An special event in wich you fix the economy that was destroyed with the introduction of random dungeon chests, or a special christmas event in wich the game economy is not volatile and things are worth more than 10 lucent only 7 weeks after launch or an event in wich you reward people's time investment and not only real money investment.
I want things that actually *feel* like getting Christmas presents, as an example, as far as the rewards you can get from the dungeon chest/drops, not just the currency cash in. Trait unlock stones, trait conversion stones, maybe abyssal tokens like the chests on Saurodoma Island at night. Something that makes me go "I would be suffering to get this stuff for my new weapon normally, but it's Christmas time so I have a chance to farm some new traits!"
Hey Tico! We appreciate everything that you're doing with NCSoft! A valuable addition to the game would be a death recap with what killed/did damage to you before you died. To show me on a skill based level what I should be looking for and how to dodge, these things are hard to notice in large scale pvp. Thanks!
The clarity of communication is a breath of fresh air. The providing insights on the 30 second immunity timer and how it is tied into other areas of the game and why it will be complex to fix really helps us accept why it will take longer to fix. Holiday events I have loved in other games are, Snowball fights, races, jumping puzzles (might be hard now, but once movement is improved jumping puzzles were awesome in GW2), rhythm music games, and finding hidden treasures across the world (good reason to go back to low level areas to hunt for easter eggs or hidden presents).
it might sound odd, but ,,it takes two'' is a great inspiration for mini-games, because they all include the things you said. I think it would be fun to do snowball fights for the winter event.
Thanks Tico! Can't believe my comment had at least three different overlaps with the new content. (Snow fights, amitoi house, and gift goblin!) You all are great team and I look forward to more seasons together! Great idea on Gigantrite, too.
A huge thank you to the entire Throne and Liberty development team and everyone involved for all the videos and responses to our feedback and suggestions! The effort you’ve put in is a massive improvement compared to the MMO I played for the past six years, where the developers often ignored players and their input, leading to 80% of the player base quitting. The changes you have planned are fantastic, and I truly appreciate them. Regarding the Christmas events, it would be amazing to have an "event zone" dedicated to seasonal quests and rewards. It would add a lot of excitement during these special times. I’d also love to see more skins in the shop to further enhance the game experience. Keep up the great work-this game is truly amazing! ❤
Thank you for listening to us! Alliance Chat makes so much more sense. Auto decline party invites is also amazing. I really hope we can make Health Bars red since so many shades of blue are hard to differentiate! Also, people keep wanting a "damage meter", but I think I'd rather just have a system log of damage OR: After we die, we have a popup/drop-down option to see who hit us within the last few moments and for how much leading up to our death. This will help people improve. Right now, I have no idea what skills are killing me in mass pvp so I have no concrete way of improving
Appreciate how much you and the team pay attention to the communities issues and feedback. Amazing to see that's one thing for sure. Something I've noticed as well is guilds reporting guild leaders/ guardians prior to guild events such as taking boons etc. So then the guild they're facing against is hindered before it even starts. May need to put something into place if too many of one guild report a single person to flag it up as a potential fake report.
I would love for Anime x MMO crossover events. You could do some crazy stuff with a SAO Christmas event, where you do the giant tree and the saint-nick who drops the 'resurrection' item. Or just in general, I'd love to see the world changed during the winter season. Add snow! Add blizzards. ENVIROMENTAL DAMAGE? Go ham with it please. I need this to feel ALIVE.
The Halloween event gave us bags with growthstones . What if the Christmas one was presents, of course , but they were filled with skill books , so it wouldn’t be the same.
And the Halloween dungeon was utter garbage that shouldn't have even been released imo, imagine releasing a dungeon that gives you nothing of value and expect players to gave to run it over 30 times if they want the gabrage rewards from the shop Infact if they do the same thing for Xmas I will actually quit
@ how was it bad? Dungeon wasn’t terrible but the rewards were worth it. Literally complete each run in less than 10min . Then opening 280 bags gave you at least 80+ of each purple growth stone. I think you’re way to negative 😭
@@weaksword The dungeon was an unimaginative slog. You're right. Ignore the glazers who mindlessly consume whatever slop is shoveled down their throat.
@@weaksword do you even know what you are freaking talking about?. Growthstone will be scarce in the future if I don't have growthstone right I can't ups my other items for pve build. Play some freakinh mario kart bro that is easy
I think you should do something for the smaller guilds. As it sits now unless you apart of the biggest guilds or alliance guild you pretty much can't do anything pvp related. It's like punishment for not going with the crowd and joining the large guild. Quick Example, my small guild went to the seige and we basically was enemies with everyone the attacking guild and the defending guild. Besides that we managed to cap various points but because we where not part of a big guild we don't get any rewards. It was still fun lol. It just seems there was no thought about major guilds coming directly from korean servers and taking over so small guilds suffer. Remember the little guys!
Hello, this video was amazing again thank you! The type of holiday event that I would like the most in Throne and Liberty would be a boob slider event. In fact, why don't we just make it a year round thing? I think this would really help me get into the holiday spirit. Merry Xmas!
Thanks for listening to the community as a whole. It shows you are trying to make a game worth playing long term. As far as seasonal events, I would like to see seasonal solstice events. Like a spring event l, a summer event, a fall/harvest halloween event, and a winter solstice event. And we need a mid range melee weapon like kusari-gama or scythe added.
War games is really good idea! We just need to improve on the idea add a Random Battleground matchmaking & Also improve the system for Guild VS Guild Ranked System this would be really cool!
I love how genuine he sounds when stating he is deeply sorry for the siege exploit. Also the overall seriousness instead of a fake smile. A man actually talking about getting something done.
They just need to make entire world into PvP area during Night time. Fuck this bullshit 10x10 meter areas where stacks can just camp the border and jump in and out. Increase it to solid 5000 meter radius, so that there's solid 30+ sec of walking in PvP area before reaching boss.
If you were able to immediately do dmg when entering pvp zones, you'd be able to safe zone hug and grief everyone actually fighting in the middle with 0 downsides.... the system is working as intended
as a hc raider please don't, these casuals have no idea wtf they're asking for here. If you can't finish GoI under 1min, you better bet you are not the audience benefitting from a dps meter
Thats because having public dps meter actually has more downsides than upside. If its a personal just your OWN dps meter then thats another topic, and one im in for.@@cocaikki
Thank you for those vids, you and Godspeed's videos are incredibly important for the community, I hope the New World team take notes on how you guys are communicating with the player base because this is perfect
It is awesome how this game is growing, and having a development team actively listening to the community is key to keep us playing the game for many years, I´ve enjoyed the game so far, I hope I can call solisium my home from now on, and talking about home, I know it is too early to talk about it, but housing would also be something great to see, I enjoy the battle as much as everyone here, but it would also be nice to have a place where you can relax and spend some time making it look great, thanks for all the info tico!!
1. Make Arena chose what role we play ( dps , tank , healer ). If im playing dot dps and have wand, game thinks im healer and i will never see a healer in my games. 2. Mega aliances can be a little less mega and reduce it from Guild + 3 aliances to Guild + 2 aliances. I think it will be better for everyone. And easier to counter total domination. 3. We need mounts in the store that are more cool and scary. Ppl really wanna suport this game and buy cool skins.
Is it possible to add alliance pings or alliance marker for players maybe usable only by guild leaders or guild advaisors. Just to facilitate communication and coordination with the alliance. TY!
These community updates are incredible-seriously Tico if you and AGS keep up this level of community engagement and polishing on the game I think you guys could turn Throne global into a top 5 MMO. It has the potential in my opinion.
I dont have strong feelings about holiday events but I want to say how impressed I have been by your response to player feedback and the communication with your playerbase.
I do, its trash and a fkn joke that they expect you to run a dungeon 30+ times for literally nothing, you're doing it for garbage and a limited time morph lmfao it's a massive waste of time and it's not even fun, its miserable
@fairyeaterits-o it's not really trash it's all materials you'll need, especially for T2 whenever we get that. Saves millions of sollant and thousands of mats.
I've always wanted these type of updates from games EVEN when they are in the works! Cause it gives me the ease of mind to temporarily accept the issues cause i KNOW changes are coming. Thank you guys SO MUCH! We are loving you right now!
