This has been one of my most hyped games since its reveal and now after watching it’s my number 1 on my most wanted list! Exploration and combat are the biggest rewards for me in gaming and this has both.
The game's trailer gave me the vibe of Bleak Faith Forsaken, but actually well-funded and more cohesive. And for its many flaws and shortcomings, BFF really drew me in with its atmosphere and world design, so I get what you're saying here! Really hoping the combat system ends up being responsive, and fun too. Doesn't need to be on par with fromsoft games, but I think they could at least reach the level of polish of say The Surge, or 2023 Lords of the Fallen.
@@pixelcount350 Surge 2 and Hellpoint were smooth... ish. Setting for Hellpoint made up for some of its jank. So I too am hoping for that being the minimum level the combat is at in this game. Plus, this game's combat looks more flashy in contrast to those. I wanted to like Bleak Faith. I followed its development and anticipated its release. The ambience and megastructures are great. It just felt difficult to get into when I was playing it. I haven't gone back in a year, but hope to at some point to give it more of a chance.
You started the video by saying you were not sure if you could get what that game did for you through to us the viewers. Let me tell you, you succeeded for me!! I am hooked. Especially the no hand-holding and rewarding exploration.. Great job!!
Had seen this during gamescom and def stood out for me ... ScP vibes .. just watched the developer commentary and now your videos perspective is very much sealing the deal that this could be wonderful
It was interesting to hear you say the combat was not the draw of the game while watching you play the combat, which to me looked sick. Some really unique ideas going on there
You only saw a tiny portion. It might get super repetitive or enemy variety isn't great etc. I'd prefer combat to be either super minimalistic (Last Guardian etc) or super engaging. Something half baked in between is certainly a downer to me.
You’ll probably easily find my comments on the old videos from a year or two ago, teasing this game just absolutely wishing for gameplay footage. I’ve been waiting for this post-modern, psychological, bloodborne ish game. I just am so glad to hear a good review.
It is triple AAA or at least in the start of it cause Nacon is a pretty big company. Granted they don't have the budget of Ubisoft or Bethesda but it's still fairly large and they have a decent amount of investors.
@@thepainphantom He's not in the wrong here. It's extremely hard to finish a 50-100 hour long game in adulthood. People have jobs, families... I spend 12 hours daily just working. I need to sleep and eat, so I'm left with near nothing for gaming.
@@bmsuperstar1 You can play it however you see fit. Be it 1 hour or 2 hour and continue later. If you don't have time to play games AT ALL it doesn't mean the game itself is bad. It's just not for you, it's a YOU problem. Not my problem :) I mean, you can always play CANDY CRUSH with that time of yours. Why still whining like a kid tho?
I've been really intrigued by this game since it was announced, and everything I see makes me even more interested. I will definitely be keeping a close eye on it and probably will end up picking it up after release
You had me at "rewarding exploration". Everything sound just up my alley. I hope maybe the combat gets some ommph before release but with what I've heard in this video, this is one I'll be buying.
as a souls guy, really excited for more games like this. can't wait to check this one out, hadn't heard of it before now, but i'll be keeping an eye on it for sure.
No map or markers... I'm assuming this means no fast travel? In that case, either the game needs to be pretty small or quests need to be designed REALLY well to avoid tons of annoying, tedious backtracking... Sounds like it will be a fun, novel idea at first but quickly become a thorn. Fast travel is great to have for areas you've already explored but occasionally need/want to return to as new quests become available or to access merchants, upgrades, etc. Needing to run for 10-20 minutes to get back to a hub after a mission will get old FAST lol
Yeah that is my main worry. Navigation in games like this where they emphasize not having a map or waypoints tend to get really tedious when all you want to do is do the objective you set out for. This being a pseudo open world game means that might be even more frustrating
This looks absolutely amazing. This team has passion for their game and it looks like they know what they're doing. This looks in all ways like a must buy.
Great clip. A lot of info presented. This a game I probably need more than anything else, as in like 'immersion,' 'story.' 'Combat' a way to hook you, though.
Officially the game I'm most excited about now that Wukong is here. This looks so interesting. Ghost of Tsushima really pulled me in with headphones on, and I've been wanting more immersion heavy games.
Apparently, you did a good enough job attempting to describe this because before, it didn't really catch my attention, but now I'm putting this on my radar. I'm genuinely looking forward to this now! 👌👏🙏
The last game I can remember with this kind of vibe was Control, which I absolutely loved playing all the way through. I'll be keeping an eye on this one, thanks!
I like the idea of immersion like this, and i hope there some sort of map system etc... like Metro did with its last game maybe? Viewing your map was very immersive because it was part of the gameplay, and you needed to be on your guard while doing it.
