GT7 is realistic. Forza is a cartoon and not how the circuit or cars or materials or anything actually looks in these conditions. Do yourself a favour and go look at some actual rainy footage from this circuit and you'll see how GT7 is far closer to the real thing.
@@RighteousUncle Not buying that excuse. Forza is a racing sim, supposedly. It's trying to be realistic, that is the goal of the game. GT7 COULD blow itself out with fake reflections everywhere and overly bright cars and colours in grey conditions but it would then look as unrealistic as Forza. GT7 looks more true to real life. If you want a cartoon racer then Mario Kart exists.
@@pgr3290 Very weird take but each to their own. Both look like video games but GT7 looks more cartoony in my opinion, especially with the colours and the way the asphalt looks. I feel like the devs at Turn 10 spent a lot more time on graphics and realism, whereas Polyphony focussed on optimisation.
FM has better visual weight, physics, damage modeling, environmental partical effects, and input sensation in my experience with both. GT has better interior modeling, customization, and fewer glitches. FM is better to play imo.
Forza is effect wise better looking. Gran Turismo needs to add GT5 like rain effects. Those were pretty accurate. But tbh, they already improved on the interior rain effects.
Forza Motorsport has top level rain effects. Only Driveclub has better looking rain, but in terms of racing sims, Forza Motorsport has the best. GT7 is just too basic. It always looks as light rain (which Forza also has)
FM rain is exaggerated and far from realistic. Throwing rain at the screen is what is fooling you, because you are another chase cam driver on a controller. Racing in cockpit view like a sim or simcade should be (FM is not a sim like you falsely said) and you will see the raindrop smearing up the windshield in FM as if you're only going 30 MPH, even though you're doing 200 MPH. That rain smear effect going yp the windshield in GT7 gradually speeds up at high speeds still. On top of that, the faster you go, the louder the impact of the rain on your car is. Same with light rain and heavy rain. The sound impacting your cat gets louder. GT7 has several types or rainfall. It is not only light rain. It only looks light because PD didn't throw extra effects at your face for chase cam amateurs. FM doesn't even have a mist trail behind the cars. GT7 does. FM asphalt has like 2 filters for their wet surface look. Just a light wet with some shine to it, and a shinier like ice look to it. It also feels the same at all times. GT7 asphalt gets wetter over time. Has moving water and puddles forming when FM does not. The visuals of the track gradually change and so does how it feels. When the sun comes out and the track starts drying (realistically) the driven line dries up faster while the outside line stays wetter. This also has an effect on grip. It's quite visually stunning to watch it dry over time too. NONE of that happens in FM. If one is more basic than the other, that would be FM's rain and the lack of how it affects everything both visually and functionally. Everything I just said is not an opinion, but an actual fact, and said from a true FM fan for 20 years. Federico and all the other pfp names that back him up all the time and his same amount of likes on every video, just loves to say this on every GT7 video because a PS4 game can compete with a next gen game. 😂
Graphic aside. I did not play Forza but why from tbis visual, Forza on wet feels like driving on dry? With how exaggerated the wet track is, I thought it's gonna be super slippery. No, using Rain compound DOES NOT make it grip like on the dry surface.
Crazy how a fully fledged arcade racers like the crew motorfest and midnight club LA has a higher steering angle than both of these so called sim racers.
Forza gives me a cinematic impression, and I think that's really the idea. If it were a film, it would have this sensation of high speed, even though the needle shows low speeds. The GT7, on the other hand, seems to value realism, which will not always enchant with cinematic images or scenes with perfect lighting like in Forza. In addition to the feeling of speed of the GT7, it is also more in line with reality. This is very clear in the proposal of each game. Forza's gameplay is typical Arcade, and its graphic effects are consistent with that too. GT 7 tries to push more towards the simulation side and even manages to be better than Forza MS in this, but it also tries to be less punishing than a simulator, and this is evident when you manage to save a escape at more than 150Km/h as if the The physics of the car didn't really force a rear exit. The car even skids, but you simply pull the steering wheel and slow down and the car, as if by magic, is back on track. I think that at 150km/h this type of error makes any driver spin. Both games are good for those who just want to have fun.
