Welcome to Resonite: Custom Multitool

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  • Опубліковано 3 гру 2024

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  • @Tantawelle
    @Tantawelle 2 дні тому +4

    12:56 Bro did not need to die

  • @danibalistic_uwu672
    @danibalistic_uwu672 2 дні тому +3

    My favorite part about multitools is how they express the personality of their creator

  • @Shywizz
    @Shywizz 3 дні тому +1

    I've been playing resonite for close to three months now but I still will watch this because this might as well already be the nicest tutorial about this topic all around, and who knows, you've never safe from learning a new thing or two, in those 20 minutes of pure bliss

  • @vrcxmeta4598
    @vrcxmeta4598 3 дні тому +3

    I seriously need to get back into this game

  • @Caldoric
    @Caldoric 3 дні тому +5

    Oh boy, this video is a godsend. Not only does it generally cover Multitools (there's a couple other vids that do it, but this one goes into greater depth on the topic than the others), but you also discussed how to make a double-click function as part of the Flux logic, which is something I've been wondering about for a while! I have a sort-of hacky solution on another project I was working on a while back (can't remember which, tbh), but it wasn't nearly as elegant as the system you used here. This opens up the doors to a few possibilities for me now...

    • @RustyManufacturing
      @RustyManufacturing  3 дні тому +2

      @@Caldoric that's the goal! I'm trying to be really careful about putting general concepts in these videos that are applicable outside the specific use case I provide. Ideally someone going through this series will be able to gain skills for more than just the main topic.

    • @Caldoric
      @Caldoric 3 дні тому +1

      @RustyManufacturing oh, brilliant. Btw, would you be able to squeeze in a similar mechanism into a future vid, where you set it up for the trigger to be _holding_ secondary for a brief amount of time, instead of just double-clicking? After a bit of consideration, I remembered that _that_ was what I was trying to implement in the aforementioned project, not double-clicking. Still was a hacky solution, so a better option would definitely be appreciated. Of course, the double-click thing is still going to be useful.

  • @LucFoss
    @LucFoss 2 дні тому +1

    Do you plan on a model tutorial? i have looked everywhere, but I haven't found a good resonite modeling tutorial to make avatar modifications look good.

    • @RustyManufacturing
      @RustyManufacturing  2 дні тому

      Sort of depends on what you mean. If you're talking part/item additions and rigless stuff then yeah absolutely. If you mean rigged meshes or Blender stuff then no, at least not any time soon.

    • @LucFoss
      @LucFoss 14 годин тому

      @@RustyManufacturing Thank you for the rosponse! looking forward to it.

  • @cynthresect4969
    @cynthresect4969 3 дні тому +2

    Guh, I don't want to do this, but I also have 3 tools I switch between all the time, so I guess I should.
    Annnd it looks like I'm gonna have to have the video open to follow along with this time. No way I'm gonna remember how all that works first time 😅

  • @Stevidgry
    @Stevidgry 3 дні тому +1

    radical, i didn't understand anything in this video

  • @NUMBED-Lyrics
    @NUMBED-Lyrics 3 дні тому

    what world aare you in?

    • @RustyManufacturing
      @RustyManufacturing  3 дні тому

      The Ring! It's The Neolander's space station. The room I'm in is The Lawn, the main habitable section.
      bsky.app/profile/rustybot.theneolanders.com/post/3lanjfmrvss2x