AR from scratch in 10 minutes using Unreal Engine 5.3!

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  • Опубліковано 28 бер 2024
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    Setup an augmented reality #AR project in Unreal Engine 5.3 in 10 minutes! You can find the official docs here - dev.epicgames.com/documentati...
  • Наука та технологія

КОМЕНТАРІ • 26

  • @mikailmaqsood818
    @mikailmaqsood818 2 місяці тому

    Thank you so much for making this- it’s the only clear narrated tutorial I’ve found so far for this on unreal 5

  • @EhsanShamsi-et7vi
    @EhsanShamsi-et7vi 2 місяці тому

    Thank you. That's perfect. It's just so unfortunate that these videos don't get enough impressions. I'm gonna try implementing this in oculus quest 3 passthrough.

    • @SierraP-mi3he
      @SierraP-mi3he Місяць тому

      Did you get it working on the oculus quest 3?

  • @ateequerehman1709
    @ateequerehman1709 Місяць тому

    Your video is very informative, are you going to create more on AR with Unreal engine?

    • @firedragongamestudio
      @firedragongamestudio  Місяць тому

      Thank you and yes, there is more coming! Working on something actually ^^ Stay tuned :)

  • @SocailInteruption
    @SocailInteruption 6 днів тому

    All working, thanks! The object always sits in the foreground, nothing can pass in front of it. How might I get that setup? Thank you

    • @firedragongamestudio
      @firedragongamestudio  6 днів тому

      There is no depth data, so the digital content will always be rendered on top.

  • @christhrall7312
    @christhrall7312 Місяць тому

    How did you connect your phone to the unreal editor to test?

    • @firedragongamestudio
      @firedragongamestudio  Місяць тому

      actually just set up android development, connect it via usb and set it to data transfer mode. charging only is not enought.

  • @rajwardhanshinde1003
    @rajwardhanshinde1003 11 днів тому

    How Do YOU FIX the auto focus for AR it seems to be messed up?

    • @firedragongamestudio
      @firedragongamestudio  7 днів тому

      I unfortunately do not know how to fix this. My wild guess is, that this is an UE5 problem, sry :/

  • @piotrekt186
    @piotrekt186 18 днів тому

    You dont need to install android sdk etc?

    • @firedragongamestudio
      @firedragongamestudio  15 днів тому

      I skipped the initial UE5 setup, as this is already well described in their docs, but you'll need to do that beforehand!

  • @ninomancuso7021
    @ninomancuso7021 2 місяці тому +2

    can you do a tutorial using Google's Geospatial API?

  • @ChristianMaoudis
    @ChristianMaoudis 2 місяці тому

    How do I fix Gradle!?

    • @firedragongamestudio
      @firedragongamestudio  2 місяці тому +1

      Check the UE5 docs for setting up Android build capabilities.

  • @AL3DStudio
    @AL3DStudio 2 дні тому

    Hi, good tutorial, until !0:30. Suddenly you put an unreal Pixel 8 pro phone emulator screen on the video, showing it working? Massive jump. Doesn't show us how to actually have the AR working on our phones. Waste of time. Thank you

    • @firedragongamestudio
      @firedragongamestudio  2 дні тому

      It's not an emulator, it's a screen mirror of a real phone. And it's just the showcase of the tutorial to show what will be built. Make sure to waste your time pointing out things that are actually bad, otherwise it's a real waste of time 😘

  • @kristianrabakov8579
    @kristianrabakov8579 7 днів тому

    Useless tutorial, you didn't show the most import thing - how to connect and enable the phone...

    • @firedragongamestudio
      @firedragongamestudio  7 днів тому

      Hehe, you just didn't listen ^^ It's only connecting it via USB, switch to data transfer mode and select it for deployment in the Unreal editor. Simple right? 😘

    • @kristianrabakov8579
      @kristianrabakov8579 3 дні тому

      @@firedragongamestudio my english is not first language and I probably missed something. For people like me would be nice if you show all steps

    • @firedragongamestudio
      @firedragongamestudio  3 дні тому

      @@kristianrabakov8579 I'll keep that in mind for future tutorials! Thx for the feedback!