Rest in peace, Free Radical Design. Your second chance at life was cruelly snatched away from us far too soon, and we all mourn your second passing :'(
@@vimalpatel4060 So, Free Radical made a PS3 exclusive "Halo killer" called Haze and it bombed hard. Not sure if that was the exact reason they got shut down, but they did shortly after Haze. Then back around 2020 I think it was, they re-opened the studio to work on a new TimeSplitters game, and then some time last year they got shut down again :( There should be more details on Wikipedia if you're interested in finding out more.
@@tommo120 The Embracer group that bought them out are pretty scummy. Also the leaked Timesplitters that they were working was a copy of Fortnite, in gameplay and UI. There was a much older build back in 2008, luckily someone found it and posted it on youtube and it looks like proper Timesplitters.
Something I really admire about Timesplitters 2 was just how well it has aged. I remember playing old PS2 FPSes I used to play growing up a few years back and being disappointed because of how bad they felt. But TS2 was different; so fluid and fun 2 decades later. The music also kicks major ass! This and Black are cream-of-the-crop shooters on the console.
Killzone pushed the PS2 to its limits. Very ambitious for that console. I think Area 51 was also fun, plus Darkwatch. And Soldier of Fortune had a decent port unlike the Sega Dreamcast. Best to forget Warhammer 40k Fire Warrior.
I actually got Homefront The Revolution at launch and played the two levels of Timesplitters 2 I could at the time. Didn't know until later there's a code to unlock the entire game. Gonna have to get it again. Shame we couldn't even get an official HD Remaster for the trilogy . Freakin Embracer Group.
@@Gruntvc I think there was supposed to be a trilogy on the PS3 when they were doing trilogies of PS2 games with added 3DTV stuff. But Does EA own Future Perfect?
The most accessible way to play this game today is by buying Homefront The Revolution (often for as low as like $5 on sale) the game includes a fully remastered version of TimeSplitters 2 but only one playable demo level, a simple mod can unlock the entire rest of the game, and even optionally remove all Homefront assets so you only have Timesplitters, lowering the game's size from like 50GB to 2GB
@@NothingHereForYou yeah I played through it a few times on GameCube first, I feel like I remember the PC controls being a bit strange when using telekinesis. I think I got used to it eventually, but I could see how it's not as easy to get into.
Played this game as a kid and almost didnt want to play it anymore because of the snow mission where you had an objective where you had to throw a c4 on an antenna and didnt know what an antenna was so i just threw c4 everywhere. Im glad i didnt give up. I remember the countless times I would play astrolander just to hear that song over and over again and how i kept falling in love with that song. Beautiful game from start to finish...
It never occurred to me that less detailed environments can be a boon. Your argument makes sense since current systems are so advance that designers can't bring focus to a specific object now without waypoints. This is why I love your videos so much. They make me realize things I haven't before.
I played TS1 when I got my PS2, then picked up TS2 when that came out, and finally I picked up TSFP when that came out, and played the hell out of them all. Being a Super Fast-Paced Arcade Boomer Shooter type of guy (and also an Arcade Light Gun Rail Shooter type of guy), it was great growing up with Rare/Free Radical Design games, such as Goldeneye, Perfect Dark, and TimeSplitters 1, 2, and 3. My favorite of their games is actually TS1. The reason why is because it played like a super fast 1990s style FPS game (similar to the speed of Quake 3: Arena or Unreal Tournament), and the goal of the developers (Free Radical Design) was to build the fastest FPS game ever made, which eventually became TimeSplitters 1. So, since I'm all about the gameplay, I prefer TS1 over all their other games because its the quickest and most fast-paced FPS game that they ever made. So, TS1 is my favorite game from them, and in my opinion, the best game they ever made.
