An special event in wich you fix the economy that was destroyed with the introduction of random dungeon chests, or a special christmas event in wich the game economy is not volatile and things are worth more than 10 lucent only 7 weeks after launch or an event in wich you reward people's time investment and not only real money investment.
I want things that actually *feel* like getting Christmas presents, as an example, as far as the rewards you can get from the dungeon chest/drops, not just the currency cash in. Trait unlock stones, trait conversion stones, maybe abyssal tokens like the chests on Saurodoma Island at night. Something that makes me go "I would be suffering to get this stuff for my new weapon normally, but it's Christmas time so I have a chance to farm some new traits!"
The clarity of communication is a breath of fresh air. The providing insights on the 30 second immunity timer and how it is tied into other areas of the game and why it will be complex to fix really helps us accept why it will take longer to fix. Holiday events I have loved in other games are, Snowball fights, races, jumping puzzles (might be hard now, but once movement is improved jumping puzzles were awesome in GW2), rhythm music games, and finding hidden treasures across the world (good reason to go back to low level areas to hunt for easter eggs or hidden presents).
it might sound odd, but ,,it takes two'' is a great inspiration for mini-games, because they all include the things you said. I think it would be fun to do snowball fights for the winter event.
A huge thank you to the entire Throne and Liberty development team and everyone involved for all the videos and responses to our feedback and suggestions! The effort you’ve put in is a massive improvement compared to the MMO I played for the past six years, where the developers often ignored players and their input, leading to 80% of the player base quitting. The changes you have planned are fantastic, and I truly appreciate them. Regarding the Christmas events, it would be amazing to have an "event zone" dedicated to seasonal quests and rewards. It would add a lot of excitement during these special times. I’d also love to see more skins in the shop to further enhance the game experience. Keep up the great work-this game is truly amazing! ❤
The Halloween event gave us bags with growthstones . What if the Christmas one was presents, of course , but they were filled with skill books , so it wouldn’t be the same.
And the Halloween dungeon was utter garbage that shouldn't have even been released imo, imagine releasing a dungeon that gives you nothing of value and expect players to gave to run it over 30 times if they want the gabrage rewards from the shop Infact if they do the same thing for Xmas I will actually quit
@ how was it bad? Dungeon wasn’t terrible but the rewards were worth it. Literally complete each run in less than 10min . Then opening 280 bags gave you at least 80+ of each purple growth stone. I think you’re way to negative 😭
@@fairyeater-o The dungeon was an unimaginative slog. You're right. Ignore the glazers who mindlessly consume whatever slop is shoveled down their throat.
@@fairyeater-o do you even know what you are freaking talking about?. Growthstone will be scarce in the future if I don't have growthstone right I can't ups my other items for pve build. Play some freakinh mario kart bro that is easy
Thank you for listening to us! Alliance Chat makes so much more sense. Auto decline party invites is also amazing. I really hope we can make Health Bars red since so many shades of blue are hard to differentiate! Also, people keep wanting a "damage meter", but I think I'd rather just have a system log of damage OR: After we die, we have a popup/drop-down option to see who hit us within the last few moments and for how much leading up to our death. This will help people improve. Right now, I have no idea what skills are killing me in mass pvp so I have no concrete way of improving
War games is really good idea! We just need to improve on the idea add a Random Battleground matchmaking & Also improve the system for Guild VS Guild Ranked System this would be really cool!
They just need to make entire world into PvP area during Night time. Fuck this bullshit 10x10 meter areas where stacks can just camp the border and jump in and out. Increase it to solid 5000 meter radius, so that there's solid 30+ sec of walking in PvP area before reaching boss.
If you were able to immediately do dmg when entering pvp zones, you'd be able to safe zone hug and grief everyone actually fighting in the middle with 0 downsides.... the system is working as intended
Hey Tico! We appreciate everything that you're doing with NCSoft! A valuable addition to the game would be a death recap with what killed/did damage to you before you died. To show me on a skill based level what I should be looking for and how to dodge, these things are hard to notice in large scale pvp. Thanks!
These community updates are incredible-seriously Tico if you and AGS keep up this level of community engagement and polishing on the game I think you guys could turn Throne global into a top 5 MMO. It has the potential in my opinion.
Thanks for listening to the community as a whole. It shows you are trying to make a game worth playing long term. As far as seasonal events, I would like to see seasonal solstice events. Like a spring event l, a summer event, a fall/harvest halloween event, and a winter solstice event. And we need a mid range melee weapon like kusari-gama or scythe added.
Tico for President. Protect this man at all costs. P.S. Please fix targeting (hard to click my targets), raid frames, tiers of item progression / lack of item variety.
I dont have strong feelings about holiday events but I want to say how impressed I have been by your response to player feedback and the communication with your playerbase.
I do, its trash and a fkn joke that they expect you to run a dungeon 30+ times for literally nothing, you're doing it for garbage and a limited time morph lmfao it's a massive waste of time and it's not even fun, its miserable
Those videos are so powerful to keep the community hyped. Thank you! What about merges? We need to join the EA and Normal Access servers market ASAP. And what about FLASH WAVES? This meta is sucks. Many people are quitting because they cant play even with tons of ranged evasion…
With regards to the unfair siege exploit, the least u can do is make the exclusive title “The first legion” available for the 2nd siege and not the first where everyone fights fairly. I’d understand that nothing much can be done for the first one due to the Lucents being distributed etc. Imagine working hard in game for over a month just for exploiters to cheat and take the siege from u. I’m pretty sure there are many servers experiencing this misfortune.
Is it possible to add alliance pings or alliance marker for players maybe usable only by guild leaders or guild advaisors. Just to facilitate communication and coordination with the alliance. TY!
Love the interaction you guys are having with the community! As far as some holiday events I’d like to see, maybe some holiday events that include some sort of open world boss to defeat, a holiday quest line would be cool as well. More permanent holiday event skins will always be awesome aswell:) the way you guys integrated the fishing and cooking skills with the last event was amazing, more of that would be really nice to see
Thank you for those vids, you and Godspeed's videos are incredibly important for the community, I hope the New World team take notes on how you guys are communicating with the player base because this is perfect
Appreciate the community communication! I would love to see a mid scale pvp holiday event. You can queue up with a party and randoms. Have a 24v24 capture the flag/base capture type gameplay. Each team has an elite they have to protect and if it's killed it drops a gift. Steal the gift and bring back to win the game and give extra rewards. If no team brings back the stolen gift whoever has the most resources/base points can also win with standard rewards. Have us gather resources like Hidden Brown Mica dynamic event but to capture and hold bases like we had in siege.
Having presets for your targeting selection settings would be great! Easier and faster to change between our pvp and pve targeting settings would be a major quality of life change. All these updates sound great!
The Halloween event getting it's entire own dungeon was actually really cool, but it felt a little monotonous to have to do over and over again every day. Maybe for a future event, try and implement 1 or 2 new open world bosses that spawn offset of everything else? For example, on NA East, World Bosses start spawning at 1PM, then Gigantrite at 2PM, then Events at 3PM, and more Bosses at 4PM. Adding a new Open World Christmas Boss, for example, that spawns at 2PM with Gigantrite would be a cool way to introduce more open world activites that don't overlap with anything the game currently has. The rewards could be similar to the halloween dungeon, or maybe a collection of some of the most popular World Boss drops for another chance to get a weapon or something.
The obvious answer for Events is Christmas, Easter and Halloween (which we already got). I would love to see a Lunar New Year Event and maybe even an Oktoboberfest kind of Event idk that would be super sick =D I also appreciate your work and the videos! I have a blast playing Throne and Liberty and you are doing an amazing job!
