BROADSIDE ONLY Ship Battle!

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  • Опубліковано 11 гру 2024

КОМЕНТАРІ • 317

  • @TheAruruu
    @TheAruruu 5 днів тому +190

    PILOTED BEYBLADES! because the servos stay where you're looking, if you put propulsion on the aiming servo, it should force the beyblade in the direction you're looking, even if it's spinning.

    • @neverstopdatta1402
      @neverstopdatta1402 4 дні тому +6

      +1

    • @simranjitsinghbajwa1539
      @simranjitsinghbajwa1539 4 дні тому +8

      That's actually genius

    • @skilttlebiscuit
      @skilttlebiscuit 4 дні тому

      wow

    • @Mine_Crab
      @Mine_Crab 4 дні тому +8

      Can't spin too fast then right? I guess you could stack the aiming servo technically

    • @c_death
      @c_death 4 дні тому +6

      yeah I could see that working, maybe put the aiming servo on top of a neutral servo (if that would work) so it can spin fast and you can still point. Would need some testing.

  • @DanyF02
    @DanyF02 4 дні тому +34

    I feel like you shouldn't shy away from going "Yo, you think we should up the number of blocks?" when you start building and realize it's gonna restrict you too much to make a really cool build. The number you choose at the start is a wild guess anyway. If it's just you and Yzuei, maybe he'd like to have more too anyway.

  • @AWSOMESNAKES
    @AWSOMESNAKES 4 дні тому +97

    ScrapMan: I’ll also rudder steering for redundancy
    Also ScrapMan: Doesn’t add rudders

    • @Nevir202
      @Nevir202 4 дні тому +10

      True, but in fairness to him, that ended up being almost entirely un-needed. The only battle where they'd have helped him, I think he was already cooked.

    • @AWSOMESNAKES
      @AWSOMESNAKES 4 дні тому +2

      @@Nevir202 Very true XD

    • @anonymouspotato4899
      @anonymouspotato4899 3 дні тому +1

      I just wanna know why he only ever uses the middle hull pieces, and never uses the side hull pieces to save himself a lot of blocks.

  • @brined6414
    @brined6414 4 дні тому +57

    Scrap, I think this idea would be really great with a larger block limit, letting you both have good functionality as well as design. I think sometimes your block limits stunt your creativity in these challenges which is unfortunate because it would be fun to watch cool looking and functioning builds fight.

    • @TopatTom
      @TopatTom 4 дні тому +2

      YEAH

    • @TopatTom
      @TopatTom 4 дні тому +1

      15:30 and if you can chnge the wave strengths, i can imagine the coolness, I may be in a trance

    • @TopatTom
      @TopatTom 4 дні тому

      23:19 im drooling

    • @jakobmanton6889
      @jakobmanton6889 3 дні тому

      Just do max build limit pirate ships. Basically this video but max build limit

    • @anonymouspotato4899
      @anonymouspotato4899 3 дні тому

      He would've had another, like, thirty or so blocks if he'd just use the side hull pieces instead of just the mid hull pieces.

  • @roboj05
    @roboj05 5 днів тому +93

    That's got to be the best pirate I've ever seen

  • @ClayInvictus
    @ClayInvictus 4 дні тому +8

    Wow, mouse aiming servos have definitely taken the land and sea battles to a whole new level! Almost to the point that you can remake ANY of the old land or sea battles and it will be like a completely new one.

  • @leprachaun69
    @leprachaun69 4 дні тому +5

    That last little bit of the video where Yzuei "boarded" your ship could make for an interesting multiplayer scenario. Say you have two teams of two and you use the most durable/indestructable blocks possible and the only way to win the round is to capture the other teams creation. One player would have to wait till you were close enough and then board the other's ship.