I think TS2 and TSFP are perfect games; so much content, charm, and love was poured into them. I still play them to this day, Timesplitters aged like wine
I wish games did difficulty the way GE/PD/TS did. It's a wholly unique style of game, and I think it's a genre in and of itself. I call this genre a "Gauntlet Shooter". Specifically, a Gauntlet shooter adheres to these core properties: 1 - difficulty is not based on raw increases to damage values, but rather, more enemies and longer levels, actually giving you more things to do. In addition, harder difficulties are locked behind easier ones, rewarding you with an incentive to actually play on harder difficulties to experience new things. 2 - You do not regain health in any way. You DO get armor which acts as health, but your actual health bar never increases. This makes, especially as levels get longer, a game of resource management and strict planning; "Do I have enough health to take on this next room? Do I have enough ammo?" At the same time, ALL weapons are projectile based, making dodging attacks and your movement part of the experience things like Wolfenstein/Doom and Halo only did sparingly - here, ALL attacks can be avoided. 3 - Gun aiming is decoupled from camera movement. while this was done in Goldeneye as a way to work around awkward control design, in modern times, this allows for fast, pinpoint, and surgical shots to any enemy at all times while moving at max speed. To compensate for the (by most standards) awkward aiming, headshots ALWAYS kill, and limb shots cause staggering. Enemies also stumble around a bit when first spotting you before attacking (also a holdover from the 64's framerate), but it helps balance the unorthodox controls. This type of game needs a comeback. It's a dead SUBGENRE that has no real love anymore.
1. The games literally give raw increases to damage values on higher difficulties. 2. "Resource management" implies that you're making decisions which is not the case. It's actually just an arbitrary limit to the health you're allowed to lose in a linear level. It's not much different than giving you a time limit. Most weapons are hitscan, not projectile. The few projectile weapons are so fast that they are essentially impossible to dodge except at very long range (most fights happen at close range.) 3. Aiming is not "fast" or "pinpoint." They would not need to "compensate" for the aiming if it was.
A timeless classic that is getting more and more recognition, its a shame that free radical recent was able to open their doors just to immediately get closed again. I hope someday we can get something like this again, I dont think there's been a game that has been made recently that is able to capture the feel Timesplitters had.
I still can't believe i managed to find this golden gem of a game for less than 2.50 euro at a flea market only a month ago in 2024. I have only played the first level but the level atmosphere and soundtrack is already burned in my memory, i have to finish it all :D
You covering the first game gave me such a jolt of nostalgia I couldn't resist not buying the sequel on Xbox Series X and replay it. This game still rocks. Also, even though it's been nearly 2 decades since I last played it, I still remember so much from it. Enemy placements and tricks. Still got it.
Oh boy get ready to both bemoan the differences and LOVE TSFP! Here's a secret: Part of the planned TSFP remastered PC port is literally IN another game you can play!
TimeSplitters: Future Perfect had the best mapmaker at the time for the age demographics they were targetting. I struggle to think of a more powerful yet accessible level editor/mapmaker within console games besides the eventual FarCry2 map community.
timesplitters 2 and 3 are both some of the greatest console shooters of all time, and the mapmaker for ts3 is still so fun to play around with. unrelated, but you've gotta do a video on maximo 1 and 2 some day, some of the best ps2 games in terms of raw game feel i happen to love goldeneyes aesthetic btw, it has a surreal, almost ghost like beauty when played on a CRT
If the AI functioned like they do in Goldeneye/Perfect Dark I'd love this game. But no, on hardest difficulty they are aimbots with way too fast reaction time. Big fucking shame. The Wild West stage is my favorite.
Reminder that Timesplitters 2 and Future Perfect are both on the Xbox One / Series backwards compatibility list, for those into that sort of thing instead of pulling out PCSX2 or Dolphin and the like.
Dude, if my gf who hates first person shooters and is a very casual gamer got hooked on TimeSplitters 2 when we played it on an emulator back in 2020, you know the game is fucking awesome. The only other first person shooters she got into were Left4Dead 2 and Darkwatch on the PS2. (Tho she liked L4D2 more by a long shot xD )
Honestly one of the coolest and most memorable games I played as a kid. the different level themes being their own tiny stories is something that hasn't been explored enough.
I know this info is probably old hat at this point but if you put an easy to find and install mod on "Homefront: the Revolution" you can play all of Timesplitters 2 on modern hardware, with mouse and keyboard if you wish.