Those videos are so powerful to keep the community hyped. Thank you! What about merges? We need to join the EA and Normal Access servers market ASAP. And what about FLASH WAVES? This meta is sucks. Many people are quitting because they cant play even with tons of ranged evasion…
Thank you for the hard work and actually listening to player feedback! I think one main issue are the top guilds taking everything. Our server is quite small so it's had an even harder impact on us, so many people have transferred out of the server already due to top 3 guilds monopolising everything. At every event you will see 60+ people from each guild alliance, grouping as a huge mass to block everyone else out of the content. Small guilds are immediately wiped out by 120+ players from the same guild/guild alliance. The same applies for world bosses, peaceful and conflict. Every drop always goes to the top guild as there are about 40 of them in each portal. Recently it has felt more of a quantity over quality game where every single event is dominated by 1 single guild and their 3 allying guilds (extension of their main guild). It is slowly killing off our server as more and more people quit or move, feeling that they have no chance at guild events, conflict bosses and world boss loot. Perhaps a server merge would have to take place eventually - not too sure how to deal with corporate guilds taking over. Another thing is, on our server, these top guilds have been breaking alliances on and off to feed the top ranked players for PvP. They remove alliance, run into said player and stand still to allow them to kill the whole alliance to farm points for PvP ranking (to gatekeep the transcending skills) and then add each other back as friendly guild. There should really be a cooldown for forming alliances to prevent cheesing the kill ranking system. Farming 100+ kills this way during every PvP event makes it hard for people who actually climb the PvP ranks without cheating. Some have been seen botting as well as sharing accounts too to ensure they keep rank 1. Surely there should be a way to punish this? This one is not as important, but boon and riftstone fights should be fairer in my opinion. Perhaps there could be a participation limit based on the side that has fewer players? Recently we were targeted by a bigger guild, who knew we wouldn't have enough numbers to fight them. It was around 12 vs 40, not particularly doable or fair. Maybe, for example, the other side can have up to 5 players more than the lowest amount on one side? Say, if we had 10, they can have up to 15 to balance it out a little? I wonder if anyone else has had these issues.
All these changes are awesome and I really appreciate you are listening to the community. An other topic that you should consider regarding PvP in mid and large scale is the Bow skill... Flashwave, it is for now the way to win all PVP fights and it should not be the case, if you will watch big guilds/alliances jumping in with hundreds of flashwaves you will see it is impossible to move a finger. Normal fights are not needed if you have few parties with bow users and this skill... it is a win in any scenario, no way to counter it. Regarding holiday events, I would love to see some snowball fights for Christmas, finding hidden treasures all over the map on Easter and some fancy devices with the ability to do custom fireworks on New Year.
Tico for President. Protect this man at all costs. P.S. Please fix targeting (hard to click my targets), raid frames, tiers of item progression / lack of item variety.
I'm really enjoying T&L so far! It has a wonderful mixture of elements, some of which I recognize from other games, but implemented in its own unique way, while some elements seem original and unique on their own. It's great! A few suggestions that I'm sure have been mentioned and/or echoed in different variations: 1) Storage -- An account-wide storage chest for the sake of moving items between my characters. To prevent any exploitation of this system, simply add an account-bound flag to any item that enters the chest. 2) Target Priorities -- I would really love the target priority column positions to be customizable, like when you change load order for plugins/mods/etc. The on/off feature is great, but most of the time I want multiple things on. If I have targets A, B, C on, because I want to be able to target all of them, but most of the time, I want to target B, C, A, there is no way to change the weight of these priorities. It's a great feature that has very limited flexibility. 3) Lastly and most importantly, Wardrobe, pllleeeasse!! -- The gear in the game is very well-designed. I would love to wear some of this awesome gear cosmetically! Also, I like matching sets, but that's not always practical. This way I could wear the boots that match my chest piece, even if I'm not actually wearing those boots. Please add a feature allowing us to add gear to our outfit wardrobes, so that we could continue to wear some of the really great pieces in the game. I Would Pay a Sub for this feature alone!! We all know fashion is endgame in every game. lol I'm loving everything that's happening so far!! Although, "permanent presets" sounds more like a restriction than an added feature. Thank you AGS! Quick edit: A combat log!! I keep forgetting about this one. I just want the numbers...ALL the numbers!
With regards to the unfair siege exploit, the least u can do is make the exclusive title “The first legion” available for the 2nd siege and not the first where everyone fights fairly. I’d understand that nothing much can be done for the first one due to the Lucents being distributed etc. Imagine working hard in game for over a month just for exploiters to cheat and take the siege from u. I’m pretty sure there are many servers experiencing this misfortune.
Proper color coding for the siege/tax events... everyone see's red and instantly turns against the primary objective of said event, and turn it into a free-for-all slaughter which allows the defending guild/alliance free rain to succeed. Blue = Group, Green = Alliance, RED = Defenders, Orange/Yellow = Friendly Fire (Which isn't)!
I would love more ways to acquire Trait Unlock stones. The ways to get them feel far to limited at the moment and I would love to see what other ways we might be able to acquire them.
Thank you very much for the clear and good update. On point. Your work is really good and appreciated. The updates and fixes are very smart and you are working really fast on fixing things. Thank you!
Appreciate the interaction from the developers! Thanks for your time! Can’t think of any holiday events. Could make some original holidays from the lore.
Would be cool if we also been able to play dungeons and other activities solo. Now, it's difficult to play those as lone wolf, being solo player is very punishing and not all of us like to constantly play in group/party.
pick a huge open area on the map and have it be pvp zone in night time. Right now only island is fun at night but if docks are camped then there is no fun. by having a big open area for pvp at night a lot more small scale pvp will be happening which gives smaller guilds the chance to enjoy pvp.
Devs, it is IMPORTANT. Have you seen how new purification stone that gives you 30% health works with wand passives? It gives you FULL HP, even if you are prone. Imagine knocked down heal with 1k HP getting to full 20k hp immediately. This happens twice per arena match. This stone should be removed or reworked. Ideally removed. At bare minimum not usable in prone status. or not scalable from wand passives.
Holiday specific dungeon bosses would be cool like Christmas you fight a Krampus monster or a grinch like monster Halloween headless horseman type monster Easter bunny fight a rabbit etc
Thanks for listening to the feedback and your updates! Regarding new stuff: 1) Better anticheat - right now russians are scripting left and right and it's quite impossible to fight them (e.g., check out Asgard in Domoore) 2) The Chrismas event would be great (but not as long / lenghty as halloween as it was tiring after 2nd run)
I like longer events, means more loot and change of scenery from normal game. If they make event short the rewards would have to be bigger because the best part of long events is that you get to get the rewards for longer. Makes sense if you don't like it after 2 runs but if you like getting items then it doesn't matter since that's the best part about completeing the event rewards.
Please give the siege title for the whole alliance. The alliance worked together to get the win, they should get the title. It's just unfair, as the guild that gets the throne, didn't get it alone. Also, "the legion" being only the guild that got the throne doesn't make any sense.
it's very nice that you are listening to the community. proper housing (build it yourself) would be great - in combination with farming or breeding animals (Amitois?) gather skills for stones, wood, plants with a chance of special resources more crafting - for example building furnitures - the many resources in my bank would also be useful then treasure hunts, perhaps with a lockpicking skill the dungeons get boring quickly after a short time - perhaps a chance of rare random boss spawns or extra treasure chests
Love your videos Tico the community is massively behind you. Like most players , would love to see more love into battlegrounds with gamemodes for different playstyles with more then just 3v3, Dont just slap your players into a weakly crafted arena, this is a big mistake to have a pvp game with little time spent on equalized pvp people need gamemodes or variety for that to be fun not just always the same 2 maps and 3v3. You need variation and modes of play and time spent on it to make it fun and long term engaging , lack of quality battlegrounds is almost everyones issue with the game. You built a game with great pvp that alot of players cant taste sadly. They quit before getting to the finer points of late game pvp that only the chads can access. Great equalized pvp so we can put our farming or money spent to use freely. Less zergs .. no allies.. no toxic gameplay... common guys you can do this. Releasing the game with so many toxic gameplay elements was very damaging to an amazing game with massive potential.. Fix it fast before everyone leaves becuase they feel there is no point to there time or money invested. I know personally myself and many other players feel this way. Thanks =)
the game is beyond fixing, its intentionaly designed this way. just left cause spending $100 means nothing, you gonna spend months on traits and when you catch up with meta its already T2 gear that spenders get maxee upon getting thatks to blessing stacks. and why spend any money anyways since you will end up in arena with two daggers every single time. balance is non existent so your party either gets stomped or stomps, nothing in between. beautiful game, absolutely horroble execution that caters to big spenders only. apparenťy my intention to spend $100 once a quater of year is of zero interest to amazon. 60% pop already left, rest will follow. it was fun for the first month and a half, now there are only negatives left. gg amazon, mmo worth of not even full two months
Truly appreciate the communication and effort. I do however want to ask can something be done about the unfair castle wins due to using the exploit. A minimum of 4 servers on the Japan region lost castles due to the exploit (only ones we have info on) if it is in fact classified by AGS as an exploit, then would it not be punishable with footage of the exploit being used?
