bro , believe me or not, but if you keep produce content like this one , your channel will growth fast as hell, it will go brrrrrrrrrrrr . KEEP IT UP 💥💥💥
Hello just a small problem with the bump map setup, the image input should always be non-color, for that you need to duplicate the image and set it non color space and reconnect it to the bump and displacement sockets. Also, displacement node is not useful in this case because it will double the bump map strength, so use only the bump and discard the displacement node, and only use displacement node or modifier when there is high-density geometry aka subdivided topology, for example when using adaptive subdivision feature or subdivision surface modifier. And just in case don't forget set the option in the material settings to "bump and displacement" and not "bump only" in the case of using real displacement combined with a bump texture, if not the case then bump only option.
Thanks! I run an AMD Ryzen 9 3900X as my CPU, and Nvidia RTX 3090 as my GPU. But I started out with an old Intel i5 7th gen and gtx 1060. This project is definitely possible on that older setup.
I predict it will be obsolete in short time. AI merging with 3D software will allow for simply selecting faces and within seconds render any imaginable texture. Then the 3D artist can finetune the automatic 'node' setup. AI can already mimic photo-realistic skin and object texture in seconds. It's so much more real looking than what human artists can achieve it's not even debatable. The human eye and hand will still be needed for guiding the process, but only for the most interesting parts of creation. Unless you are a psychopath and actually enjoy texture painting:)
If you enjoyed this video, you can see my other videos on my main channel @FilmStop
This is my main channel! Hope y'all enjoy my content
@@filmstop7828 Can you please make the on Paddle Racket in blender
Been searching for a video that explains texturing in blender , and this , this is a piece of art!
Thanks, I really appreciate it
Underrated video + channel
Great tutorial man, very clear and concise. Love the final output of the product.
Thanks man, I really appreciate it!
wtf is this quality bro,damn.I thought this channel is damn big
He’ll probably be one day. Totally deserved
great final render dude! loved it!
Thanks man! I really enjoy you videos as well
bro , believe me or not, but if you keep produce content like this one , your channel will growth fast as hell, it will go brrrrrrrrrrrr . KEEP IT UP 💥💥💥
You'll go far with your channel man! Subscribed!
you made it so much clear , amazing video and explanation quality
thank you
Thank you! Glad you enjoyed it.
Haha no way my dad works with this paddle brand ! So cool to see
lol, 6.0 is awesome, I won a tournament with their paddle a month ago
great tutorial and quality of edit. good job!
Thanks a lot!
Wow, this is super helpful. Thank you.
Subscribed!
Hello just a small problem with the bump map setup, the image input should always be non-color, for that you need to duplicate the image and set it non color space and reconnect it to the bump and displacement sockets. Also, displacement node is not useful in this case because it will double the bump map strength, so use only the bump and discard the displacement node, and only use displacement node or modifier when there is high-density geometry aka subdivided topology, for example when using adaptive subdivision feature or subdivision surface modifier. And just in case don't forget set the option in the material settings to "bump and displacement" and not "bump only" in the case of using real displacement combined with a bump texture, if not the case then bump only option.
Thanks for the input! I try my best with these tutorials, but there is often better ways to do things
great work man
Amazing........Thanku SO Much
Great tutorial, thanks !
You're welcome, glad you enjoyed!
Hi, great video. Out of curiosity, what cpu and gpu are you using to make your Blender projects?
Thanks! I run an AMD Ryzen 9 3900X as my CPU, and Nvidia RTX 3090 as my GPU. But I started out with an old Intel i5 7th gen and gtx 1060. This project is definitely possible on that older setup.
@@Colliervideo Hi, thanks for the answer. Sure it is, but that 3090 and Optix make everything much faster. :)
Great!!!! I love to watch your Videos, Can you please make the video on " Paddle Racket " in blender in detail. Waiting for your reply. Thanks ❤❤
your tutorial is amazing make more videos please
What website was it to get the textures
You can download them in the description or find your own for other projects from Textures.com or other sources online
perfect
amazing tutorial! Links don't work
Thanks, I believe I fixed them
I predict it will be obsolete in short time. AI merging with 3D software will allow for simply selecting faces and within seconds render any imaginable texture. Then the 3D artist can finetune the automatic 'node' setup. AI can already mimic photo-realistic skin and object texture in seconds. It's so much more real looking than what human artists can achieve it's not even debatable. The human eye and hand will still be needed for guiding the process, but only for the most interesting parts of creation. Unless you are a psychopath and actually enjoy texture painting:)
🤩🤩😍😍😍😍😍😍
w video