Timesplitters 1 story has the honesty to no pretend to be more than a capture the flag but modern fps feel like that, but with a lot more talking and flashy visuals to make you forget that you're literally going from point A to point B
Honestly regret never picking up any of the timespliters games. Sadly I didn't care much for shooters when I was a kid. Most I really knew about them at the time was Halo and medal of honor but I feel like I could have sunk as many hours into a game like this as I did with something like Tony Hawk or Kingdom hearts or something. I wonder what competitive gaming could have looked like if TimeSpliters took off to the same degree that call of duty or counter strike did in the early to mid 2000s
Going back to the first game, that was originally just an engine Steve Ellis put together as they were forming. Their main interest was a far bigger game called Second Sight, but they were having problems with getting that out, so built upon the other engine they had which was just a simple multiplayer FPS game, and it became their Timesplitters. As far as I recall, they had planned for it to be just a multiplayer FPS, but Eidos wanted a single player campaign. Which is why it is so bare bones.
I'm really liking the Timesplitters focused content in these past couple videos. Countless hours were spent on these titles by me during my adolescence.
I was so young when I first played TimeSplitters 2 that the zombies scared me and I avoided the story mode and instead played Capture the Briefcase vs the CPU tons, was a lot of fun.
I just recently got this game for my PS2. Last night I was trying to figure out how to beat the first level, because this game does not hold your hand, so you had to have figure things out by yourself. But I still had fun playing the game, so much so that after beating the first level of the story mode, I lost track of time and went to bed without brushing my teeth. Oops. 🤣
Try playing on the hardest difficulty. This game doesn't mess around. And if you're interested in playing another fun PS2 FPS that is an exclusive? Track down a copy of, Cold Winter. It's like a more violent and gorey James Bond game.
@@Gruntvc I mostly bought TimeSplitters 2 because I never played the franchise before. For a long time I never even heard of it, until I saw GManLives review of the game. So I bought a used copy of the game from Amazon and it is in a pretty solid condition. I even played around the multiplayer or the arcade aspect of the game with bots and it's a fun experience. I even did one of the challenges, which took multiple tries to get a gold trophy for it. Yeah, I heard that the hard difficulty in TimeSplitters 2 is an ass kicker, but I'm playing on Normal for my first time, like I always do with most games & if a game does something right that doesn't make me bored playing it, then I have no issues. 👍
As someone who's only read about Timesplitters before, I didn't know it's soundtrack was such a draw. I probably won't play it much still since I've little time, but I'm definitely hitting up the OST on youtube!
I think the extremely short videos are why you don't get more views. I loved watching your stuff and I honestly thought you left because I wasn't getting your videos recommend. Hope you go back to stuff like the Jak and Daxter or Another Code
I'm still surprised they haven't plonked out even a barebones port of the games. There's the game living inside Homefront and the weird reference again in Dead Island 2 so it's not like there isn't like a modicum of appreciation for the series.
If I have one complaint with this game its that I always found it odd how the campaign levels don't have any healthpacks in them. They have shieldpacks sure, but there was no way to restore your health during the level. I always felt that was a weird choice. But, other than that, Timesplitters 2 freaking rules.
I just wish the Timesplitters trilogy got a re-release. I'm not asking for anything fancy, just the chance to be able to play it on pc or on the Switch.
If you own Homefront: Revolution. You already have TimeSplitters 2 (remastered?). Sadly, you'll have to get near the end of the game and play it. Still, I think it's pretty funny and nice idea of playing a game within the game.
Rest in peace, Free Radical Design. Your second chance at life was cruelly snatched away from us far too soon, and we all mourn your second passing :'(
Played this with a friend. We were both suprised that it still ran at 60fps. You dont see that ever in any game except here
Tell us more about this second chance,
Dear brother..
How and why did they find themselves split again? (If you have a few moments to spare)
@@vimalpatel4060 So, Free Radical made a PS3 exclusive "Halo killer" called Haze and it bombed hard. Not sure if that was the exact reason they got shut down, but they did shortly after Haze. Then back around 2020 I think it was, they re-opened the studio to work on a new TimeSplitters game, and then some time last year they got shut down again :( There should be more details on Wikipedia if you're interested in finding out more.
@@tommo120 The Embracer group that bought them out are pretty scummy.
Also the leaked Timesplitters that they were working was a copy of Fortnite, in gameplay and UI.
There was a much older build back in 2008, luckily someone found it and posted it on youtube and it looks like proper Timesplitters.
Something I really admire about Timesplitters 2 was just how well it has aged. I remember playing old PS2 FPSes I used to play growing up a few years back and being disappointed because of how bad they felt. But TS2 was different; so fluid and fun 2 decades later. The music also kicks major ass! This and Black are cream-of-the-crop shooters on the console.