The difference is that GT7 represents how it ACTUALLY looks to drive in the heavy rain on this circuit, whereas Forza is what you THINK it looks like, but simply doesn't. GT7 is thus much more accurate. It could look how Forza does, but then it would be unrealistic. This has been proven endlessly. Wet tarmac does not look like a mirror. Paint does not glow brightly at all times. Forza is miles away from reality.
On Forza, there is an outline around the cars. It's exaggerated, I find, but otherwise, the rain and details of the top circuit are excellent. Both games are very good.
Would grass count as foliage? It moves in the wind. It also moves as each car blows past it. I can list A LOT of things being simulated that FM does not
There is SeNsE oF sPeEd. You just prefer unrealistic effects and FOV to give the unrealistic illusion of going fast....in that amateur chase cam mode a bunch of amateurs use. Cockpit cam has a realistic sense of speed. VR definitely has that sense of speed too.
Own both games and love them, forza looks better here. There are stages with no speacial effects like rain in GT7 that look Amazing. To be honest, i was expecring allot more from this games. How is Forza horizon, an op3n world racing game looking better than both of this games? Also driveclub motor sport and carx . Hopefully next iterarions are graphycally superior. The game play is top notch for both of them
Para mi gusto gran turismo 7 se siente y se ve mas real, forza tiene algo que hace que no se sienta una buena inmersion, se siente que es un juego de carreras en vez de un simulador
The Digital Foundry face off exposed what is the best-looking game from these two a year ago. Forza Rain looks that way to be more visually appealing, but in real life, rain during racing looks more like in the GT footage. And that's just the tip of the iceberg.
For the rain Forza looks exagerated but looks better, however the car modelisation in GT7 is at another level than Forza... Look at some Digital Fondry comparaison.
This might has something to do with lighting Forza is what a typical video will look like beautiful and exaggerated details And GT 7 looks more real to me.
absolute static game, its as if noone is on the track, dead ass game, just a car driving around a deserted environment, forza just feel like your there and thunder or something coming soon, better hurry up
@Mr.Kumar1 asphalt looks like glossy smooth plastic, cars look like they are floating. The cars themselves looks good, but that's about it. 60fps is all well and good, but it makes it look even more unrealistic and ugly if the game engine itself is ugly, it makes everything around it even more unrealistic smoother. drive club still the master💪🏻
@harundalkilinc1636 FM rain is exaggerated and FAR from realistic. Throwing rain at the screen is what is fooling you, because you are another chase cam driver on a controller. Racing in cockpit view like a sim or simcade should be (FM is not a sim like you falsely said) and you will see the raindrop smearing up the windshield in FM as if you're only going 30 MPH, even though you're doing 200 MPH. That rain smear effect going up the windshield in GT7 gradually speeds up at high speeds still. On top of that, the faster you go, the louder the impact of the rain on your car is. Same with light rain and heavy rain. The sound impacting your car gets louder. GT7 has several types of rainfall. It is not only light rain. It only looks light because PD didn't throw extra effects at your face for chase cam amateurs. FM doesn't even have a mist trail behind the cars. GT7 does. That happens in real life and FM doesn't do it. FM asphalt has like 2 filters for their wet surface look. Just a light wet with some shine to it, and a shinier-like-ice look to it. It also feels the same at all times. GT7 asphalt gets wetter over time. Has moving water and puddles forming when FM does not. The visuals of the track gradually change and so does how it feels. When the sun comes out and the track starts drying (realistically) the driven line dries up faster while the outside line stays wetter. This also has an effect on grip. It's quite visually stunning to watch it dry over time too. NONE of that happens in FM. If one is more basic than the other, that would be FM's rain and the lack of how it affects everything both visually and functionally. Everything I just said is not an opinion, but an actual fact, and said from a true FM fan for 20 years. Cars in FM look like plastic toys. Some date back to 2005 on the first Xbox, and some date to the 360. Another realistic fact about GT7, is that there are less people in a time trial. The stands and grass areas are more filled and lively in an actual race event. It is not a "static" game at all. People will move all around the bleachers and move around the track too. There is even different wildlife around each track that wonder around. There are helicopters flying above you and all around the track. Planes in the background taking off or landing. Certain tracks with jets, different jets depending what track it is that fly above the track with colorful smoke coming from the back. When it rains, the people on the track switch to rain coats. There are a LOT of details GT7 does right....and even more than FM does. FM is the most basic of the 2. I am certain I played FM more than both of you combined to know that what I am saying is indeed a fact. As a true FM fan, I have the integrity to admit when my favorite dropped the ball. Mrs.Kumar keeps spoutinf this same exact stuff no matter how many times he is corrected. Not every video on YT is using the same settings in GT7. Stop making up assumptions about a game you never played. You just look ridiculous.
