When the NPC finds out about the invisible walls:
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- Опубліковано 10 бер 2022
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The fact that he opens by saying “I took an L, big time” then proceeds to explain what happened like he’s some 19th century explorer coming across an ancient tomb is hilarious to me
What does I took an l mean?
@That0n3Player beautiful
@@Binichmoses2 it was “I took an L” I just forgot to capitalize it for clarification
@@Binichmoses2 it means that he "took a loss" I dont know why people dont write it fully.
@@kabhes9040 it's slang my dude, get dat in ya thick skull after you took that huge L
After years of research, he finally breaches the wall. Taking a step into the unknown, he immediately falls through the physicless floor and into the textureless void below.
Welcome to the backrooms mf
and then he lands in the backrooms
@@masonasaro2118 *plays everywhere at the end of time*
@@masonasaro2118 but what if he encounters ANOTHER invisible wall in the backrooms?
the Dev Room
I love how the style moves in a stop motion method, it really adds to the experience
One day they might get a MoCap suit and one day we might lose the beautiful jerky stop motion style...
a lot of animators are using this stop motion method now and it looks really cool
He has a video time lapsing how he makes these, it is quite literally stop motion
I think of it less as "stop motion style" (though I see the comparison) but just 3D animators animating on different frames like 2D animators do
And it's not like Gmod's janky stop motion, but a kind of fluid stop motion
The warzone truck and payday drill had me fuckin dying.
IKR!
He's swinging sword and wearing armor but managed to bring a truck, a bomb and a drill.
@@rxonmymind8362 cuz game logic you can download mods and use them like in video but its really funny animation
@@rxonmymind8362 that does match PAYDAY logic except for the truck
the drill was *giving it all*, though it didn't make
It's Kraz from either snowrunner or spintires
Ngl, I would kill for a movie with the perspective of a scientist/main character that find these “artifacts” and try to discern their meanings. Seems like a cool concept.
someone make a script i wanna know what it would be like XD
And they find the prop gun
Hello may I interest you in the SCP foundation?
You should take a look at the Scp foundation
I do want to add the fact that yes, I do know what the scoop foundation is. But I mean more from a game characters point of view rather then real life.
wait till he realizes he's trapped in a virtual world that has 4 walls and outside those walls is an abyss.
They call it... the *skybox*
What did they used to call buggy 0% beta test untextured game terrain abyss gaps? Mortars? From what I remember it was a 100% crash if you fell into one.
imagine the horror in realizing that your very skin is simply a paper-thin shell, containing nothing but a floating pair of eyeballs and a set of disembodied teeth
@@WhatSaab
Oooo, nice.
good thing he has the abyss walker ring
I love the fact he is writing with quill and ink while using high tech shit to slove the *Invisible wall.*
Gotta love these kinds of vids man
Old habits die hard I guess
Man the world presented in this video has got personality, a medieval knight using gamer slangs and modern technology while narrating like a 19th century explorer
He’s using the incomprehensible against the incomprehensible.
I don't know if I'd call a drill from payday 2 high tech
Love it when I slove a wall 😂
Imagine that when he succeeds. He no-clips thru his reality and then just resets. Eventually going thru the same thing all over again.
If he succeeds he's gonna end up in the backrooms
But the center of the cell is out of bounds, so he just ends up falling infinitely.
Defeats a boss or completes his next task and when he returns the wall no longer exist falling into despair knowing he has no real control over his life 0.o
Ah, the cycle of life
@@shadowmover63 its the cycle of code
imagine he manages to glitch a shard off the wall and uses it as a sword, that shit would be an indestructible blade
Shard of the Unseen Barrier
Stats:
Damage = 73 + strength value
Durability = infinite
Attack Speed = (dexterity ÷ 10) per second (weighs practically nothing but is awkward due to weightlessness)
Chance to be parried = it's invisible, how about you tell me how well would you block it?
percentage of damaged blocked when blocking = 100% no recoil when successfully blocking (success chance depends on number of attacks/size of attack/kind of attack and dexterity stat)
10% chance on hit to deal 1500% damage with extreme knock back due to impossible collision
If remained unsheathed, for more than 7 min, the world will be seen by the user in wireframe polygons with code indicating stats shown on any object or creature focused on. Sheathe the weapon to deactive this effect.