Hello devs, I am playing on the Crimson sever of NA West where we recently completed another tax delivery run. The guild in charge of the delivery abused an exploit that caused the golem to disappear and reset 3 times during the event whenever we got it low on hp. This lead to a complete stall of the event where they ran out the timer, and resulted in zero benefits to the hardworking alliances that showed up to compete for the tax delivery, and was overall a show of very poor sportsmanship from the guild running the delivery. I hope you guys are aware of this abuse in the tax delivery system and are already exploring solutions for it. You've done a great job responding to player feedback so far, and I hope you are able to continue keeping these lines of communication up with your community.
Truly appreciate the communication and effort. I do however want to ask can something be done about the unfair castle wins due to using the exploit. A minimum of 4 servers on the Japan region lost castles due to the exploit (only ones we have info on) if it is in fact classified by AGS as an exploit, then would it not be punishable with footage of the exploit being used?
For another bit of feedback on PvP in the game currently, myself and pretty much all of my friends who competitively play PvP absolutely hate the PvP events that lower your level. I totally understand wanting to give lower level players the opportunity to PvP, but in my own opinion of having played the game for 600+ hours and having leveled multiple characters, new players really shouldn't be jumping into PvP unless they are level 50 anyways. It takes maybe 8 hours to level your character to 50 as a new player, so that leveling and learning your class/skills should be your main priority that early in the game. I very rarely ever see any players who aren't level 50 at these events anyways, so the game is just cutting everyone's stats and HP in half for less than 1% of players who don't even come. Also guild events like Dark Destroyers that have secret mechanics that can turn you into a demon and give you a huge power boost are SICK, would absolutely love to see more things like this in future events!
Thanks for listening to the feedback and your updates! Regarding new stuff: 1) Better anticheat - right now russians are scripting left and right and it's quite impossible to fight them (e.g., check out Asgard in Domoore) 2) The Chrismas event would be great (but not as long / lenghty as halloween as it was tiring after 2nd run)
I like longer events, means more loot and change of scenery from normal game. If they make event short the rewards would have to be bigger because the best part of long events is that you get to get the rewards for longer. Makes sense if you don't like it after 2 runs but if you like getting items then it doesn't matter since that's the best part about completeing the event rewards.
Thanks for the speedy updates and communications! Please include a damage meter in dungeons or bosses in general so we can see who’s pumping!! Answering to the holiday event - some form of Christmas event where we don’t need to go in an instance or dungeon would be preferred. The Halloween dungeon was awesome the first time. The rewards were somewhat nice but after a few more runs, it got real annoying for those that didn’t speed run it / stuck waiting on people who weren’t aware. Nonetheless, please keep the rewards similar if not juicier! More purple parchments for our skills please!!
Would be very cool to see a "Chinese New Year" type event, as the theme would go well with the setting and make for some interesting outfits and weapon skins! Also any outfits relating to fishing would be fun.
One thing I’ve been thinking a lot about lately is that almost everyone looks rather similar to each other; armor / outfit / weapon setup. Why not add a Transmog option linked to the Litograph Book. That would surely make each and everyone stand out, and the diversity in regard to your looks would skyrocketed. Think Fashion Souls!
Please improve performance on consoles in large scale battles, it's way better since you added the performance mode but in castle siege for example the performance was so bad that it was hard to play. Thanks for listening and providing us with these updates!
My idea is to add some kind of horde modes or invasion type of stuff when large masses of mobs strike some larger towns or outposts maybe, and players have to defend them.
as a hc raider please don't, these casuals have no idea wtf they're asking for here. If you can't finish GoI under 1min, you better bet you are not the audience benefitting from a dps meter
Give us Solicium's Blessing! THIS IS THE CHANGE I WANT THE MOST! 2:18 - Please, please, please never, NEVER, publicly announce an exploit - ever again. 3:21 - This fix is for sure needed, I am glad to hear its being addressed. 5:16 - This will have little impact on alliances in my opinion and simply just flags anyone not in the alliance as an enemy. Pointless change. War Games - The reward is being able to do this whenever we want. A great addition to the game. Time Tables - Im glad to hear things are getting pushed back - the current time tables are not ideal in the modern world were people often dont get off work until 6PM or later local time. 9:52 - Can you please also address scripting? This has been a MASSIVE issues within the arena system where people are very clearly using scripts to perfect block critical key instant cast skills and CC abilities. 11:01 - More portals is a great change!
For holiday events I hope you guys can plan something for each major holiday to keep us interested with each quarter. Dungeon, mini game, of course cosmetics, landscapes,etc not asking for everything but what ever you guys can do in the office. Snow, Christmas trees, presents and or coal would be so cool. Hearts and chocolate V day, fireworks in the sky and consumable for maybe a self/team buff.
Love your videos Tico the community is massively behind you. Like most players , would love to see more love into battlegrounds with gamemodes for different playstyles with more then just 3v3, Dont just slap your players into a weakly crafted arena, this is a big mistake to have a pvp game with little time spent on equalized pvp people need gamemodes or variety for that to be fun not just always the same 2 maps and 3v3. You need variation and modes of play and time spent on it to make it fun and long term engaging , lack of quality battlegrounds is almost everyones issue with the game. You built a game with great pvp that alot of players cant taste sadly. They quit before getting to the finer points of late game pvp that only the chads can access. Great equalized pvp so we can put our farming or money spent to use freely. Less zergs .. no allies.. no toxic gameplay... common guys you can do this. Releasing the game with so many toxic gameplay elements was very damaging to an amazing game with massive potential.. Fix it fast before everyone leaves becuase they feel there is no point to there time or money invested. I know personally myself and many other players feel this way. Thanks =)
the game is beyond fixing, its intentionaly designed this way. just left cause spending $100 means nothing, you gonna spend months on traits and when you catch up with meta its already T2 gear that spenders get maxee upon getting thatks to blessing stacks. and why spend any money anyways since you will end up in arena with two daggers every single time. balance is non existent so your party either gets stomped or stomps, nothing in between. beautiful game, absolutely horroble execution that caters to big spenders only. apparenťy my intention to spend $100 once a quater of year is of zero interest to amazon. 60% pop already left, rest will follow. it was fun for the first month and a half, now there are only negatives left. gg amazon, mmo worth of not even full two months
Love the game and the open communication. Could we in the future get icons on our name showing what role we qued for in dungeons? I’ve seen people booted because of this. Also any chance for shared banks across our accounts? Keep up the good work and thanks.
Pls keep in mind another type of random queues abuse: tanks or healers, if they join an unfavored dungeon, just leave the dungeon and wait till the group kicks them. This way they don't do anything and don't get the penalty while the whole group is waiting for those ashholes.
Appreciate the interaction from the developers! Thanks for your time! Can’t think of any holiday events. Could make some original holidays from the lore.
It’s not a holiday event per say, but I would love a Berserk crossover dlc event thing. Weapon Skins, Black Swordsman Armor and Berserker Armor, Casca’s armor, Guts/Casca hairstyle and scars, the ability to have one eye closed shut in character creation, and bosses like Nosferatu Zodd. It would be legendary.
Is clear when a dev loves his game and listen to the community. All these changes are great so thank you for all the effort you put into this great game.
Please give the siege title for the whole alliance. The alliance worked together to get the win, they should get the title. It's just unfair, as the guild that gets the throne, didn't get it alone. Also, "the legion" being only the guild that got the throne doesn't make any sense.
