Note: Some of the enemy names are not quite right. Also, @ 1:21 the date is supposed to say March 21st, 2023. Thanks for understanding Please check out Octopuscal's content. He's an excellent EarthBound speedrunner: www.twitch.tv/octopuscal
I didn't know that stutter stepping was a thing, but I thought that enemy despawning was actually a feature and not a glitch lol I found that accidentally when just trying to flee from the encounter.
Bro literally I feel like everyone accidentally learns these starts and uses them to hell cause let's be honest, earthbound can be very unforgiving. Especially when you're 5 and can hardly read what's on your tiny ass tv lol.
Oh hey jabo, didn't expect to see you here lol, was just coming to the comments to say the same thing, excellent video and I'm looking forward to more!!
It's pretty entertaining how you manage to stay friendly to newcomers while little by little getting more technical as the run attempts happen. Thanks for the video Doc, keep shaving those seconds ✌🏼
Somebody mentioned the video editing and i gotta say the audio levels are very nice as well, not a lot of people have a good ear for it but this was easy to listen to
Peaceful Rest Valley is one of the most awful places in the game, for everyone, not just speedrunners. I hate that place so much. The worst part about it is that its layout and its colors and just its whole atmosphere is really nice. Without the enemies that place would be awesome.
It cannot be stressed how hard the department store climb is even in a casual run. Impossible to avoid encounters from enemies that one shot you and you are down a key party member. It’s very easy to power level in the desert prior to this section. I’ve seen level 40 teams go down in a single turn due to bad RNG. Hardest part of the game in my opinion if you aren’t prepared.
Having done one full game speedrun of the game, I know how extremely painful most of the game is. Having almost no major time loss after reaching Threed is just insane. Extremely impressive to be able to have such good execution to get such a near perfect run.
Thank you so much for this analysis, I never would have known anything that was going on to make this run so special. It's really cool that you got Octopuscal's input on this run as well!
Very entertaining video, Doc! Super fun to watch a professional video a la Lowest Percent and other channels like that going through the route and strategies of our favorite game in detail. Also really convenient, since I haven't been able to find the time to sit down and watch Octo's run in full. The time he saved is just insane, but it's also a good lesson for us as a community--the glitchless manipulated record is far from dead, and it's up to anyone to step up to the task of bringing it down into time ranges that were once thought out of the question. It's not even gonna take anything special... just the hard work, hours, and dedication.
Earthbound will always be one of my favorite rpgs. Great graphics, nice music, wacky and zany characters and just a great time. I watched most of his speedrun and it is just mind blowing.
❤ I know man, as a kid I always wished there was more Earthbound games. Another SNES iteration would have been so nice. But I think the fan-made Cognitive Dissonance game is pretty good in that respect. I like Mother 3 but I just couldnt get into it. I dont like the setting. I loved Earthbound's cities. I'll try it again maybe but I've started 3 files already & never finished
I love this game so much, what a classic. Everything is so charming and odd, the fact that "Car Painter" is a boss and "slimy little piles" are scary enemies makes me so happy. Time for a replay :)
So happy that this dude got so much screentime, I literally adore him. Thank you so much for making this, its amazing! Must've taken a while too lol. Now, time to binge watch this movie length video of my favorite silly :)
Speedrunning as a hobby has never really interested me, but everything that goes into it and all the different factors that make a run what it is are very interesting to me. Thank you for making all of this so easily digestible for us laypeople. Also +1 for Crosscode music.
Your game analysis videos are so awesome. Especially when theyre on games like Earthbound and Super Mario RPG that I love and you explain the inner workings of them that even I didn't know. Thanks for the great content and good luck with your channel.
how does it become your favorite game without playing it? Earthbound is a classic i didnt think i would like it at first but it grows on you you and you have to keep playing.
@@oriondx72 I heard that Earthbound was inspired by Undertale and Undertale is my favorite game so Earthbound is also my favorite games. Thanks for commenting.