My guild were legion for siege on Resolution, we had spent many hours grinding to not only get number 1 on the server but also to retain it, we had plans in place to stop the exploit but what we didn't realize is that the enemy could get above the inner walls in a position where they weren't targetable, they were then able to put all four guilds summon gates down and all summon in with 30 second shields. They took the respawn and the throne within a minute. We put a summon down inside the throne room but by the time we had our guild in there they basically had one life then they were spawning outside Stoneguard as the enemy alliance had the respawn. Another downside to this was that once we respawned outside we were still in opposition to everyone on the server, so getting back inside and pushing the choke at inner gate was basically impossible with us being attacked on the way in and while trying to push the choke from both sides. There are comments in here asking for all 4 guilds to get first legion title, this would be another kick in the guts to the guilds that lost siege in this way, if AGS can review the sieges effected they should at the very least make first legion for the next siege not the one with the exploit, even though we would now be attacking it would still give us an opportunity to right the wrongs on the server. What I think they should do however is strip the castle from the guild occupying it from the exploit and ban the guild leaders that made this happen for blatantly using the exploit in the first place, re-instate the original legion and make the next siege for the title. The game has been fantastic in every other situation so far but the siege was a massive low point for us and I believe we deserve better.
I enjoyed the game a ton, I just found out about these 'Tico Talks', they are very helpful to see where the devs are leaning in development and can bring the community together. I'd love to continue seeing these updates 100%. As for a suggestion, it might be helpful to put a "give a suggestion" button in game, somewhere in a menu. So that some players can supply bug details, suggestions, etc. I'd also love to see Talandre, it's sad that we only have access to two of the three regions. I'd also like some of the cosmetics released in the store, have the ability to obtain in game, without investing cash. Also it would be nice to slightly increase the drop rate of some of the amatoi, travel forms, etc to help ftp. Lastly, it would be cool for a winter event (winter solstice/christmas/new year), a spring event, maybe even a summer event, each having thoer own theme. I.e., the summer one might have a quest line helping the npcs escape the heat, maybe stop fires, etc :)
please help with the stun lock with prone knocked down... can there be at least a 2 second cool down before we get cc again? I use great sword and abuse this myself, only reason I use it bcuz it's been done to me.... it's just unfair for everyone and too easy to kill people. Personally, I like the competitiveness and it's not fun killing ppl effortlessly.
Since we can't trade, a holiday event where we can send each other blessing pouches or some random chest would be cool. A gift giving event, if you will.
Thanks for the speedy updates and communications! Please include a damage meter in dungeons or bosses in general so we can see who’s pumping!! Answering to the holiday event - some form of Christmas event where we don’t need to go in an instance or dungeon would be preferred. The Halloween dungeon was awesome the first time. The rewards were somewhat nice but after a few more runs, it got real annoying for those that didn’t speed run it / stuck waiting on people who weren’t aware. Nonetheless, please keep the rewards similar if not juicier! More purple parchments for our skills please!!
Hey its migo your rank 1 player in activity on desire server thank you for keeping us updated and listening i would love to see the jacko tinger be the npc for all holiday activities TING!
My idea is to add some kind of horde modes or invasion type of stuff when large masses of mobs strike some larger towns or outposts maybe, and players have to defend them.
I also get stuck targetting players or an enemy way far away. We need a way to cycle through enemies more effectively and the bugs of getting stuck on out of combat players needs to be fixed. Loving the game so far. I missed the badass red weapons and some cool armor will it come back? Also can you add transmog to the game? And be able to switch heads and body transmog with body suits. Like the new battle pass set. I want to wear the armor with my mask. Thanks for being interactive with us having alot of fun in game. The bugs and lag spikes do make certain things a bit annoying sometimes but overall fun and enjoyable experience.
It’s not a holiday event per say, but I would love a Berserk crossover dlc event thing. Weapon Skins, Black Swordsman Armor and Berserker Armor, Casca’s armor, Guts/Casca hairstyle and scars, the ability to have one eye closed shut in character creation, and bosses like Nosferatu Zodd. It would be legendary.
An amazing change that would make the game have even more longevity is giving us the ability to play multiple weapon/builds way way easier. Make it much less punishing and honestly incentivized to play multiple weapon sets/builds. This game has so many fun weapons, why make it punishing and alienate your player base from a large chunk of content that many people would love to partake in.
1 - Add global CC Diminishing Returns. Right now it's all about CC lock + ZERG. 2 - Make Feuds always hostile everywhere except safe zones like towns. 3 - Allow dungeon drop trading between party members while in dungeon. 4 - Allow nameplate coloring based on class. 5 - Add a solid issue / bug reporting system. 6 - Spawn world boss portals depending on server population. 7 - DPS / HS / Threat / Contribution meters
Making Feuds always hostile would add too much toxicity. Dungeon drop trading would incentivize and further enable RMT boosting. DPS Meters incentivize elitism. Other ideas are good.
The obvious answer for Events is Christmas, Easter and Halloween (which we already got). I would love to see a Lunar New Year Event and maybe even an Oktoboberfest kind of Event idk that would be super sick =D I also appreciate your work and the videos! I have a blast playing Throne and Liberty and you are doing an amazing job!
It's lovely to see that you guys are listening to the community and taking their concerns seriously. There are two big problems im facing in this game, the difficulty on switching to another weapon because of how long the mastery takes to level up without any way of transfering, and how long that mastery takes to get increased in itself. I'd love to try more weapons to check what combination feels better but as it is right now it feels way too bad to try that, since you basically destroy your power with that change. Of course i feel like changing weapons should not bring you to your actual power level right away, but it feels way too punishing with how it is working as of right now, because the second you spend the skill conversion books, its done and to revert it you need to spend another one, making the change really hard to be retractable, preventing players from experimenting with different weapon configurations for different scenarios.
Love the clarity and communication from the team. Thanks for that!. Not sure if it was mentioned already, but in castle sieges we couldn't tell the difference between defenders and attackers unless they were in our aliance. Maybe there should be a dfferent color for defending guild and their alliance.
Pls keep in mind another type of random queues abuse: tanks or healers, if they join an unfavored dungeon, just leave the dungeon and wait till the group kicks them. This way they don't do anything and don't get the penalty while the whole group is waiting for those ashholes.
One thing I’ve been thinking a lot about lately is that almost everyone looks rather similar to each other; armor / outfit / weapon setup. Why not add a Transmog option linked to the Litograph Book. That would surely make each and everyone stand out, and the diversity in regard to your looks would skyrocketed. Think Fashion Souls!