Very much interested in seeing more about this game in the future. The combat seems out of place though. The setting of the game feels very grounded, despite the seemingly alien/supernatural elements. But then the combat looks like something out of a fantasy game. It was kind of off putting unfortunately.
Nice gameplay footage I’ve had my eye on this. This is sounding more like what I was hoping Death Stranding was going to be like - it wasn’t a bad game but it didn’t really hook me, this seems more interesting already as I see more and more footage. We shall see.
Exploration is one of my favorite parts in gaming. And that's not the only thing that i love in this game - the artistic direction and the bleakness speak to me. And i'm a story gamer for life. Looking forward to the release, but seeing this is alpha footage, i guess it's still at least a year off (not counting possible delays of projected ETA's :).
When i first seen the trailer, in a way it reminded me of Control. That dichotomy of regular people in familiar places mixed with alien looking structures and enemies. It honestly looks really interesting
It looks great, except for the player's footing kinematics are very distracting... at like 7:34 the enemy footing looks really good, but the players footing is too drifty like he's running in roller-skates the whole video.
Yeh this is added to my buy list, appears to be proper art, a passion project, divergent to indiustry homogeny but yet prioritising the gameplay experience. Sold.
Idk what this says about me lol, but when I saw you walking up on that tree with the 4-5 bodies just hanging from it, the eeriness of the whole scene spoke to me. This world and story looks like it could be gut-wrenching….oh baby, I’m in 😂
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Looks like you are gushing over more weeb bullshit?
Bleak, dark... and I'm expecting a heartbreaking story.. I'm in.
Atmospheric, genre-redefining, slow burn, exploration driven game that subverts the expectations of the player.
This has been one of my most hyped games since its reveal and now after watching it’s my number 1 on my most wanted list! Exploration and combat are the biggest rewards for me in gaming and this has both.
No doubt.
No map, no quests icons? Im in.
true exploration for real men
Outward bby
Same, it's very refreshing
I was interested till I found out about that :/
@@skyfernandes8610 It’s almost like different people like different things. Who would have thought?
It looks like what I expected from Death Stranding. Thanks for recommending this!
this ^
After seeing the Cliff Unger sections in the trailers, yep. This game looks more in line with what I expected.
The game's trailer gave me the vibe of Bleak Faith Forsaken, but actually well-funded and more cohesive. And for its many flaws and shortcomings, BFF really drew me in with its atmosphere and world design, so I get what you're saying here!
Really hoping the combat system ends up being responsive, and fun too. Doesn't need to be on par with fromsoft games, but I think they could at least reach the level of polish of say The Surge, or 2023 Lords of the Fallen.
A distinguished gentleman giving The Surge its do.
If it's as good as Hellpoint then I'm in and that game was really jank but still really good.
@@pixelcount350 agree with Hellpoint
@@pixelcount350 Surge 2 and Hellpoint were smooth... ish. Setting for Hellpoint made up for some of its jank. So I too am hoping for that being the minimum level the combat is at in this game. Plus, this game's combat looks more flashy in contrast to those.
I wanted to like Bleak Faith. I followed its development and anticipated its release. The ambience and megastructures are great. It just felt difficult to get into when I was playing it. I haven't gone back in a year, but hope to at some point to give it more of a chance.
You started the video by saying you were not sure if you could get what that game did for you through to us the viewers. Let me tell you, you succeeded for me!! I am hooked. Especially the no hand-holding and rewarding exploration.. Great job!!
Had seen this during gamescom and def stood out for me ... ScP vibes .. just watched the developer commentary and now your videos perspective is very much sealing the deal that this could be wonderful
ScP?
This looks amazing I’m pretty excited for it.
It was interesting to hear you say the combat was not the draw of the game while watching you play the combat, which to me looked sick. Some really unique ideas going on there
Combat is not bad, don't get me wrong. It's just that everything else is even better!
You only saw a tiny portion. It might get super repetitive or enemy variety isn't great etc. I'd prefer combat to be either super minimalistic (Last Guardian etc) or super engaging. Something half baked in between is certainly a downer to me.
Game looks interesting. I'm curious about combat mechanics though, from the video it doesn't look too intense honestly
its not a souls game
@@Darksoulsboy69 who said it was?
@@BabyKale-bJessie Kareem did.
This looks cool AF!
You’ll probably easily find my comments on the old videos from a year or two ago, teasing this game just absolutely wishing for gameplay footage. I’ve been waiting for this post-modern, psychological, bloodborne ish game. I just am so glad to hear a good review.
No map and no quest icons? Video Game Journalists are gonna mald into oblivion.