Additional abilities:
Spend 50 mana to make your next hit with this weapon glitch freeze the enemy for 1 to 12 seconds (cannot be resisted)
Description:
A sword whose invisible blade is a shard of an unseen barrier discovered in the world. Due to the fact that the barrier was found indestructible in all attempts to damage it, the maker of this weapon isn't quite sure how they obtained the shard. It is said that if you stare where the blade should be for too long, one will go mad exclaiming crazy ideas like the world isn't real. Hence it is a good idea to keep it in it's scabbard when not in use.
Developer note: I don't remember making this game breaking weapon. Was I drunk or something? For some odd reason too, I just keep getting an error 404 whenever I try to delete it. I need to contact the creators of this platform to do a bug fix for this as I can't seem to do it from my end. Let alone even locate where this item is supposed to be in the game's code.
@@shadowwarrior2772 this is cool as shit ngl.
@@shadowwarrior2772 *Hilt breaks off* Ah shit where did the blade go?
Yooo could also name it “World’s Edge” since it’s part of the invisible wall which indicates the world’s edge, and is also an edged weapon made from the world lol
@@darksceptre7 man...wish I thought of that! XD
Wait...if you break a piece of this wall off and make armor out of it, would that be plot armor?
Not really. Plot armour protects you from all things therefore should be indestructible and unaffected by all means of damage. However by breaking a piece off this means there is something capable of splitting it.
@@Venmoros Ah, but you forget that the two things above both plot armor and invisible walls are the programmers and the people who make the plot! _They_ could break a piece off!
@@zoro4661WasTaken true, however looking at it from a lore perspective, presuming it isn't one of those true 4th wall break ones like Ddlc that wouldn't make much sense. Little 4th wall breaks like this make sense because it's an actual mechanic in game.
@@zoro4661WasTaken god i so want a game to put us in front of a boss that LITERALLY has plot armor and manipulates the field like a fcking shitty dev putting invisible walls everywhere, deleting part of the floor which also deletes the player's crosshair and turns the screen to negative colors for some reason. The boss would literally have infinite hp (he put it in a str value and each time you deal damage to him, the game just becomes more and more cursed), and the only way to win would be to make the game so buggy that the boss tries to fix it, and ends up deleting himself in the process lol
@@mhplayer That sounds both incredibly annoying to deal with and really fun and creative. I dig it.
Closest thing that comes to mind are two of the bosses in the second South Park RPG, where they just go "Nah that didn't count" or "ACTUALLY, I'm immune to that!"
i want a sequel. what if he finds more and maybe learns how to harvest it and make stuff out of it?
He finds a place where the hitboxes don't line up right. "This, it seemed was very real, but I passed through it like it was air"
invisible sword
@@parentheses4662 There's a fate/stay Night joke in there somewhere, but I don't wanna summon the weebs.
@@ChronicNOTAG hath someone mention fate
@@ChronicNOTAG Then why did you mention it?
Also, Fate series fans are on a level below weebs on the Great Chain of Being.
I loved the fact that with all that technology he used for investigating the invisible wall he still used a book and quill for his diary.
because he is a man of class and culture
@@JS-rv3et And a man of focus, commitment and sheer f*cking will.
@@slippyrain3358 say have you ever played a mission and. eat it perfectly but then died at the boss repeatedly then quit come. back another day then you cant even get past the parts that you literally tore through days prior like did i just get WORSE at the game?
Oh totally, it was when I was still new to dark souls 3 that I tried to kill the dancer early, yeah those wasted days were not fun at all.
ive only played DS1
"The gold is over the barrier wall - drill it open!"
-Bain - March 11, 2022
The thermal drill, go get it
Thermal drill is overheating
@@Lvl1assassin You fool! Hit it with a crowbar!
@@Lvl1assassin WHAT THIRD WORLD COUNTRY MADE THIS DRILL!?
I've spent years using nothing but Plainsrider Bow with explosive arrows for this moment.
The way you can make your viewers feel like these characters are sentient and are aware of such things and begin showing growth in character and other areas beyond their coding, is amazing Hoot. I don't even feel like these guys are game characters or NPCs like they are AIs that can learn and feel and adapt.
Keep at it
We need a game based around being some random guy in like the 14th century researching and experimenting on stuff like invisible barriers and buggy textures with no idea what that stuff even is
I love how he employs increasingly more technologically-advanced modern-day equipment to see if he can break this wall
and then records his findings using a feather quill and ink.
