5 New Features Took My Driving Game to the Next Level | Unreal Engine 5 | Devlog

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  • Опубліковано 10 лис 2024

КОМЕНТАРІ • 13

  • @7WeirdSeeds
    @7WeirdSeeds  Рік тому

    I already have a couple of ideas but I would love to hear your thoughts!
    Also remember to wishlist: store.steampowered.com/app/2373560/Panic_Lane/?

  • @itsMBWAAA
    @itsMBWAAA Рік тому +1

    The “speed” effects are crucial and you did a great job giving that feeling of going fast/too fast

  • @simoeveryhandleistaken
    @simoeveryhandleistaken Рік тому +2

    The respawn mechanic seems very good for the playing experience, awesome stuff.

  • @snaileri
    @snaileri Рік тому +2

    Lisäisin partikkelitehosteita kaikkien isojen objektien törmäyksiin. Esimerkiks pölypöllähdys kun tynnyri osuu maahan, kipinöitä ja metallipalasia kun auto osuu tynnyriin tai muuhun esteeseen.
    Laava vois näyttää elävämmältä. Ehkä pientä aaltoilua, laavapurkauksia tai lentäviä laavapalloja kuten Quake1:ssä. Ois ehkä surround-äänikokemuksena kiva kun ajais sellasen laavapurkauksen tai muun vastaavan vaaran ohi.

  • @hannajauri
    @hannajauri Рік тому +1

    I love the new background! The moose need more muscles

  • @kishore_art
    @kishore_art Рік тому +1

    Doing great keep doing devlogs , cause you have followers waiting for your final release ❤

  • @SuperGamesUz
    @SuperGamesUz Рік тому +1

    Add Enemy Car Which Try To Destroy you! Add Effect when cars collides Thunder or something!

  • @BadTunes.
    @BadTunes. Рік тому +1

    Panic Lane for life❤😅

  • @sylviotv
    @sylviotv Рік тому +1

    Really great to see this huge morse, but has another way to deal with them ?

  • @GoodMagnetic
    @GoodMagnetic Рік тому +1

    Yo!
    The respawn looks and feels fantastic, can't wait to die in your game 🥳
    And the moosemen are an awesome addition.
    I can say I feel proud for what you've accomlished with your game for now.
    I'm restricted by the might of my potato laptop so I wonder if you plan to include various (smaller) resolutions or resolution scaling.

    • @7WeirdSeeds
      @7WeirdSeeds  Рік тому +1

      I will do my best to optimize the game and if it's not too time consuming, I will probably do quality settings. One of my biggest fears is that this won't run properly on most computers.

  • @egrekov
    @egrekov Рік тому +1

    Please make mac version

    • @7WeirdSeeds
      @7WeirdSeeds  Рік тому +1

      Unfortunately I can't make any promises yet in that regard. There probably won't be a mac version at launch, because if/when something goes wrong, there will be less moving pieces. But after the initial launch I will definitely consider doing a mac version.