Turn 2D Images into 3D models in Blender using Perspective Plotter Addon

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 110

  • @GradyBroyles
    @GradyBroyles 2 роки тому +108

    How did Blender go from like... well an "alternative" to rival expensive 3D like the KING that it is? (that's rhetorical, of course I know) It's just staggering and wonderful to see stuff like this coming to Blender. Bravo.

    • @NightVisionOfficial
      @NightVisionOfficial 2 роки тому +6

      And if you think you'll use blender, you can spend half, if not 1/10 of the cost of those expensive 3D Programs, to buy addons to make your life easier xD. Or just learn vanilla for most things, and use only "needed" addons if you like.

    • @GradyBroyles
      @GradyBroyles 2 роки тому +1

      @@NightVisionOfficial i just noticed a typo that made what I was trying to say mean the exact opposite of what I meant. SMH lol anyway, i fixed it.

    • @kylek29
      @kylek29 2 роки тому +6

      Yep .. that's the power of open source projects. People with skills can think up a feature and implement, then release it. Whereas if a company is doing it they're going to look at that feature with an eye to the ROI (cost to implement vs. number of additional units I'd sell because of it).

    • @admniyeokuyorsun...3044
      @admniyeokuyorsun...3044 2 роки тому +3

      Because first of all its foss(free and open source), and secondly its the foss done right just like linux kernel. Since its free, its userbase can grow very fast, which helps finding bugs much easier, its open source, which helps adding tiny details that someone might need rather than a software where only few companies controls what will happen. Lastly blender team is very innovative and they are funded from very big tech companies which leads the blender team to work continiously, not in their free time.

    • @shrimpinpat
      @shrimpinpat Рік тому +1

      Open source breeds sharing of ideas and promotes new ideas. I used to bootleg c4d now I just use blended

  • @HankW
    @HankW 2 роки тому +29

    Great overview! For anyone trying this at home, for the best and most accurate results be sure to shoot a lens distortion grid with your camera and lens (with the specified focal length if it's a zoom lens) to get closer to perfect solves with Perspective Plotter. Match and work with the undistorted image in Blender, redistort your renders using your solved lens grid as part of your comp process! Important to note that I don't believe Blender has a lens grid solver built in and you'll have to use other software like NukeX to get that. Unsure of any free ones other than Meshroom but that's a bit of a different workflow.

    • @MetrikOner
      @MetrikOner 2 роки тому +3

      Alternatively, you can just use photoshop or lightroom to correct the lens distortion, before importing to blender. If your photo was taken in RAW format its easier, because the cameras specs are saved in the exif data. But its in the camera raw settings (or add a camera raw filter) , you can choose which camera/lens profile to use to auto correct the distortion or do it manually.

    • @colindyer450
      @colindyer450 Рік тому +2

      wow that was a different language! I will get there some day

  • @AntonioNoack
    @AntonioNoack 2 роки тому +41

    Hi, against the issues at 5:07, you also can set the texture mode to clamp (instead of repeat).

  • @drinnerd8532
    @drinnerd8532 Рік тому +6

    We all love Markom3D, that goes without saying. However, at 1:00, Mr. Markom forgot to inform you (in case you haven't used FSPY) that the Green lines represent the Y axis and signify depth, and the red lines are the X axis (left & right) and if you choose to use "3 vanishing points" instead of the 2 that Mr. Markom is using, you will have a Z axis that represents height. You want to make sure that when you align these lines to various edges and planes in your image that you are aligning those colored lines in accordance to the axis that they represent. So, it's a little more than just "...select the point, click and drag into ... whatever you want..." lol

  • @oneaspiringartist5822
    @oneaspiringartist5822 2 роки тому +21

    Yup. Definitely will download this one because I use fspy a lot but this one's already inside blender. Thank you Markom

    • @r_potter
      @r_potter 2 роки тому +10

      It's funny, fspy STARTED as a blender addon that went standalone

  • @jacknight3690
    @jacknight3690 Місяць тому

    Thanks dude, i would never understond this addon alone!

  • @Rabhia_Draws
    @Rabhia_Draws 2 роки тому +2

    OMG-this is exactly what I wanted to do, but couldn't find out how to do.thank you.

  • @constantinosschinas4503
    @constantinosschinas4503 2 роки тому +1

    Knew the technique. But enjoyed rhe voiceover style. Educating, fast and entertaining.

  • @curhob
    @curhob 2 роки тому +2

    If you want to not have extra edge loops, you can unwrap the model so it's straight, subdivide it a bunch, and bake to a new image to transform out the perspective and avoid distortion when you get rid of the subdiv and/or edge loops

  • @KentaroOiii
    @KentaroOiii 24 дні тому +2

    can u please tell me why am i not able to see the plotters while on active camera view (blender 4.2)?