Urban Chaos Riot Response deserves a spotlight
Killzone pushed the PS2 to its limits. Very ambitious for that console. I think Area 51 was also fun, plus Darkwatch. And Soldier of Fortune had a decent port unlike the Sega Dreamcast.
Best to forget Warhammer 40k Fire Warrior.
I like your icon ff12 is so underated
@@Gruntvc I replayed Killzone, it was one of my childhood favourites. It unfortunately has aged a bit.
@@smokycritic9909 👌
You can still buy and play it on all Xbox consoles , and if you own Homefront 2, you can unlock the cancelled remaster as an easter egg!
I actually got Homefront The Revolution at launch and played the two levels of Timesplitters 2 I could at the time. Didn't know until later there's a code to unlock the entire game. Gonna have to get it again.
Shame we couldn't even get an official HD Remaster for the trilogy . Freakin Embracer Group.
@@Gruntvc I think there was supposed to be a trilogy on the PS3 when they were doing trilogies of PS2 games with added 3DTV stuff.
But Does EA own Future Perfect?
The most accessible way to play this game today is by buying Homefront The Revolution (often for as low as like $5 on sale) the game includes a fully remastered version of TimeSplitters 2 but only one playable demo level, a simple mod can unlock the entire rest of the game, and even optionally remove all Homefront assets so you only have Timesplitters, lowering the game's size from like 50GB to 2GB
He’s setting us up for an in depth gamer analysis of Second Sight I swear
Oh god I hope so, I loved Second Sight back in the day.
@@Torso6131 I really need to try playing it. I have it on pc but never got passed the tutorial
@@NothingHereForYou yeah I played through it a few times on GameCube first, I feel like I remember the PC controls being a bit strange when using telekinesis. I think I got used to it eventually, but I could see how it's not as easy to get into.
Man I love TS2. I played it for the first time a few years ago with a friend over ParSec, good times.
These TimeSplitters vids have seriously been some of your best work.
the color palet can make average graphics look stylish its all about the art direction
Played this game as a kid and almost didnt want to play it anymore because of the snow mission where you had an objective where you had to throw a c4 on an antenna and didnt know what an antenna was so i just threw c4 everywhere. Im glad i didnt give up. I remember the countless times I would play astrolander just to hear that song over and over again and how i kept falling in love with that song. Beautiful game from start to finish...
Omg YES! I recently revisited it on HomeFront and reduscovered that frustration all over again.
Covering this series has made you my favorite youtuber officially.
Never stop making these types of videos man, I could listen to you talk about different types of trees for an hour and I’d still watch
It never occurred to me that less detailed environments can be a boon. Your argument makes sense since current systems are so advance that designers can't bring focus to a specific object now without waypoints. This is why I love your videos so much. They make me realize things I haven't before.
I played TS1 when I got my PS2, then picked up TS2 when that came out, and finally I picked up TSFP when that came out, and played the hell out of them all.
Being a Super Fast-Paced Arcade Boomer Shooter type of guy (and also an Arcade Light Gun Rail Shooter type of guy), it was great growing up with Rare/Free Radical Design games, such as Goldeneye, Perfect Dark, and TimeSplitters 1, 2, and 3.
My favorite of their games is actually TS1.
The reason why is because it played like a super fast 1990s style FPS game (similar to the speed of Quake 3: Arena or Unreal Tournament), and the goal of the developers (Free Radical Design) was to build the fastest FPS game ever made, which eventually became TimeSplitters 1.
So, since I'm all about the gameplay, I prefer TS1 over all their other games because its the quickest and most fast-paced FPS game that they ever made.
So, TS1 is my favorite game from them, and in my opinion, the best game they ever made.
I think TS2 and TSFP are perfect games; so much content, charm, and love was poured into them. I still play them to this day, Timesplitters aged like wine
This reminds me that there is a game on the OG Xbox called Chicago Enforcers that feels very much like a TimeSplitters game. Worth checking out.
Heres my usual comment appreciating that you upload your videos in the proper aspect ratio for crt tvs when appropriate ^^ thanks dude, love it.
I wish games did difficulty the way GE/PD/TS did. It's a wholly unique style of game, and I think it's a genre in and of itself.
