@@androidaxolotl8311 Right, but maybe that somehow happened on his way? There could've been a lot his camera didn't catch. Maybe it was a different employee entirely... 🤔
This one’s the strongest in the series, purely because of the unmatched level of tension and anticipation of waiting for something weird or scary to happen. And the fact that since we’re in the pov of a stationary camera, we’re completely helpless, as opposed to a person who can run away or fight back. The moment I saw motion detected, with no explanation, I had one of the biggest “Oh sh!t” moments I’ve had in a while.
To those who didn't realize it yet, pay attention to the constant alarm in the background. It sounds like part of the soundtrack (and it is, in a way), but notice how it stops when they close the threshold. That is because the sound is actually there; it's a beacon. Async knows how easy it is to get lost in the Backrooms, so they put this constant sound effect so that people can get back to safety. Just don't forget to get back before the threshold closes...
As horrifying as it is, I kinda love that the entity sort of just poked its head around the corner like a nosey neighbor when you put something outside your house
This is honestly one of the most engaging series on UA-cam right now. The way the episodes have been done, and the teases have been shown, makes this an amazing piece of horror media.
Is it horror, or sci-fi with horror elements? With what's been revealed of inside the walls, it feels super hard sci-fi. Then it's got a serious Lovecraftian vibe, like "They" etc. Building dread
This is true horror. I was so nervous when the “motion detected” things came up, and I thought something was going to run down the hallway. This interpretation of the backrooms is a masterpiece compared to the wiki lore.
THIS During analog horrors, I always afraid of something screaming or going to viewer at big speed (AHEM Mandela), I like how Backrooms are mostly chill, you can enjoy the story without much dread
This it is. THIS is what makes the backrooms terrifying. A few months ago I feel into the backrooms rabbit hole, and I started finding people who described this "world" as vast and complex. There were levels to it, different creatures, and at some point people started describing civillitations, collonies of people who had found themselves lost in that new "dimension" and had found a way to survive. That ruined it for me. Like, it's actually fascinating to imagine humans thriving in a weird environment we can't even begin to understand, watching them analize it and figure out which levels are the most dangerous or which ones put your sanity in danger... But by doing all this, we're ruining the horror. Originally, the backrooms were described as a place many people have dreamed about, located outside of our world, somewhere and nowhere at the same time. Oddly colored walls, buzzing lights, confusing layout, and... maybe a creature, somewhere? That was the thing, the story created questions which didn't answer perse. It was up to you. You begin to wonder wether someone would be able to survive in that environment, if scape is even possible, and are there really hostile creatures somewhere around here, or are we going insane already? Anyway. Great video. Loved it. Thank you, very cool.
Yeah I like the new levels but the simplicity of a few but still complex levels feels better and kinda appeals to me Edit:I fucked up wording I meant the simplicity of the first few levels kinda appeals to me but I feel as though kane mixed simplicity and complexity together
The levels idea isn’t a bad idea but the fact that it’s being documented kinda takes away the whole horror and mystery away from it same thing with the entities. The entities isn’t a bad idea too but the fact that we know so much about them just makes them less scary unlike in this series we still don’t know much about this creature or the Backrooms themselves which makes this series more creepy and strange
This is like some of those nightmares I had when I was a child, down to the weird, inexplicable, far away, moving thing on the screen. This is why this series is so terrifying. It touches a primordial level of fear inside us we had forgotten existed.
I love the tension build up in this one. Set up the cameras. First few detected motions are the workers ofc. Noise detection, the gate closing ofc. Another noise TBD. Another noise well the microphone ofc and then finally Motion Detected. no additional comment. Amazing!
Kane, for a long time I thought these videos were shot on sets, the quality doesn’t give off one single hint that it’s CGI. I am beyond impressed with your skills, and you have an incredibly bright future in this industry. Not only do you have incredible animation skills, but you also understand how to tell a story and surrealism. Keep it up, I can’t wait to see where this takes you!
@@makeandeatgummyleeches5975 look at the black and yellow supply crate during the first few minutes. As the camera walks past it distorts. Very small, but still a sign of cgi.
@@matthewmccoll1739 I can kinda see what you’re talking about. I know that the bad camera quality plays a part in this but this video has better cgi than some big budget movies I’ve seen. The creators did such an amazing job, especially for a youtube video!
