Hope you enjoyed the video, would you like to get a tutorial covering the prewarm part too? Also, how to use this system into your own Game: -Copy the files from Pooling Folder into your project -Create a Resource folder in your project (if you don't have one already) -Create a StreamingAssets folder in your project (if you don't have one already) -Add pools.json in StreamingAssets and create entries for each prefab that you want to use ex: [ { "id": "bullet", "prefabPath": "Prefabs/Bullet", "initialSize": 10, "maximumSize": 100, "prewarm": false }, { "id": missle "prefabPath": "Prefabs/Missle", "initialSize": 10, "maximumSize": 100, "prewarm": false } ] use ObjectsPooler.Instance.Get("poolId") to get your pooled prefab (where poolId is the id of your pool) ❤️Subscribe for more content: ua-cam.com/channels/PS6LgzHgvzotxsA7V5mNRA.htmlabout?view_as=subscriber?sub_confirmation=1
Haha, Thanks a lot. I still struggle to slow down the pace in the videos but I don't know why is so hard for me, hope that I can make the next video more beginner friendly
Great tutorial, I don't know if my game needs pooling as it doesn't have a lot of bullets on screen at once but will definitely give it a try if performance of the game starts dipping Thanks . 👍Subbed
Hope you enjoyed the video, would you like to get a tutorial covering the prewarm part too?
Also, how to use this system into your own Game:
-Copy the files from Pooling Folder into your project
-Create a Resource folder in your project (if you don't have one already)
-Create a StreamingAssets folder in your project (if you don't have one already)
-Add pools.json in StreamingAssets and create entries for each prefab that you want to use
ex:
[
{
"id": "bullet",
"prefabPath": "Prefabs/Bullet",
"initialSize": 10,
"maximumSize": 100,
"prewarm": false
},
{
"id": missle
"prefabPath": "Prefabs/Missle",
"initialSize": 10,
"maximumSize": 100,
"prewarm": false
}
]
use ObjectsPooler.Instance.Get("poolId") to get your pooled prefab (where poolId is the id of your pool)
❤️Subscribe for more content:
ua-cam.com/channels/PS6LgzHgvzotxsA7V5mNRA.htmlabout?view_as=subscriber?sub_confirmation=1
Good to know that there is another way of pooling. Since now I knew only of HTTP long pooling 😁
Yes, is always good to learn new things :)
Fantastic stuff although not beginner friendly lol I couldn't keep up at all lol Thank you
Haha, Thanks a lot. I still struggle to slow down the pace in the videos but I don't know why is so hard for me, hope that I can make the next video more beginner friendly
Great tutorial, I don't know if my game needs pooling as it doesn't have a lot of bullets on screen at once but will definitely give it a try if performance of the game starts dipping Thanks . 👍Subbed
I m glad to hear that you liked the tutorial :D
Very useful thing.
Just try to go a little slower haha.
Thank you :D I really try to slow down the pace but my mouth just wouldn't listen to me haha