Hi Nelca i hope you are doing good... can answer to my simple and tricky question...how to avoid the dropping of object or ies file or uld file to attarct or settle to the origin its bit tricky to move the obejects. When we try to move automatically it goes to origin X Y (0,0)
Hello, i have a question. In my country, the spec of street lighting required the TI - threshold Increment (Disability Glare) and Discomfort Glare. Can you tell me how to show or calculation it. (In project on your video). Thank you very much. p/s: Sorry for my EL, i use GG translate.
Wow it looks good.
Hi Nelca i hope you are doing good... can answer to my simple and tricky question...how to avoid the dropping of object or ies file or uld file to attarct or settle to the origin its bit tricky to move the obejects. When we try to move automatically it goes to origin X Y (0,0)
That's u usual, it is supposed to drop where you point it. I will try and create a video for you. Let's see if that is what you mean.
Hello, can you tell me if there is a method that I can use to stepwise calculate the stairs and calculate the average of them all?
Thank you very much
Hello, i have a question. In my country, the spec of street lighting required the TI - threshold Increment (Disability Glare) and Discomfort Glare. Can you tell me how to show or calculation it. (In project on your video). Thank you very much.
p/s: Sorry for my EL, i use GG translate.
WoW
thx
version?
Evo 11
Trial version Evo 11