  • @ANGEL-fg4hv
    @ANGEL-fg4hv 2 роки тому +15

    you forgot the part in which the walls are 500 ft high and very not to scale.

    • @Markom3D
      @Markom3D  2 роки тому +10

      This is very correct. I will be doing another video on more of the details, I just wanted to get people started

  • @asifkaka5052
    @asifkaka5052 2 роки тому +1

    I remember the time when we were making donuts and then again but with high resolution. now we can just take a picture and bring it to life or add it to a game or a cinematic scene. Damn we are moving so quickly.
    don't get me wrong I am just happy that we are progressing so quickly.

  • @existentialselkath1264
    @existentialselkath1264 2 роки тому +3

    Just a tip, the texture coordinate node has a 'window' output. If you use that instead of UV mapping you get a perfectly aligned image with the camera, although it will move as soon as the camera does

    • @clericbob9680
      @clericbob9680 Рік тому

      You can bake this in Cycles to transfer the texture from camera coordinates to uv coordinates. I do that for vertex colors a lot, but it's the same principle

    • @existentialselkath1264
      @existentialselkath1264 Рік тому

      @@clericbob9680 I never considered doing that and now it seems so obvious. Thanks a ton for the tip

  • @MRUStudios
    @MRUStudios 2 роки тому +1

    Cool!
    Thanks for sharing all of your knowledge with us Markom!
    You're the best!
    WOOOOOOOO!!!!!!!! 😃

  • @BennieWoodell
    @BennieWoodell 2 роки тому +2

    Great video, please do more tutorials on the other features! I've had this for awhile but never could get the full use of it.

  • @sebbosebbo9794
    @sebbosebbo9794 2 роки тому +1

    So cool this type of tool is back direct in blender..for vfx...its amazing...thx..
    i would like to know more ..
    ,coments tips other feature too
    ..

  • @Adrienaline-Rushed-Art
    @Adrienaline-Rushed-Art Рік тому

    I know it'd be silly, but what I really want is an add-on that you feed drawings to and it turns it into a mesh. Front, back, top, bottom, left, right drawings and it fills in the rest... or something, heck even 2/3 view image references, TAKE MY MONEY IF IT EVER EXISTS. As much as i enjoy modeling, as a one-man-band I'd like the process to be faster for character creation :,,)

  • @TC3Dgraphicdesign
    @TC3Dgraphicdesign 2 роки тому +2

    Perfect job.

  • @pezorama
    @pezorama 2 роки тому +2

    ok, but how do you make it match a drawing for a background in a comic book? I built as scene for a comic I'm working on, and it's hard to match the perspective sometimes

  • @TurtleTreehouse
    @TurtleTreehouse 2 роки тому

    Wow! That was really cool.

  • @narathipthisso4969
    @narathipthisso4969 4 місяці тому

    Wow thank you , this project final can to adjust in unrealengine5?

  • @DanielMarcelo-d9z
    @DanielMarcelo-d9z Рік тому

    Hi There. Great video. Already got the addon. One question please: If I move the viewing angle by pressing the scroll wheel and moving the mouse, the image is all out of place and it takes 20 minutes to fix manually. Is there a way to get it back to where it was? I hope I'm being clear. Cheers Markom!

  • @notsure1969
    @notsure1969 2 роки тому

    This is bloody awesome.

  • @owenstudios4107
    @owenstudios4107 2 роки тому +2

    So cool

  • @joegideon8461
    @joegideon8461 2 роки тому

    Good info! Thanks for this!

  • @popsfreshenmeyer7607
    @popsfreshenmeyer7607 2 роки тому

    Very useful :) thanks for the Tutorial!

  • @Ohhtooeasy
    @Ohhtooeasy Рік тому +1

    can someone help? my addon is installed correctly but plot perspective button isnt there

    • @Markom3D
      @Markom3D  Рік тому +1

      You need to be in camera mode

  • @Nardeol
    @Nardeol Рік тому

    this should be native in blender

  • @NeroForte_
    @NeroForte_ 2 роки тому +2

    BLENDER IS the best

    • @warrenography
      @warrenography 2 роки тому

      Unasema kweli!

    • @NeroForte_
      @NeroForte_ 2 роки тому

      @@warrenography Ndo hivyo. Ikiwekewa persistent and proper rigging tool. bas for me I dont like the rigging tools. even paid ones

  • @priscilah4
    @priscilah4 2 роки тому +1

    Don’t the perspective guides for each axis have to share a plane? I think that’s what’s responsible for the lack of accuracy in this case.
    I couldn’t be furthest from a specialist but I think at some point in the past I read that somewhere and I started to get better results.