What an incredible video. So in-depth for such an incredible run. Crazy to see how much the RNG favored him, it was like winning the lotto for Earthbound speedruns. Great stuff
i remember my first time dealing with the boss magicant fight. at first i was just decimated and had no idea what else to do other than go back and literally farm. My second attempt i used the dragonite and the fight went for a while until i was defeated. Then without changing anything i decided to just let the auto fight thing do it. After about five turns of just "swing bat" i won.
Idk if you intended this (you may have), but this video doubles as a great overview of the EB speedrun for someone who has never seen it. Best overview explanation since Andy's
Before now Ness merely occupied a very specific space in my memory to trigger the words "PK Fire" and "PK Thunder" every time I see him. Lots of smash 64 growing up.
Such a good video! You taught my friend a lot about how to run this game, so I've learned a lot just by proxy over the years. Mad respect for anyone who runs this game😊
I can provide further information why manipulation is impossible after mondo mole (to be exact, after paula calling jeff cutscene) as current RNG manipulation router. Not only anyone hasn't routed yet but also frame level precise movement is required because of bubble monkey. As doc mentioned in the video, walking NPCs change RNG. As long as just one NPC appears on screen at a time (or multiple but you can just walk without turning at all) and you can despawn by walking, manipulation can still be consistent enough human can manage and that's why current manipulation lasts over 30 minutes. Monkey changes RNG like walking NPC but more aggressively. Even worse part is he chases you for quite long. If you lose some frames by bad movement like stuck in geometry, it can end manipulation instantly. Winters manipulation will be really inconsistent (or not practically feasible to execute) for human speedrun even if the route exists. I won't bother to try routing either. New manipulation has been slowly routed by octo (+ I'm occasionally helping him). Hopefully new route will complete until mondo in the future. We are at whole onett done so far (subject to change since routing takes account of countless inputs combinations). We've been routing in variety of other categories for nearly 3 years but I personally feel none of manipulations are fully optimized. I'm gonna mention a few outside of manipulation part. (I'm saying SNES classic as classic, SNES console as console to avoid confusion because they both have "SNES" in their names) Octo used classic for the run while console is most common platform for top players because classic is seemingly fastest in glitchless. He uploaded console timings comparison video if anyone is curious (Sorry if linking is banned but no malicious content included) ua-cam.com/video/Ks0qhka5rf0/v-deo.html Console will still be fastest in categories where save and reset is allowed for having fastest reset among other consoles. But no one has tested thoroughly yet. I could be wrong but he first started buying Skip Sandwich in Twoson for EarthBound (that's been a thing way before in Mother 2 speedruns) for enemy dodging and green swirl strat in threed tunnel (He used once in his 3:45 run too). I'm thinking to make a guide of swirl strat because I don't think it's shared in english and I'm sure it'll save more runs. I'll do it when motivated for sure. Stutter step is more lenient than 4 frames usually. This post has more detailed info. www.speedrun.com/earthbound/thread/vzhza Actual elemental PSI damage modifiers are 100%, 70%, 40% and 5% respectively so Ness's nightmare has 70% resistance not 75%. Great video btw. I was sidetracked by other games right after getting my first WR in this game until recently so I didn't know what's going on glitchless much. You summed up very well and it's really interesting watch! (I'm 0xwas doc mentioned around 6:30, I have so many aliases lol)
@@DaleStrife He had almost every (possibly every one? It's been a few years so my memory may be hazy) WR at once, then lost a few two days later, and retired shortly after. His streams were consistent and chill and his voice was amazingly nice to listen to, so he's definitely missed.
Your patreon sponsors are obscured by the "next video suggestion" thumbnail at the end , I would suggest you try to rework the patreon screen around it (or remove the video suggestion ) just to be nice to the people whose names are covered up lol great video btw, was good to eat to for a few nights in a row
Great video! Earthbound speedruns are always a good watch. A silly question maybe, but has anyone ever actually figured out which mole is the third strongest?