FM rain is exaggerated and FAR from realistic. Throwing rain at the screen is what is fooling you, because you are another chase cam driver on a controller. Racing in cockpit view like a sim or simcade should be (FM is not a sim) and you will see the raindrop smearing up the windshield in FM as if you're only going 30 MPH, even though you're doing 200 MPH. That rain smear effect going up the windshield in GT7 gradually speeds up at high speeds still. On top of that, the faster you go, the louder the impact of the rain on your car is. Same with light rain and heavy rain. The sound impacting your car gets louder. GT7 has several types of rainfall. It is not only light rain. It only looks light because PD didn't throw extra effects at your face for chase cam amateurs. FM doesn't even have a mist trail behind the cars. GT7 does. That happens in real life and FM doesn't do it. FM asphalt has like 2 filters for their wet surface look. Just a light wet with some shine to it, and a shinier-like-ice look to it. It also feels the same at all times. GT7 asphalt gets wetter over time. Has moving water and puddles forming when FM does not. The visuals of the track gradually change and so does how it feels. When the sun comes out and the track starts drying (realistically) the driven line dries up faster while the outside line stays wetter. This also has an effect on grip. It's quite visually stunning to watch it dry over time too. NONE of that happens in FM. If one is more basic than the other, that would be FM's rain and the lack of how it affects everything both visually and functionally. Everything I just said is not an opinion, but an actual fact, and said from a true FM fan for 20 years. Cars in FM look like plastic toys. Some date back to 2005 on the first Xbox, and some date to the 360. Another realistic fact about GT7, is that there are less people in a time trial. The stands and grass areas are more filled and lively in an actual race event. It is not a "static" game at all. People will move all around the bleachers and move around the track too. There is even different wildlife around each track that wonder around. There are helicopters flying above you and all around the track. Planes in the background taking off or landing. Certain tracks with jets, different jets depending what track it is that fly above the track with colorful smoke coming from the back. When it rains, the people on the track switch to rain coats.
@JoeFK8 bro, you have now written an anticyclopedia about gt7! hahah if you feel good about it, enjoy it, GT7 is not an ugly game but from my perspective the quality of the graphics does not meet a PS5 gen! We can now talk about rain drops in a racing game, but for me no other racing game has been able to surpass the rain effects of 11 year old drive club! I'm not even talking about the atmosphere.
Forza feels much more alive.
It seems like T7 is missing modern shaders and is a few generations older game. Forza shows very impressive domination here.
not to mention engine sound's
GT7 is realistic. Forza is a cartoon and not how the circuit or cars or materials or anything actually looks in these conditions. Do yourself a favour and go look at some actual rainy footage from this circuit and you'll see how GT7 is far closer to the real thing.
@ ? It's a video game, not video capture. And Forza looks like a next gen game in comparison here.