The purpose of the Random Dungeon Queue was to solve the Matchmaking issue. It solved it, leave it be and don't ruin it by adding a 'penalty'. Nobody actually wants that, as it forces people to pick between wanting a reward and using up a valueble resource or just going back to Party Board. If you must, do it for those already in a dungeon, not during the 'Accept' phase. Who cares if it's not truly 'random', that's not the point. The point is to help groups in random fill up, so that there's a balance of experienced and inexperienced players helping eachother. WE DO NOT WANT THIS PENALTY, LEAVE IT OUT.
this should be way higher, it feels like ppl heard "random" but it's not "random" so they have to cry about something that's functioning insanely well currently. If they would've removed random already not a single person would've played 2* in matchmaking. Like just put the popup to the side we're good
@@Bankai90 The several influencers who were entertaining this nonsense idea got massive backlash and got their videos ratio'd to hell and back. People do not want this change, and those who do are too caught up with the 'Randomness'. This queue should be seen as "Help others complete the dungeon with less ideal parties", not a "you must abide by law of random selection". They should rename it to 'helper queue' or something like that. Either way, it's pedantic really. But it will result in people going back to the party board, and gatekeeping again because they cannot be asked dealing with RNG dungeon to get the right one, RNG teammates who may or may not be receptive to explanations, and then RNG loot chest to get a good drop, and then to top it off RNG bag to get the salvation token or X12 token. I just spend an hour explaining Carmine Island to randoms, only to get a blue First Blood Longbow, I don't want more RNG on top of my RNG
I wish for: 1-bigger pvp zones fron open world conflict bosses. 2-flash wave nerf. 3-some recognition on scoreboard for healers, feels rly bad assists are only for top3 dmg ppl. 4-Many ppl are burned out from daily contract/1star dung farm. Maybe cut overall number of runs in half and increase rewards a bit? Cant wait for combat improvements, great vid
I was on said server where cheaters were trying to cross into the courtyard. The Devs signals of awareness were clutch cause said Alliance got absolutely wiped by the droves as they fell in, and they did not win thanks for caring about the community. Community question answer: “Tourney of Roses” for valentines:small scale pvp For summer how about a water/obstacle course race with morphs?
While it is pretty disappointing it has taken this long for the siege lucent issues to be addressed in any form, thank you for finally doing so. It is refreshing seeing all the other improvements coming & community input being taken seriously. I know I can speak for my guild, we genuinely enjoy the PvP & PvE aspects of the game. As for input: I would Love to see Item comparisons available for when looking at items in the AH. I also would love to see the guild bases be more enticing as a hang out area; no idea what but maybe a bard? Or have Amoitoi’s hanging out?
right because yuo are in the middle of 5 skills. How much do you want to survive? Flash wave require time to spell and it doesn't do a big damage. Stop crying
all good but one thing, the big scale pvp is literally owned by the paladin + flashwave + whirlwind combo, its so unbalanced its barely possible to counter without spending a lot of effort and resources just to fight a 3 button combo, some guilds dont abuse it that much but a lot of them do. Something that could fix that its deleting the possibility of reseting the flashwave cd, making it so if you chose to make the skill aoe it just heals your party instead of doing dmg, changing the wirlwind tics so it only apply collision once, instead of rolling the collision dice every single tic of the skill, or maybe changing flashwave to affect a smaller area in a straight line kinda like the shield charge area of effect, or completely changing the aoe specialization of the flashwave to do something else, probably the balance team will find an optimal solution to it, but those are some suggestions that could work, love the game btw 👍
I am really enjoying the game, it's actually got me back into gaming again after years of not being bothered. A minor issue I noticed on xbox was that the character zoom level keeps resetting, I like it more zoomed in and it's annoying having to set it all the time. apart from that i'm loving it!
@@DuckzYT123 obviously? Endurance is to reduce the chance of crits. You need evasion to avoid heavy attacks. Thanks for stating the obvious. Im getting crit and heavy attack at the same time at a clip i never was before this patch
We really appreciate the listening and the quick actions, it really makes you feel welcome in an online video game! Thank you!!! Now regarding feedback: 1- I loved the New PVE Dungeons, please, please! Do not make them easier, the fact that you have to coordinate with friends/party and have all the roles to acomplish with their part is what makes PVE interesting and fun! So keep it difficult so players wont just ¨FULL DPS RUSH¨ the party boards (I am actually a Scorpion btw). 2- With PVE being said, this is a PVP focus game, so balancing the PVP abilities/passives should be one of the first things to consider and actually balance ASAP. The BOW Passive needs a cooldown related to Assasins combos for example; whats the point to be an assasin if I cant k!ll any Bow player because they always have their Shield Passive before I can do my Combo? (Which btw I need to find the right moment and place and actually press botons and do mechs to efficiently do/play my rol while they just need to have the Passive Active and thats it, you counterplay a full combo just with 1 passive and you dont have to worry because you will have the passive right before they have their combo back again anyways). 3- The stucking/bugging/lagging movement arround lateral terrain is absolutly annoying, like, I know players that quit the game already because is so frustraring having to fight among rocks and cliffs and stuff because you character would just be so bugged is impossible to do anything. So please fix this asap! Last but not least, probably you heard about this already so Im just doing a highlight, PLEASE, make it so at night time Mobs respawn is reduced considerably so we can go to the Open World Dungeons and DO PVP againts other players without having 20 mobs arround just being annoying and disrupting in the most frustraring way possible. Once again, we appreciate the time listening to the comunity and acting as fast as possible to fix/update what needs to be fixed and improved. Thank you a lot!!!
@mbunabret they nerfed how it procs which was absolutely crazy btw. Im talking about the cooldown, its 1 min. As a Scorpion u have to wait at least 1.12 for your combu to be up again and that is taking Smokescreen out of the equation...
Incredible job so far balancing community feedback and working on highly critical technical improvements needed for the game. As previous posters have mentioned, it really is a technical marvel to have the scope and scale of pvp action like siege. I sincerely hope you all will come up with creative ways to allow mid and lower tier guilds to advance and balance top tier zerg mega alliances that thrash any possible competition. (im thinking something along the lines of objective bounties that league of legends has incorporated to keep the pvp action fresh - allows struggling teams an opportunity for a comeback). Anyways, keep up the great work and lines of communication. Happy holidays to you all!
One aspect that urgently needs to be improved is the fact that sometimes the GreatSword's charged attack doesn't come out correctly. At the end, the character starts walking to the side, as if he were far from the enemy, when he is clearly right next to him. You can also notice that this positional bug happens a lot in other content in the game. For example, in Duke Magna's dungeon, sometimes we jump over the fire on the ground, but the positional bug moves our character a little backwards or to the side, and we get stuck in the fire.
Best dev team, so transparent and it seems like they actually play their own game. Kinda crazy they are pushing stuff fast because they know how so many people are ready for it. So hyped for t2 gear to come in the upcoming months
Much respect to actually listen to community, kinda what made osrs successful because they listened to their player base and why they're changing that concept for RS3 as well. Would be nice when you create your own party to set a specific GearScore, similar to how co-op dungeons works. So when you're doing World boss, or Abyss etc, you post your invite link and only those who fulfill your GearScore requirement can join. Some more steam achievements, For T2 Dungeons, for Completing collection Codex.
First about the events themselves: * if you give a reward, stick to it - the fact that you changed amitoi's regions just after the event was done, wasn't ok with the community. It costed a bit and a lot of people took it, because it had great all-location buff, while you changed it to the most common one instead. * While the event dungeon was great, the time you needed to fo through it was unnecessary long - you had crazy-damage archers and damage-soaking mobs and boss. For future - it's even more fun, when doing it 4-5 times doesn't bore you to death. And we did it many, many more times than that. You could also add the possibility to open chest multiple times at the end or give up to 3 chests to be opened. As for the events: * Christmas and Halloween are really no-brainers * There could be some season-based like beginning of Summer (with some events on coast lines) * There could also be some not calendar-based, like cooking contest or Excavator's birthday or "need for Abyss support" with faster respawn rate in Abyss and 20% decreased usage of abyss tokens Also regarding bots - please keep in mind that RMT is not the only case where you see their influence. Other is of course flood of blue items on the market. And the worst, visible on Penance server - where a major guilds are using bots for gathering items/materials and limiting activities for other guilds, but also to kill them in PvP and getting Eclipse without any problems (and then switching ownership of Eclipse to reset its cooldown). It's really discouraging that this is ongoing for at least a month, people on the server report that to you and still nothing really happens.
