@@ElectronicInspiration You should be able to use a tool called CRU (custom resolution utility) across any GPU if I'm not mistaken. It should work. I remember using it on XP as well.
@@mistrotech8894 Hey, I know I'm a bit late but I just got my first CRT like a week ago and I can't seem to get an interlaced resolution to work. It shows up in CRU but I can't get windows to recognize it. I'm using an AMD card but it won't let me make a custom interlaced resolution in the "Control Panel" (called Adrenalin Edition in my case). Sorry for bothering you with this, I just thought you may have some useful input as I can't seem to find anything helpful on google.
I have a LG StudioWorks 700E 16.7" CRT monitor that supports max 1280*1024 at 60Hz, but for some reason, that resolution looks horrible blurry, I mean text crispness is just not there. It's fine at 1024*768 at 60 Hz. How does 1024p look at your CRT?
@@gizmoknow-how2022 that monitor has a 4:3 aspect ratio, the res: 1280x1024 is a 5:4 aspect ratio, I would recommend using CRU to make these resolutions : (1200x900p @ 75Hz) (1200x900i @ 144Hz) (1280x960p @ 70Hz), the p stands for progressive like "1080p", and the "i" means to use the "interlacing option"
It was a very retrograde step for games. I took a break from games because I went to uni, and got a real life, and when I tried to play them again suffered really bad motion sickness. I didn't realize it was the motion blur of LCDs that was causing it until I tried again in a CRT. Thought it was my age.
You can do a lot with this technique, I remember my old CRT supported 1280x1024@60hz out of the box but I spent most of the time running much lower resolutions. I was running windows 7 at the time and in that version there was an option to disable EDID, which meant that it would let me enter whatever resolution I wanted without stopping me. I remember getting 800x600@120 working and if I remember rightly even 640x480 at 200hz, although I don’t know how since using maths to calculate frequencies this should have put it out of range. Unfortunately it broke one day, and without having the skills to fix it or anyone nearby to repair it, I let it go. My replacement monitor has a curved screen which is nice for the older vibe but it tops out at 1024x768@85, but considering there’s not much reason for running games at higher frame rates than 120hz it isn’t a huge loss, and the curved screen suits the type of old games I play on it quite well.
i love putting my 21 inches Nec MultiSync xe21 crt on 640x480 with 144hz interlaced. I am using a vga to dvi adapter on my gtx 970 and we can see the interlaced lines just like a consumer tv. I watch only old stuff so that suits me. I never imagined i would be saying I LOVE 480i ahahahhaha
tiny quibble: the "small risk" of breaking something in your monitor by doing something like this is... insignificant. any respectable monitor will have some error handling when it runs into something it can't support, since these things were designed with variable resolutions and refresh rates in mind
There's one small thing you are missing when calculating the refresh rate. On CRT screens, about 5% of the time it takes to scan the screen is spent moving the electron beam back to the top, so you should consider that in the equation. So when you calculate the maximum refresh rate on 480p, the equation should be like this: 65,000 / (480*1.05) ≈ 128 At least that's what I understood after doing some googling, please correct me if I'm wrong.
You should try interlacing, you can get 1024x768 @ 160Hz that way. Your gpu should support it. Don't listen to those who are saying to use 1280x1024, that's a 5:4 aspect ratio, you are gonna have to stretch the image to make it fit on the display
with sony trinitron monitors, the later model ones that work with windas you can modify the windas .dat file and set even higher limits, i have a dell p780 which is bassicly a sony cpd e200 internaly and i managed to get it to run at 94khz (85 is stock) and 160hz vertical (120 is stock). past 94khz i hear what i assume to be the flyback start making funky noises and the image goes fuzzy a bit, i havent tried going past 160hz verticaly though so not sure what the real limit would be, i might try getting 200hz later this week if i can be bothered to hook it up to a pc again.
@@wickedstudios7477 yup, sadly you can also brick your monitor probably so dont mess with it too much. i realy wish i had the breakout cable for it, i would love to recalibrate it since sony monitors software keeps decreasing the gamma or something
I have only 1 crt monitor for pc still like new. I made a text file last time I played with it all the res and Hz combinations. I wish they made modern crt again.
given its a 768p85hz tube, I'm going to assume it does 1280x1024p60hz, which means you could get 1280x1024i120hz through interlacing. Try it, smooth as butter. also, use 1366x1024, as that's true 4:3.