  • @jacksonstarky8288
    @jacksonstarky8288 4 дні тому +24

    This is awesome. Something that would be great for this is 2v2 pirate ship battles, with one navigator and one gunner. It would help to prevent what happened a lot in this video, with ships being beached because the navigator was manning the guns. 🙂

    • @bouwser02
      @bouwser02 4 дні тому +1

      Yes please do this

    • @c_death
      @c_death 4 дні тому +2

      2v2 w gunner everything really. Can do all the different vehicles. Then switch seats.

    • @ClayInvictus
      @ClayInvictus 4 дні тому +1

      Aye matey, I second this!

  • @duukvisser7918
    @duukvisser7918 5 днів тому +27

    PvP in high seas map but the only propulsion you can have is the wind. Maybe it can be more interesting by also making it max complesity or function vs form or something along those lines

    • @ClayInvictus
      @ClayInvictus 4 дні тому +5

      I vaguely remember that there was some problem with the wind propulsion that made Scrapman stop doing battles with wind powered ships. Can't remember what it was, though...

  • @sinceresoldier
    @sinceresoldier 4 дні тому +3

    2v2 max complexity HUDless pirate battles in the darkness + rain. Two huge pirate ships, one pilot, one gunner (controlling all broadside cannons on one side), and part of the fun is not knowing exactly where your target is .
    Having the gunner be position correctly so they can properly aim the cannons without a reticle (or by using cameras) would be cool as well

  • @beanzzzzzzzzzzzzzz
    @beanzzzzzzzzzzzzzz 5 днів тому +23

    Multiplayer Monday idea:
    You and 3 others each build 1/4 of a hide and seek map. After you are done building you join them together. Teaming is allowed however you cannot hide in your section. You could play regular hide and seek, tag or sardines. You could make a video or live stream of you building it and the next video you actually play it.

  • @theminerboy5694
    @theminerboy5694 4 дні тому +3

    Aiming-servo-controlled melee weapon battle! Basically you would build a heavy boat/truck with as many no-input gyros as you want for stabilization and attach a melee weapon to it with aiming servos and try to smash each other. It should be a lot more satisfying than regular servo melee, especially because you could "clash" weapons. Oh and everyone would have the same number of aiming servos so you could decide to go for a heavy, slow melee weapon or a lighter one. Maybe you could increase the number of aiming servos each round. Also (taking ideas from other commenters) If you make it back to your "armoury" (spawnpoint) you can respawn to repair your weapon. I guess maybe you could allow stuff like crossbows and catapults, since the person using it would have to sit beside their armoury the entire time to reload and would be a sitting duck. Oh and no steering hinge/statue/figurine weapons.

  • @smarty265
    @smarty265 4 дні тому +4

    You guys are really good at building good looking stuff quickly now

  • @freddielee468
    @freddielee468 4 дні тому +4

    23:42 The flying Dutchman is a boss in Terraria

    • @rebel6301
      @rebel6301 4 дні тому

      fact checked true by real terrarian patriots

    • @Blackbirdtree1
      @Blackbirdtree1 4 дні тому +1

      scrapman defo seems like a terrarist

    • @Blackbirdtree1
      @Blackbirdtree1 4 дні тому +1

      i just wanna clarify that i mean terraria player, yes i know that he is not

    • @freddielee468
      @freddielee468 4 дні тому

      @Blackbirdtree1 me too

  • @hackertrollerVT
    @hackertrollerVT 4 дні тому +10

    make a maximum complexity pirate ships
    like the galleons of sea of thieves xd
    or sloops vs op galleons
    or both

  • @hypermind15
    @hypermind15 3 дні тому +2

    You should do a no UI stealth tank battle so you cant tell where each other are

  • @euan4111
    @euan4111 4 дні тому +2

    Video idea!! Realistic pirate ship battles with a group! With sails (like sails only and rudder steering no gyros?) and same sort of cannons as these ones like real cannons, maybe realistic waves aswell would be so cool

  • @Zimbo_pro123
    @Zimbo_pro123 4 дні тому +5

    13:58 Yzuei hit the trickshot

  • @glitchysomenikastra4315
    @glitchysomenikastra4315 5 днів тому +8

    ships with more power cores than blocks

  • @jacksonstarky8288
    @jacksonstarky8288 4 дні тому +2

    The aiming servos might be a game-changing thing for managing the weaponry in the big builds in the 1v2 or 1v3 videos.