I think an entire day dedicated for pvp is a great idea(conflict bosses, extended night time, guild/dominion events) and ofcourse an entire day dedicated for peaceful events.
Thank you for listening to the playerbase AGC and NCSOFT. Please continue this OG style of service. when you never fail your player base. we will never fail to support this game also. Kudos and more success in the future!
Just as an example, if 2-4 people queue up for any dungeon, that run should be eligible for the random rewards. There are still random people being brought in. The way random currently works could mean that you get the same dungeons over and over (this already occurs). We all obviously want to be able to create the chests that require X of all soul shards. It will never even out due to how many people play certain classes and won't need to run a certain dungeon as much. Please consider allowing the random reward to be obtainable when selecting a specific dungeon through matchmaking, as long as its 2-4 players.
Thanks for the update! Siege was awesome, I just think it's really unfair that only 1 guild of the winning alliance received the The First Legion title... it would be awesome if everybody in the winning alliance got rewarded with this title for the team effort.
Thank you so much for the update, its refreshing to see when developers actually listen to the player base. It doesnt happen too often so its much appreciated, keep up the good work! A tie in holiday event that goes from christmas into new years would be cool.i personally would love to see some korean holidays thrown into the mix. The halloween one was great, doing the dungeon was somewhat redundant but the materials were a plus and getting bragging rights on the pumpkin race to the boss was great, maybe instead of just dungeons, also make some holiday themed contracts available that people can do in lieu so there is slightly more variation. (If people are fed up with dungeoning they could use the event currency for some contracts instead)
1 thing that I didn't think the survey asked for was Dominion events, currently these are for the most part pretty bad, for 1 you cannot get into a team with of your guildmates or friends which I assume is intended but this doesn't really help the balance, it seems that every online player is assigned to a team immediately when the timer starts which leads to situations where there is always an imbalance on number of players per team, additionally you're unable to party with team members and unable to see where they are or communicate at all to coordinate anything. My suggestions are: Assign the team to the players when they join the area based on which team has the least amount of members in the zone. Enable the team matchmaking feature which doesn't seem to be working at all Allow the same team players to always show in the map so you can know where to group up invent if they are not your party members. Additionally please either add the regen buff to the shared resurrection platform or have people resurrect with full HP. I also think that an additional solution to the mega alliance problem could be making Hostile guilds always priority tatlrgets below feuds and or interests. making this feature unable to be modified in the UI will make it so regardless of targetting setting it will be nigh impossible for players to ignore hostile guild members, thus greatly reducing their ability to function as a mega alliance without affecting the rest of the players who use the feature legitimately.
You guys have a solid team back there, good work keep it up. Glad you all take everyones comments with a grain of salt positive or negative seems you guys got your head on right. You don't completely disregard the communities oponion if it makes sense and you address concerns even if you don't plan on changing them. Love the path the game is heading, I had quit but after watching this video decided to give the game another shot, mostly cause it seems you guys legitmately care for the health of the game. Hope the game thrives, so far so good, one of the best games ive touched in a long time, my only issue was CC and it seems you guys are addressing it little by little which is completely understandable, and i also agree with Tico, you don't want to make HUGE changes to sudden and then realize you have completely distroyed a perfectly good thing. Keep up the great work, looking forward to 2025.
Thank you so much for such a well thought out video. I would love to see all the holiday events in the game. Christmas; New Year; Carnival; Valentine; Easter; Halloween; And as much as possible haha. I just REALLY NEEDED one change to come up: Please adjust or give us the option the remove the censorship and filters from the chat ingame. I play on the SA server, and it's located in Brazil. We speak Portuguese here and there is A LOT of words that are completely censored and it's ruining our experience. Common words like: Wand, with me, sweet, arena. And so much more just can't be typed in our own native language. It doesn't make any sense... please change that. I've already sent this information on the website and Discord, but got no feedback so far. I'll look forward to it. Thanks in advance.
the communication policy is superb! looking forward the survey & some venetian mask ball holiday. also props for pulling the release of ** dungeons, finally some variations and new strategies to learn for good gear! (i am amidst befriending gaitan, let's hope you'll hear from me again ^^)
Hey! I have a suggestion. To give guilds something to work towards, having like 5 to 10 different guild layouts would be so sick to keep advancing the “growth” of the guild when it comes to the guild base. Allows players to have something to work towards together while also giving the guild something else to use the materials for and a goal for continuing to level the guild as the game progresses.
Hoping to see solo dungeons, non-guild raids (12 man or more), something to make more PvE more fruitful including DPS meter but I am sure some people might even disagree with it. Also hoping by chance if there will be housing or any social events in future.
COMMUNITY QUESTION: What types of holiday events would you like to see added to THRONE AND LIBERTY?
On April first, go big with it instead of something little. Like a dungeon that one shots or something lol.
dps meter
An special event in wich you fix the economy that was destroyed with the introduction of random dungeon chests, or a special christmas event in wich the game economy is not volatile and things are worth more than 10 lucent only 7 weeks after launch or an event in wich you reward people's time investment and not only real money investment.
I want things that actually *feel* like getting Christmas presents, as an example, as far as the rewards you can get from the dungeon chest/drops, not just the currency cash in. Trait unlock stones, trait conversion stones, maybe abyssal tokens like the chests on Saurodoma Island at night. Something that makes me go "I would be suffering to get this stuff for my new weapon normally, but it's Christmas time so I have a chance to farm some new traits!"
New Year Event please!
We appreciate you listening to the community!
What have they listened too? I see a bunch of useless things being added while normal gameplay takes the back door.
Additional skill presets omfg yes!!!! We love you!!!
oh so they mention it? lol
"once you invest in these they'll be available to all your characters". Bust out the CC boyz.
I miased that part, what timestamp was it mentioned??
13:26
If it’s like KR I think it’s 500 lucent a month for extra presets
The clarity of communication is a breath of fresh air. The providing insights on the 30 second immunity timer and how it is tied into other areas of the game and why it will be complex to fix really helps us accept why it will take longer to fix.
Holiday events I have loved in other games are, Snowball fights, races, jumping puzzles (might be hard now, but once movement is improved jumping puzzles were awesome in GW2), rhythm music games, and finding hidden treasures across the world (good reason to go back to low level areas to hunt for easter eggs or hidden presents).
it might sound odd, but ,,it takes two'' is a great inspiration for mini-games, because they all include the things you said. I think it would be fun to do snowball fights for the winter event.
Transparency and communication is so refreshing. Throne is such good fun, thank you
A huge thank you to the entire Throne and Liberty development team and everyone involved for all the videos and responses to our feedback and suggestions! The effort you’ve put in is a massive improvement compared to the MMO I played for the past six years, where the developers often ignored players and their input, leading to 80% of the player base quitting.
The changes you have planned are fantastic, and I truly appreciate them.
Regarding the Christmas events, it would be amazing to have an "event zone" dedicated to seasonal quests and rewards. It would add a lot of excitement during these special times. I’d also love to see more skins in the shop to further enhance the game experience.
Keep up the great work-this game is truly amazing! ❤
The Halloween event gave us bags with growthstones . What if the Christmas one was presents, of course , but they were filled with skill books , so it wouldn’t be the same.
And the Halloween dungeon was utter garbage that shouldn't have even been released imo, imagine releasing a dungeon that gives you nothing of value and expect players to gave to run it over 30 times if they want the gabrage rewards from the shop
Infact if they do the same thing for Xmas I will actually quit
@ how was it bad? Dungeon wasn’t terrible but the rewards were worth it. Literally complete each run in less than 10min . Then opening 280 bags gave you at least 80+ of each purple growth stone. I think you’re way to negative 😭
@@fairyeater-o No one cares about your opinion man lol you can quit anytime dont wait :)
@@fairyeater-o The dungeon was an unimaginative slog. You're right. Ignore the glazers who mindlessly consume whatever slop is shoveled down their throat.