You should experiment with a modded old ATI card, It's usually used for Groovymame to get accurate resolutions and refresh rates for emulating arcade games. I have a modded arcade cab with a windows 7 pc with that ati card and emucrt drivers. I'm running a jamma to vga connection and I can run the arcade monitor at 320x240 (native res for the arcade monitor)
Athlon XP 2400+ Radeon 9000 PRO (I think) 1.5gb ram Motherboard is Gigabyte GA7VAX Case is Linkworld 313N And some failing hard drive that I should replace...
Your VideoCard: NVIDIA GeForce 4200Ti Direct3D 8.0a Vertex Shader 1.1 Pixel Shader 1.3 OpenGL 1.3 Supports up to Windows 7 (but without Aero and Premium functions) Drivers: Windows 95 98 Me: 81.98 Windows 2000 XP Vista 7 93.71 or 93.81 beta
No other gaming made me more happy than playing CS 1.6 at 640x480@120Hz on 15 inch CRT.
You should try interlacing. My CRT has a max resolution of 1280x1024 at 60hz, but I got it up to 2160x1792 at 75hz, and 1280x1024 at 120hz.
Totally agree 👍 I'll try this when I find a gpu that supports the graphics driver with this feature
@@ElectronicInspiration You should be able to use a tool called CRU (custom resolution utility) across any GPU if I'm not mistaken. It should work. I remember using it on XP as well.
@@mistrotech8894 Hey, I know I'm a bit late but I just got my first CRT like a week ago and I can't seem to get an interlaced resolution to work. It shows up in CRU but I can't get windows to recognize it. I'm using an AMD card but it won't let me make a custom interlaced resolution in the "Control Panel" (called Adrenalin Edition in my case). Sorry for bothering you with this, I just thought you may have some useful input as I can't seem to find anything helpful on google.
I have a LG StudioWorks 700E 16.7" CRT monitor that supports max 1280*1024 at 60Hz, but for some reason, that resolution looks horrible blurry, I mean text crispness is just not there. It's fine at 1024*768 at 60 Hz.
How does 1024p look at your CRT?
@@gizmoknow-how2022 that monitor has a 4:3 aspect ratio, the res: 1280x1024 is a 5:4 aspect ratio, I would recommend using CRU to make these resolutions : (1200x900p @ 75Hz) (1200x900i @ 144Hz) (1280x960p @ 70Hz), the p stands for progressive like "1080p", and the "i" means to use the "interlacing option"
Modern CRTs would easily reach more than 1000 frames.
It was a very retrograde step for games. I took a break from games because I went to uni, and got a real life, and when I tried to play them again suffered really bad motion sickness. I didn't realize it was the motion blur of LCDs that was causing it until I tried again in a CRT. Thought it was my age.
You can do a lot with this technique, I remember my old CRT supported 1280x1024@60hz out of the box but I spent most of the time running much lower resolutions. I was running windows 7 at the time and in that version there was an option to disable EDID, which meant that it would let me enter whatever resolution I wanted without stopping me. I remember getting 800x600@120 working and if I remember rightly even 640x480 at 200hz, although I don’t know how since using maths to calculate frequencies this should have put it out of range. Unfortunately it broke one day, and without having the skills to fix it or anyone nearby to repair it, I let it go.
My replacement monitor has a curved screen which is nice for the older vibe but it tops out at 1024x768@85, but considering there’s not much reason for running games at higher frame rates than 120hz it isn’t a huge loss, and the curved screen suits the type of old games I play on it quite well.
i love putting my 21 inches Nec MultiSync xe21 crt on 640x480 with 144hz interlaced. I am using a vga to dvi adapter on my gtx 970 and we can see the interlaced lines just like a consumer tv. I watch only old stuff so that suits me. I never imagined i would be saying I LOVE 480i ahahahhaha
This video came out years ago, but now we're both watching it now lol
144 images of 240 interlaced lines = 72 images of 480 progressive lines
So glad Navidia is still around
tiny quibble: the "small risk" of breaking something in your monitor by doing something like this is... insignificant. any respectable monitor will have some error handling when it runs into something it can't support, since these things were designed with variable resolutions and refresh rates in mind
There's one small thing you are missing when calculating the refresh rate. On CRT screens, about 5% of the time it takes to scan the screen is spent moving the electron beam back to the top, so you should consider that in the equation. So when you calculate the maximum refresh rate on 480p, the equation should be like this:
65,000 / (480*1.05) ≈ 128
At least that's what I understood after doing some googling, please correct me if I'm wrong.