To be fair, I’m typing this on an iPhone but I also have once in a while been known to use a quill.
Also, quills absolutely suck. The ink stays in the tip for half a letter if you’re lucky. All hail the mighty pen.
"As far as I’m concerned, any game that makes you say out loud “I hate this game” and then you proceed to continue to play said game, is what truly makes or breaks a souls like.
" - Gandalf
Man gandalf knows his stuff
Guess every game I play is a souls like then.
I enjoy animal crossing btw.
@@basketbomberslackingson4417 no luck with turnips?
Iron Pineapple
Until you actually uninstall the game. GTA 5 and Fallout 76...
I think if a game implemented some characters trying to figure out these invisible walls and done it right it would actually make some pretty good immersion in the world. That being said this was pretty good.
True - especially if it was in a fantasy setting and the walls were some kindof ancient magic. Maybe as a high-level side quest, a character figures out a way to create a small fracture in an invisible wall only to for some insanely powerful extradimensional anomaly to squeeze out the fracture, one that takes not just the main character but a large group of named NPCs to hold back - and even then it's a hard fight that ends with them resealing the creature with a temporary barrier rather than destroying it. It's hinted that said anomaly was the smallest and weakest of the things behind the wall. That way it explains why the attempt is not tried again and why invisible walls respected as facts of life rather than obstacles to overcome.
@@Neion8 That sounds awesome.
@@Neion8The reward for defeating such an impossible foe could be an experimental weapon using an imperfect version of the barrier magics that is slow and resource intensive but deals unparalleled amounts of damage.
This dungeon-like atmosphere really fits with your videos tbh.
I love that this turned into a sorta cosmic horror sci-fi story
Next Artifact: Getting an enemy to a sliver of health, but having to run into another area in order to heal up. When you go back into the area with the enemy, they have somehow gotten back to full health as well, even if they have no way of healing.
That would be some Schrodinger stuff that it both exists and doesn't exist when not perceived. A basis for quantum mechanics, if the AI became aware of this, it may even be able to convert energy to matter and vice versa by the perception of its existence and lack there of... Then someone has to send the animator a full set of costume armor to sell that plot lol
Omg a full length series, with this guy, just trying to investigate weird game logic, fucking incredible
That was one of my biggest grievances having played Fallout 4 before New Vegas
Going from exploring cities via roof and jet pack to not brewing able to scale a small hill was infuriating to say the least
THE DRILL IS JAMMED
Piece of shit drill!
Ahhh! I need a medic bag!
If it was EA, the only way to get through is to fork over $15.
I love this so much.
If this were a series, about a game character finding artefacts like glitches, invisible wall, no clipping etc. I would totally watch it!
"Unexisting to the eye" is a neat way of saying "invisible." I need to use that term at some point.
But dude honestly how does a magical invisible wall fit into the lore of anything
The console and console commands are explained in the Elder Scrolls as CHIM which is what the inhabitants call the console commands and game from their perspective. They don't understand they are in a game so they see the game as the dreams of a sleeping universe or something. The arch thief in Oblivion apparently used the console command "-unlock" to become a master thief. So in the Elder Scrolls you could probably explain it away with CHIM use.
@@BillyBob-qu1fs well the elder scrolls usually manages to explain everything
This wall exists IRL too, when you try approaching a girl
He might wanna be careful. He might discover that whatever is up those stairs isn't rendered... then he clips through the floor and falls into the void.
*"Yesterday I took L big time"* hearing that from a knight is too funny
The payday's drill just killed me 😂😂
*"The drill guys, go get it!"*
*Thermal drill*
Ok count me intrigued
I am looking forward to this man's PHD presentation on the topic of "InvisibleWallology"
I like to think of him finding a way to the other side of the stairs, and he can go over the rocks and through the invisible wall just to end up back in the main room
The drill from PayDay 2 is what got me. Good job
Honestly the idea of an npc who has interacted with something like this devoting time into researching what it is would be fascinating for a game. I could just imagine them being like "why tf do people just stand around all day in the same spot anyways?"
Lol bonk wtf how'd that get there!?!
Love ur vids there so funny
Stairs when the devs place so much as a pebble on them:
*[IMMORTAL OBJECT]*
I want a whole TV series based on this
*@Hoot*
Please do a part 2 (and 3,4,5...) where he find other such "walls" in the realm, teams up with powerful wizards & whatnot to bring clarity into understanding what these "artifacts" are.