@@fairyeater-o do you even know what you are freaking talking about?. Growthstone will be scarce in the future if I don't have growthstone right I can't ups my other items for pve build. Play some freakinh mario kart bro that is easy
Thank you for listening to us! Alliance Chat makes so much more sense. Auto decline party invites is also amazing. I really hope we can make Health Bars red since so many shades of blue are hard to differentiate! Also, people keep wanting a "damage meter", but I think I'd rather just have a system log of damage OR: After we die, we have a popup/drop-down option to see who hit us within the last few moments and for how much leading up to our death. This will help people improve. Right now, I have no idea what skills are killing me in mass pvp so I have no concrete way of improving
War games is really good idea!
We just need to improve on the idea add a Random Battleground matchmaking
& Also improve the system for Guild VS Guild Ranked System this would be really cool!
war games sounds really fun and good, i hope they do custom maps for that! some riftones are too boring to fight ngl
PvP tagging system should be looked into, I can get oneshot walking into a conflict area but cant do damage without a PvP tag.
As a healer, this is my main concern. It's unreal that being in a pvp area I can't heal my allies until I hit someone to be flagged...
They just need to make entire world into PvP area during Night time.
Fuck this bullshit 10x10 meter areas where stacks can just camp the border and jump in and out.
Increase it to solid 5000 meter radius, so that there's solid 30+ sec of walking in PvP area before reaching boss.
Revert to the same system as on Koreano version, you get INTO PvP Area you are flagged auto
The reason is to avoid people hugging safe zones to deal damage and run back into safe. The current system is working as intended
If you were able to immediately do dmg when entering pvp zones, you'd be able to safe zone hug and grief everyone actually fighting in the middle with 0 downsides.... the system is working as intended
Hey Tico! We appreciate everything that you're doing with NCSoft!
A valuable addition to the game would be a death recap with what killed/did damage to you before you died. To show me on a skill based level what I should be looking for and how to dodge, these things are hard to notice in large scale pvp. Thanks!
this right here^^^
These community updates are incredible-seriously Tico if you and AGS keep up this level of community engagement and polishing on the game I think you guys could turn Throne global into a top 5 MMO. It has the potential in my opinion.
It already is the top 1 large scale pvp mmo
Thanks for listening to the community as a whole. It shows you are trying to make a game worth playing long term.
As far as seasonal events, I would like to see seasonal solstice events. Like a spring event l, a summer event, a fall/harvest halloween event, and a winter solstice event.
And we need a mid range melee weapon like kusari-gama or scythe added.
15 years of MMOs and I've never seen a game listen to its community so much and fixing issues at this pace.
3900 people in 1 siege in Unreal 4. Very well done to the engineers who made it possible.
yeah 2 fps was unreal and one of a time experience as well after the unistall
it's unreal, I actually had so much fun in my first ever siege. Ended up getting some lucent. :3
yeah playing at 5FPS and having whole zergs appear out of nowhere in front you lol
i have a yt video of it, was crazy
@@devindillard1918 skill issue
Tico for President. Protect this man at all costs. P.S. Please fix targeting (hard to click my targets), raid frames, tiers of item progression / lack of item variety.
I really love how open and honest this guy is. addressing issues, and giving honest solutions and timeframes. Keep it up Throne and Liberty
I dont have strong feelings about holiday events but I want to say how impressed I have been by your response to player feedback and the communication with your playerbase.
I do, its trash and a fkn joke that they expect you to run a dungeon 30+ times for literally nothing, you're doing it for garbage and a limited time morph lmfao it's a massive waste of time and it's not even fun, its miserable
Amazing speed with the updates... Smashing it!!!!!!!!!
Do you play New World?
Those videos are so powerful to keep the community hyped. Thank you! What about merges? We need to join the EA and Normal Access servers market ASAP.
And what about FLASH WAVES? This meta is sucks. Many people are quitting because they cant play even with tons of ranged evasion…
Yeah we need EA server transfer unlock !
With regards to the unfair siege exploit, the least u can do is make the exclusive title “The first legion” available for the 2nd siege and not the first where everyone fights fairly.
I’d understand that nothing much can be done for the first one due to the Lucents being distributed etc.
Imagine working hard in game for over a month just for exploiters to cheat and take the siege from u. I’m pretty sure there are many servers experiencing this misfortune.
Thank you for listening to community and taking serious in improving this game that has loads of potential in being a wow killer!
Is it possible to add alliance pings or alliance marker for players maybe usable only by guild leaders or guild advaisors. Just to facilitate communication and coordination with the alliance. TY!
That would be very nice.
isn't the obstacle a key component of coordination
Love the interaction you guys are having with the community!
As far as some holiday events I’d like to see, maybe some holiday events that include some sort of open world boss to defeat, a holiday quest line would be cool as well. More permanent holiday event skins will always be awesome aswell:) the way you guys integrated the fishing and cooking skills with the last event was amazing, more of that would be really nice to see
Thank you for those vids, you and Godspeed's videos are incredibly important for the community, I hope the New World team take notes on how you guys are communicating with the player base because this is perfect
Appreciate the community communication!
I would love to see a mid scale pvp holiday event. You can queue up with a party and randoms. Have a 24v24 capture the flag/base capture type gameplay. Each team has an elite they have to protect and if it's killed it drops a gift. Steal the gift and bring back to win the game and give extra rewards. If no team brings back the stolen gift whoever has the most resources/base points can also win with standard rewards. Have us gather resources like Hidden Brown Mica dynamic event but to capture and hold bases like we had in siege.
Having presets for your targeting selection settings would be great! Easier and faster to change between our pvp and pve targeting settings would be a major quality of life change. All these updates sound great!
This has been the best mmorpg I've played in a long time
The Halloween event getting it's entire own dungeon was actually really cool, but it felt a little monotonous to have to do over and over again every day. Maybe for a future event, try and implement 1 or 2 new open world bosses that spawn offset of everything else? For example, on NA East, World Bosses start spawning at 1PM, then Gigantrite at 2PM, then Events at 3PM, and more Bosses at 4PM. Adding a new Open World Christmas Boss, for example, that spawns at 2PM with Gigantrite would be a cool way to introduce more open world activites that don't overlap with anything the game currently has. The rewards could be similar to the halloween dungeon, or maybe a collection of some of the most popular World Boss drops for another chance to get a weapon or something.
This is your key of success. Congrats to every member of your team.
The obvious answer for Events is Christmas, Easter and Halloween (which we already got). I would love to see a Lunar New Year Event and maybe even an Oktoboberfest kind of Event idk that would be super sick =D I also appreciate your work and the videos! I have a blast playing Throne and Liberty and you are doing an amazing job!
Seconding this
3900+ people at one siege what a technical marvel
Pretty sure even a NASA PC wouldn't be able to run a siege like that smoothly.
@@broken414_ My recordings of siege say otherwise lol
gearscore says nothing about the skill from the person xD 3900 people can lose against 3000 people :D
@@M0nstaaX ???????
@@M0nstaaX are you being intentionally dumb? he meant there were exactly a TOTAL NUMBER OF 3900 players on a single siege in the Stormbringer server
Hello devs,
I am playing on the Crimson sever of NA West where we recently completed another tax delivery run. The guild in charge of the delivery abused an exploit that caused the golem to disappear and reset 3 times during the event whenever we got it low on hp. This lead to a complete stall of the event where they ran out the timer, and resulted in zero benefits to the hardworking alliances that showed up to compete for the tax delivery, and was overall a show of very poor sportsmanship from the guild running the delivery. I hope you guys are aware of this abuse in the tax delivery system and are already exploring solutions for it. You've done a great job responding to player feedback so far, and I hope you are able to continue keeping these lines of communication up with your community.
Truly appreciate the communication and effort.
