Secret Tool that Nobody Talks about in Blender

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  • Опубліковано 5 лют 2025
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КОМЕНТАРІ • 68

  • @JBHurtmann
    @JBHurtmann 10 днів тому +46

    Snapping options include "snap to edge" and "snap to face" (vertex and volume as well). Worth keeping these in mind. Creating a new transform space based on the face and snapping from there is also a valid solution.

  • @MonsterJuiced
    @MonsterJuiced 5 днів тому +3

    This is what you call Winning.

  • @BennXdesign
    @BennXdesign 6 днів тому +4

    I didn’t know this would create a new vertex at the intersection. good to know, thanks.

  • @Danger_N00dle
    @Danger_N00dle 10 днів тому +13

    Another way to achieve a similar result would be to extend the top section down onto the cylinder using the face snaping mode
    This way, all the vertex would be on the same plane as the face of the cylinder thing
    So you just need to switch to vertex snaping and merge them together.

  • @utkarshpandey3685
    @utkarshpandey3685 9 днів тому +3

    you can do this with GG + ALT it will fallow the normal and snap to vertices

  • @iiandreio4228
    @iiandreio4228 9 днів тому +6

    u can also duplicate the bottom edge of the piece extruded down, and knife project it onto the other piece

  • @thomaschoinkowski788
    @thomaschoinkowski788 9 днів тому +10

    @Aryan, at 3:25, instead of shift S, cursor to selected, scaling on X and Y axes, then select all and finally merge by distance and deselect all, which make 6 steps and requires mental effort to think on which axes we should scale , you can simply select the first vertex, then the second one (which is in the correct place) and hit M, L (merge -> at Last). Far simpler imho

    • @ElRixSape
      @ElRixSape 9 днів тому

      solid plan.

    • @FAP0W
      @FAP0W 9 днів тому

      ^ This is the guy who's YT channel we should be watching

    • @clearlyboosted1164
      @clearlyboosted1164 7 днів тому

      @@ElRixSape much more solid

  • @kirkorofich
    @kirkorofich 9 днів тому +3

    instead of all this, you can use knife project or use shrinkwrap + datatransfer ( for automatic shading)

  • @senjiryakketsu
    @senjiryakketsu 5 днів тому

    this is also a good way to do that and lots of people dont know about that tool but there is a easier way to do it.
    just subdivide the edge and create another vertex there
    then slide the vertex while vertex snap turned on then while you snapping just put your curser on the vertex that you need to arrange with. If vertex that you sliding is acting weird then you should put your cursor (mouse cursor btw) close to the vertex that you want to arrange/snap before you start to slide.

  • @glenfoxh
    @glenfoxh 4 дні тому

    To me, the two far more easy tricks are to use Bool Tool to cut into the lower faces. that be very quick and very accurate. Or use merge points, connecting the outer lower points to the ones up top. Then just move them down.

    • @ArijanRace
      @ArijanRace  4 дні тому

      I’ll check it out and possibly make another video about it. Thanks for the input.

  • @Shorty3D
    @Shorty3D 7 днів тому

    there are so many work flows its amazing,nice to know this option too,Good job man.

  • @nazarshapoval2889
    @nazarshapoval2889 8 днів тому +1

    You making very nice videos. No water in speech, no no-needed shit information. Thx to you for ur work ❤

  • @jellygrass777
    @jellygrass777 6 днів тому

    Another way is select the long edge of the inset, GGC with snap to vertex activated and snap to the vertex above.

  • @caribbeanchild
    @caribbeanchild 9 днів тому +2

    Turn on Face snapping. GG to slide each edge to the same position as the face. Use GG CTRL to slide and snap to the face (quicker). Takes about 30 seconds if that to do all. Then you can bridge or whatever.

    • @MonsterJuiced
      @MonsterJuiced 5 днів тому

      It does, but then using this method in the video literally takes you 5 seconds.

    • @StrongmanLi-pz7sl
      @StrongmanLi-pz7sl 3 години тому

      @@MonsterJuiced in maya it is also around 5 seconds to achieve this

  • @gocsmoc
    @gocsmoc 7 днів тому

    That sheet is crazy yooo, nah leaving cinema4d cuz of you! Faking jea meeeen!

  • @rajendrameena150
    @rajendrameena150 10 днів тому

    This split faces and edges is helpful in other cases as well.

  • @SergeySvistunov
    @SergeySvistunov 6 днів тому +2

    While you were rattling around for 4 minutes like a broken tractor, I did it in 25 seconds.

    • @ArijanRace
      @ArijanRace  5 днів тому +2

      You are the smartest man alive

    • @MonsterJuiced
      @MonsterJuiced 5 днів тому +1

      The guy was explaining everything and giving context for the tools usage. What? Are you a 500IQ Jedi master and this suddenly proves why you should be the blender god and nobody else? What's wrong with you?