I know that using multiple combinations of weapons is cool and all, but i would REALLY love that you guys rewarded players for playing double weapons, like a unique buff to it depending on the weapon. Something like: - SnS: +X% block chance, X% of the dmg taken is always deflected, +(X flat amount) endurance of all types; - Greatsword: +X%move speed, +% range increased, berserk mode (ignores or have high resistance to some CC types) - Wand: +X% healing effect, +X%Mana efficency; - Bow: +X% range increaced, +(X flat amount) hit chance; - Crossbow: +X% attack speed, +X% move speed; - Staff: -X% cooldown on spells, +X% mana eficency; - Dagger: +(X flat amount) heavy attack chance, +X% stealth duration, +% move speed while in stealth; Those were just examples but, give us something that would really pay off the decision to use the double weapons without being really bad. Thank you for your efforts in making this game great!
right because yuo are in the middle of 5 skills. How much do you want to survive? Flash wave require time to spell and it doesn't do a big damage. Stop crying
The only thing I don’t like about the update is the shared cooldown for our priority heal and single target heal over time. It’s made healing a lot more difficult. By healing I mean keeping others alive. I feel a much longer cooldown or possibly reduce healing to the skills would help bow/wand healers be able to keep the team alive. It’s going to end up driving away a majority of healers from the game, and without healers content such as dungeons and raid bosses aren’t an option. Everything else tho are from the update are great. The only other thing I’d like to see changed is a reduced stun duration for stunning blow. 4 seconds is enough time for greatsword players to kill u with their combos without a fight, in addition to this with Juno’s greatsword they are able to further increase the duration of the stun on targets with half health. It’s just way too aggressive and u can’t fight it
@@ezuYTえずYT obviously? Endurance is to reduce the chance of crits. You need evasion to avoid heavy attacks. Thanks for stating the obvious. Im getting crit and heavy attack at the same time at a clip i never was before this patch
You guys have a solid team back there, good work keep it up. Glad you all take everyones comments with a grain of salt positive or negative seems you guys got your head on right. You don't completely disregard the communities oponion if it makes sense and you address concerns even if you don't plan on changing them. Love the path the game is heading, I had quit but after watching this video decided to give the game another shot, mostly cause it seems you guys legitmately care for the health of the game. Hope the game thrives, so far so good, one of the best games ive touched in a long time, my only issue was CC and it seems you guys are addressing it little by little which is completely understandable, and i also agree with Tico, you don't want to make HUGE changes to sudden and then realize you have completely distroyed a perfectly good thing. Keep up the great work, looking forward to 2025.
YOU HAVE TALKED EVERYTHING, BUT WE STILL CAN'T GET ITEMS FROM THE OPEN WORLD, WHY DON'T YOU FIND A SOLUTION? FOR EXAMPLE, LET'S GO 100 TIMES AND SELECT THE ITEM WE WANT.
In my opinion holiday events should be more than "re-skins" of already existing dungeons, that was the biggest issue with the halloween event, it was decent overall tbh, but it would be nice to get some kind of "holiday-themed" original content, something different to do that is in line with the holiday to put it in simple terms, something that makes you really want to be thrilled about it. The rewards were ok, but maybe something more? It also depends on the frequency of these kind of events, if they are quite often then it's ok but if they are rare getting a bunch of enhance materials once every 4-5 months is very little in my opinion. Keep up the good work ^^ God bless you
Id love to have 1-4 more skill hotkeys personally after the recent change i feel like 5 of my skills are buffs so i give up too many attacks for it and 2 of those attacks are utility. Yet i must have these buffs to function.
9:05 Another thing that has to be changed about random dungeon q is people abusing votekick to get the perfect group. I witnessed it way too many times, ppl kicking blue geared new players, not even asking them if they're a bot or not. They are just checking gear and then kicking with a random reason like "11". I don't mind at all carrying the party as the random q is supposed to be a way for new players to catch up and not to make a perfect group to rush the instance - for that there is the party board option. The additional tokens were meant to be a reward for help but people are way too greedy.
Incredible job so far balancing community feedback and working on highly critical technical improvements needed for the game. As previous posters have mentioned, it really is a technical marvel to have the scope and scale of pvp action like siege. I sincerely hope you all will come up with creative ways to allow mid and lower tier guilds to advance and balance top tier zerg mega alliances that thrash any possible competition. (im thinking something along the lines of objective bounties that league of legends has incorporated to keep the pvp action fresh - allows struggling teams an opportunity for a comeback). Anyways, keep up the great work and lines of communication. Happy holidays to you all!
There are these Dominion Events right, what about Dominion field bosses, it would be nice for the players that are not in big zerg guilds to try and enjoy the pvp aspect of field bosses.
Awesome but the real issues that need's a serious fix is amitois, we have to many stone ones, we need more beach, desert, plains and forrest ones and maybe some winter snow ones too, hopefully we will get a winter area soon aswell.
Is clear when a dev loves his game and listen to the community. All these changes are great so thank you for all the effort you put into this great game.
Give the first legion title to the whole alliance that won not just one guild. It takes 4 guilds to take the throne and defend it, give everyone the credit. Let them use the guild hall and have access to buy Bellendier antidote too.
Thank you so much for the honesty and transparency. I would like an event with some sort of pvp content outside of GVG where u can have fun and earn some reward. Also I would love to be able to see my dps even if it's only in a practice mode or in secret dungeons, so I can improve it.
COMMUNITY QUESTION: What types of holiday events would you like to see added to THRONE AND LIBERTY?
On April first, go big with it instead of something little. Like a dungeon that one shots or something lol.
dps meter
An special event in wich you fix the economy that was destroyed with the introduction of random dungeon chests, or a special christmas event in wich the game economy is not volatile and things are worth more than 10 lucent only 7 weeks after launch or an event in wich you reward people's time investment and not only real money investment.
I want things that actually *feel* like getting Christmas presents, as an example, as far as the rewards you can get from the dungeon chest/drops, not just the currency cash in. Trait unlock stones, trait conversion stones, maybe abyssal tokens like the chests on Saurodoma Island at night. Something that makes me go "I would be suffering to get this stuff for my new weapon normally, but it's Christmas time so I have a chance to farm some new traits!"
New Year Event please!
Additional skill presets omfg yes!!!! We love you!!!
oh so they mention it? lol
"once you invest in these they'll be available to all your characters". Bust out the CC boyz.
I miased that part, what timestamp was it mentioned??
13:26
If it’s like KR I think it’s 500 lucent a month for extra presets
Hey Tico! We appreciate everything that you're doing with NCSoft!
A valuable addition to the game would be a death recap with what killed/did damage to you before you died. To show me on a skill based level what I should be looking for and how to dodge, these things are hard to notice in large scale pvp. Thanks!
this right here^^^
And combat log
finally someone said
We appreciate you listening to the community!
What have they listened too? I see a bunch of useless things being added while normal gameplay takes the back door.
@@Threat_Bold paid actor
The clarity of communication is a breath of fresh air. The providing insights on the 30 second immunity timer and how it is tied into other areas of the game and why it will be complex to fix really helps us accept why it will take longer to fix.
Holiday events I have loved in other games are, Snowball fights, races, jumping puzzles (might be hard now, but once movement is improved jumping puzzles were awesome in GW2), rhythm music games, and finding hidden treasures across the world (good reason to go back to low level areas to hunt for easter eggs or hidden presents).
it might sound odd, but ,,it takes two'' is a great inspiration for mini-games, because they all include the things you said. I think it would be fun to do snowball fights for the winter event.
To be fair, theres nothing else like Gw2. The jumping puzzles, holidays, were all cool stuff.
Honestly, I love this dude ngl. Staying in touch with the community is so important and you guys are absolute kings. Kepp it up pls!
Transparency and communication is so refreshing. Throne is such good fun, thank you
Thanks Tico! Can't believe my comment had at least three different overlaps with the new content. (Snow fights, amitoi house, and gift goblin!)
You all are great team and I look forward to more seasons together! Great idea on Gigantrite, too.
A huge thank you to the entire Throne and Liberty development team and everyone involved for all the videos and responses to our feedback and suggestions! The effort you’ve put in is a massive improvement compared to the MMO I played for the past six years, where the developers often ignored players and their input, leading to 80% of the player base quitting.
The changes you have planned are fantastic, and I truly appreciate them.
Regarding the Christmas events, it would be amazing to have an "event zone" dedicated to seasonal quests and rewards. It would add a lot of excitement during these special times. I’d also love to see more skins in the shop to further enhance the game experience.
Keep up the great work-this game is truly amazing! ❤
Y’all setting the standard for how to manage an online gaming community and we appreciate it endlessly
Thank you for listening to us! Alliance Chat makes so much more sense. Auto decline party invites is also amazing. I really hope we can make Health Bars red since so many shades of blue are hard to differentiate! Also, people keep wanting a "damage meter", but I think I'd rather just have a system log of damage OR: After we die, we have a popup/drop-down option to see who hit us within the last few moments and for how much leading up to our death. This will help people improve. Right now, I have no idea what skills are killing me in mass pvp so I have no concrete way of improving
Appreciate how much you and the team pay attention to the communities issues and feedback.
