How To Add New 3d Model Variations in Lumion with One-Click!

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  • Опубліковано 25 сер 2024
  • New model variations in less than a second!
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    This is done using Lumion Render rendering software for architectural visualization. It’s a great 3D render software that saves a ton of time for architects because it helps you achieve the level of detail and realism not available in any other similar software.
    Lumion Render is fully compatible with most 3D modeling software, including Revit, SketchUp, ArchiCAD, 3ds Max, Rhino, AutoCAD, Vectorworks, and many others.
    #lumion #3d #rendering

КОМЕНТАРІ • 56

  • @NunoSilva3d
    @NunoSilva3d  2 роки тому +2

    Let me know what you would like me to cover next! 😀

    • @theultimatecabinet
      @theultimatecabinet 2 роки тому +3

      Interior lighting please

    • @MrRENZsalas
      @MrRENZsalas 2 роки тому +1

      How to do video rendering would be nice 😊

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      @@MrRENZsalas this is very board. Something more specific? :)

    • @shamkhan8712
      @shamkhan8712 2 роки тому +1

      sir kindly guide how to illuminate an interior scene without natural light. just artificial light. and light fill in the whole room equally instead of somewhere too much light somewhere too dark. Thank you so much

  • @harkinabefe
    @harkinabefe Рік тому +1

    Thanks Nuno

  • @sergioalvarez8850
    @sergioalvarez8850 2 роки тому +1

    Gracias Nuno por tanto! Saludos

  • @patrick-resendiz
    @patrick-resendiz 2 роки тому +1

    Wow! Thank you so much. I’m a new Lumion user (coming from D5 and Enscape) and it’s features like this that make Lumion still very relevant. Been following you for a long time and use Lumion and D5 mainly thanks to you.

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      Oh, that's great! Thank you for watching my videos! 👍

  • @MrRENZsalas
    @MrRENZsalas 2 роки тому +1

    Very helpful. What I previously did was saving the material then manually reapply those materials for the different variation. T’eas tedious and time consuming. This tutorial really helps.

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      Yes, this is much faster. :) Glad it was helpful!

  • @t3true-games
    @t3true-games 2 роки тому +1

    I cant believe I actually learned something new.. I thought I knew it all! Woow good one.

  • @imanlotfigh802
    @imanlotfigh802 Рік тому +1

    Fantastic buddy

  • @wido.daniel
    @wido.daniel 2 роки тому +1

    Gracias Nuno! justamente estoy en etapa de definir materiales y este tutorial me viene perfecto!

  • @safikhmtgb3916
    @safikhmtgb3916 Рік тому

    Thank you so much

  • @selimhanucar7910
    @selimhanucar7910 2 роки тому +1

    Thanks form Turkey. Very good and important informations.

  • @jerrymanuel6729
    @jerrymanuel6729 9 місяців тому

    Thanks for technique

  • @abhishekkkathawate8236
    @abhishekkkathawate8236 Рік тому

    Thanks

  • @nyamushagibridget9853
    @nyamushagibridget9853 Рік тому

    Hello Silva.....this is great thanks but what about a situation where I've made changes to the model and want to reload it in the same location

  • @saj2567
    @saj2567 2 роки тому +1

    Really valuable❤

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      Thank you so much!

    • @saj2567
      @saj2567 2 роки тому

      @@NunoSilva3d can you do a tutorial about lumion exterior lighting?

  • @darienstrickler8605
    @darienstrickler8605 2 роки тому +3

    Thanks so much, very informative and helpful for some things while I'm in school. Is there any way to bring in multiple elements from a model separately into lumion so the don't read as one entity upon importing? I know that I could just create separate files with each of these elements but that also can take up quite a bit of space. For example, say I wanted to create a model which has the walls, floors, roof, and structure as separate entities in lumion so that I can separate them in lumion to create an exploded axon view. Thanks in advance!

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому +2

      To create that effect you need to import them as separate models. They don't have a view as "layers", lets say, for models only.

  • @arjunanil9994
    @arjunanil9994 3 місяці тому

    amazing really amazing.... but will it work on lumion 10?

  • @gemahr2148
    @gemahr2148 2 роки тому +2

    Can you teach us on how to create interactive walkthrough? i.e. just like a game where you could move camera etc. Thank you!

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      You mean 360 or a walk mode?

    • @gemahr2148
      @gemahr2148 2 роки тому

      @@NunoSilva3d a walk mode. Or maybe you could teach us basic unreal to achieve that. Many thanks for the helpful videos!

  • @ZAKarchitects
    @ZAKarchitects 2 роки тому +1

    Great tip Nuno.. Could you please mention how to swap between those variations in animation as you did? .. Thank you..

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому +1

      Sure, just add a Variation Control effect, and create a keyframe for each variation.

    • @patrick-resendiz
      @patrick-resendiz 2 роки тому

      @@NunoSilva3d Amazing. I’ll have to try this.

  • @aliakbari2673
    @aliakbari2673 2 роки тому +1

    Thank you, and what about objects like trees or cars? Can you have different deployment of them, for instance for the landscape, in each variation as well?

    • @MrRENZsalas
      @MrRENZsalas 2 роки тому

      I think the best thing to do with this concern is doing this by layers.

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      If it's a car or a tree that you imported to Lumion, yes, you can do the same. If not, then the best thing would be what @Mark Anthony suggested.

  • @vfumakia
    @vfumakia 2 роки тому

    Could you have two different models like these with different SketchUp LiveSync changes? In that case will the scene be same but the model has some minor modelling changes, or would the LiveSync changes be applied to both models?

  • @brians5650
    @brians5650 2 роки тому +1

    😱

  • @gillbates1439
    @gillbates1439 2 роки тому

    Legend! Won my school 3d rendering contest because of your tutorials! One question... how did you make those tree assets disappear and reappear when you when you fly in and out of the 3d model? Is that some sort of performance boost option built in lumion 12 exclusively or is that available with older versions?

  • @vm71vm
    @vm71vm 2 роки тому +1

    Great.
    Is this thing with variations exist in D5 render?

    • @patrick-resendiz
      @patrick-resendiz 2 роки тому +1

      I use both D5 and Lumion and I’m pretty sure D5 cannot do this.

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      No, not currently.

  • @theultimatecabinet
    @theultimatecabinet 2 роки тому +1

    Is this only available in Lumion 12?

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      No, previous versions of Lumion have this.

  • @craver3d278
    @craver3d278 2 роки тому +1

    We used to use this a lot but found the file sizes become so big they wouldn’t even save. So you have to be careful how many variations you use.

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      Right! But the tool is really useful.

    • @craver3d278
      @craver3d278 2 роки тому

      @@NunoSilva3d definitely a cool feature

  • @kavanjadeja9460
    @kavanjadeja9460 2 роки тому +1

    please make unreal engine 5 videos

  • @axesata
    @axesata 2 роки тому +1

    Variations are good if changes are only on the building itself, but if you are changing vegetation around the house for the second version it's still better to create a new LS file.

    • @NunoSilva3d
      @NunoSilva3d  2 роки тому

      No need for a second file. You can create layers and hide or unhide according to the version you want to show.

  • @mubashsharahbeg1614
    @mubashsharahbeg1614 8 місяців тому

    Omygod my whole life was a lie

  • @daCATgraphics
    @daCATgraphics Рік тому

    Thanks Nuno