@@RighteousUncle Not buying that excuse. Forza is a racing sim, supposedly. It's trying to be realistic, that is the goal of the game. GT7 COULD blow itself out with fake reflections everywhere and overly bright cars and colours in grey conditions but it would then look as unrealistic as Forza. GT7 looks more true to real life. If you want a cartoon racer then Mario Kart exists.
@@pgr3290 Very weird take but each to their own. Both look like video games but GT7 looks more cartoony in my opinion, especially with the colours and the way the asphalt looks. I feel like the devs at Turn 10 spent a lot more time on graphics and realism, whereas Polyphony focussed on optimisation.
In this one Forza clearly stomps, but sometimes feels very exaggerated
lol gt7 cars sound like tuners when they are v8's lol games is a joke gt7 is the exagerated.
Forza smokes GT7 in track lighting and detail
FM has better visual weight, physics, damage modeling, environmental partical effects, and input sensation in my experience with both. GT has better interior modeling, customization, and fewer glitches. FM is better to play imo.
Umm the rain is invisible in Gran Turismo.
Forza is effect wise better looking.
Gran Turismo needs to add GT5 like rain effects. Those were pretty accurate.
But tbh, they already improved on the interior rain effects.
Oh man, GT7 looks so bad
Gran turismo on the ps5 looks way better , forza has more dramatic rain effects
Although the rain is beautiful in Forza, if you watch a race in the rain in real life, it is more similar to GranTurismo 7 than to Forza
No it's not
@@mrglass7133 There are several videos of cars racing in the rain on UA-cam, watch them and compare for yourself
@@mrglass7133yes it is
@@mrglass7133 It is.
@@thenobleyouthofmadness55 Have you raced in real life?
When it comes to weather effects forza is doing way more than what gt7 can output... I'm impressed actually
Forza real water and rain. GT fake rain.
GT7 is outdated.
Forza Could you remove those water drops from the external camera, the same thing happened with FH2
GT7 definitely feels like a simulation, while forza feels alive and real
Well put. It's the graphics and also the way the camera pivots with the car more naturally.
Forza is the champion
Forza Motorsport has top level rain effects. Only Driveclub has better looking rain, but in terms of racing sims, Forza Motorsport has the best. GT7 is just too basic. It always looks as light rain (which Forza also has)
Try Assetto Corsa with rain mod, better than Driveclub. Also Evo has better rain than Forza. But agree on Gt7 with light rain.
Does Driveclub have a PC version?
@eliezeralisson9512 It doesn't. It was PS4 exclusive, and limited to 1080p/30fps.
@@herrlogan17are you serious?
Mods?
Dude....
FM rain is exaggerated and far from realistic. Throwing rain at the screen is what is fooling you, because you are another chase cam driver on a controller.
Racing in cockpit view like a sim or simcade should be (FM is not a sim like you falsely said) and you will see the raindrop smearing up the windshield in FM as if you're only going 30 MPH, even though you're doing 200 MPH.
That rain smear effect going yp the windshield in GT7 gradually speeds up at high speeds still. On top of that, the faster you go, the louder the impact of the rain on your car is. Same with light rain and heavy rain. The sound impacting your cat gets louder.
GT7 has several types or rainfall. It is not only light rain. It only looks light because PD didn't throw extra effects at your face for chase cam amateurs.
FM doesn't even have a mist trail behind the cars. GT7 does.
FM asphalt has like 2 filters for their wet surface look. Just a light wet with some shine to it, and a shinier like ice look to it. It also feels the same at all times.
GT7 asphalt gets wetter over time. Has moving water and puddles forming when FM does not. The visuals of the track gradually change and so does how it feels. When the sun comes out and the track starts drying (realistically) the driven line dries up faster while the outside line stays wetter. This also has an effect on grip. It's quite visually stunning to watch it dry over time too. NONE of that happens in FM.