Amazing to see that's one thing for sure.
Something I've noticed as well is guilds reporting guild leaders/ guardians prior to guild events such as taking boons etc. So then the guild they're facing against is hindered before it even starts.
May need to put something into place if too many of one guild report a single person to flag it up as a potential fake report.
15 years of MMOs and I've never seen a game listen to its community so much and fixing issues at this pace.
Play better mmos
@@ditekejabbarsuch as..?
@@camfreed9829 basically every mmo xD, this one trash and amazon makin it only worse
OSRS is pretty good too
I would love for Anime x MMO crossover events.
You could do some crazy stuff with a SAO Christmas event, where you do the giant tree and the saint-nick who drops the 'resurrection' item.
Or just in general, I'd love to see the world changed during the winter season. Add snow! Add blizzards. ENVIROMENTAL DAMAGE? Go ham with it please.
I need this to feel ALIVE.
The Halloween event gave us bags with growthstones . What if the Christmas one was presents, of course , but they were filled with skill books , so it wouldn’t be the same.
And the Halloween dungeon was utter garbage that shouldn't have even been released imo, imagine releasing a dungeon that gives you nothing of value and expect players to gave to run it over 30 times if they want the gabrage rewards from the shop
Infact if they do the same thing for Xmas I will actually quit
@ how was it bad? Dungeon wasn’t terrible but the rewards were worth it. Literally complete each run in less than 10min . Then opening 280 bags gave you at least 80+ of each purple growth stone. I think you’re way to negative 😭
@@weaksword No one cares about your opinion man lol you can quit anytime dont wait :)
@@weaksword The dungeon was an unimaginative slog. You're right. Ignore the glazers who mindlessly consume whatever slop is shoveled down their throat.
@@weaksword do you even know what you are freaking talking about?. Growthstone will be scarce in the future if I don't have growthstone right I can't ups my other items for pve build. Play some freakinh mario kart bro that is easy
I think you should do something for the smaller guilds. As it sits now unless you apart of the biggest guilds or alliance guild you pretty much can't do anything pvp related. It's like punishment for not going with the crowd and joining the large guild. Quick Example, my small guild went to the seige and we basically was enemies with everyone the attacking guild and the defending guild. Besides that we managed to cap various points but because we where not part of a big guild we don't get any rewards. It was still fun lol. It just seems there was no thought about major guilds coming directly from korean servers and taking over so small guilds suffer. Remember the little guys!
3900 people in 1 siege in Unreal 4. Very well done to the engineers who made it possible.
yeah 2 fps was unreal and one of a time experience as well after the unistall
it's unreal, I actually had so much fun in my first ever siege. Ended up getting some lucent. :3
yeah playing at 5FPS and having whole zergs appear out of nowhere in front you lol
i have a yt video of it, was crazy
@@devindillard1918 skill issue
Hello, this video was amazing again thank you! The type of holiday event that I would like the most in Throne and Liberty would be a boob slider event. In fact, why don't we just make it a year round thing? I think this would really help me get into the holiday spirit. Merry Xmas!
REAL!
true
Thanks for listening to the community as a whole. It shows you are trying to make a game worth playing long term.
As far as seasonal events, I would like to see seasonal solstice events. Like a spring event l, a summer event, a fall/harvest halloween event, and a winter solstice event.
And we need a mid range melee weapon like kusari-gama or scythe added.
Id love love to see trade runs eventually both on player made boats but also land caravans similar (but bigger) to the terror bird event
War games is really good idea!
We just need to improve on the idea add a Random Battleground matchmaking
& Also improve the system for Guild VS Guild Ranked System this would be really cool!
war games sounds really fun and good, i hope they do custom maps for that! some riftones are too boring to fight ngl
I love how genuine he sounds when stating he is deeply sorry for the siege exploit. Also the overall seriousness instead of a fake smile. A man actually talking about getting something done.
PvP tagging system should be looked into, I can get oneshot walking into a conflict area but cant do damage without a PvP tag.
As a healer, this is my main concern. It's unreal that being in a pvp area I can't heal my allies until I hit someone to be flagged...
They just need to make entire world into PvP area during Night time.
Fuck this bullshit 10x10 meter areas where stacks can just camp the border and jump in and out.
Increase it to solid 5000 meter radius, so that there's solid 30+ sec of walking in PvP area before reaching boss.
Revert to the same system as on Koreano version, you get INTO PvP Area you are flagged auto
The reason is to avoid people hugging safe zones to deal damage and run back into safe. The current system is working as intended
If you were able to immediately do dmg when entering pvp zones, you'd be able to safe zone hug and grief everyone actually fighting in the middle with 0 downsides.... the system is working as intended
I would love to have a DPS meter in Coop PVE Dungeons, like seeing my dps vs others
I was just telling my guild this the other night.
that would implement gatekeeping. That happened in lost ark, it destroy many relationships hahahaha.
as a hc raider please don't, these casuals have no idea wtf they're asking for here. If you can't finish GoI under 1min, you better bet you are not the audience benefitting from a dps meter
YES! It was the highest upvoted comment on the last video.. And they didnt adress anything..
Thats because having public dps meter actually has more downsides than upside.
If its a personal just your OWN dps meter then thats another topic, and one im in for.@@cocaikki
Thank you for those vids, you and Godspeed's videos are incredibly important for the community, I hope the New World team take notes on how you guys are communicating with the player base because this is perfect
It is awesome how this game is growing, and having a development team actively listening to the community is key to keep us playing the game for many years, I´ve enjoyed the game so far, I hope I can call solisium my home from now on, and talking about home, I know it is too early to talk about it, but housing would also be something great to see, I enjoy the battle as much as everyone here, but it would also be nice to have a place where you can relax and spend some time making it look great, thanks for all the info tico!!
This is your key of success. Congrats to every member of your team.
1. Make Arena chose what role we play ( dps , tank , healer ).
If im playing dot dps and have wand, game thinks im healer and i will never see a healer in my games.
2. Mega aliances can be a little less mega and reduce it from Guild + 3 aliances to Guild + 2 aliances. I think it will be better for everyone. And easier to counter total domination.
3. We need mounts in the store that are more cool and scary. Ppl really wanna suport this game and buy cool skins.
Amazing speed with the updates... Smashing it!!!!!!!!!
Do you play New World?
Is it possible to add alliance pings or alliance marker for players maybe usable only by guild leaders or guild advaisors. Just to facilitate communication and coordination with the alliance. TY!
That would be very nice.
isn't the obstacle a key component of coordination
Just like the Guild Wars 2 markers. That would be great!
These community updates are incredible-seriously Tico if you and AGS keep up this level of community engagement and polishing on the game I think you guys could turn Throne global into a top 5 MMO. It has the potential in my opinion.
It already is the top 1 large scale pvp mmo
I dont have strong feelings about holiday events but I want to say how impressed I have been by your response to player feedback and the communication with your playerbase.
I do, its trash and a fkn joke that they expect you to run a dungeon 30+ times for literally nothing, you're doing it for garbage and a limited time morph lmfao it's a massive waste of time and it's not even fun, its miserable
@fairyeaterits-o it's not really trash it's all materials you'll need, especially for T2 whenever we get that. Saves millions of sollant and thousands of mats.
I've always wanted these type of updates from games EVEN when they are in the works! Cause it gives me the ease of mind to temporarily accept the issues cause i KNOW changes are coming. Thank you guys SO MUCH! We are loving you right now!
Those videos are so powerful to keep the community hyped. Thank you! What about merges? We need to join the EA and Normal Access servers market ASAP.
And what about FLASH WAVES? This meta is sucks. Many people are quitting because they cant play even with tons of ranged evasion…
Yeah we need EA server transfer unlock !
@@mystic865you better make all your lucent before you come over to ea 😅
Thank you for the hard work and actually listening to player feedback!