I do however want to ask can something be done about the unfair castle wins due to using the exploit. A minimum of 4 servers on the Japan region lost castles due to the exploit (only ones we have info on)
if it is in fact classified by AGS as an exploit, then would it not be punishable with footage of the exploit being used?
Honestly, I love this dude ngl. Staying in touch with the community is so important and you guys are absolute kings. Kepp it up pls!
You should add timestamps for each part of the video, so that we could search for what we are most interested
It’s 14 min long, just be patient
TikTok has ruined kids forever
@@funKShun lmao facts , acting like 14 min of good information is gonna kill him smh
14 min video asking for timestamps...
For another bit of feedback on PvP in the game currently, myself and pretty much all of my friends who competitively play PvP absolutely hate the PvP events that lower your level. I totally understand wanting to give lower level players the opportunity to PvP, but in my own opinion of having played the game for 600+ hours and having leveled multiple characters, new players really shouldn't be jumping into PvP unless they are level 50 anyways. It takes maybe 8 hours to level your character to 50 as a new player, so that leveling and learning your class/skills should be your main priority that early in the game. I very rarely ever see any players who aren't level 50 at these events anyways, so the game is just cutting everyone's stats and HP in half for less than 1% of players who don't even come. Also guild events like Dark Destroyers that have secret mechanics that can turn you into a demon and give you a huge power boost are SICK, would absolutely love to see more things like this in future events!
Thanks for listening to the feedback and your updates!
Regarding new stuff:
1) Better anticheat - right now russians are scripting left and right and it's quite impossible to fight them (e.g., check out Asgard in Domoore)
2) The Chrismas event would be great (but not as long / lenghty as halloween as it was tiring after 2nd run)
I like longer events, means more loot and change of scenery from normal game. If they make event short the rewards would have to be bigger because the best part of long events is that you get to get the rewards for longer. Makes sense if you don't like it after 2 runs but if you like getting items then it doesn't matter since that's the best part about completeing the event rewards.
@Maxfoshow yeah, 1 run per day would be enough
Thanks for the speedy updates and communications! Please include a damage meter in dungeons or bosses in general so we can see who’s pumping!!
Answering to the holiday event - some form of Christmas event where we don’t need to go in an instance or dungeon would be preferred. The Halloween dungeon was awesome the first time. The rewards were somewhat nice but after a few more runs, it got real annoying for those that didn’t speed run it / stuck waiting on people who weren’t aware. Nonetheless, please keep the rewards similar if not juicier! More purple parchments for our skills please!!
Would be very cool to see a "Chinese New Year" type event, as the theme would go well with the setting and make for some interesting outfits and weapon skins! Also any outfits relating to fishing would be fun.
One thing I’ve been thinking a lot about lately is that almost everyone looks rather similar to each other; armor / outfit / weapon setup. Why not add a Transmog option linked to the Litograph Book. That would surely make each and everyone stand out, and the diversity in regard to your looks would skyrocketed.
Think Fashion Souls!
Create a CC limit for PVP pls, so frustrating to fight GS users with no contest at all even if you have the purification stone
Please improve performance on consoles in large scale battles, it's way better since you added the performance mode but in castle siege for example the performance was so bad that it was hard to play.
Thanks for listening and providing us with these updates!
My idea is to add some kind of horde modes or invasion type of stuff when large masses of mobs strike some larger towns or outposts maybe, and players have to defend them.
Also battlegrounds pls
I want this so bad
this honestly sounds like so much fun
@@MrDormitor man this would be so fcking cool
TY TICO AND THRONE AND LIBERTY TEAM FOR THIS!!! love the interaction with the community!!!!!!!
Big W! Tico please, can they please step up armors designs in the shop lol. Thats just not it.
I agree haha
Y’all setting the standard for how to manage an online gaming community and we appreciate it endlessly
I would love to have a DPS meter in Coop PVE Dungeons, like seeing my dps vs others
I was just telling my guild this the other night.
that would implement gatekeeping. That happened in lost ark, it destroy many relationships hahahaha.
as a hc raider please don't, these casuals have no idea wtf they're asking for here. If you can't finish GoI under 1min, you better bet you are not the audience benefitting from a dps meter
Give us Solicium's Blessing! THIS IS THE CHANGE I WANT THE MOST!
2:18 - Please, please, please never, NEVER, publicly announce an exploit - ever again.
3:21 - This fix is for sure needed, I am glad to hear its being addressed.
5:16 - This will have little impact on alliances in my opinion and simply just flags anyone not in the alliance as an enemy. Pointless change.
War Games - The reward is being able to do this whenever we want. A great addition to the game.
Time Tables - Im glad to hear things are getting pushed back - the current time tables are not ideal in the modern world were people often dont get off work until 6PM or later local time.
9:52 - Can you please also address scripting? This has been a MASSIVE issues within the arena system where people are very clearly using scripts to perfect block critical key instant cast skills and CC abilities.
11:01 - More portals is a great change!
Can you please at least add Transfers from Console to PC Account / if cross-progression won't be implemented?
For holiday events I hope you guys can plan something for each major holiday to keep us interested with each quarter. Dungeon, mini game, of course cosmetics, landscapes,etc not asking for everything but what ever you guys can do in the office. Snow, Christmas trees, presents and or coal would be so cool. Hearts and chocolate V day, fireworks in the sky and consumable for maybe a self/team buff.
Love your videos Tico the community is massively behind you. Like most players , would love to see more love into battlegrounds with gamemodes for different playstyles with more then just 3v3, Dont just slap your players into a weakly crafted arena, this is a big mistake to have a pvp game with little time spent on equalized pvp people need gamemodes or variety for that to be fun not just always the same 2 maps and 3v3. You need variation and modes of play and time spent on it to make it fun and long term engaging , lack of quality battlegrounds is almost everyones issue with the game. You built a game with great pvp that alot of players cant taste sadly. They quit before getting to the finer points of late game pvp that only the chads can access. Great equalized pvp so we can put our farming or money spent to use freely. Less zergs .. no allies.. no toxic gameplay... common guys you can do this. Releasing the game with so many toxic gameplay elements was very damaging to an amazing game with massive potential.. Fix it fast before everyone leaves becuase they feel there is no point to there time or money invested. I know personally myself and many other players feel this way. Thanks =)
the game is beyond fixing, its intentionaly designed this way. just left cause spending $100 means nothing, you gonna spend months on traits and when you catch up with meta its already T2 gear that spenders get maxee upon getting thatks to blessing stacks. and why spend any money anyways since you will end up in arena with two daggers every single time. balance is non existent so your party either gets stomped or stomps, nothing in between. beautiful game, absolutely horroble execution that caters to big spenders only. apparenťy my intention to spend $100 once a quater of year is of zero interest to amazon. 60% pop already left, rest will follow. it was fun for the first month and a half, now there are only negatives left. gg amazon, mmo worth of not even full two months
Love the game and the open communication. Could we in the future get icons on our name showing what role we qued for in dungeons? I’ve seen people booted because of this. Also any chance for shared banks across our accounts? Keep up the good work and thanks.
Pls keep in mind another type of random queues abuse: tanks or healers, if they join an unfavored dungeon, just leave the dungeon and wait till the group kicks them. This way they don't do anything and don't get the penalty while the whole group is waiting for those ashholes.
Appreciate the interaction from the developers! Thanks for your time! Can’t think of any holiday events. Could make some original holidays from the lore.
It’s not a holiday event per say, but I would love a Berserk crossover dlc event thing. Weapon Skins, Black Swordsman Armor and Berserker Armor, Casca’s armor, Guts/Casca hairstyle and scars, the ability to have one eye closed shut in character creation, and bosses like Nosferatu Zodd. It would be legendary.
That's kinda very specific request, lmao
Why not call it the “mechabeach” event then? Lol not everyone likes that weakass Beserk theme.