  • @Nirmac032
    @Nirmac032 4 дні тому +4

    I want to see a 2 vs 2 driver / gunner combo with the new servo with maybe the camera for extra imersion for the gunner

  • @mizeress4454
    @mizeress4454 4 дні тому +1

    With the new aiming servos, I think it'd be cool to see a 4 person game where a B-17 type bomber with aimable turrets tries to bomb a target while 2 fighter planes without turrets and worse weapons try to take it down before it bombs the target.

  • @improvisedrisk8882
    @improvisedrisk8882 4 дні тому +1

    A 2v2 video with someone steering the boat and the other firing the cannons would be a great watch

  • @Panduroom
    @Panduroom 5 днів тому +4

    Wow finally A ship battle

  • @TopatTom
    @TopatTom 4 дні тому +1

    Wow battles are so much funner.
    Now I just wanna build big ships in trail makers

  • @souronthedeceiver2583
    @souronthedeceiver2583 4 дні тому +3

    I would say do a galleon battle more cannons bigger ships my reasoning is that usually ship battles are more methodical slow and tactical

    • @ClayInvictus
      @ClayInvictus 4 дні тому +1

      Also slower ships and longer cannon reloads (with the cannon cooldown logic Scrapman made for the logic update). And I'm trying to remember if there are less destructive cannons than these, real age of sail cannons didn't fire explosives ;)

  • @goldenandesite
    @goldenandesite 4 дні тому +1

    23:40 More like the Flying Scrapman (pronounced like Dutchman)

  • @nessa6859
    @nessa6859 2 дні тому

    If there's a wind mod or something it'd be cool to revisit this actually using the sails. It'll feel more piratey and less speed boat with cannons. I used to play a lot of Sea of Thieves, so I love this concept :)

  • @squishypanther7466
    @squishypanther7466 3 дні тому

    You could use aiming servos to steer planes to be more precise. Also you guys could set initial block limits based on functionality and then additional limit for aesthetics.

  • @joshuabates2200
    @joshuabates2200 4 дні тому +1

    Little hover boats vs big overpowered ship using the aiming servos.
    Little hover boats must have fully articulating turrets, shield blocks, energy shields (1), must have 2emp guns, and no more than 3 cannons. No other weapons allowed.
    They must also be faster than the big overpowered ship but not to much faster.
    The big ship must have extra seats (for takeover boarding when within a two meter range of the little boats), and the big ship is allowed every type of weapon, auto aim(except for the cannons), plus it has a victory condition of three full circles around the map then docking in the center island.
    All little hover boats are allowed three repairs per full circle and unlimited ones after the last circle is completed but before the big ship docks.
    The victory conditions for the little boats are to either get everyone of their team onto the big ship and it's extra seats or completely sink the big ship before it docks.
    Four players total required. One for the big ship and three for the little hover boats.
    Alternative team option is for teams of 2 and one of the little boats is a guardian and helper for the big ship.

    • @ClayInvictus
      @ClayInvictus 4 дні тому

      Oh, boarding mechanics for "small vs overpowered" challenges is a really cool idea! :)

  • @Agentfoxman
    @Agentfoxman 3 дні тому +1

    One year of asking for spy car builds, please do spy car builds maybe do some kind of challenge where you have to have the spy cars have like 10 gadgets and have to fight a submarine or a low flying plane or maybe getting through a base to destroy a power core thing while trying to get past all the traps or something, or maybe using the spy cars to recover a weapon or something from a super fast car

  • @eviljesus84
    @eviljesus84 4 дні тому

    9:23 - ScrapMan getting keelhauled 🤣😂

  • @purekiwi6488
    @purekiwi6488 3 дні тому

    Well of course with the new aiming blocks you gotta do massive space battleship fights

  • @lordshaitan
    @lordshaitan 4 дні тому

    Spelljammer: Ships with broadsides... in space. No powder shot drop 😁

  • @AAdielperetz
    @AAdielperetz 4 дні тому +1

    935k subs!! 1mil soon!