"Couldnt finish the tutorial. 0/10 😡"
-IGN
Getting Returnal & Souls vibe.
Love me some mystery and challenging combat!
Its definitely cool to see how this is not AAA but it sure looks AAA
It is triple AAA or at least in the start of it cause Nacon is a pretty big company. Granted they don't have the budget of Ubisoft or Bethesda but it's still fairly large and they have a decent amount of investors.
It’s AAA, probably the first one from Nacon.
Nice video as always, the atmosphere and world looks great so far
I’ve been waiting for this game for over 2 YEARS! So excited to play it 💕
You did a great job at intriguing me! This is like a must play now
No handholding, no quest markers or icons, the devs trust the players, YES this is what I want.
This game will fail hard because only no-lifes will be able to get invested enough to actually play it.
@@EpiCxWoundsx That's a shallow argumen. Skill issue.
@@EpiCxWoundsxbad argument, I have little time to play nowadays and I'd still much prefer a game like this
@@thepainphantom He's not in the wrong here. It's extremely hard to finish a 50-100 hour long game in adulthood.
People have jobs, families...
I spend 12 hours daily just working. I need to sleep and eat, so I'm left with near nothing for gaming.
@@bmsuperstar1 You can play it however you see fit. Be it 1 hour or 2 hour and continue later.
If you don't have time to play games AT ALL it doesn't mean the game itself is bad. It's just not for you, it's a YOU problem. Not my problem :)
I mean, you can always play CANDY CRUSH with that time of yours. Why still whining like a kid tho?
I'm so excited for this game. I can't wait for it to drop. I'll probably be playing this day 1, whenever that is.
Totally getting this game. Only wish there's gonna be a coop option like Remnant.
Adding this game to my list, thanks for the preview!
I've been really intrigued by this game since it was announced, and everything I see makes me even more interested. I will definitely be keeping a close eye on it and probably will end up picking it up after release
One of the best channels for gaming. Epic voicing and editing. It is underrated, it should have 3 million subscribers at least ❤
You had me at "rewarding exploration". Everything sound just up my alley. I hope maybe the combat gets some ommph before release but with what I've heard in this video, this is one I'll be buying.
as a souls guy, really excited for more games like this. can't wait to check this one out, hadn't heard of it before now, but i'll be keeping an eye on it for sure.
No map or markers... I'm assuming this means no fast travel? In that case, either the game needs to be pretty small or quests need to be designed REALLY well to avoid tons of annoying, tedious backtracking... Sounds like it will be a fun, novel idea at first but quickly become a thorn.
Fast travel is great to have for areas you've already explored but occasionally need/want to return to as new quests become available or to access merchants, upgrades, etc. Needing to run for 10-20 minutes to get back to a hub after a mission will get old FAST lol
Facts
Yeah that is my main worry. Navigation in games like this where they emphasize not having a map or waypoints tend to get really tedious when all you want to do is do the objective you set out for. This being a pseudo open world game means that might be even more frustrating
The concept of a puzzle explorer game pulls up my heartstrings. I’m all in
This was my favorite game from State of Play.
I’m glad you did an initial video on it.
This was a pleasant surprise.
This looks absolutely amazing. This team has passion for their game and it looks like they know what they're doing.
This looks in all ways like a must buy.
Stoked about this one, had it on my wishlist since I saw it late last year. Before any gameplay footage. And definitely intrigued now.
cannot wait to play this one. 90's puzzle and game approach is back
Added this to my wishlist. Thank you for making a vid on it!
Very interesting, great find! Certainly, one to watch out for 🙂
Great clip. A lot of info presented. This a game I probably need more than anything else, as in like 'immersion,' 'story.' 'Combat' a way to hook you, though.
Officially the game I'm most excited about now that Wukong is here. This looks so interesting. Ghost of Tsushima really pulled me in with headphones on, and I've been wanting more immersion heavy games.
Apparently, you did a good enough job attempting to describe this because before, it didn't really catch my attention, but now I'm putting this on my radar. I'm genuinely looking forward to this now! 👌👏🙏
Good video. "Vibes" in a game are a real thing, and I like the ones I'm getting from this.
Glad to see you covering this. Definitely one of the stand out’s from the state of poay
This game had me intrigued after seeing the trailer. Glad to hear it's shaping up to a banger.
Why would anyone want to play something " Dark". 😮 What? Me ! Me !
Same thoughts. It was a great TV show.
Loving the tactical poncho.
Looks super unique, worth a wish list for sure
I was thinking about the first "the surge" game. It gave me the same vibe...
Good video, nice work
Now I’m really looking forward to this one! Thanks.
