How to Install Custom Missions on an Arma 3 Server!

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  • Опубліковано 21 гру 2024

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  • @JMKiller-pi6vl
    @JMKiller-pi6vl 9 місяців тому

    ive been trying to do this, but i dont have a workshop folder when i go into the steamapps folder and i dont know what to do

    • @BisectHosting
      @BisectHosting  9 місяців тому

      If you send in a support ticket on our site, we can take a look at the server for you and see why that folder is not appearing.

  • @metalmike3780
    @metalmike3780 6 місяців тому

    i want to do an IFA3 mod, which is selected as OtherMaps. Do i put that in as the map or figure the name of the specific map i want to use, also would i need to upload that map into the server and how

    • @BisectHosting
      @BisectHosting  6 місяців тому

      If it is a workshop map, it would be in the same folder as other custom missions; just remember to also add any mods that it may need to work. Otherwise, it will not launch.

    • @TheWalonja
      @TheWalonja 5 місяців тому

      //
      // More information at: community.bistudio.com/wiki/server.cfg
      //
      // GLOBAL SETTINGS
      hostname = "YOUR-SERVER-NAME"; // The name of the server that shall be displayed in the public server list
      password = "YOUR-PASSWORD"; // Password for joining, eg connecting to the server
      passwordAdmin = "YOUR-ADMIN-PASSWORD"; // Password to become server admin. When you're in Arma MP and connected to the server, type '#login'
      serverCommandPassword = "YOUR-COMMAND-PASSWORD";
      //reportingIP = "arma3pc.master.gamespy.com";logFile = "server_console.log"; // Tells ArmA-server where the logfile should go and what it should be called
      // WELCOME MESSAGE ("message of the day")
      // It can be several lines, separated by comma
      // Empty messages "" will not be displayed at all but are only for increasing the interval
      motd[] = {
      "",
      "",
      ""
      };
      motdInterval = 10; // Time interval (in seconds) between each message
      admins[] = {"YOUR-STEAM-ID"};
      // JOINING RULES
      maxPlayers = 10; // Maximum amount of players. Civilians and watchers, beholder, bystanders and so on also count as player.
      kickDuplicate = 1; // Each ArmA version has its own ID. If kickDuplicate is set to 1, a player will be kicked when he joins a server where another player with the same ID is playing.
      verifySignatures = 0; // Verifies the players files by checking them with the .bisign signatures. Works properly from 1.08 on. ALLOWS MODS WITHOUT KEYS. DO NOT USE IF SERVER IS PUBLIC
      equalModRequired = 0; // Outdated. If set to 1, player has to use exactly the same -mod= startup parameter as the server.
      // VOTING
      voteMissionPlayers = 1; // Tells the server how many people must connect so that it displays the mission selection screen.
      voteThreshold = 0.33; // 33% or more players need to vote for something, for example an admin or a new map, to become effective
      // INGAME SETTINGS
      disableVoN = 0; // If set to 1, Voice over Net will not be available
      vonCodecQuality = 5; // Quality from 1 to 10
      persistent = 0; // If 1, missions still run on even after the last player disconnected.
      BattlEye = 0;
      regularcheck="";
      // MISSIONS CYCLE
      class Missions {};
      ^^^^^^^^USE THIS IN YOUR SERVER CONFIG TO START IN MAP-MISSSION SELECTION WHEN YOU CONNECT TO THE SERVER^^^^^^^^^^^^
      AD YOUR STEAM ID IN THE (admins [ ] ) LINE AND TIPE (#login) IN CHAT IN MAP SELECTION SCREEN TO BECOME ADMIN AND SELECT MAP AND MISSION WITHOUT VOTE

  • @zetch7992
    @zetch7992 Рік тому

    how do you add custom addon options for the server?

    • @BisectHosting
      @BisectHosting  Рік тому +1

      This would normally be done in the server cfg, please send in a ticket if you need more help :)

  • @Ted4321
    @Ted4321 Рік тому +2

    It seems this does not work with dynamic recon ops,its just a infinite loading screen.

  • @hitmanhartman
    @hitmanhartman Рік тому

    How does this work if I'm port forwarding

  • @Sancheevv
    @Sancheevv Рік тому

    It won’t work

  • @Daniel_Plainview
    @Daniel_Plainview Рік тому

    no thanks

  • @levk6688
    @levk6688 Рік тому

    what if scenario map called Malden 2035 how to type it to server.cfg file?

    • @BisectHosting
      @BisectHosting  Рік тому +1

      This varies mod to mod, scenario to scenario -- send in a ticket if you still need help, we can help :)