  • @peanutinatree7191
    @peanutinatree7191 3 дні тому

    Ooh, you can revisit the fighter vs bombers again. The aiming servos would make for awesome defensive armament.

  • @rjgraylight
    @rjgraylight 3 дні тому

    Submarine battles maybe?
    Also, Piloted beyblades for sure.

  • @SmileTube-x9u
    @SmileTube-x9u 4 дні тому +1

    You should do 2v2 aircraft carriers and planes (each team should have 1 plane and 1 aircraft carrier)

  • @clanpsi
    @clanpsi 4 дні тому

    Holy smokes, you actually used my idea! Well, kinda. Mine was max complexity with wind power only with no gyros.

  • @SephirothRyu
    @SephirothRyu 4 дні тому +1

    Imagine if you guys had done max complexity pirate ships. Edit: with limits on both propulsion and total cannon number though to make it more pirate-y.

  • @jelleloef5207
    @jelleloef5207 3 дні тому

    This was a good one!

  • @indrarovian2288
    @indrarovian2288 3 дні тому

    Seems fun man, maybe make 2v2 in pirate ships, 1 driving and other Manning the cannons

  • @brycetinker795
    @brycetinker795 День тому

    I get the feeling these two will eventually find themselves fighting in space engineers

  • @johnathanwebb6127
    @johnathanwebb6127 3 дні тому +1

    Do a boat race with like 4 people with broadside canons

  • @4ntig3n
    @4ntig3n 5 днів тому

    Yaas! watching this from your side will be fun :)

  • @IER891
    @IER891 4 дні тому

    you should have a battle sea or air where the servos point + - 30 degrees behind you, that way you have to balance between aiming and controlling where you're going

  • @s.s.j5046
    @s.s.j5046 3 дні тому

    coolest video in a long time ! (Not that they other ones aren't good though)

  • @IM2OFU
    @IM2OFU 2 дні тому

    Windpower, max complexity, no shields

  • @Enderlord11360
    @Enderlord11360 4 дні тому +1

    I think it would be pretty cool if you did a 2v2 where one guy builds a boat and the other builds a glider then attach the glider to the boat with power couplers the glider get the guns so just a different spin on your 2v2 driver and gunner seat videos

  • @SuprSBG
    @SuprSBG 4 дні тому

    I made a really fun battleship with turrets yesterday, I’d like to see u and yuzi make some modern battleships.
    Might need complexity mod tho…

  • @TWEEKL
    @TWEEKL 2 дні тому

    I feel as though an AC130 style plane with cannons on aiming servos vs a ground team in trucks that have AA style weapons on servos could be a pretty fun match up and use the new aim servos wells. Also, disable auto aim for both teams.

  • @MrMattkid
    @MrMattkid 4 дні тому

    This would work super well for a plane with gunner, like old school prop planes

  • @davidkosata3051
    @davidkosata3051 4 дні тому +1

    Now we need this on high seas in the Vortex ala pirates of carribean

  • @darrickkoko2987
    @darrickkoko2987 4 дні тому

    You guys should use the aiming servos on battleship guns it would be interesting.

  • @AnonymousFloof
    @AnonymousFloof 5 днів тому

    Day 38 of asking ScrapMan to play GearBlocks 🥺
    Also, Multiplayer Monday Idea. I'd love to see a maximum complexity Mech battle. Wheels or legs, but it has to use arms with weapons on them, and have a cockpit for the pilot!
    Maybe even a two seater, one driver, and one gunner. Or, just separate mechs lol. I'd love to see some of the new combat logic/blocks used if available too!

  • @CladDuckling_850
    @CladDuckling_850 3 дні тому

    Two player bombers 1 person as a pilot an someone in the back as a gunner with the new aiming servo

  • @nicholascarter5481
    @nicholascarter5481 4 дні тому

    Y’all should do this again, but with just sails for propulsion.