I think one main issue are the top guilds taking everything. Our server is quite small so it's had an even harder impact on us, so many people have transferred out of the server already due to top 3 guilds monopolising everything. At every event you will see 60+ people from each guild alliance, grouping as a huge mass to block everyone else out of the content. Small guilds are immediately wiped out by 120+ players from the same guild/guild alliance. The same applies for world bosses, peaceful and conflict. Every drop always goes to the top guild as there are about 40 of them in each portal. Recently it has felt more of a quantity over quality game where every single event is dominated by 1 single guild and their 3 allying guilds (extension of their main guild). It is slowly killing off our server as more and more people quit or move, feeling that they have no chance at guild events, conflict bosses and world boss loot. Perhaps a server merge would have to take place eventually - not too sure how to deal with corporate guilds taking over.
Another thing is, on our server, these top guilds have been breaking alliances on and off to feed the top ranked players for PvP. They remove alliance, run into said player and stand still to allow them to kill the whole alliance to farm points for PvP ranking (to gatekeep the transcending skills) and then add each other back as friendly guild. There should really be a cooldown for forming alliances to prevent cheesing the kill ranking system. Farming 100+ kills this way during every PvP event makes it hard for people who actually climb the PvP ranks without cheating. Some have been seen botting as well as sharing accounts too to ensure they keep rank 1. Surely there should be a way to punish this?
This one is not as important, but boon and riftstone fights should be fairer in my opinion. Perhaps there could be a participation limit based on the side that has fewer players? Recently we were targeted by a bigger guild, who knew we wouldn't have enough numbers to fight them. It was around 12 vs 40, not particularly doable or fair. Maybe, for example, the other side can have up to 5 players more than the lowest amount on one side? Say, if we had 10, they can have up to 15 to balance it out a little?
I wonder if anyone else has had these issues.
Can you please at least add Transfers from Console to PC Account / if cross-progression won't be implemented?
Huge miss if they don’t implement Cross Progression.
All these changes are awesome and I really appreciate you are listening to the community.
An other topic that you should consider regarding PvP in mid and large scale is the Bow skill... Flashwave, it is for now the way to win all PVP fights and it should not be the case, if you will watch big guilds/alliances jumping in with hundreds of flashwaves you will see it is impossible to move a finger. Normal fights are not needed if you have few parties with bow users and this skill... it is a win in any scenario, no way to counter it.
Regarding holiday events, I would love to see some snowball fights for Christmas, finding hidden treasures all over the map on Easter and some fancy devices with the ability to do custom fireworks on New Year.
Tico for President. Protect this man at all costs. P.S. Please fix targeting (hard to click my targets), raid frames, tiers of item progression / lack of item variety.
I believe they added an option to click on targets to target now instead of when you release the click. Just wasn't mentioned in the notes.
I'm really enjoying T&L so far! It has a wonderful mixture of elements, some of which I recognize from other games, but implemented in its own unique way, while some elements seem original and unique on their own. It's great!
A few suggestions that I'm sure have been mentioned and/or echoed in different variations:
1) Storage -- An account-wide storage chest for the sake of moving items between my characters. To prevent any exploitation of this system, simply add an account-bound flag to any item that enters the chest.
2) Target Priorities -- I would really love the target priority column positions to be customizable, like when you change load order for plugins/mods/etc. The on/off feature is great, but most of the time I want multiple things on. If I have targets A, B, C on, because I want to be able to target all of them, but most of the time, I want to target B, C, A, there is no way to change the weight of these priorities. It's a great feature that has very limited flexibility.
3) Lastly and most importantly, Wardrobe, pllleeeasse!! -- The gear in the game is very well-designed. I would love to wear some of this awesome gear cosmetically! Also, I like matching sets, but that's not always practical. This way I could wear the boots that match my chest piece, even if I'm not actually wearing those boots. Please add a feature allowing us to add gear to our outfit wardrobes, so that we could continue to wear some of the really great pieces in the game.
I Would Pay a Sub for this feature alone!! We all know fashion is endgame in every game. lol
I'm loving everything that's happening so far!! Although, "permanent presets" sounds more like a restriction than an added feature.
Thank you AGS!
Quick edit: A combat log!! I keep forgetting about this one. I just want the numbers...ALL the numbers!
With regards to the unfair siege exploit, the least u can do is make the exclusive title “The first legion” available for the 2nd siege and not the first where everyone fights fairly.
I’d understand that nothing much can be done for the first one due to the Lucents being distributed etc.
Imagine working hard in game for over a month just for exploiters to cheat and take the siege from u. I’m pretty sure there are many servers experiencing this misfortune.
Proper color coding for the siege/tax events... everyone see's red and instantly turns against the primary objective of said event, and turn it into a free-for-all slaughter which allows the defending guild/alliance free rain to succeed. Blue = Group, Green = Alliance, RED = Defenders, Orange/Yellow = Friendly Fire (Which isn't)!
I would love more ways to acquire Trait Unlock stones. The ways to get them feel far to limited at the moment and I would love to see what other ways we might be able to acquire them.
You get tons from turning in dungeon tokens. It's 7.5 unlock stones daily for T1's, once you finish using salvation tokens.
Thank you very much for the clear and good update. On point. Your work is really good and appreciated. The updates and fixes are very smart and you are working really fast on fixing things. Thank you!
3900+ people at one siege what a technical marvel
Pretty sure even a NASA PC wouldn't be able to run a siege like that smoothly.
@@broken414_ My recordings of siege say otherwise lol
gearscore says nothing about the skill from the person xD 3900 people can lose against 3000 people :D
@@M0nstaaX ???????
@@M0nstaaX are you being intentionally dumb? he meant there were exactly a TOTAL NUMBER OF 3900 players on a single siege in the Stormbringer server
Appreciate the interaction from the developers! Thanks for your time! Can’t think of any holiday events. Could make some original holidays from the lore.
DEVELOPERS LISTENING TO PLAYERS SUGGESTIONS. THIS WILL THE BEST MMORPG OF THE DECADE! LETS GO TNL!!!
Would be cool if we also been able to play dungeons and other activities solo. Now, it's difficult to play those as lone wolf, being solo player is very punishing and not all of us like to constantly play in group/party.
Create a CC limit for PVP pls, so frustrating to fight GS users with no contest at all even if you have the purification stone
He said midway through the video they are doing that
what class are you playing?
I really love how open and honest this guy is. addressing issues, and giving honest solutions and timeframes. Keep it up Throne and Liberty
pick a huge open area on the map and have it be pvp zone in night time. Right now only island is fun at night but if docks are camped then there is no fun. by having a big open area for pvp at night a lot more small scale pvp will be happening which gives smaller guilds the chance to enjoy pvp.
Devs, it is IMPORTANT. Have you seen how new purification stone that gives you 30% health works with wand passives? It gives you FULL HP, even if you are prone. Imagine knocked down heal with 1k HP getting to full 20k hp immediately. This happens twice per arena match. This stone should be removed or reworked. Ideally removed. At bare minimum not usable in prone status. or not scalable from wand passives.
It's incredible to see this interaction with the community and attention to feedback. Please keep it up.
Note: Please add a damage meter :P
2nd this
100% Yes.
Holiday specific dungeon bosses would be cool like Christmas you fight a Krampus monster or a grinch like monster Halloween headless horseman type monster Easter bunny fight a rabbit etc
Thanks for listening to the feedback and your updates!
Regarding new stuff:
1) Better anticheat - right now russians are scripting left and right and it's quite impossible to fight them (e.g., check out Asgard in Domoore)
2) The Chrismas event would be great (but not as long / lenghty as halloween as it was tiring after 2nd run)
I like longer events, means more loot and change of scenery from normal game. If they make event short the rewards would have to be bigger because the best part of long events is that you get to get the rewards for longer. Makes sense if you don't like it after 2 runs but if you like getting items then it doesn't matter since that's the best part about completeing the event rewards.
@Maxfoshow yeah, 1 run per day would be enough
TRADE SYSTEM!! No one is complaining about this! Trade directly with friends is something extremaly necessary!
Please give the siege title for the whole alliance.
The alliance worked together to get the win, they should get the title. It's just unfair, as the guild that gets the throne, didn't get it alone.