If one is more basic than the other, that would be FM's rain and the lack of how it affects everything both visually and functionally.
Everything I just said is not an opinion, but an actual fact, and said from a true FM fan for 20 years.
Federico and all the other pfp names that back him up all the time and his same amount of likes on every video, just loves to say this on every GT7 video because a PS4 game can compete with a next gen game. 😂
No quesito chuva, Forza é muito melhor , não tem comparação
Graphic aside. I did not play Forza but why from tbis visual, Forza on wet feels like driving on dry?
With how exaggerated the wet track is, I thought it's gonna be super slippery.
No, using Rain compound DOES NOT make it grip like on the dry surface.
Crazy how a fully fledged arcade racers like the crew motorfest and midnight club LA has a higher steering angle than both of these so called sim racers.
Even with Forza showing in 30fps quality mode, you can see it's the better game in terms of graphics and realism.
Forza gives me a cinematic impression, and I think that's really the idea. If it were a film, it would have this sensation of high speed, even though the needle shows low speeds. The GT7, on the other hand, seems to value realism, which will not always enchant with cinematic images or scenes with perfect lighting like in Forza.
In addition to the feeling of speed of the GT7, it is also more in line with reality. This is very clear in the proposal of each game. Forza's gameplay is typical Arcade, and its graphic effects are consistent with that too. GT 7 tries to push more towards the simulation side and even manages to be better than Forza MS in this, but it also tries to be less punishing than a simulator, and this is evident when you manage to save a escape at more than 150Km/h as if the The physics of the car didn't really force a rear exit. The car even skids, but you simply pull the steering wheel and slow down and the car, as if by magic, is back on track. I think that at 150km/h this type of error makes any driver spin. Both games are good for those who just want to have fun.
Forza far better. Next Gen.
The difference is that GT7 represents how it ACTUALLY looks to drive in the heavy rain on this circuit, whereas Forza is what you THINK it looks like, but simply doesn't. GT7 is thus much more accurate. It could look how Forza does, but then it would be unrealistic. This has been proven endlessly. Wet tarmac does not look like a mirror. Paint does not glow brightly at all times. Forza is miles away from reality.
Forza have car reflections on the ground, gt7 not.
On Forza, there is an outline around the cars. It's exaggerated, I find, but otherwise, the rain and details of the top circuit are excellent. Both games are very good.
Also forza has moving foliages and trees. Gt7 does not have.
Would grass count as foliage? It moves in the wind. It also moves as each car blows past it. I can list A LOT of things being simulated that FM does not
Gran Turismo 7 just feels so slow, regardless of car there's never a sense of speed
There is SeNsE oF sPeEd. You just prefer unrealistic effects and FOV to give the unrealistic illusion of going fast....in that amateur chase cam mode a bunch of amateurs use. Cockpit cam has a realistic sense of speed. VR definitely has that sense of speed too.
@@JoeFK8 yeah, because realistic ALWAYS = better. 😒 GT7 fells BORING and the lack of sense of speed just adds to that boringness.
@@Elayzee Those are opinions. Cool
GT7 is a driving simulation, not an arcade racer. That ‘feels so slow’ is called accuracy.
Play it in VR and it instantly solves the problem.
Own both games and love them, forza looks better here. There are stages with no speacial effects like rain in GT7 that look
Amazing. To be honest, i was expecring allot more from this games. How is Forza horizon, an op3n world racing game looking better than both of this games? Also driveclub motor sport and carx . Hopefully next iterarions are graphycally superior. The game play is top notch for both of them
Forza come to ps5 i play gt7 but i like both games
Para mi gusto gran turismo 7 se siente y se ve mas real, forza tiene algo que hace que no se sienta una buena inmersion, se siente que es un juego de carreras en vez de un simulador
Forza motorsport the KING ❤❤❤❤❤❤❤
copy paste
Forza is better
the problem is forza runing on quality mod at 30 fps
Pode até estar mais bonito o formato, mas não tem nada de simulador. Gran turismo 7 10 X 0
The Digital Foundry face off exposed what is the best-looking game from these two a year ago. Forza Rain looks that way to be more visually appealing, but in real life, rain during racing looks more like in the GT footage. And that's just the tip of the iceberg.
