Hi David, firstly I’d like to say thank you for all the videos you share with us! I not only learn so much from your videos but I also get inspired all the time. I have a few questions that I’d really appreciate if you could answer, firstly, I’ve watched your videos on why you choose Reaper as your DAW, but it seems like you keep on mentioning that it’s good for “game” sound design, would it be any different for let’s say film/commercial sound design? I see that Reaper is popular for game sound design but it still seems like for film sound design it’s still mainly Nuendo/Pro Tools and was wondering if there was any specific reason for this. Also, when you’re doing sound design synthesis, is there a reason why you choose PhasePlant for certain cases and Vital for another? Thank you so much in advance!
Your workflow is very inspiring, i learn so much with you ! keep up the good work 💪
Hi David, firstly I’d like to say thank you for all the videos you share with us! I not only learn so much from your videos but I also get inspired all the time. I have a few questions that I’d really appreciate if you could answer, firstly, I’ve watched your videos on why you choose Reaper as your DAW, but it seems like you keep on mentioning that it’s good for “game” sound design, would it be any different for let’s say film/commercial sound design? I see that Reaper is popular for game sound design but it still seems like for film sound design it’s still mainly Nuendo/Pro Tools and was wondering if there was any specific reason for this. Also, when you’re doing sound design synthesis, is there a reason why you choose PhasePlant for certain cases and Vital for another? Thank you so much in advance!
vital has more flexibility with lfos and stuff,