  • @davidjmc4398
    @davidjmc4398 7 днів тому +3

    i like the way this guy speaks

  • @evnmorfun
    @evnmorfun 10 днів тому

    Awesome video, bud! Regarding what else I'd love to see is you getting a car from turbosquid, then modifying it with guard flares, bonnet intake, etc.

  • @Sahibaatnobakwas
    @Sahibaatnobakwas 7 днів тому +1

    He is the andrew tate of blender 😂, he just needs to scream a bit

  • @miha2011video
    @miha2011video 10 днів тому

    I gonna use this trick, Thank you!

  • @pinface1117
    @pinface1117 9 днів тому

    thx for the tips aryan

  • @HesamVazifehdan
    @HesamVazifehdan 10 днів тому

    It doesn’t seem like this is too much of a hassle in 3DS Max. I tried to replicate this and everything worked fine by using constraints set to edge mode, I could easily move the edges on the angular face without deforming them. Then I used bridge and the connection seems to be perfectly straight and have the same width. Am I missing something guys?

  • @geovanneamorim11
    @geovanneamorim11 3 дні тому

    You could just use knife project

  • @Igor369
    @Igor369 10 днів тому

    Is not extracting the curve from the "donor" shape and just using Knife Project on target surface faster?

    • @ArijanRace
      @ArijanRace  10 днів тому

      Sometimes it is, but sometimes it's not good enough.

  • @Chuskino
    @Chuskino 10 днів тому

    Nice Tip thank you for sharing

  • @hms2407
    @hms2407 10 днів тому

    why didnt you snap the bottom vertices with the upper ones?

  • @Mix3Design
    @Mix3Design 10 днів тому +5

    Or you can try to duplicate that shape you extruded and separate it to its own object , and then use knife project to project this shape to that small cylinder. I believe that will work

    • @brunoosti1
      @brunoosti1 10 днів тому +2

      You can extend everything to it's planes than use the knife intersection boolean under the face menu. It cuts from selected to unselected. No need to project from any view : )

  • @creativeobsin
    @creativeobsin 9 днів тому

    I would use this, could come in handy for some stuff 🤔

  • @benloveless6118
    @benloveless6118 10 днів тому

    Great tip!

  • @Gaalets
    @Gaalets 9 днів тому +1

    Maybe boolean ?

  • @HsshheHwhw
    @HsshheHwhw 10 днів тому +1

    Aryan please complete your AK47 tutorial❤❤❤

  • @pmaggia
    @pmaggia 10 днів тому

    GENIUS!

  • @Igrbessonov
    @Igrbessonov 9 днів тому

    Cool!

  • @NoelLudvigson
    @NoelLudvigson 10 днів тому

    Good Shit!

  • @inkling1705
    @inkling1705 9 днів тому

    学了三年我还真不知道这个功能

  • @liquidvampz
    @liquidvampz 10 днів тому +1

    total video time: 4:20. nice

  • @chuckocheret4115
    @chuckocheret4115 10 днів тому

    Nice!

  • @luminakers
    @luminakers 10 днів тому

    ak part 4 when?

  • @НазарВіхренко
    @НазарВіхренко 10 днів тому

    neat

  • @Ostarrichi996
    @Ostarrichi996 10 днів тому

    "Scale that shit to 0" xDDD

  • @loopcuthero
    @loopcuthero 10 днів тому

    I think its way too complicated

  • @abuKaJeiN.
    @abuKaJeiN. 4 дні тому

    that is really basic

  • @lopantolulu
    @lopantolulu 10 днів тому +22

    The cussing adds nothing except try hard wannabe energy

    • @arthurph9744
      @arthurph9744 10 днів тому +8

      Let the guy be. At least he’s being genuine and not fake like most UA-camrs.

    • @XxMADAX_XFAKAxX
      @XxMADAX_XFAKAxX 10 днів тому +4

      This is why i like him. straight to the point without any bullshit. Who cares if he cuss. Im learning new things in the end.

    • @hms2407
      @hms2407 10 днів тому +2

      Cussing is one reason why I like his tutorials, feels like a friend teaching you

    • @daxramdac7194
      @daxramdac7194 10 днів тому

      Cussing is not intended to add anything, he's talking the way he talks, he's giving you FREE tips. Don't like it don't watch it.

    • @samk9632
      @samk9632 10 днів тому +4

      @@XxMADAX_XFAKAxX This video could have been 5x shorter without the "nobody else talks about this, you'll be in the top 1% if you know this" dialogue. It's a fine video, but the tip itself does not take that long to articulate.

  • @InnocentyTheUnstopable
    @InnocentyTheUnstopable 7 днів тому +1

    Nice technique, but bro, why are you so rude?

    • @ArijanRace
      @ArijanRace  7 днів тому +2

      I always treat people with kindness and respect. Don't judge people by social media, it's not real.

  • @RUdigitized
    @RUdigitized 10 днів тому +1

    You’re overthinking it bro no one will notice that ever.