Wtf, what a weird as post 😅
Is clear when a dev loves his game and listen to the community. All these changes are great so thank you for all the effort you put into this great game.
Please give the siege title for the whole alliance.
The alliance worked together to get the win, they should get the title. It's just unfair, as the guild that gets the throne, didn't get it alone.
Also, "the legion" being only the guild that got the throne doesn't make any sense.
doesnt it go to the whole alliance? that's what i was informed by KR players
@@jblnnnno it just go to the 1St guild and that’s it.
Damn these devs are incredible! Responsive, listening to players, making improvements quickly, and constantly innovating. Love this game. Ty devs!
The purpose of the Random Dungeon Queue was to solve the Matchmaking issue. It solved it, leave it be and don't ruin it by adding a 'penalty'. Nobody actually wants that, as it forces people to pick between wanting a reward and using up a valueble resource or just going back to Party Board. If you must, do it for those already in a dungeon, not during the 'Accept' phase. Who cares if it's not truly 'random', that's not the point. The point is to help groups in random fill up, so that there's a balance of experienced and inexperienced players helping eachother.
WE DO NOT WANT THIS PENALTY, LEAVE IT OUT.
Agree with this 100%
this should be way higher, it feels like ppl heard "random" but it's not "random" so they have to cry about something that's functioning insanely well currently. If they would've removed random already not a single person would've played 2* in matchmaking. Like just put the popup to the side we're good
@@Bankai90 The several influencers who were entertaining this nonsense idea got massive backlash and got their videos ratio'd to hell and back.
People do not want this change, and those who do are too caught up with the 'Randomness'. This queue should be seen as "Help others complete the dungeon with less ideal parties", not a "you must abide by law of random selection". They should rename it to 'helper queue' or something like that.
Either way, it's pedantic really. But it will result in people going back to the party board, and gatekeeping again because they cannot be asked dealing with RNG dungeon to get the right one, RNG teammates who may or may not be receptive to explanations, and then RNG loot chest to get a good drop, and then to top it off RNG bag to get the salvation token or X12 token.
I just spend an hour explaining Carmine Island to randoms, only to get a blue First Blood Longbow, I don't want more RNG on top of my RNG
I wish for: 1-bigger pvp zones fron open world conflict bosses. 2-flash wave nerf. 3-some recognition on scoreboard for healers, feels rly bad assists are only for top3 dmg ppl. 4-Many ppl are burned out from daily contract/1star dung farm. Maybe cut overall number of runs in half and increase rewards a bit? Cant wait for combat improvements, great vid
It's incredible to see this interaction with the community and attention to feedback. Please keep it up.
Note: Please add a damage meter :P
2nd this
I was on said server where cheaters were trying to cross into the courtyard. The Devs signals of awareness were clutch cause said Alliance got absolutely wiped by the droves as they fell in, and they did not win thanks for caring about the community.
Community question answer:
“Tourney of Roses” for valentines:small scale pvp
For summer how about a water/obstacle course race with morphs?
TICO MY KING
I'm really appreciating the level of communication with these videos. I hope to see it continue!
This has been the best published Korean mmo. Thank you Tico
While it is pretty disappointing it has taken this long for the siege lucent issues to be addressed in any form, thank you for finally doing so. It is refreshing seeing all the other improvements coming & community input being taken seriously. I know I can speak for my guild, we genuinely enjoy the PvP & PvE aspects of the game.
As for input: I would Love to see Item comparisons available for when looking at items in the AH. I also would love to see the guild bases be more enticing as a hang out area; no idea what but maybe a bard? Or have Amoitoi’s hanging out?
address the issue with mass flashwave during gvg, even with decent range endurance you cant survive against 5+ flashwaves coming your way lol
right because yuo are in the middle of 5 skills. How much do you want to survive?
Flash wave require time to spell and it doesn't do a big damage. Stop crying
Tico's the best non-PR person doing PR. You nail it, my dude - keep it up!
all good but one thing, the big scale pvp is literally owned by the paladin + flashwave + whirlwind combo, its so unbalanced its barely possible to counter without spending a lot of effort and resources just to fight a 3 button combo, some guilds dont abuse it that much but a lot of them do. Something that could fix that its deleting the possibility of reseting the flashwave cd, making it so if you chose to make the skill aoe it just heals your party instead of doing dmg, changing the wirlwind tics so it only apply collision once, instead of rolling the collision dice every single tic of the skill, or maybe changing flashwave to affect a smaller area in a straight line kinda like the shield charge area of effect, or completely changing the aoe specialization of the flashwave to do something else, probably the balance team will find an optimal solution to it, but those are some suggestions that could work, love the game btw 👍
I am really enjoying the game, it's actually got me back into gaming again after years of not being bothered.
A minor issue I noticed on xbox was that the character zoom level keeps resetting, I like it more zoomed in and it's annoying having to set it all the time. apart from that i'm loving it!
ENDURANCE IS BUGGED FIX ENDURANCE
What’s wrong with endurance?
Endurance reduces crit amount and seems to be doing its job
Melee endurance is not working. I get crit all the time now and i die so fast. I have 850 melee endurance and i got 1shot.by 3 skills by a gs
@@dominikgose2609 crit and heavy attack is different bro
@@DuckzYT123 obviously? Endurance is to reduce the chance of crits. You need evasion to avoid heavy attacks. Thanks for stating the obvious. Im getting crit and heavy attack at the same time at a clip i never was before this patch
We really appreciate the listening and the quick actions, it really makes you feel welcome in an online video game! Thank you!!!
Now regarding feedback:
1- I loved the New PVE Dungeons, please, please! Do not make them easier, the fact that you have to coordinate with friends/party and have all the roles to acomplish with their part is what makes PVE interesting and fun! So keep it difficult so players wont just ¨FULL DPS RUSH¨ the party boards (I am actually a Scorpion btw).
2- With PVE being said, this is a PVP focus game, so balancing the PVP abilities/passives should be one of the first things to consider and actually balance ASAP. The BOW Passive needs a cooldown related to Assasins combos for example; whats the point to be an assasin if I cant k!ll any Bow player because they always have their Shield Passive before I can do my Combo? (Which btw I need to find the right moment and place and actually press botons and do mechs to efficiently do/play my rol while they just need to have the Passive Active and thats it, you counterplay a full combo just with 1 passive and you dont have to worry because you will have the passive right before they have their combo back again anyways).
3- The stucking/bugging/lagging movement arround lateral terrain is absolutly annoying, like, I know players that quit the game already because is so frustraring having to fight among rocks and cliffs and stuff because you character would just be so bugged is impossible to do anything. So please fix this asap!
Last but not least, probably you heard about this already so Im just doing a highlight, PLEASE, make it so at night time Mobs respawn is reduced considerably so we can go to the Open World Dungeons and DO PVP againts other players without having 20 mobs arround just being annoying and disrupting in the most frustraring way possible.
Once again, we appreciate the time listening to the comunity and acting as fast as possible to fix/update what needs to be fixed and improved. Thank you a lot!!!
They actually nerfed that passive yesterday bro
@mbunabret they nerfed how it procs which was absolutely crazy btw. Im talking about the cooldown, its 1 min. As a Scorpion u have to wait at least 1.12 for your combu to be up again and that is taking Smokescreen out of the equation...
FIX ENDURANCE FAST
What's wrong with endurance bro?
Incredible job so far balancing community feedback and working on highly critical technical improvements needed for the game. As previous posters have mentioned, it really is a technical marvel to have the scope and scale of pvp action like siege.
I sincerely hope you all will come up with creative ways to allow mid and lower tier guilds to advance and balance top tier zerg mega alliances that thrash any possible competition. (im thinking something along the lines of objective bounties that league of legends has incorporated to keep the pvp action fresh - allows struggling teams an opportunity for a comeback).
Anyways, keep up the great work and lines of communication. Happy holidays to you all!