  • @pioneerguru2.052
    @pioneerguru2.052 2 роки тому +1

    bro i have 1 problem
    A man walks near the car and then sits in the car. How will the man go along with the car?
    and then suddenly how will he get away from the car?(like jump)
    please make 1 minute animation video

  • @sedehpictures
    @sedehpictures 10 місяців тому

    i cant see any addon in sidebar to select or use what to do?

  • @abdelrhmanhashem3256
    @abdelrhmanhashem3256 2 роки тому

    just insane

  • @tsunertoo9149
    @tsunertoo9149 Рік тому

    QUick question. So I'm being super ambitious, and I want to do this, but to an HDRI. Is it possible to use this on that too?

  • @ArchieBoldster
    @ArchieBoldster 2 роки тому +7

    What about multiple images as a basis for scene building? Since we do not have any depth information, especially in images with only a few vertical or horizontal lines I usually need at least a second photoreference to correctly solve scale and depth of objects, especially if they are not connected to the inital reference objects.

  • @Zharmonic
    @Zharmonic 10 місяців тому

    Guys I bought the add-on and did exactly what you showed on a super simple empty room photo - and after I clicked plot - I only got blue and red lines, but no HANDLES to move them. Any idea why? thank you

    • @Markom3D
      @Markom3D  10 місяців тому

      Hmmm not too sure but do you have the right version for the right version of blender?

    • @Zharmonic
      @Zharmonic 10 місяців тому

      @@Markom3D I got the newest one

  • @mybfsasha4803
    @mybfsasha4803 Рік тому

    new to blender ive been following along til 2:19 G Z i dont know how to scale my square to match the wall then move it to the Y I'm still learning blender so I had to watch other videos to learn to remove the faces lol just need to know the scale part now if anyone could help. I tried the scale and transform but it just makes it to long or wide it doesn't follow with the tutorial. :(

  • @alexandervmeyer
    @alexandervmeyer Рік тому

    Hey, i'm having trouble installing the add-on. If I click on the folder, it opens up into different .py files and I have no idea which one to install and it seems like i can't install the whole folder... beginner here. Am I doing something wrong? HELP ME PLEASE.... :(

    • @Markom3D
      @Markom3D  Рік тому

      You just need to select the zip file

  • @AleksPirok
    @AleksPirok 2 роки тому +1

    Sketchup had this feature for ages + it's way easier to work on - it has all the metric dims and easy extrusion

    • @JohannesBoernsen
      @JohannesBoernsen 2 роки тому +1

      Was searching for this comment. Exactly, nothing new. Sketchup does this more easily since years :D

    • @AleksPirok
      @AleksPirok 2 роки тому

      @@JohannesBoernsen yeah totally, although it's good to see that there is a free alternative available through Blender, but yeah sketchup - way easier

  • @ralphedenbag4552
    @ralphedenbag4552 Рік тому

    I find this addon intersting, but I think it is missing one element from FSPY wich is the "principal point" feature. This is available in FSPY where you have to identify a 3d vanishing point to be more accurate. Maybe is it available in the plotter addon though.

  • @C0llinsW0rth.
    @C0llinsW0rth. Рік тому +1

    what happens if: whenever I use this, my camera goes under the horizon line? I have just been bringing it up manually. My scene is outside, like buildings in a city, not an indoor scene. Thansk for the content, worth the subscribe and like!

    • @Markom3D
      @Markom3D  Рік тому +2

      There is an option to flip the horizon line.

    • @C0llinsW0rth.
      @C0llinsW0rth. Рік тому

      @@Markom3D I'll give this a try

  • @BerkayOral-i7s
    @BerkayOral-i7s Рік тому

    please answer . How can I do this in maya

  • @animashinka
    @animashinka 2 роки тому

    Clever and useful!!

  • @kimopuppy
    @kimopuppy 2 роки тому +1

    Promise you'll leave your brain to the blender Gods to study

    • @Markom3D
      @Markom3D  2 роки тому +2

      Trying to document it all so that I dont have to lol

  • @dustasdu
    @dustasdu Рік тому

    01:41 SIUUUUUUUUUUUUUUUUUUU

  • @kaitoanimation
    @kaitoanimation 2 роки тому

    can i get that image please that you used in video please

  • @andy_thechicken
    @andy_thechicken Рік тому

    I want to turn an drawing into 3D but I am scared my drawing is overcomplicated

  • @user-bb1ky5vq3e
    @user-bb1ky5vq3e 2 роки тому

    genius

  • @oluwadamilola6233
    @oluwadamilola6233 2 роки тому

    Holy grail

  • @bombakugel
    @bombakugel 2 роки тому

    Glad Ronaldo found a new Job

  • @wayland7150
    @wayland7150 2 роки тому +3

    Huge potential with a bit of AI to figure out where the walls are automatically.

  • @myztazynizta
    @myztazynizta 2 роки тому

    Do other 3d programs require adding more geometry to flat faces to get textures to display properly? I can't imagine anyone who does low poly game texturing tolerates this problem.