You should try interlacing, you can get 1024x768 @ 160Hz that way. Your gpu should support it.
Don't listen to those who are saying to use 1280x1024, that's a 5:4 aspect ratio, you are gonna have to stretch the image to make it fit on the display
I use a crt daily.
my CRT (Sony Multiscan E400E) goes up to 96kHz and I overclocked it to 97kHz
would this mean it is possible for 120hz at 1024x768?
@@ElectronicInspiration yes
@@ElectronicInspiration did it work?
with sony trinitron monitors, the later model ones that work with windas you can modify the windas .dat file and set even higher limits, i have a dell p780 which is bassicly a sony cpd e200 internaly and i managed to get it to run at 94khz (85 is stock) and 160hz vertical (120 is stock). past 94khz i hear what i assume to be the flyback start making funky noises and the image goes fuzzy a bit, i havent tried going past 160hz verticaly though so not sure what the real limit would be, i might try getting 200hz later this week if i can be bothered to hook it up to a pc again.
@@wickedstudios7477 yup, sadly you can also brick your monitor probably so dont mess with it too much.
i realy wish i had the breakout cable for it, i would love to recalibrate it since sony monitors software keeps decreasing the gamma or something
Flatout got you an instant like
original in this video, Flatout 2 is my childhood favourite!
Yess! Flatout 2 is my favourite too!! I played it sincle age 6 and still today if i feel like carnage
@@ElectronicInspirationI can hear the intro with Demon Speeding and the iconic yellow Mustang (Road King)
I have only 1 crt monitor for pc still like new. I made a text file last time I played with it all the res and Hz combinations. I wish they made modern crt again.
This is so cool! If I meet anyone with and old CRT monitor or an old pc (doubt that would happen), I would tell them about this, would be interesting.
given its a 768p85hz tube, I'm going to assume it does 1280x1024p60hz, which means you could get 1280x1024i120hz through interlacing. Try it, smooth as butter. also, use 1366x1024, as that's true 4:3.
Ill try interlacing, but the amd driver is a bit finicky (im using a Radeon card now)
That nice 15khz flyback noise
A little higher than 15khz here 😳
16 or 18?
@@Purple431 50-65khz
Holy shit I have good hearing! xD
@@Purple431 it mightve been harmonics
Genius xD
You should experiment with a modded old ATI card, It's usually used for Groovymame to get accurate resolutions and refresh rates for emulating arcade games. I have a modded arcade cab with a windows 7 pc with that ati card and emucrt drivers. I'm running a jamma to vga connection and I can run the arcade monitor at 320x240 (native res for the arcade monitor)
@@joshsowers hmm, will consider
Good stuff man! Very interesting.
this is such a cool idea
I scored a deal on a third shop monitor for 2 dollars it’s 720p and it can do over 100 hz
nice
nice, what are the pc specs, maybe i get a pc like this too
Athlon XP 2400+
Radeon 9000 PRO (I think)
1.5gb ram
Motherboard is Gigabyte GA7VAX
Case is Linkworld 313N
And some failing hard drive that I should replace...
@@ElectronicInspiration wow, thanks, i will subscribe
My LCD Monitor is 1920x1080 at 60hz and can overclock to 1280x720 at 75hz 😅
Flexing my iiyama vision master pro 514 142.99 khz 177 hz 768p
nice
142 khz makes me jealous af, 1440x1080 @ 120 Hz has got to be amazing
does screen burn?
if i left an image on it long enough, yes, but thats with all crts
Your VideoCard: NVIDIA GeForce 4200Ti
Direct3D 8.0a
Vertex Shader 1.1
Pixel Shader 1.3
OpenGL 1.3
Supports up to Windows 7 (but without Aero and Premium functions)
Drivers:
Windows 95 98 Me: 81.98
Windows 2000 XP Vista 7 93.71 or 93.81 beta
ok
My CRT supports 1024 x 768 at 100Hz natively
nice. what size?
@@ElectronicInspiration17"
What model?
bro fell off (i am in your walls)
nah my gaming chair is better than yours (it's not)