The last game I can remember with this kind of vibe was Control, which I absolutely loved playing all the way through. I'll be keeping an eye on this one, thanks!
I hope to see you cover more games that aren’t your usual, but that you personally are super interested in.
I’m always down for a good single player story. Thank you for the great video.
I like the idea of immersion like this, and i hope there some sort of map system etc... like Metro did with its last game maybe? Viewing your map was very immersive because it was part of the gameplay, and you needed to be on your guard while doing it.
Usually when I hear the game doesn't hold your hand it usually ends up meaning they don't tell you how to do basic functions.
CANT WAIT FOR IT
This game looks like the love child of Death Stranding and Neon Genesis Evangelion
This just rose to my most anticipated game! Holy sheet this is exactly what I’m looking for.
This looks absolutely amazing ❤ . Thanks for a great review .
Nice!
You got me excited for this game!
I am very excited to see this game in person. It looks quite interesting so far!
Definitely interested. Can't wait to learn more.
Didn't watch the full video to avoid spoilers. But I'm definitely interested.
I dig it. Outward have a similar experience to what you described, very underrated game.
Thanks for the video! This definitely looks really neat!
My most anticipated game right now. Finally something new and creative.
This is what I wanted from Once Human! Can't wait to get my hands on this when it releases!
This game is a 100% buy or at the very least a wishlist. ACG will love this game.
I gotta say. The graphics and world seem really cool. I want to explore that game. Good sign
It looks great! Really liked the art direction.
Very much interested in seeing more about this game in the future. The combat seems out of place though. The setting of the game feels very grounded, despite the seemingly alien/supernatural elements. But then the combat looks like something out of a fantasy game. It was kind of off putting unfortunately.
You had me at “no map”
I’m interested
Nice gameplay footage I’ve had my eye on this. This is sounding more like what I was hoping Death Stranding was going to be like - it wasn’t a bad game but it didn’t really hook me, this seems more interesting already as I see more and more footage. We shall see.
Lost ending was perfect ! 😅
Anyway glad you did this review. I got hype for HiU !
I was beyond stoked for this one ever since I first saw it.
it looks beautiful!
STALKER meets Souls+Death Stranding 😮
NGL that ponch is absolutely sick
Exploration is one of my favorite parts in gaming. And that's not the only thing that i love in this game - the artistic direction and the bleakness speak to me. And i'm a story gamer for life. Looking forward to the release, but seeing this is alpha footage, i guess it's still at least a year off (not counting possible delays of projected ETA's :).
When i first seen the trailer, in a way it reminded me of Control. That dichotomy of regular people in familiar places mixed with alien looking structures and enemies. It honestly looks really interesting
Looks and sounds amazing. As I get older I definitely appreciate a great narrative that doesn’t hold your hand
Looks amazing and can't wait.
Would you look at that. The user interface is not cluttered at all. I’m sold.
Very excited for this
Thanks for posting this. I get Kojima/Remnant 2 vibes. I'm super excited to play this.
Post apocalitc world with power fantasy damn 💯💯💯
This was the highlight of the show to me. Looks wild
It looks great, except for the player's footing kinematics are very distracting... at like 7:34 the enemy footing looks really good, but the players footing is too drifty like he's running in roller-skates the whole video.
I'm glad I'm not the only one who is bothered by the foot sliding lol
Damn, didn't even notice. Now all I'm seeing is the weird sliding 😂
Seems interesting. Gives me strong Remnant vibes. Combat looks super meh though.
At the very least, you made me interested in checking the game out.
Those white dancer-like things is a definite JJB art creation thing.
best running animation I've seen
You are basically describing me the sensation of Elden Ring. So I’m in
The enthousiasm doesn't really drip from your voice, but i do agree with you this game looks really interesting.
2:07 All the things I look for in a game or entertainment in general. I think you done fine describing it.
Kinda reminds me of my time with fragile dreams on Wii. I like these types of games where exploration and mood are the main draw.
Yeh this is added to my buy list, appears to be proper art, a passion project, divergent to indiustry homogeny but yet prioritising the gameplay experience. Sold.
looks like a rollercoaster of bordeom based on the first 5 minutes of this video
Idk what this says about me lol, but when I saw you walking up on that tree with the 4-5 bodies just hanging from it, the eeriness of the whole scene spoke to me. This world and story looks like it could be gut-wrenching….oh baby, I’m in 😂
Oh you make me blush in all the areas
Totally my type of game! Super pumped
Very interested in this one!
Looks promising. I am keeping an eye on this one for a while now.
One game I’m actually interested in purely from the initial trailer/design. From the previews…looking fun
this looks like it scratches that "lonley explorer" itch from darksouls/fallout type games