One aspect that urgently needs to be improved is the fact that sometimes the GreatSword's charged attack doesn't come out correctly. At the end, the character starts walking to the side, as if he were far from the enemy, when he is clearly right next to him. You can also notice that this positional bug happens a lot in other content in the game. For example, in Duke Magna's dungeon, sometimes we jump over the fire on the ground, but the positional bug moves our character a little backwards or to the side, and we get stuck in the fire.
Its amazing how NC Software experience and Amazon customer oriented culture are working together to deliver the best MMO ever. Outstanding
Christmas snowball fights, lost ark had a good one
Best dev team, so transparent and it seems like they actually play their own game. Kinda crazy they are pushing stuff fast because they know how so many people are ready for it. So hyped for t2 gear to come in the upcoming months
Much respect to actually listen to community, kinda what made osrs successful because they listened to their player base and why they're changing that concept for RS3 as well.
Would be nice when you create your own party to set a specific GearScore, similar to how co-op dungeons works.
So when you're doing World boss, or Abyss etc, you post your invite link and only those who fulfill your GearScore requirement can join.
Some more steam achievements, For T2 Dungeons, for Completing collection Codex.
DEVELOPERS LISTENING TO PLAYERS SUGGESTIONS. THIS WILL THE BEST MMORPG OF THE DECADE! LETS GO TNL!!!
First about the events themselves:
* if you give a reward, stick to it - the fact that you changed amitoi's regions just after the event was done, wasn't ok with the community. It costed a bit and a lot of people took it, because it had great all-location buff, while you changed it to the most common one instead.
* While the event dungeon was great, the time you needed to fo through it was unnecessary long - you had crazy-damage archers and damage-soaking mobs and boss. For future - it's even more fun, when doing it 4-5 times doesn't bore you to death. And we did it many, many more times than that. You could also add the possibility to open chest multiple times at the end or give up to 3 chests to be opened.
As for the events:
* Christmas and Halloween are really no-brainers
* There could be some season-based like beginning of Summer (with some events on coast lines)
* There could also be some not calendar-based, like cooking contest or Excavator's birthday or "need for Abyss support" with faster respawn rate in Abyss and 20% decreased usage of abyss tokens
Also regarding bots - please keep in mind that RMT is not the only case where you see their influence. Other is of course flood of blue items on the market. And the worst, visible on Penance server - where a major guilds are using bots for gathering items/materials and limiting activities for other guilds, but also to kill them in PvP and getting Eclipse without any problems (and then switching ownership of Eclipse to reset its cooldown). It's really discouraging that this is ongoing for at least a month, people on the server report that to you and still nothing really happens.
The interaction with the community is amazing. Please keep it up. Its so nice to hear and see.
I think an entire day dedicated for pvp is a great idea(conflict bosses, extended night time, guild/dominion events) and ofcourse an entire day dedicated for peaceful events.
Thank you for listening to the playerbase AGC and NCSOFT. Please continue this OG style of service. when you never fail your player base. we will never fail to support this game also. Kudos and more success in the future!
Just as an example, if 2-4 people queue up for any dungeon, that run should be eligible for the random rewards. There are still random people being brought in. The way random currently works could mean that you get the same dungeons over and over (this already occurs). We all obviously want to be able to create the chests that require X of all soul shards. It will never even out due to how many people play certain classes and won't need to run a certain dungeon as much. Please consider allowing the random reward to be obtainable when selecting a specific dungeon through matchmaking, as long as its 2-4 players.
Thanks for the update! Siege was awesome, I just think it's really unfair that only 1 guild of the winning alliance received the The First Legion title... it would be awesome if everybody in the winning alliance got rewarded with this title for the team effort.
How is that fair when every attacking alliance used the exploit?
That doesn´t make a sence.
Thank you so much for the update, its refreshing to see when developers actually listen to the player base. It doesnt happen too often so its much appreciated, keep up the good work! A tie in holiday event that goes from christmas into new years would be cool.i personally would love to see some korean holidays thrown into the mix. The halloween one was great, doing the dungeon was somewhat redundant but the materials were a plus and getting bragging rights on the pumpkin race to the boss was great, maybe instead of just dungeons, also make some holiday themed contracts available that people can do in lieu so there is slightly more variation. (If people are fed up with dungeoning they could use the event currency for some contracts instead)
Things are looking up, sounds like they are listening and reacting how they can to increase player satisfaction. Thank you!
12:21 Thank You!❤
1 thing that I didn't think the survey asked for was Dominion events, currently these are for the most part pretty bad, for 1 you cannot get into a team with of your guildmates or friends which I assume is intended but this doesn't really help the balance, it seems that every online player is assigned to a team immediately when the timer starts which leads to situations where there is always an imbalance on number of players per team, additionally you're unable to party with team members and unable to see where they are or communicate at all to coordinate anything. My suggestions are:
Assign the team to the players when they join the area based on which team has the least amount of members in the zone.
Enable the team matchmaking feature which doesn't seem to be working at all
Allow the same team players to always show in the map so you can know where to group up invent if they are not your party members.
Additionally please either add the regen buff to the shared resurrection platform or have people resurrect with full HP.
I also think that an additional solution to the mega alliance problem could be making Hostile guilds always priority tatlrgets below feuds and or interests. making this feature unable to be modified in the UI will make it so regardless of targetting setting it will be nigh impossible for players to ignore hostile guild members, thus greatly reducing their ability to function as a mega alliance without affecting the rest of the players who use the feature legitimately.
This is how it's done! Good communication and usage of feedback. Well done!
Please talk to NC Soft to put a Broadcast Crystal like in Lineage 2 , to people that are not in sieges can spectate them =)
You guys have a solid team back there, good work keep it up. Glad you all take everyones comments with a grain of salt positive or negative seems you guys got your head on right. You don't completely disregard the communities oponion if it makes sense and you address concerns even if you don't plan on changing them. Love the path the game is heading, I had quit but after watching this video decided to give the game another shot, mostly cause it seems you guys legitmately care for the health of the game. Hope the game thrives, so far so good, one of the best games ive touched in a long time, my only issue was CC and it seems you guys are addressing it little by little which is completely understandable, and i also agree with Tico, you don't want to make HUGE changes to sudden and then realize you have completely distroyed a perfectly good thing. Keep up the great work, looking forward to 2025.
Thank you so much for such a well thought out video.
I would love to see all the holiday events in the game.
Christmas;
New Year;
Carnival;
Valentine;
Easter;
Halloween;
And as much as possible haha.
I just REALLY NEEDED one change to come up:
Please adjust or give us the option the remove the censorship and filters from the chat ingame.
I play on the SA server, and it's located in Brazil. We speak Portuguese here and there is A LOT of words that are completely censored and it's ruining our experience.
Common words like:
Wand, with me, sweet, arena.
And so much more just can't be typed in our own native language. It doesn't make any sense... please change that.
I've already sent this information on the website and Discord, but got no feedback so far. I'll look forward to it. Thanks in advance.
the communication policy is superb!
looking forward the survey & some venetian mask ball holiday.
also props for pulling the release of ** dungeons, finally some variations and new strategies to learn for good gear!
(i am amidst befriending gaitan, let's hope you'll hear from me again ^^)
Hey! I have a suggestion. To give guilds something to work towards, having like 5 to 10 different guild layouts would be so sick to keep advancing the “growth” of the guild when it comes to the guild base. Allows players to have something to work towards together while also giving the guild something else to use the materials for and a goal for continuing to level the guild as the game progresses.
Hoping to see solo dungeons, non-guild raids (12 man or more), something to make more PvE more fruitful including DPS meter but I am sure some people might even disagree with it. Also hoping by chance if there will be housing or any social events in future.
The addition of alliance chat is MUCH APPRECIATED! would it be possible to add an alliance pin that we could all see along with guild pins?
it feels so weird when devs actually listen and deliver what we want, thank you!!