  • @AussieBoyLloyd
    @AussieBoyLloyd 3 дні тому

    IDEA: you should do a max complexity pirate ship battle ... using the sails as propulsion but having huuuge pembroke style man-o-wars ... still using gyro steering but maybe on less power to simulate the real steering and weight of sailing ships (and that way if your sails are taken out you can still kinda aim)

  • @c_death
    @c_death 4 дні тому

    Offsetting your gun servos with a manual adjusted servo might help so you can see what you are doing when trying to aim up and not have the camera underwater.

  • @s.s.j5046
    @s.s.j5046 3 дні тому

    When making videos like this, try please to play with the time of the day, like a dusk or a night version of this video would have been awesome !

  • @blueflame_sm
    @blueflame_sm 3 дні тому

    Idea for TM logic: Mouse controlled vehicle.
    Possibly with difference between angle sensors?

  • @Redinator
    @Redinator 4 дні тому

    So glad Scrap is doing Sea Of Thieves content. 😬

  • @MarginallyAddicted
    @MarginallyAddicted 4 дні тому +1

    what happens to the aiming servos when there are 2 players in the same creation where both seats control the aiming servos

  • @brockolee0815
    @brockolee0815 4 дні тому

    There he comes - Scrapbeard the sniper.

  • @lillappy7520
    @lillappy7520 4 дні тому

    IDEAA!!!: remember last time where you have to transport the challenge mode Balls using the trucks you have made? Try doing that but instead, using the newest update in Scrap Mechanic, use the most RANDOM objects (like you transport trash of props like in the update vid that Axolot made) that you will transport (just not something that won't fit or too bad)

  • @FR0ST_1O1
    @FR0ST_1O1 4 дні тому

    Sadly, I am an hour late, but I love this video. Keep it up scrapman

  • @alexwolfe3930
    @alexwolfe3930 3 дні тому

    Here's an idea, what about something like the MQ-9 reaper drone with a missile turret vs a car with a smart cannon?

  • @fredrickbambino
    @fredrickbambino 5 днів тому +164

    Day 25 of swimming tanks

    • @JJKENT29
      @JJKENT29 5 днів тому +28

      How many days you think it will take this time?

    • @prepcastle3050
      @prepcastle3050 5 днів тому +27

      Think it'll take another year and a bit again?

    • @JJKENT29
      @JJKENT29 5 днів тому +4

      @@tiromotsomane950 i dont know

    • @scaredlittleboy7086
      @scaredlittleboy7086 5 днів тому +7

      Aww hell nah...

    • @mr.o.bsurplus1973
      @mr.o.bsurplus1973 5 днів тому +7

      Naaaa not again I will be I college by the time he will do it

  • @vynashe4442
    @vynashe4442 4 дні тому

    do this with 12 cannons a side max and a block limit of say 1000 reduce angles on cannons a little bit, and no servo steering. then have an awesome 4 way sea battle.

  • @MaxTBNR
    @MaxTBNR 4 дні тому

    video idea: full complexity ship battle, in high seas with only sail power, with only gunpower cannon.

  • @micahhart5044
    @micahhart5044 2 дні тому

    Image of they made cannonballs that don’t explode and can hit multiple targets by ricochet. Also image a large(max complexity) pirate ship that made those waves actually look small

  • @tigrote100
    @tigrote100 5 днів тому +2

    Yzuei built that pirate ship kinda similar to the Kidd's pirate ship from One Piece

  • @NekesZero
    @NekesZero 4 дні тому +1

    helicopter+copilot with aiming servo vs cars or tanks

  • @shaggy5777
    @shaggy5777 4 дні тому

    2 Pirate ships vs. 1 Over Powered max complexity pirate ship.

  • @hadesvlogaming8920
    @hadesvlogaming8920 4 дні тому

    "WAKE up scrap man posted

  • @Sammie_Gaming
    @Sammie_Gaming 4 дні тому

    Airships… return to the airships with the new servo piece.
    Either as a hot air balloon style or a blimp type of build…