    • @dbeaton1111
      @dbeaton1111 Рік тому

      There is an alternative to adding more geometry. Say you want to add a texture of a wall in the picture to a wall on your completed object. The object you created now has rectangular walls, while the wall texture in the picture is at an angle. Take the picture into Photoshop or Gimp, crop the portion you want for the wall, and use the perspective toll (for Gimp) to make it a rectangle. Then just map it to the object -- no distortion, no extra geometry.

  • @tflame7925
    @tflame7925 2 роки тому +1

    Any alternative free addons?

    • @Markom3D
      @Markom3D  2 роки тому +1

      FSPY - Free Blender Addon - Image Projection
      ua-cam.com/video/rT8-f4cP-eQ/v-deo.html

  • @DanFrederiksen
    @DanFrederiksen 2 роки тому

    Pretty neat. But would be neater if it understood what it's looking at and built the entire scene on its own.

  • @LeftyPencil
    @LeftyPencil 2 роки тому

    Wonder if this can be a local Vectary

  • @arch3ddraftsman
    @arch3ddraftsman 2 роки тому

    Sick

  • @lewispeake3264
    @lewispeake3264 2 роки тому +3

    Thanks for this! Can you add a mapping node and change it to window? I think that sorts out all the warping but might have other unwanted limitations as a mapping type...

    • @Jofoyo
      @Jofoyo 2 роки тому

      Only useful if the camera is going to remain stationary for renders. Otherwise projecting and adding extra geo is the best way to go.

  • @matony19
    @matony19 2 роки тому

    Siiick

  • @acoupleofgsanrandaneaniandann
    @acoupleofgsanrandaneaniandann 6 місяців тому

    How do you purchase the addon? That guys website is infuriating. Its like he doesnt want to sell it.

  • @Zekium
    @Zekium 2 роки тому +1

    Why not going fspy ? (small fact : before being a stand alone, fspy was also a blender addon)

    • @Xathian
      @Xathian 2 роки тому

      Because it's annoying to tab back, redo, export, import over and over and over if you want to make minor plotting tweaks

  • @Betakpali
    @Betakpali 2 роки тому

    Hi, is this addon also suitable for working on a large scale? e.g. when I want to insert an object into a drone photo. Fspy offers the possibility to enter the exact dimension on the axes. The file is then inserted at the correct scale. Is it possible to set the scale in the addon? It would be nice for the wall to match the actual size, to make it easier to insert interior accessories and furniture.

  • @zeroo1402
    @zeroo1402 2 роки тому

    What password ?

  • @LeonardoTheAlien
    @LeonardoTheAlien 2 роки тому +2

    fspy is free though, this isn't.

  • @sebastiankiro6984
    @sebastiankiro6984 Рік тому +1

    How the fuck do I add edge loops

    • @Markom3D
      @Markom3D  Рік тому +2

      in edit mode > Ctrl + R

    • @sebastiankiro6984
      @sebastiankiro6984 Рік тому +1

      @@Markom3D My man replied to a comment on a year old video. Respect. Thanks!!!!!

  • @toresubas7778
    @toresubas7778 8 місяців тому

    0:41🙃

  • @jagagemo8141
    @jagagemo8141 2 роки тому

    🤩

  • @theology77
    @theology77 Рік тому

    Cr7 siiuu

  • @aloeisthestuff9622
    @aloeisthestuff9622 Рік тому

    WHY?

  • @shahinfa2739
    @shahinfa2739 2 роки тому

    0:42 :))))))) ... dam you man ...:))))))

  • @arpitgupta8308
    @arpitgupta8308 Рік тому +1

    worst plugin doesn't work with complicated images

    • @Markom3D
      @Markom3D  Рік тому

      errr what is your definition of a complicated image?

  • @EndAbyss007
    @EndAbyss007 4 місяці тому

    BRO THE STUPID LINES ERNT SHOWING,

  • @ricardotroconiz7941
    @ricardotroconiz7941 2 роки тому

    Blender completely crushed 3ds max

  • @stanley9653
    @stanley9653 2 роки тому +17

    Please stop saying "siiiick" 😭

    • @warrenography
      @warrenography 2 роки тому +4

      AW, let 'im have his fun. :)

    • @stanley9653
      @stanley9653 2 роки тому +3

      @@warrenography hahaha yeah true 🤣

  • @sterkfpv2192
    @sterkfpv2192 2 роки тому +1

    Great add-on, terrible demonstration. Reminds me of "and now draw the rest of the owl"

  • @ibayazitov
    @ibayazitov 2 роки тому

    its all good, but cinema 4d can do this since 2013.

  • @photogramistic
    @photogramistic Рік тому

    18 dollars