There should be no problem with that. I am not sure if you can rename the labels on the character sheet and the automated responses, but you can add your own adventures in whatever language you wish!
@@julienr7481 As Graham says, there would be no problem with creating your own content in the language of your choice - we'll be showing a little more of the process of creating an adventure in the next video. At the moment we don't have an import facility, but we'd definitely like hear about any formats people would be interested in importing for future developments! Automatic messages posted by the system during gameplay can mostly be overridden before they are posted, and so as the Director you could translate them on the fly if you wanted. At the moment, all the user interface is in English only - but again, if there's enough demand for other languages in the future then that might be something we could look to add. If we do, then any offers of help for translation would be very welcome!
This is looking absolutely excellent, I can see A LOT of promise here!
Will it be possible to import your own adventure so I could play in French?
There should be no problem with that. I am not sure if you can rename the labels on the character sheet and the automated responses, but you can add your own adventures in whatever language you wish!
@@ariongames8822 That's great. Although being able to translate the character creation process would be great! How hard do you think it would be?
@@julienr7481 That I couldn't say because it will be embedded in the coding of the website. I can ask though.
@@ariongames8822 I'll be happy to help with the translation. Just let me know :)
@@julienr7481 As Graham says, there would be no problem with creating your own content in the language of your choice - we'll be showing a little more of the process of creating an adventure in the next video. At the moment we don't have an import facility, but we'd definitely like hear about any formats people would be interested in importing for future developments!
Automatic messages posted by the system during gameplay can mostly be overridden before they are posted, and so as the Director you could translate them on the fly if you wanted. At the moment, all the user interface is in English only - but again, if there's enough demand for other languages in the future then that might be something we could look to add. If we do, then any offers of help for translation would be very welcome!