The fact he went from mediaeval items into modern technology within his research unveil the mystery of hidden wall had me thinking . Is the hidden invisible wall gave people who want to discover/study it immortal and greatly increased intellect ? I bet this guy could Oppenheimer the hidden wall and still doesn't budge a thing .
That npc is me in frontiers trying to find a way over the invisible wall
Truly, a researcher ahead of our time. We wish you well, brave sir.
I really appreciate your work! The creativeness and your voice makes it perfect 😄
Keep it up Hoot! 😁
Nice
my man said nice before he watched
Agreed
I love the imagery of a medieval knight ramming a truck into something that blocks his path. XD
Next artifact: he discovers his invisible backpack that stores all his items and weapons. He just reaches behind himself for the thing he wants, and it appears.
I like how he considers them like species “Artifacts”. As if it’s a relic from the age of the gods.
The npc immediately catching on is kinda badass
i would watch a full show like this this shits great
"Dear diary, yesterday I took an L, big time" lmfao
If only he knew it was a tool created by his gods to prevent him from exploring unrendered areas.
This needs to be a series. Because I love this
In the corner of his eye he swore he saw the phrase "[You can't go that way]" as he touched it.
The lore of these videos are absolutely amazing
This would make a great series, badass video game characters becoming self aware.
I finally hilarious how he starts to be the laboratory around it like a real anomaly 😂
I want to see more of this guy and his exploration with these “artifacts”
The day he takes the elders there the player unlocks that area.
THE TRUCK!!!! OMG I'M ROLLING LAUGHING SO HARD!!!!! Thank you for you talent :)
He will figure out what’s beyond when he learns how to clip through the world
If he ever goes through that invisible wall he'll probably find nothing but unfinished textures.
When game character is self aware. This is just the first thing they will do
I want this one, specifically this one, to be a series.
I'd understand why not tho.
Hilarious as always.
i really love the animation so much. genius!
Gotta love the attention to detail, such as the functioning brake light and the reverse lights from the truck
An NPC starts an investigation regarding a series of abnormal events occurring around the game realm is so meta.. And I'd love to watch it come to life hahah
NGL this is actually inspiring me to make a game where the NPCs are aware of these game things but have rationalized them.
Just wait until he gets to the other side of the wall and realizes the floor has no collision so he falls through objects and into the void.
You seriously need more recognition. These videos are simply top notch!
This is pretty much how the SCP shit starts
just wait till he sees an enemy spawn behind the wall, then enter the play area through it
Would legit like to see a sequel to this one
Great concept, hilariously executed. Great video!
Next he'll get slapped by a mimic while in a corner and get clipped through the walls, able to see the beast, but the beast can not reach him....
"but when taking the first step... something hit me" I was expecting something to physically drop down on his head
I love how he just spawns every modern object into skyrim
Playing this on loop relaxes me.
I absolutely adore the fact that he is wearing the knight armor set from ds3!
Wow, that troll must've been wandering from mount kilkreath to anor londo, what an epic creature
I really hope this is a start of a series
And so we see the beginnings of the SCP foundation, not because of some unimaginable horror that united people in defense against it, but one man's search, for what's behind this invisible wall
AWESOME WORK! Well, done, very well put together. Loved IT!
The truck 🤣
This should be an ongoing story
John Dark Souls would have an entire chapter dedicated to discovering lag
Thus began the SCP Foundation.
Imagine we are the npcs of an imagined world just like this guy 😆😨
Brilliant, as always. Started out like those "sad cat diary" videos lol
Guy: writes with quill
Also the same guy: has a big ol truck and modern science lab
Much entertainment. This video was a real HOOT!
This is one motivated NPC lol
would love a series of these that build up to the realization that his entire world is surrounded by invisible walls!
I love that he has the timer going on the payday drill
There’s one such artifact called “The Player” an artifact of untold power that just stares into an unexisting void for days before turning back on and continuing to do strange things that no one knows the reason for doing it is.
Then after when he managed to glitch through the wall he reliesed that he was supposed to walk up with his 2 legs up instead of one to unlock the next checkpiont
i want to see a sequel to this
Can't you see? There's a bit of RUBBLE on the stairs! They're generating the invisible wall.
Invisible wall is best illusory wall. Totally fits with the Dark Souls character hahaha
this man has made the biggest discovery in his time