I call this genre a "Gauntlet Shooter". Specifically, a Gauntlet shooter adheres to these core properties:
1 - difficulty is not based on raw increases to damage values, but rather, more enemies and longer levels, actually giving you more things to do. In addition, harder difficulties are locked behind easier ones, rewarding you with an incentive to actually play on harder difficulties to experience new things.
2 - You do not regain health in any way. You DO get armor which acts as health, but your actual health bar never increases. This makes, especially as levels get longer, a game of resource management and strict planning; "Do I have enough health to take on this next room? Do I have enough ammo?" At the same time, ALL weapons are projectile based, making dodging attacks and your movement part of the experience things like Wolfenstein/Doom and Halo only did sparingly - here, ALL attacks can be avoided.
3 - Gun aiming is decoupled from camera movement. while this was done in Goldeneye as a way to work around awkward control design, in modern times, this allows for fast, pinpoint, and surgical shots to any enemy at all times while moving at max speed. To compensate for the (by most standards) awkward aiming, headshots ALWAYS kill, and limb shots cause staggering. Enemies also stumble around a bit when first spotting you before attacking (also a holdover from the 64's framerate), but it helps balance the unorthodox controls.
This type of game needs a comeback. It's a dead SUBGENRE that has no real love anymore.
Gol denEye?
What?@@EggBastion
@@TheHylianJuggaloprobably a one piece reference, Gold Roger's real name is Gol D Roger
You can do the rump shaker huh?
1. The games literally give raw increases to damage values on higher difficulties.
2. "Resource management" implies that you're making decisions which is not the case. It's actually just an arbitrary limit to the health you're allowed to lose in a linear level. It's not much different than giving you a time limit.
Most weapons are hitscan, not projectile. The few projectile weapons are so fast that they are essentially impossible to dodge except at very long range (most fights happen at close range.)
3. Aiming is not "fast" or "pinpoint." They would not need to "compensate" for the aiming if it was.
A timeless classic that is getting more and more recognition, its a shame that free radical recent was able to open their doors just to immediately get closed again. I hope someday we can get something like this again, I dont think there's been a game that has been made recently that is able to capture the feel Timesplitters had.
I’ve been recently replaying its arcade mode and there are so many awesome memories being unearthed! They really don’t make them like they used to.
Wait.......
You can just punch the whisky barrels in the Chicago level to drain them way faster?
Over 20 years and it never occured to me to try that.
I went to school only a few miles away from Free Radical Design's original offices. But I didn't find this out until after they had closed.
I still can't believe i managed to find this golden gem of a game for less than 2.50 euro at a flea market only a month ago in 2024. I have only played the first level but the level atmosphere and soundtrack is already burned in my memory, i have to finish it all :D
You covering the first game gave me such a jolt of nostalgia I couldn't resist not buying the sequel on Xbox Series X and replay it. This game still rocks.
Also, even though it's been nearly 2 decades since I last played it, I still remember so much from it. Enemy placements and tricks. Still got it.
I just started playing this last week, it's so rad! And actually has good framerate on the PS2. Can't wait to play future perfect when I'm done
Oh boy get ready to both bemoan the differences and LOVE TSFP!
Here's a secret: Part of the planned TSFP remastered PC port is literally IN another game you can play!
TimeSplitters: Future Perfect had the best mapmaker at the time for the age demographics they were targetting.
I struggle to think of a more powerful yet accessible level editor/mapmaker within console games besides the eventual FarCry2 map community.
timesplitters 2 and 3 are both some of the greatest console shooters of all time, and the mapmaker for ts3 is still so fun to play around with.
unrelated, but you've gotta do a video on maximo 1 and 2 some day, some of the best ps2 games in terms of raw game feel
i happen to love goldeneyes aesthetic btw, it has a surreal, almost ghost like beauty when played on a CRT
If the AI functioned like they do in Goldeneye/Perfect Dark I'd love this game. But no, on hardest difficulty they are aimbots with way too fast reaction time. Big fucking shame. The Wild West stage is my favorite.
Wow, this just gave me a huge wave of nostalgia. I remember sinking so much time into this game when I was a kid.
Reminder that Timesplitters 2 and Future Perfect are both on the Xbox One / Series backwards compatibility list, for those into that sort of thing instead of pulling out PCSX2 or Dolphin and the like.
