept the sub as respect for your content, most people don’t last long on UA-cam but nice to see you still around.
Btw are gonna do a faction overview, just wondering as I and many people really enjoyed them on DoK
Thanks :) Yeah I probably should do those for hwrm eventually
Dreamlands good to know, glhf
When will you pick up the remastered SP campaign again? Looking fwd to it :)
rolf ski Next weekend :)
Didn't get the time to do it this weekend, but it will be the next video I upload. Top priority.
Love your vids dude, you've earned a sub
Subboy13 Thanks mate. Welcome aboard :)
Is it just me or do fighters seem to be much more effective in a dogfight when you break formation? Seems like keeping formation in a dogfight can affect effectiveness
How's that mod installation coming along then?
Loli Popper It's coming along just fine :)
Hey there! Really love your videos! :) What's the discord?
Dennis Quast discord.gg/WGmRe2F
Thanks :) The link above is where it's at
Whats the difference between HW1 and HW2 deathmach maps?
I'm not entirely sure, but I think it has to do with the amount of resources per patch, as the collection rate is different.
HW1 maps have a lot of asteroids containing not so much resources each spread across the whole map, forming "paths" that guide the players to the centre of the map and should not have nebulas / dust clouds to hide your units inside (I'm not 100% sure about this last thing though). HW2 maps have asteroids grouped togheter forming so called "resource patches" and might have nebulas to hide your units inside (or at least, most maps do, with the amount and sizes of nebulas depending on the particular map).
How can I get into a game like this? Im a new player.
Join the community discord. I'll get you the link when I jump on my PC in a bit
@@Dreamlands15 Thanks! Found the discord link from one of your other videos!
@@Ganttura1 great. See you around there:)