@@DoctorSwellman I get that it’s canon, but I guess I meant since speedrunners know so much about the inner workings of the game, if there’s stats for each of the moles that you know who the third strongest actually is.
@@ilikebeingsmartlate reply coming in hot! They are all literally the same. A theory is that one day they all said "let's all fight each other to see who's the strongest" and by RNG they all went 2-2 against each other, so they all assumed they were the third strongest.
@@ryanlockaby8815 Thanks for the response! I remember when I played the game as a kid I was convinced they actually had different stats, but I guess that’s RNG and HP ranges for you!
I remember when I first played Earthbound I got lucky didn’t get any enemy spawns in the departure store until the very top and I only had to fight one encounter before the boss. I didn’t understand why people found it so difficult
guys is playing this on your switch and being able to rewind allowed? cause there are emulators of old consoles on the switch (kinda) that let you rewind time so that would be game changing if it was allowed
Note: Some of the enemy names are not quite right. Also, @ 1:21 the date is supposed to say March 21st, 2023. Thanks for understanding
Please check out Octopuscal's content. He's an excellent EarthBound speedrunner: www.twitch.tv/octopuscal
Next chrono cross speed run
Fellow CrossCode enjoyer i see
@@Lumiesfinetoo Easily one of my favorite indie experiences of all time tbh
"Manny-manny statue"
The fact that I used stutter stepping strats and Enemy despawning on my first playthrough just goes to show how desperate I was not to lose any health
Me too lmao earthbound is just so annoying to play but it’s fun
I didn't know that stutter stepping was a thing, but I thought that enemy despawning was actually a feature and not a glitch lol I found that accidentally when just trying to flee from the encounter.
@@viper26k I’m pretty sure the devs intended for you to do that lol there’s no way they didn’t do it themselves
Same
Bro literally I feel like everyone accidentally learns these starts and uses them to hell cause let's be honest, earthbound can be very unforgiving. Especially when you're 5 and can hardly read what's on your tiny ass tv lol.
Ah my favorite story about A, A, A and A who finally were able to defeat Giygas with the help of the player A
dont forget abt A tthey were a very good dog
@@fravonzonbonn And A's signature technique, PK A
I loved when A went to A’s house and had A’s mom, A make A some delicious A
@@true_nights_edge You don't get to name your mom tho (Is she ever even _called_ by name, actually? I forget lol)
A
Your editing always amazes me, you can tell you poured so many hours into this video
Doctor sure is swell, man
Enjoyed the modded fallout video, good stuff.
Oh hey jabo, didn't expect to see you here lol, was just coming to the comments to say the same thing, excellent video and I'm looking forward to more!!
Shut up Norbit
It's pretty entertaining how you manage to stay friendly to newcomers while little by little getting more technical as the run attempts happen. Thanks for the video Doc, keep shaving those seconds ✌🏼
Somebody mentioned the video editing and i gotta say the audio levels are very nice as well, not a lot of people have a good ear for it but this was easy to listen to
Thank you for nice video! It was fun.
Thank you so much for your help, and congratulations again on your run!
came for the urfbound, stayed for the swellman
oh god, it's an EARTHSWELL!!
@@idontwantahandlethough ROFL!!
I'm really glad that you used Octopuscal's actual interview audio instead of reading it for him, it feels much more personal as a result. Great video!
Peaceful Rest Valley is one of the most awful places in the game, for everyone, not just speedrunners. I hate that place so much. The worst part about it is that its layout and its colors and just its whole atmosphere is really nice. Without the enemies that place would be awesome.
The name of “peaceful rest valley” doesn’t help, that place is a hellhole
I think it’s a really fun early game roadblock, managing your resources just right to barely squeeze out is fun
It cannot be stressed how hard the department store climb is even in a casual run. Impossible to avoid encounters from enemies that one shot you and you are down a key party member.
It’s very easy to power level in the desert prior to this section. I’ve seen level 40 teams go down in a single turn due to bad RNG.