Also, "the legion" being only the guild that got the throne doesn't make any sense.
doesnt it go to the whole alliance? that's what i was informed by KR players
@@jblnnnno it just go to the 1St guild and that’s it.
it's very nice that you are listening to the community.
proper housing (build it yourself) would be great - in combination with farming or breeding animals (Amitois?)
gather skills for stones, wood, plants with a chance of special resources
more crafting - for example building furnitures - the many resources in my bank would also be useful then
treasure hunts, perhaps with a lockpicking skill
the dungeons get boring quickly after a short time - perhaps a chance of rare random boss spawns or extra treasure chests
Love your videos Tico the community is massively behind you. Like most players , would love to see more love into battlegrounds with gamemodes for different playstyles with more then just 3v3, Dont just slap your players into a weakly crafted arena, this is a big mistake to have a pvp game with little time spent on equalized pvp people need gamemodes or variety for that to be fun not just always the same 2 maps and 3v3. You need variation and modes of play and time spent on it to make it fun and long term engaging , lack of quality battlegrounds is almost everyones issue with the game. You built a game with great pvp that alot of players cant taste sadly. They quit before getting to the finer points of late game pvp that only the chads can access. Great equalized pvp so we can put our farming or money spent to use freely. Less zergs .. no allies.. no toxic gameplay... common guys you can do this. Releasing the game with so many toxic gameplay elements was very damaging to an amazing game with massive potential.. Fix it fast before everyone leaves becuase they feel there is no point to there time or money invested. I know personally myself and many other players feel this way. Thanks =)
the game is beyond fixing, its intentionaly designed this way. just left cause spending $100 means nothing, you gonna spend months on traits and when you catch up with meta its already T2 gear that spenders get maxee upon getting thatks to blessing stacks. and why spend any money anyways since you will end up in arena with two daggers every single time. balance is non existent so your party either gets stomped or stomps, nothing in between. beautiful game, absolutely horroble execution that caters to big spenders only. apparenťy my intention to spend $100 once a quater of year is of zero interest to amazon. 60% pop already left, rest will follow. it was fun for the first month and a half, now there are only negatives left. gg amazon, mmo worth of not even full two months
These updates are awesome. Please keep that up.
I always loved Christmas events. Takes me back to childhood, waking up on winter break and grinding
Truly appreciate the communication and effort.
I do however want to ask can something be done about the unfair castle wins due to using the exploit. A minimum of 4 servers on the Japan region lost castles due to the exploit (only ones we have info on)
if it is in fact classified by AGS as an exploit, then would it not be punishable with footage of the exploit being used?
My guild were legion for siege on Resolution, we had spent many hours grinding to not only get number 1 on the server but also to retain it, we had plans in place to stop the exploit but what we didn't realize is that the enemy could get above the inner walls in a position where they weren't targetable, they were then able to put all four guilds summon gates down and all summon in with 30 second shields. They took the respawn and the throne within a minute. We put a summon down inside the throne room but by the time we had our guild in there they basically had one life then they were spawning outside Stoneguard as the enemy alliance had the respawn. Another downside to this was that once we respawned outside we were still in opposition to everyone on the server, so getting back inside and pushing the choke at inner gate was basically impossible with us being attacked on the way in and while trying to push the choke from both sides. There are comments in here asking for all 4 guilds to get first legion title, this would be another kick in the guts to the guilds that lost siege in this way, if AGS can review the sieges effected they should at the very least make first legion for the next siege not the one with the exploit, even though we would now be attacking it would still give us an opportunity to right the wrongs on the server. What I think they should do however is strip the castle from the guild occupying it from the exploit and ban the guild leaders that made this happen for blatantly using the exploit in the first place, re-instate the original legion and make the next siege for the title. The game has been fantastic in every other situation so far but the siege was a massive low point for us and I believe we deserve better.
I'm really appreciating the level of communication with these videos. I hope to see it continue!
Big W! Tico please, can they please step up armors designs in the shop lol. Thats just not it.
I agree haha
I enjoyed the game a ton, I just found out about these 'Tico Talks', they are very helpful to see where the devs are leaning in development and can bring the community together. I'd love to continue seeing these updates 100%. As for a suggestion, it might be helpful to put a "give a suggestion" button in game, somewhere in a menu. So that some players can supply bug details, suggestions, etc. I'd also love to see Talandre, it's sad that we only have access to two of the three regions. I'd also like some of the cosmetics released in the store, have the ability to obtain in game, without investing cash. Also it would be nice to slightly increase the drop rate of some of the amatoi, travel forms, etc to help ftp. Lastly, it would be cool for a winter event (winter solstice/christmas/new year), a spring event, maybe even a summer event, each having thoer own theme. I.e., the summer one might have a quest line helping the npcs escape the heat, maybe stop fires, etc :)
please help with the stun lock with prone knocked down... can there be at least a 2 second cool down before we get cc again? I use great sword and abuse this myself, only reason I use it bcuz it's been done to me.... it's just unfair for everyone and too easy to kill people. Personally, I like the competitiveness and it's not fun killing ppl effortlessly.
Since we can't trade, a holiday event where we can send each other blessing pouches or some random chest would be cool. A gift giving event, if you will.
Thanks for the speedy updates and communications! Please include a damage meter in dungeons or bosses in general so we can see who’s pumping!!
Answering to the holiday event - some form of Christmas event where we don’t need to go in an instance or dungeon would be preferred. The Halloween dungeon was awesome the first time. The rewards were somewhat nice but after a few more runs, it got real annoying for those that didn’t speed run it / stuck waiting on people who weren’t aware. Nonetheless, please keep the rewards similar if not juicier! More purple parchments for our skills please!!
Agreed! We need a damage meter or something similar! It was the highest upvoted comment on the last video..
Hey its migo your rank 1 player in activity on desire server thank you for keeping us updated and listening i would love to see the jacko tinger be the npc for all holiday activities TING!
My idea is to add some kind of horde modes or invasion type of stuff when large masses of mobs strike some larger towns or outposts maybe, and players have to defend them.
Also battlegrounds pls
I want this so bad
this honestly sounds like so much fun
@@MrDormitor man this would be so fcking cool
I also get stuck targetting players or an enemy way far away. We need a way to cycle through enemies more effectively and the bugs of getting stuck on out of combat players needs to be fixed. Loving the game so far. I missed the badass red weapons and some cool armor will it come back? Also can you add transmog to the game? And be able to switch heads and body transmog with body suits. Like the new battle pass set. I want to wear the armor with my mask. Thanks for being interactive with us having alot of fun in game. The bugs and lag spikes do make certain things a bit annoying sometimes but overall fun and enjoyable experience.
It’s not a holiday event per say, but I would love a Berserk crossover dlc event thing. Weapon Skins, Black Swordsman Armor and Berserker Armor, Casca’s armor, Guts/Casca hairstyle and scars, the ability to have one eye closed shut in character creation, and bosses like Nosferatu Zodd. It would be legendary.
That's kinda very specific request, lmao
Why not call it the “mechabeach” event then? Lol not everyone likes that weakass Beserk theme.
Wtf, what a weird as post 😅
@@vladyslavbezborodko2383BDO did it. I’m hoping TL does too.
An amazing change that would make the game have even more longevity is giving us the ability to play multiple weapon/builds way way easier. Make it much less punishing and honestly incentivized to play multiple weapon sets/builds. This game has so many fun weapons, why make it punishing and alienate your player base from a large chunk of content that many people would love to partake in.
1 - Add global CC Diminishing Returns. Right now it's all about CC lock + ZERG.
2 - Make Feuds always hostile everywhere except safe zones like towns.
3 - Allow dungeon drop trading between party members while in dungeon.
4 - Allow nameplate coloring based on class.
5 - Add a solid issue / bug reporting system.
6 - Spawn world boss portals depending on server population.
7 - DPS / HS / Threat / Contribution meters
Good ideas
number 7 is not a good idea you don't want this to be bns
Making Feuds always hostile would add too much toxicity.
Dungeon drop trading would incentivize and further enable RMT boosting.
DPS Meters incentivize elitism.
Other ideas are good.
The obvious answer for Events is Christmas, Easter and Halloween (which we already got). I would love to see a Lunar New Year Event and maybe even an Oktoboberfest kind of Event idk that would be super sick =D I also appreciate your work and the videos! I have a blast playing Throne and Liberty and you are doing an amazing job!