Timesplitters 3 still has one of my favorite campaigns to this day.
Brilliant explanation of why the 6th gen of consoles was the best. It was always my favorite but now I know the exact reason why, well done.
There was also an arcade mode with a ton of great challenges. Getting all gold and platinum trophies as a kid felt like a huge achievement.
Man I remember playing this with my friends, it's an awesome game
I was waiting on this 💯
Timesplitters 2 was my childhood. Playing this game with my family & friends as a kid was the source of SO many great memories
Dude, if my gf who hates first person shooters and is a very casual gamer got hooked on TimeSplitters 2 when we played it on an emulator back in 2020, you know the game is fucking awesome.
The only other first person shooters she got into were Left4Dead 2 and Darkwatch on the PS2. (Tho she liked L4D2 more by a long shot xD )
I never played the timesplitters series, but i will definitely do after watching your two videos on it
I was watching this at my desk and my friend/coworker came by and said “Hey, Timesplitters.” I now have someone to play timesplitters with
I love this series so much.
Me and my brothers used to play the split screen mode on the gamecube all the time, good stuff.
I'd say Maken X was a lot more impressive than the first Timesplitters, and it was released a year earlier on Dreamcast.
Timesplitters Redux allows one to play an enhanced port of TS2 on PC, contained within Homefront:The Revolution. It's pretty neat
Honestly one of the coolest and most memorable games I played as a kid. the different level themes being their own tiny stories is something that hasn't been explored enough.
Future Perfect is still my favorite TimeSplitters, but I had a lot of fun playing 2.
Brit with the one-two punch Timesplitters videos, let's gooo!!
I've been wanting to play these games, they look awesome!
You forgot future perfect
I know this info is probably old hat at this point but if you put an easy to find and install mod on "Homefront: the Revolution" you can play all of Timesplitters 2 on modern hardware, with mouse and keyboard if you wish.
Great piece, Brit. The art style reminds me of TF2. I wonder if Valve took Time Splitters as inspiration.
I hope this extends to cover Free Radical's Second Sight. Has a lot of the same style.
Second Sight and Psi Ops The Mindgate Conspiracy. Good times.
I'm not the kind of person to play multiplayer FPS games, but I had a ton of fun with the deathmatch mode of this game!
Timesplitters 1 story has the honesty to no pretend to be more than a capture the flag
but modern fps feel like that, but with a lot more talking and flashy visuals to make you forget that you're literally going from point A to point B
I used to play multiplayer with my brother everyday after school. Man I miss this game
I found these games soooo scary as a kid.
Me too lmao. That 1st mission is terrifying
god i love these short form videos you make
All i want for late Christmas is a Gaming Brit Show video on FEAR🙏
I appreciate the more serious, analytical feel of modern TGBS but I kinda miss the uplifting cheeky attitude of old Charlie
Ah yes, the game my parents mistook for chrono trigger from a name.
...no i wish i was joking
Ah my childhood when I was a kid this was the game i played all the time
There's a big community of people that still play this online over XLink Kai, on PS2 and Xbox!
Weekly games every Friday 🤙
Vivid memories of my friend and I sticking each other with Plasma Grenades in this game.
Honestly regret never picking up any of the timespliters games. Sadly I didn't care much for shooters when I was a kid. Most I really knew about them at the time was Halo and medal of honor but I feel like I could have sunk as many hours into a game like this as I did with something like Tony Hawk or Kingdom hearts or something. I wonder what competitive gaming could have looked like if TimeSpliters took off to the same degree that call of duty or counter strike did in the early to mid 2000s
Great video. Really well made script and pacing.
I just, JUST wish I could get a port or remaster of it. I don't care about the limitations, I just waaaaant it. 2 and 3 are phenomenal.
There is an entire 4K port hidden in the game Homefront Revolution.
Going back to the first game, that was originally just an engine Steve Ellis put together as they were forming. Their main interest was a far bigger game called Second Sight, but they were having problems with getting that out, so built upon the other engine they had which was just a simple multiplayer FPS game, and it became their Timesplitters.
As far as I recall, they had planned for it to be just a multiplayer FPS, but Eidos wanted a single player campaign. Which is why it is so bare bones.
