Two things to check.. 1. apply scale and 2. check the scale value when exporting from blender. When you're finished making changes to your model parts, make sure to apply scale and rotation. Select your part/s: click Object > Apply > Rotation & Scale or Ctrl + a > Rotation & Scale Then when exporting your model: click File > Export > FBX (.fbx) Check the Scale value in the right panel menu, under the Transform drop down.
Hay are you still active ?? im having some problems with custom livery materials, whenever i add the materials the car gets some kind of rainbow clear-coat are you active on the kino discord ??
@@H_Creations I dont understand, i dont want it to be Holographic i want it to be chrome or Matt, isn't material types dependent on the color codes you gave on your old vid? did they change it? also can there be multiple material types on the same texture ??
everytime i load my knpp files they never appear as parts available for the car...
i have one problem now, my front and rearbumper is not in the correct size, they are both wayyyyy to small and idk how that happend
@@N0thing.999 With the object selected, ctrl + A and choose Rotation & Scale.
@@H_Creations still the same
Two things to check.. 1. apply scale and 2. check the scale value when exporting from blender.
When you're finished making changes to your model parts, make sure to apply scale and rotation. Select your part/s:
click Object > Apply > Rotation & Scale
or
Ctrl + a > Rotation & Scale
Then when exporting your model:
click File > Export > FBX (.fbx)
Check the Scale value in the right panel menu, under the Transform drop down.
Hay are you still active ?? im having some problems with custom livery materials, whenever i add the materials the car gets some kind of rainbow clear-coat are you active on the kino discord ??
@@niloyck2540 Holographic is controlled by opacity. More opaque = more holographic.
@@H_Creations I dont understand, i dont want it to be Holographic i want it to be chrome or Matt, isn't material types dependent on the color codes you gave on your old vid? did they change it?
also can there be multiple material types on the same texture ??
@@niloyck2540 Exactly. So turn down the opacity, and it gets rid of holographic.
@@H_Creations IT WORKED TY TY TY