Seconding this
You should add timestamps for each part of the video, so that we could search for what we are most interested
It’s 14 min long, just be patient
TikTok has ruined kids forever
@@funKShun lmao facts , acting like 14 min of good information is gonna kill him smh
14 min video asking for timestamps...
It's lovely to see that you guys are listening to the community and taking their concerns seriously.
There are two big problems im facing in this game, the difficulty on switching to another weapon because of how long the mastery takes to level up without any way of transfering, and how long that mastery takes to get increased in itself.
I'd love to try more weapons to check what combination feels better but as it is right now it feels way too bad to try that, since you basically destroy your power with that change.
Of course i feel like changing weapons should not bring you to your actual power level right away, but it feels way too punishing with how it is working as of right now, because the second you spend the skill conversion books, its done and to revert it you need to spend another one, making the change really hard to be retractable, preventing players from experimenting with different weapon configurations for different scenarios.
The healers should be able to heal all allies with AOE heals ! And not only party members, this limits healers being useful in large scale wars.
Love the clarity and communication from the team. Thanks for that!. Not sure if it was mentioned already, but in castle sieges we couldn't tell the difference between defenders and attackers unless they were in our aliance. Maybe there should be a dfferent color for defending guild and their alliance.
Pls keep in mind another type of random queues abuse: tanks or healers, if they join an unfavored dungeon, just leave the dungeon and wait till the group kicks them. This way they don't do anything and don't get the penalty while the whole group is waiting for those ashholes.
One thing I’ve been thinking a lot about lately is that almost everyone looks rather similar to each other; armor / outfit / weapon setup. Why not add a Transmog option linked to the Litograph Book. That would surely make each and everyone stand out, and the diversity in regard to your looks would skyrocketed.
Think Fashion Souls!
TICO MY KING
I know that using multiple combinations of weapons is cool and all, but i would REALLY love that you guys rewarded players for playing double weapons, like a unique buff to it depending on the weapon.
Something like:
- SnS: +X% block chance, X% of the dmg taken is always deflected, +(X flat amount) endurance of all types;
- Greatsword: +X%move speed, +% range increased, berserk mode (ignores or have high resistance to some CC types)
- Wand: +X% healing effect, +X%Mana efficency;
- Bow: +X% range increaced, +(X flat amount) hit chance;
- Crossbow: +X% attack speed, +X% move speed;
- Staff: -X% cooldown on spells, +X% mana eficency;
- Dagger: +(X flat amount) heavy attack chance, +X% stealth duration, +% move speed while in stealth;
Those were just examples but, give us something that would really pay off the decision to use the double weapons without being really bad. Thank you for your efforts in making this game great!
address the issue with mass flashwave during gvg, even with decent range endurance you cant survive against 5+ flashwaves coming your way lol
right because yuo are in the middle of 5 skills. How much do you want to survive?
Flash wave require time to spell and it doesn't do a big damage. Stop crying
@@nicolasfigueroa3777 yeah, i was at the middle of it even if you're not actively facing them? whatchu want melee do, stay at safezone? lul
The only thing I don’t like about the update is the shared cooldown for our priority heal and single target heal over time. It’s made healing a lot more difficult. By healing I mean keeping others alive. I feel a much longer cooldown or possibly reduce healing to the skills would help bow/wand healers be able to keep the team alive. It’s going to end up driving away a majority of healers from the game, and without healers content such as dungeons and raid bosses aren’t an option. Everything else tho are from the update are great.
The only other thing I’d like to see changed is a reduced stun duration for stunning blow. 4 seconds is enough time for greatsword players to kill u with their combos without a fight, in addition to this with Juno’s greatsword they are able to further increase the duration of the stun on targets with half health. It’s just way too aggressive and u can’t fight it
ENDURANCE IS BUGGED FIX ENDURANCE
What’s wrong with endurance?
Endurance reduces crit amount and seems to be doing its job
Melee endurance is not working. I get crit all the time now and i die so fast. I have 850 melee endurance and i got 1shot.by 3 skills by a gs
@@dominikgose2609 crit and heavy attack is different bro
@@ezuYTえずYT obviously? Endurance is to reduce the chance of crits. You need evasion to avoid heavy attacks. Thanks for stating the obvious. Im getting crit and heavy attack at the same time at a clip i never was before this patch
You guys have a solid team back there, good work keep it up. Glad you all take everyones comments with a grain of salt positive or negative seems you guys got your head on right. You don't completely disregard the communities oponion if it makes sense and you address concerns even if you don't plan on changing them. Love the path the game is heading, I had quit but after watching this video decided to give the game another shot, mostly cause it seems you guys legitmately care for the health of the game. Hope the game thrives, so far so good, one of the best games ive touched in a long time, my only issue was CC and it seems you guys are addressing it little by little which is completely understandable, and i also agree with Tico, you don't want to make HUGE changes to sudden and then realize you have completely distroyed a perfectly good thing. Keep up the great work, looking forward to 2025.
YOU HAVE TALKED EVERYTHING, BUT WE STILL CAN'T GET ITEMS FROM THE OPEN WORLD, WHY DON'T YOU FIND A SOLUTION? FOR EXAMPLE, LET'S GO 100 TIMES AND SELECT THE ITEM WE WANT.
Bro what? 😅
@@Keyshawn13he probably wants a pity system
In my opinion holiday events should be more than "re-skins" of already existing dungeons, that was the biggest issue with the halloween event, it was decent overall tbh, but it would be nice to get some kind of "holiday-themed" original content, something different to do that is in line with the holiday to put it in simple terms, something that makes you really want to be thrilled about it. The rewards were ok, but maybe something more? It also depends on the frequency of these kind of events, if they are quite often then it's ok but if they are rare getting a bunch of enhance materials once every 4-5 months is very little in my opinion. Keep up the good work ^^
God bless you
Id love to have 1-4 more skill hotkeys personally after the recent change i feel like 5 of my skills are buffs so i give up too many attacks for it and 2 of those attacks are utility. Yet i must have these buffs to function.
TY TICO AND THRONE AND LIBERTY TEAM FOR THIS!!! love the interaction with the community!!!!!!!
9:05 Another thing that has to be changed about random dungeon q is people abusing votekick to get the perfect group. I witnessed it way too many times, ppl kicking blue geared new players, not even asking them if they're a bot or not. They are just checking gear and then kicking with a random reason like "11". I don't mind at all carrying the party as the random q is supposed to be a way for new players to catch up and not to make a perfect group to rush the instance - for that there is the party board option. The additional tokens were meant to be a reward for help but people are way too greedy.
a game that listens to its community never dies, keep up!
Incredible job so far balancing community feedback and working on highly critical technical improvements needed for the game. As previous posters have mentioned, it really is a technical marvel to have the scope and scale of pvp action like siege.
I sincerely hope you all will come up with creative ways to allow mid and lower tier guilds to advance and balance top tier zerg mega alliances that thrash any possible competition. (im thinking something along the lines of objective bounties that league of legends has incorporated to keep the pvp action fresh - allows struggling teams an opportunity for a comeback).
Anyways, keep up the great work and lines of communication. Happy holidays to you all!
There are these Dominion Events right, what about Dominion field bosses, it would be nice for the players that are not in big zerg guilds to try and enjoy the pvp aspect of field bosses.
Awesome but the real issues that need's a serious fix is amitois, we have to many stone ones, we need more beach, desert, plains and forrest ones and maybe some winter snow ones too, hopefully we will get a winter area soon aswell.
Is clear when a dev loves his game and listen to the community. All these changes are great so thank you for all the effort you put into this great game.
Really appreciate the quick reaction on AGS side. Going in the right direction :)
Give the first legion title to the whole alliance that won not just one guild. It takes 4 guilds to take the throne and defend it, give everyone the credit. Let them use the guild hall and have access to buy Bellendier antidote too.
This is amazing! Thank you for your open communication with the community!
i would love to see some about pirates event, with boatds and ghost , could be fun!
Thank you so much for the honesty and transparency.
I would like an event with some sort of pvp content outside of GVG where u can have fun and earn some reward.
Also I would love to be able to see my dps even if it's only in a practice mode or in secret dungeons, so I can improve it.