Forza hás batter graphics on rain. But seems like a arcade game comparing with GT7.
y donde esta la comparativa de consolas? hahahaha no dice cual es cual haha
Forza>GT7
Forza Motorsport looks so much better. Cars look about the same on both but the rain effects in Forza blow GT away.
For the rain Forza looks exagerated but looks better, however the car modelisation in GT7 is at another level than Forza... Look at some Digital Fondry comparaison.
@@ogamitaicho77I have.....the cars look the same, a few different tweaks here and there but nothing big. The environments in Forza blow GT 7 away.
@@marcusray2872 Stay in your delusions... 😏🤣
@@ogamitaicho77Don't be mad, Slick. 😅
Why are you running forza in it’s 30 frame per second mode it looks horrible like that
Hello compare to Driveclub to see the real rain effects
Gran Turismo 7 wins this one. Again.
GT7 Better, always
Forza Motorsport the best ❤
gran turismo por mucho, la I.A de forza esta toda boba chocandote a cada rato
Sei que o foco não é gameplay, mas o piloto é ruim demais. 😂
Que Forza lindo e gostoso de pilotar
Both are good but prefer GT7 ( especially cockpit view ) , I don't know why but forza reminds me of some mobile game graphics
Gran Turismo sweeps.
💩💩💩
This might has something to do with lighting
Forza is what a typical video will look like beautiful and exaggerated details
And GT 7 looks more real to me.
Put forza to garbage. Waist of time not a game. Its no compare to GT7... have xsx and ps5..., GT7 its superior.
Fake
i love GT7, no debate here, forza just bad and look outdated
Seems like the opposite to me.
@CuriousChronicles82275 yes, i agree, i'm just trolling
Please look gt7 ! no sense! Lifeless looking gt7, Grey clinical looking game !Forza looks realistic atmospheric!
absolute static game, its as if noone is on the track, dead ass game, just a car driving around a deserted environment, forza just feel like your there and thunder or something coming soon, better hurry up
@Mr.Kumar1 asphalt looks like glossy smooth plastic, cars look like they are floating. The cars themselves looks good, but that's about it. 60fps is all well and good, but it makes it look even more unrealistic and ugly if the game engine itself is ugly, it makes everything around it even more unrealistic smoother. drive club still the master💪🏻
@harundalkilinc1636 FM rain is exaggerated and FAR from realistic. Throwing rain at the screen is what is fooling you, because you are another chase cam driver on a controller.
Racing in cockpit view like a sim or simcade should be (FM is not a sim like you falsely said) and you will see the raindrop smearing up the windshield in FM as if you're only going 30 MPH, even though you're doing 200 MPH.
That rain smear effect going up the windshield in GT7 gradually speeds up at high speeds still. On top of that, the faster you go, the louder the impact of the rain on your car is. Same with light rain and heavy rain. The sound impacting your car gets louder.
GT7 has several types of rainfall. It is not only light rain. It only looks light because PD didn't throw extra effects at your face for chase cam amateurs.
FM doesn't even have a mist trail behind the cars. GT7 does. That happens in real life and FM doesn't do it.
FM asphalt has like 2 filters for their wet surface look. Just a light wet with some shine to it, and a shinier-like-ice look to it. It also feels the same at all times.
GT7 asphalt gets wetter over time. Has moving water and puddles forming when FM does not. The visuals of the track gradually change and so does how it feels. When the sun comes out and the track starts drying (realistically) the driven line dries up faster while the outside line stays wetter. This also has an effect on grip. It's quite visually stunning to watch it dry over time too. NONE of that happens in FM.