You get s rank for this review just for that ageless instead of timeless pun dodge
This game still looks amazing 20 yrs later, and it'll be super awesome if they remaster these Trilogy of games
Hopefully you make a video of "No one Lives forever 1 and 2", both games are brilliant (especially 1). Sadly we won't get any more sequels 😢
I'm really liking the Timesplitters focused content in these past couple videos. Countless hours were spent on these titles by me during my adolescence.
I was so young when I first played TimeSplitters 2 that the zombies scared me and I avoided the story mode and instead played Capture the Briefcase vs the CPU tons, was a lot of fun.
Pour one out for the forgotten Corporal Hart.
I just recently got this game for my PS2. Last night I was trying to figure out how to beat the first level, because this game does not hold your hand, so you had to have figure things out by yourself. But I still had fun playing the game, so much so that after beating the first level of the story mode, I lost track of time and went to bed without brushing my teeth. Oops. 🤣
having to figure out the puzzle is the entire point. just handholding with arrow on screen is so gay
Try playing on the hardest difficulty. This game doesn't mess around.
And if you're interested in playing another fun PS2 FPS that is an exclusive? Track down a copy of, Cold Winter. It's like a more violent and gorey James Bond game.
@@Gruntvc I mostly bought TimeSplitters 2 because I never played the franchise before. For a long time I never even heard of it, until I saw GManLives review of the game. So I bought a used copy of the game from Amazon and it is in a pretty solid condition. I even played around the multiplayer or the arcade aspect of the game with bots and it's a fun experience. I even did one of the challenges, which took multiple tries to get a gold trophy for it. Yeah, I heard that the hard difficulty in TimeSplitters 2 is an ass kicker, but I'm playing on Normal for my first time, like I always do with most games & if a game does something right that doesn't make me bored playing it, then I have no issues. 👍
I was going to say, "Pefect Dark!"
I'm not sure guys from these two recent videos, but I think our man REALLY likes Timesplitters
I like the third game the most, but 2 was fantastic.
As someone who's only read about Timesplitters before, I didn't know it's soundtrack was such a draw. I probably won't play it much still since I've little time, but I'm definitely hitting up the OST on youtube!
I think the extremely short videos are why you don't get more views. I loved watching your stuff and I honestly thought you left because I wasn't getting your videos recommend. Hope you go back to stuff like the Jak and Daxter or Another Code
waiting for my boi to get to the GOAT future perfect
I never regret spending all my time back in the day playing this game.
Timesplitters 2 and Future Perfect remain among my favourite games of all time. They are true classics.
I'm still surprised they haven't plonked out even a barebones port of the games. There's the game living inside Homefront and the weird reference again in Dead Island 2 so it's not like there isn't like a modicum of appreciation for the series.
hope you cover Future Perfect next, it's my favorite in the series :)
Interesting, you trying something new with the titling?
TimeSplitters Future Perfect is one of my favorite games of all time
time to SPLIT!
Timesplitters 2 and 3 were such fun games
So happy Timesplitters 2, Future Perfect, and Black are backwards-compatible on Series X
It's a fun game
Dunno, I prefer BloodRayne, Jedi Outcast, Vice City, Eternal Darkness and other games from 2002 to TS2. Sorry Brit.
I see you're starting to discover algorithm titles for your videos
After googling how to play ts2 in 2023 I found out I already own the 4K Port in Homefront: The Revolution.
Nice
If I have one complaint with this game its that I always found it odd how the campaign levels don't have any healthpacks in them. They have shieldpacks sure, but there was no way to restore your health during the level. I always felt that was a weird choice. But, other than that, Timesplitters 2 freaking rules.
Timesplitters my beloved
"Creaded"
I just wish the Timesplitters trilogy got a re-release. I'm not asking for anything fancy, just the chance to be able to play it on pc or on the Switch.
It's simple really, crank up the resolution of this game and it still looks absolutely fantastic. One might even say... timeless.
Never completed it as a kid. Got stuck on Neo-Tokyo. While I personally preferred Future Perfect, I still get nostalgic for Timesplitters 2 as well
A gamers game, that just oozes style!
If you own Homefront: Revolution. You already have TimeSplitters 2 (remastered?). Sadly, you'll have to get near the end of the game and play it. Still, I think it's pretty funny and nice idea of playing a game within the game.
Never played it but me and the Protag have the same name ❤
Time Splinters 2 Remaster, available in Homefront the Revolution