Hardest part of the game in my opinion if you aren’t prepared.
those fucking coffee cups
Somehow I didn’t get any encounters until the very top on my first playthrough and only had to fight one encounter total there, so it was easy for me
@@SuperSomieStuff the same thing happened to me on my second playthrough.
Having done one full game speedrun of the game, I know how extremely painful most of the game is. Having almost no major time loss after reaching Threed is just insane. Extremely impressive to be able to have such good execution to get such a near perfect run.
and it's a japanese runner too, which is rather uncommon but really cool to see intermixed in the community
Thank you so much for this analysis, I never would have known anything that was going on to make this run so special. It's really cool that you got Octopuscal's input on this run as well!
Very entertaining video, Doc! Super fun to watch a professional video a la Lowest Percent and other channels like that going through the route and strategies of our favorite game in detail. Also really convenient, since I haven't been able to find the time to sit down and watch Octo's run in full.
The time he saved is just insane, but it's also a good lesson for us as a community--the glitchless manipulated record is far from dead, and it's up to anyone to step up to the task of bringing it down into time ranges that were once thought out of the question. It's not even gonna take anything special... just the hard work, hours, and dedication.
Earthbound will always be one of my favorite rpgs. Great graphics, nice music, wacky and zany characters and just a great time. I watched most of his speedrun and it is just mind blowing.
❤ I know man, as a kid I always wished there was more Earthbound games. Another SNES iteration would have been so nice. But I think the fan-made Cognitive Dissonance game is pretty good in that respect. I like Mother 3 but I just couldnt get into it. I dont like the setting. I loved Earthbound's cities. I'll try it again maybe but I've started 3 files already & never finished
I love this game so much, what a classic. Everything is so charming and odd, the fact that "Car Painter" is a boss and "slimy little piles" are scary enemies makes me so happy. Time for a replay :)
PRETTY
UNIQUE
GAME
HER NAME IS LARDNA!? HOW DID I MISS THAT?
Lardna and Aloysius minch
Love the content. The editing and general aesthetic of your vids just keeps getting better, too.
So happy that this dude got so much screentime, I literally adore him. Thank you so much for making this, its amazing! Must've taken a while too lol. Now, time to binge watch this movie length video of my favorite silly :)
Speedrunning as a hobby has never really interested me, but everything that goes into it and all the different factors that make a run what it is are very interesting to me. Thank you for making all of this so easily digestible for us laypeople.
Also +1 for Crosscode music.
If there was 60 hours in a day I might do it 😂😂
Not only is the video interesting and informative, the editing is also superb. Great kudos to you, Doc.
Great work buddy! Editing is looking great.
Appreciate it, homie!
Your game analysis videos are so awesome. Especially when theyre on games like Earthbound and Super Mario RPG that I love and you explain the inner workings of them that even I didn't know. Thanks for the great content and good luck with your channel.
Very, very clean animation and production quality
"This uniqueNESS"
I see what you did there.
Earthbound is my favorite game. I can't wait to play it one day.
What are you a persona fan???
@@franciscomendez8314 I am a person yes
how does it become your favorite game without playing it? Earthbound is a classic i didnt think i would like it at first but it grows on you you and you have to keep playing.
@@oriondx72 I heard that Earthbound was inspired by Undertale and Undertale is my favorite game so Earthbound is also my favorite games. Thanks for commenting.
If you have a Nintendo Switch or SNES classic you can.
Awesome video!!! The editing is beautifully simplistic
_UA-cam Recommended knows when I'm high._
_Earthbound Speedrun? _*_My guy!_*
What an incredible video. So in-depth for such an incredible run. Crazy to see how much the RNG favored him, it was like winning the lotto for Earthbound speedruns. Great stuff
Heck yeah, the Doc is on call and dropping great video 😎
This video was so good. Well done! And congrats to Octopuscal!
the presentation in this video is top notch. amazing work
This editing is so dynamic and high quality
Man I'm so out of the loop on this. great video My dude, And grats to the guy with the world record on it that's impressive.