  • @FranklinSombilon
    @FranklinSombilon 4 дні тому

    Hear me out.. Max Complexity Pirate ship battle, without auto aim, and only use the explosive guns, like the Tank cannons and Gunpowder guns

  • @CJ_Gaming772
    @CJ_Gaming772 5 днів тому

    Flashbulb should add aiming hinge for cars and tank turrets that can’t fit servos, also they should up the torque of aiming servos because they just wobble

  • @ethandz7297
    @ethandz7297 4 дні тому

    You could’ve not added a window for each cannon. Because some ships especially in the Age of Sail. Are small vessels like Schooners, And Sloops. That have just a gun deck. But overall you have a good ship. 😊
    Edit: nevermind He has just removed the windows. Sometimes i comment about what you could’ve done but actually happen so thats my mistake.😅

  • @pcenero
    @pcenero 4 дні тому

    Try chaining multiple aiming servos into an inverse-kinematic robot arm.

  • @AlrenClan
    @AlrenClan 4 дні тому

    I’d love to see scrapman play stormworks again

  • @StigAndor
    @StigAndor 4 дні тому

    You should do helicopter battles with the aiming servos

  • @LevelTundra288
    @LevelTundra288 3 дні тому

    Aiming servo aerial strike canon vs lifeboats on intense waves

  • @sethplays3923
    @sethplays3923 4 дні тому

    True galleons with 32+ cannons

  • @JayJay14999
    @JayJay14999 3 дні тому

    my first thought for a video was jet ski jousting but idk how it would work with the aiming servo, my second thought was essentially the same thing as this but the boats fly instead (yes the idea popped in my head when Scrapman said he's the flying dutchman)

  • @Martysama11
    @Martysama11 4 дні тому

    Fun battles

  • @gamein222ggm
    @gamein222ggm 5 днів тому +2

    Not sure when it'll come, but Satisfactory 1.0 revisit will come soon. (I hope)

  • @coco.5780
    @coco.5780 4 дні тому

    get more players for this!

  • @Flaksixtin23
    @Flaksixtin23 День тому

    I don't know if all of them are able to make transformers but it would be cool to see some transformers transforming mid battle

  • @БожидарСтоянов-ъ2ы

    Video idea: Make planes controlled with the vision servo and battle in a dogfight

  • @OogityBoogity250
    @OogityBoogity250 4 дні тому

    You should do this on the high seas with sail power

  • @carsonmyers8367
    @carsonmyers8367 4 дні тому

    You guys should do unicycle battles like tanks but tall and with one wheel

  • @MykytaDemchenko
    @MykytaDemchenko 4 дні тому

    Scrap man you should do a Noob vs Pro challenge but u have some kind of disadvantage to make it fair!

  • @skelontondragon463
    @skelontondragon463 4 дні тому +1

    now make one with massive ships

  • @rommelfcc
    @rommelfcc 4 дні тому

    @ScrapMan tried to make logic or solar timers for your play-threws 3 - 4 years old now 😆
    To sound an alarm sirens to give you a heads up to prepare for an attack...🎉
    Still working threw the play threws 📺 and enjoying them thank you 🤘😎🤘

  • @Entropy_____
    @Entropy_____ 4 дні тому

    “Humblebrag”😂

  • @nathanobzanski8807
    @nathanobzanski8807 4 дні тому

    this but 500 block max limit. This way you can focus more on faster and better aesthetics. also bigger waves

  • @quinnnorfolk4664
    @quinnnorfolk4664 4 дні тому

    Do this again, but you can only use wind as propulsion!

  • @slyphox
    @slyphox 4 дні тому

    I would've voted w yuzie to add 50 blocks this would've been worth it

  • @JamesHarris-s1k
    @JamesHarris-s1k 3 дні тому

    I hope scrapman revisits scrap mechanic workshop hunting soon, especially with the new mini update