Thanks for the video. Hope in the future Prismatic will be available also for the Personal Edition 🙏🙏🙏🙏🙏🙏🙏🙏 Please please please Autodesk ....give us this gift 🙏🙏🙏🙏🙏
A very useful great video that explains Fusions 3D mesh file conversion functionality that can be achieved with the limitations of a hobby level license. 👍
Excellent video. Thank you. I would definitely be willing to pay a little bit for prismatic conversion and a few other bells and whistles here and there, but the full price of the annual license is a complete non-starter for most FDM hobbyists. Some kind of tiered pricing would be awesome, but I'm not holding my breath. This software is aimed at professionals whose employers have deep pockets and they wouldn't want to jeopardize that revenue stream. Alas.
Im trying to do this with a Cylinder (Koozie) and when i follow these directions and do the prismatic conversion i get a giant donut lol.. but i do it on a simple more square it works perfect. any tips on doing a cylinder?
Thanks Kevin, didn't know about the extra "face groups" being required for more accurate prismatic conversion. BTW your description link of tutorial resources #1 is broken.
Hi, I have a game file i've been trying to make into a 3D printed item and I cannot find a single way that works. The object is a space ship, but the mesh is a mess, there is geometry on the interior, then a gap, then the hull. I've tried every trick under the sun, Voxel remesh ends up a mess, half the time I get it looking good and it evaporates in the slicer. I've tried adding thickness, i've tried everything I can think of as an amateur. Do you have any ideas? The file itself is massively complex, too many triangles.
I agree it's really unfortunate that prismatic conversion is not available for hobby users. And to be honest, that's the only feature that's interesting in the paid version for a user like me. But since I'm earning 0 EUR with my 3D prints 744 EUR for just this feature per year is too much for me. I contacted an Autodesk sales representative asking if it is possible to license single features like this prismatic conversion but I didn't even get an answer. 😢
How can I make a request? Etsy title Modern Ornament Origami / Scandinavian Minimalist Christmas / 3D Printed I have no idea how to get all those shapes. I have been working on it for about 4-5 days.
This process is still a hot mess. I tried converting a 'simple' right angle flange with two holes I made in Fusion and exported to print. I tried re importing it into Fusion as an STL to convert and it still produced a faceted rubbish result with or without the face groups step. On a paid license too. The best way to deal with mesh files in Fusion remains NOT to.
Do you have files you could share where it didn't work? In recent months I've had really good success with Prismatic. They've improved it a lot over the last year. Most that I've seen fail are mesh polygon models from Blender (or similar) that will likely never convert well.
I've tried it with 3d scans, and it'll tell me something like "your model has 3.4 million polygons, anything over 10,000 will take a significant amount of time" And there's just no way to remove that many polygons without losing so much detail it becomes useless
Im trying to do this with a Cylinder (Koozie) and when i follow these directions and do the prismatic conversion i get a giant donut lol.. but i do it on a simple more square it works perfect. any tips on doing a cylinder?
*Popular STL lessons*
Rebuild STL facets: ua-cam.com/video/CeMHqa9Pxn8/v-deo.htmlsi=riDfGRo1t6s-ePVy
Edit mesh files without converting: ua-cam.com/video/WtEWbNIaK9Q/v-deo.htmlsi=zuPVHwtGlNjDWBGL
Thanks for the video. Hope in the future Prismatic will be available also for the Personal Edition 🙏🙏🙏🙏🙏🙏🙏🙏 Please please please Autodesk ....give us this gift 🙏🙏🙏🙏🙏
Yes, this is incredibly useful for remixing. I actually would not expect this to have use beyond the hobbyist license.
This worked excellent with the personal license ($490 version). Keep these awesome videos coming, please!
Superbly paced and detailed runthrough, thanks!
A very useful great video that explains Fusions 3D mesh file conversion functionality that can be achieved with the limitations of a hobby level license. 👍
Excellent video. Thank you.
I would definitely be willing to pay a little bit for prismatic conversion and a few other bells and whistles here and there, but the full price of the annual license is a complete non-starter for most FDM hobbyists.
Some kind of tiered pricing would be awesome, but I'm not holding my breath. This software is aimed at professionals whose employers have deep pockets and they wouldn't want to jeopardize that revenue stream. Alas.
Thanks! And well said. I agree with you, but think your spot on.
Gracias 😃✅
this still doesn't work with the hobbyist version. is there a was that this can be done any other way
Onshape needs this
Im trying to do this with a Cylinder (Koozie) and when i follow these directions and do the prismatic conversion i get a giant donut lol.. but i do it on a simple more square it works perfect. any tips on doing a cylinder?
Good👍👍 77🎉🎉🎉🎉🎉
Thanks Kevin, didn't know about the extra "face groups" being required for more accurate prismatic conversion. BTW your description link of tutorial resources #1 is broken.
Thanks, Craig! I'll get this fixed. Appreciate you bringing this to my attention. 😊
Hi, I have a game file i've been trying to make into a 3D printed item and I cannot find a single way that works. The object is a space ship, but the mesh is a mess, there is geometry on the interior, then a gap, then the hull. I've tried every trick under the sun, Voxel remesh ends up a mess, half the time I get it looking good and it evaporates in the slicer. I've tried adding thickness, i've tried everything I can think of as an amateur. Do you have any ideas?
The file itself is massively complex, too many triangles.
An obj file can have many components in it. Is it OK to convert each component in a single file without running into errors?
It will really depend on the file. It's possible, but maybe worth splitting them into separate files if it's large or complex design.
I agree it's really unfortunate that prismatic conversion is not available for hobby users. And to be honest, that's the only feature that's interesting in the paid version for a user like me.
But since I'm earning 0 EUR with my 3D prints 744 EUR for just this feature per year is too much for me. I contacted an Autodesk sales representative asking if it is possible to license single features like this prismatic conversion but I didn't even get an answer. 😢
Can you help me to convert 7 files from stl to step?
How can I make a request? Etsy title Modern Ornament Origami / Scandinavian Minimalist Christmas / 3D Printed
I have no idea how to get all those shapes. I have been working on it for about 4-5 days.
99 times out of 100 the prismatic option doesn't work. It leaves you with an unclosed surface body, missing some walls, etc.
Hi David. Do you have any previously failed files you can share?
@@ProductDesignOnline maybe he doesn t but i do!
This process is still a hot mess. I tried converting a 'simple' right angle flange with two holes I made in Fusion and exported to print. I tried re importing it into Fusion as an STL to convert and it still produced a faceted rubbish result with or without the face groups step. On a paid license too. The best way to deal with mesh files in Fusion remains NOT to.
Only works on simple files, more often than not, it does not work.
Do you have files you could share where it didn't work? In recent months I've had really good success with Prismatic. They've improved it a lot over the last year. Most that I've seen fail are mesh polygon models from Blender (or similar) that will likely never convert well.
I've tried it with 3d scans, and it'll tell me something like "your model has 3.4 million polygons, anything over 10,000 will take a significant amount of time"
And there's just no way to remove that many polygons without losing so much detail it becomes useless
Im trying to do this with a Cylinder (Koozie) and when i follow these directions and do the prismatic conversion i get a giant donut lol.. but i do it on a simple more square it works perfect. any tips on doing a cylinder?