ANOTHER BANGER LETS GOOOOOOOOOO!
i remember my first time dealing with the boss magicant fight. at first i was just decimated and had no idea what else to do other than go back and literally farm. My second attempt i used the dragonite and the fight went for a while until i was defeated. Then without changing anything i decided to just let the auto fight thing do it. After about five turns of just "swing bat" i won.
Idk if you intended this (you may have), but this video doubles as a great overview of the EB speedrun for someone who has never seen it. Best overview explanation since Andy's
Hot damn... now im homesick
Remember to try and find a non-pay phone to save money.
I really appreciated the use of the Final Fantasy X soundtrack. It gave me a BUNCH of nostalgia and surprisingly fit right in with your editing.
Thank you for enriching our lives with the world of speedrunning.
Before now Ness merely occupied a very specific space in my memory to trigger the words "PK Fire" and "PK Thunder" every time I see him. Lots of smash 64 growing up.
Better than an episode from a Netflix original series. Great run, fantastic and approachable breakdown.
Is it odd that i just realized carbon dog becomes diamond dog through the pressure of the fight?
what is this cursed knowledge you have bestowed upon me?
Such a good video! You taught my friend a lot about how to run this game, so I've learned a lot just by proxy over the years. Mad respect for anyone who runs this game😊
Great video and explanation for the layman. Thanks for sharing!
amazing video! so well edited
I felt like I watch a collaboration between Summoning Salt and Doc, it was just amazing!
JRPG speedruns always baffle me. Whether or not they use tons of skips.
Octopuscal hold so many records for both Earthbound and Mother 2. Impressive.
A very well put together video
Excellent video, and incredible run!
Gets recommended video,
"This may stand for a **very** long time"
Checks...
Huh, he beat himself by another 8 minutes a month ago.
Cool story.
gotta have popcorn for the new swelly!
Dude, it's been ages since I saw you stream and now you put out a SS-level video for EB? Thank you.
Great video! I always enjoy your content.
thx for this vid was wondering what has been going in eb speedrun community for a minute. Shoutout Andy Perfect love that dude
Amazing breakdown
I can provide further information why manipulation is impossible after mondo mole (to be exact, after paula calling jeff cutscene) as current RNG manipulation router.
Not only anyone hasn't routed yet but also frame level precise movement is required because of bubble monkey. As doc mentioned in the video, walking NPCs change RNG. As long as just one NPC appears on screen at a time (or multiple but you can just walk without turning at all) and you can despawn by walking, manipulation can still be consistent enough human can manage and that's why current manipulation lasts over 30 minutes.
Monkey changes RNG like walking NPC but more aggressively. Even worse part is he chases you for quite long. If you lose some frames by bad movement like stuck in geometry, it can end manipulation instantly. Winters manipulation will be really inconsistent (or not practically feasible to execute) for human speedrun even if the route exists. I won't bother to try routing either.
New manipulation has been slowly routed by octo (+ I'm occasionally helping him). Hopefully new route will complete until mondo in the future. We are at whole onett done so far (subject to change since routing takes account of countless inputs combinations). We've been routing in variety of other categories for nearly 3 years but I personally feel none of manipulations are fully optimized.
I'm gonna mention a few outside of manipulation part.
(I'm saying SNES classic as classic, SNES console as console to avoid confusion because they both have "SNES" in their names)
Octo used classic for the run while console is most common platform for top players because classic is seemingly fastest in glitchless. He uploaded console timings comparison video if anyone is curious (Sorry if linking is banned but no malicious content included) ua-cam.com/video/Ks0qhka5rf0/v-deo.html
Console will still be fastest in categories where save and reset is allowed for having fastest reset among other consoles. But no one has tested thoroughly yet.
I could be wrong but he first started buying Skip Sandwich in Twoson for EarthBound (that's been a thing way before in Mother 2 speedruns) for enemy dodging and green swirl strat in threed tunnel (He used once in his 3:45 run too). I'm thinking to make a guide of swirl strat because I don't think it's shared in english and I'm sure it'll save more runs. I'll do it when motivated for sure.