@@CarlosGomes-yc3nm yeah thats what they mean, despite the backrooms being fanmade it still needs a well developed lore, which Kane Pixels is providing quite well
I've actually been in a building that had 'backrooms'. They literally seemed to go on and on. And my friend who was renting it for a business didn't know how many rooms there were. He only used the front, like, 5 of them (Entryway, Foyer..., that led to a sound-proofed interrogation room with a 1 way mirror (he didn't use that room - no reason to, but damn it was creepy), stairs to main room 1 and back rooms..., and a commercial restroom at the top of those stairs. ... Then the kitchen and back, smaller main room 2. So actually 6 of them. But I counted at least 14 (including other bathrooms). And all that space seemed way too much to fit inside that building if you went outside and just looked at the place. It was pretty big from the outside, but not that damn big. In the very back rooms, which had no lighting (probably because it didn't work - IDK), all you got was the lighting from previous rooms and hallways, were doors that were locked or stuck. Doors that I presumed led to more rooms. We figured they were locked by the owner. My friend and I didn't mess with them too much because he didn't own the place and we didn't want to have to repair anything or be sued for damages. Also each room was different from the last one. They got weirder and weirder as you went farther back (well they started out pretty weird too). Just stuff that didn't make sense for a commercial space (Like main room 2 from above paragraph had a dance studio bar across the back and mirrors like it was a dance studio at one point [you know the bar a dancer puts their leg on for stretches] ... but so far from the main doors? And nothing else to indicate the place was a dance studio. No dressing rooms / locker rooms / no showers. Nothing. Weird.). So was this an old Soviet dance studio, complete with KGB interrogation room? TF. Strange walls or wall cut outs for no reason (just would let you look out of that room into the hallway... but why?). Really narrow hallways from one room to another room across the building. Weird turns and architecture that changed a lot, in structure, color, and textures (like abruptly very different carpet). The layout made no sense at all. The last 4 or so rooms were like residential bedrooms sorta (wallpaper like a residence), complete with closets (with the clothes hangar wooden bar). A couple were very narrow. Like just 3 or 4 feet wide. Just so weird. They had old, unused furniture like stored there, in the very back rooms. And yes this is a true story. It was so creepy, but also drew me in because of how weird it was. Unfortunately I never spent much time trying to map the place or figure it out, although I did know where I was going after a time. The front 8 or so rooms were pretty easy to understand even though the layout was weird. The back 6 plus rooms were where it started making less sense and just went back and back. They stopped connecting across to each other at that point. Just a couple of hallways with rooms on either side that went back and back. But yeah never got to really investigate. I was always there for a reason, and just didn't have the time to spend off-task to really figure it out. Also it FELT creepy there. Just ... always felt weird when I was there. Getting goosebumps just thinking about that place again. My friend hasn't rented that place for a few years. Would love to go back just to check it out again.
This may be a weird question, but what did it smell like in that place? You know how old buildings have that distinct smell? Hard to describe unless you've been in one yourself. I'm sure the place you're describing had that familiar old building smell. Kinda reminds me of old papers / books, how they have that aged, musty smell of time gone by. No idea what actually causes that smell to arise. Probably just time and the decomposition of matter that leads to it. Time and space does a lot to a place.
@@EskimoCanadian44 It was normal smelling in the front. The back rooms smelled kinda stale. Just not really any smell at all except stale air. The interrogation room smelled stale, but a little added metallic smell. I think I know the smell you're talking about. Old houses smell that way. The very deep parts of the closets of the house I live in smell like that. It's about 100 yrs old I think. I think this place smelled even older. Just no smell but staleness (with exception of the interrogation room).
@EskimoCanadian44 FEW years ago I worked at IBM’s abandoned headquarters. Old World War 1 & 2 buildings. Only one section was used. The rest was barely-lit corridors & rooms. Also underground tunnels to connect all the buildings (about 15) with some sections locked-off due to flooding. Totally eerie especially on weekends. That was Binghamton NY
The sheer dread of that last 'motion detected' popping up because you know it's long after any other personel should be there, but being unsure of what you should be looking for when it detects movement is absolute gold tier horror.
@@crimblr Thank fully it was closed. I wonder if A-sync had any armed personnel or some sort of contingency if they encounter some sort of creature or entity. There's definitely some sort of security given secret facility and all that but how would they fare against whatever's in there?
For those confused: The "observation room" the lost scientist at the end of Informational Video discovers is the construction site you see in this video; The "lost" scientist warps into the future after the completion of the observation room (and sets off the alarm upon entering the premises). In the interim, Async has set up cameras and microphones to capture strange phenomena immediately outside of the Threshold. Needless to say, this is an amazing technical achievement. Everything feels real and organic. Well done. Hollywood should be ashamed of itself.