If one is more basic than the other, that would be FM's rain and the lack of how it affects everything both visually and functionally.
Everything I just said is not an opinion, but an actual fact, and said from a true FM fan for 20 years.
Cars in FM look like plastic toys. Some date back to 2005 on the first Xbox, and some date to the 360.
Another realistic fact about GT7, is that there are less people in a time trial. The stands and grass areas are more filled and lively in an actual race event. It is not a "static" game at all. People will move all around the bleachers and move around the track too. There is even different wildlife around each track that wonder around. There are helicopters flying above you and all around the track. Planes in the background taking off or landing. Certain tracks with jets, different jets depending what track it is that fly above the track with colorful smoke coming from the back. When it rains, the people on the track switch to rain coats. There are a LOT of details GT7 does right....and even more than FM does. FM is the most basic of the 2.
I am certain I played FM more than both of you combined to know that what I am saying is indeed a fact. As a true FM fan, I have the integrity to admit when my favorite dropped the ball.
Mrs.Kumar keeps spoutinf this same exact stuff no matter how many times he is corrected. Not every video on YT is using the same settings in GT7. Stop making up assumptions about a game you never played. You just look ridiculous.
FM rain is exaggerated and FAR from realistic. Throwing rain at the screen is what is fooling you, because you are another chase cam driver on a controller.
Racing in cockpit view like a sim or simcade should be (FM is not a sim) and you will see the raindrop smearing up the windshield in FM as if you're only going 30 MPH, even though you're doing 200 MPH.
That rain smear effect going up the windshield in GT7 gradually speeds up at high speeds still. On top of that, the faster you go, the louder the impact of the rain on your car is. Same with light rain and heavy rain. The sound impacting your car gets louder.
GT7 has several types of rainfall. It is not only light rain. It only looks light because PD didn't throw extra effects at your face for chase cam amateurs.
FM doesn't even have a mist trail behind the cars. GT7 does. That happens in real life and FM doesn't do it.
FM asphalt has like 2 filters for their wet surface look. Just a light wet with some shine to it, and a shinier-like-ice look to it. It also feels the same at all times.
GT7 asphalt gets wetter over time. Has moving water and puddles forming when FM does not. The visuals of the track gradually change and so does how it feels. When the sun comes out and the track starts drying (realistically) the driven line dries up faster while the outside line stays wetter. This also has an effect on grip. It's quite visually stunning to watch it dry over time too. NONE of that happens in FM.
If one is more basic than the other, that would be FM's rain and the lack of how it affects everything both visually and functionally.
Everything I just said is not an opinion, but an actual fact, and said from a true FM fan for 20 years.
Cars in FM look like plastic toys. Some date back to 2005 on the first Xbox, and some date to the 360.
Another realistic fact about GT7, is that there are less people in a time trial. The stands and grass areas are more filled and lively in an actual race event. It is not a "static" game at all. People will move all around the bleachers and move around the track too. There is even different wildlife around each track that wonder around. There are helicopters flying above you and all around the track. Planes in the background taking off or landing. Certain tracks with jets, different jets depending what track it is that fly above the track with colorful smoke coming from the back. When it rains, the people on the track switch to rain coats.
@JoeFK8 bro, you have now written an anticyclopedia about gt7! hahah if you feel good about it, enjoy it, GT7 is not an ugly game but from my perspective the quality of the graphics does not meet a PS5 gen! We can now talk about rain drops in a racing game, but for me no other racing game has been able to surpass the rain effects of 11 year old drive club! I'm not even talking about the atmosphere.
GT7 is extremely flat Forza FTW!
Driveclub better looking
Just because Forza 2023 has an impressive rain physics is not equal to a fun game, at least GT7 rain physics customization makes it more challenging.
....DRIVE CLUB WINNER!!! :)
Forza = Loo za
GT 💩 💩💩
Forza looks 😊cartoony
Mario Kart is still the best these two games are boring