Stutter step is more lenient than 4 frames usually. This post has more detailed info. www.speedrun.com/earthbound/thread/vzhza
Actual elemental PSI damage modifiers are 100%, 70%, 40% and 5% respectively so Ness's nightmare has 70% resistance not 75%.
Great video btw. I was sidetracked by other games right after getting my first WR in this game until recently so I didn't know what's going on glitchless much. You summed up very well and it's really interesting watch!
(I'm 0xwas doc mentioned around 6:30, I have so many aliases lol)
Amazing video!
9 minute gap between octo and 2nd holy fuck
on another note this editing is really good gj
Love the video!
Woah. This video was fantastic. Thanks to the algorithm
Yooo hour of Swellman content
Great video, very informative
41:40
Isn't still a tradition to name the player BUTTSBUTTSBUTTSBUTTSBUTT if you're on a PB pace tho? haha
I tried using the teleport for faster running speed once. It didn't go as planned.
I miss my homie Ceriam. He was the EB GOAT.
What happened to him?
@@DaleStrife He had almost every (possibly every one? It's been a few years so my memory may be hazy) WR at once, then lost a few two days later, and retired shortly after. His streams were consistent and chill and his voice was amazingly nice to listen to, so he's definitely missed.
let's go! Love earthbound
Another certified Swelly BANGER
46:25 shoutouts to the silliest typo in earthbound
great video!
God I miss watching the EB speedrum community. I feel stupid for not realizing who made this video until 10 minutes in 😅
YEAAAAAH NEW EARTHBOUND CONTENT
Using the melee trophy models is smart
All these nerds are right; the production value is amazing on this channel.
Mass dubs for using Lufia 2 music in this video. Hell yes.
Loved octos comments.
Mom: last video and you are going to sleep after
Me: (open this 57mins video) alright!
Your patreon sponsors are obscured by the "next video suggestion" thumbnail at the end , I would suggest you try to rework the patreon screen around it (or remove the video suggestion ) just to be nice to the people whose names are covered up lol
great video btw, was good to eat to for a few nights in a row
Great video! Earthbound speedruns are always a good watch.
A silly question maybe, but has anyone ever actually figured out which mole is the third strongest?
Hey, thank you so much! I believe it’s canon that they’re all the 3rd strongest
@@DoctorSwellman I get that it’s canon, but I guess I meant since speedrunners know so much about the inner workings of the game, if there’s stats for each of the moles that you know who the third strongest actually is.
@@ilikebeingsmartlate reply coming in hot! They are all literally the same. A theory is that one day they all said "let's all fight each other to see who's the strongest" and by RNG they all went 2-2 against each other, so they all assumed they were the third strongest.
@@ryanlockaby8815 Thanks for the response! I remember when I played the game as a kid I was convinced they actually had different stats, but I guess that’s RNG and HP ranges for you!
Swellman = Legend
i used enemy despawning all the time cus those zombies were tough as heck.
What amazing news!
I remember when I first played Earthbound I got lucky didn’t get any enemy spawns in the departure store until the very top and I only had to fight one encounter before the boss. I didn’t understand why people found it so difficult
YESS I LOVE CROSSCODE'S OST TY
He got sooo many good rng i lost track!
I wanted to watch this video but I just started playing Earth Bound and I don’t want to ruin it for myself. I’ll be back in a day or two.
dude big pog
E stands for earthbound
I have no interest in speed running but this was really interesting to watch.
Nice Digimon World 3 music, mate
I'm fast as fuck boi.
2:26 Fart 1
nice video dude good shit
#1 BEST GAME, EVER, MADE
That’s crazy!!!!
this is cool.
guys is playing this on your switch and being able to rewind allowed? cause there are emulators of old consoles on the switch (kinda) that let you rewind time so that would be game changing if it was allowed
No, this stuff isn't allowed. There's a category that does employ rewind and it's all Tool Assisted Speedrun (TAS)