@@chandlerbingbong5773 No not really you just need to understand the timeline of events The missing persons video was taken place after the backrooms reality was opened, after that people start no clipping out of reality After they opened the backrooms reality they sent in 3 scientists into the backrooms to explore it, they shortly after discover a missing person body A few weeks or a month after that maybe years idk, 4 scientists were sent in to explore the backrooms, our main scientist in the in the informative video heard a crowd of people, so when a go towards the noises he got separated and got warped into the future, a few moments later after walking around he came across the observation room
IT ALL MAKES SENSE NOW. Theory : You may remember in "Found Footage", just before Kane got chased by the weird monster (some saying it looked like a tripod), he came upon a wall with drawings, gibberish, and a text that read: "DON'T MOVE STAY STILL". We also know that there's a weird black mold that infected a body. Now, we just saw that they set up some cameras on tripods that, guess what, only activate when it detects movements, otherwise see something move. And they also spotted a black goo monster lurking around... I think you can make the connection. (For those who can't, basically my theory is that a camera + tripod got infected by the mold and became alive of some sort, but kept the property of the camera, which is that it only detects motion or substantial noise. It now roams the Backrooms and it's what we saw in "Found Footage" chasing Kane, and why "DON'T MOVE STAY STILL" was written on the wall, possibly by another person that found out it couldn't see him when we wasn't moving.) Second theory : I've had a theory since "Informational Video" and I think this just confrims it. I think the researcher POV guy no-clipped through time to somewhere in a near future. In "Informational Video", which is marked with the date 02/29/1990 (also a day that happens only once every 4 years, weird), we follow a researcher through the Threshold where we can clearly see that there's nothing built near it in the Backrooms, then the weird zap thing happens, he loses his colleagues and the way he came from. When he finally find his way back, he finds a room that he obviously never saw before (he doesn't react like he's saved, he's intrigued) with the Threshold at the back of the room. It's hard to see but after looking at the second bluerpint, the one of this room, at the end of the video, and where the Threshold is supposed to be, you can kinda see it. There is also "Mar11_90_ARCHIVE.tar", which is 11 days after "Informational Video", where we can see in one of the pictures the same room with the window overlooking the Backrooms, suggesting that the room was somewhat completed atleast on 03/11/1990. And now we have this video, happening on 03/05/1990, where we can see that they just started building this room. Therefore, I don't think mister POV researcher zapped to another instance of the Backrooms like I saw some suggesting, but instead fast-forwarded in time where his colleagues and the red rope weren't there anymore and where the Threshold room was finished.
Can the camera with tripods are infected? Cuz it says the "DON'T MOVE, STAY STILL" its like one of the cameras are infected by the goo and be part of it
I really like the way how it's shown that Async is trying to approach the backrooms with a scientific, logical approach, using equipment and science to study it. Changes from the whole "BacKrOoM ScArY UnExpLaIneD MoNsTEr OOOoOh" and horror cliche where it's just bad decision after bad decision without an ounce of common sense. The way this is portrayed is realistic, which, combined with the astoundingly realistic CGI and sound design makes it feel real. Gives me strong SCP Foundation vibes, which I appreciate a lot. It's not "Magic portal", it's "Threshold". The interior of the backrooms have been fitted with equipments and part of the floor has even been covered to protect the sensitive equipment from the moist carpet floor. A good example of how this is set up to feel real, and make sense from a logical standpoint. I can't wait for what you're going to do next, this is absolutely fantastic.
Yup.. strong SCP Fundation / Control vibes... XD While watching this i was actually thinking...man i would wish Control sequel to be something like this. I mean it would fit into the Control story and world right away, there already is a building that is giant and rearanges itself and nobody knows full extent of its rooms. And the vibe is exactly like in those videos. :D
@bro biden close as in, close a door, bro. The actual device is not shut off or anything, but it's been shown, iirc, that a gate is closed down when no ASync personnel is within the Back Rooms, a physical gate, for security reasons
I feel so spoiled having access to such high quality stuff like this on UA-cam. Hats off to you man, you're taking the online horror community by storm.
Bruh all the bot replies... i agree with you Faiyaz, i'm glad that Kane is willing to put such high-quality animations on UA-cam, so everyone can watch it for free!
I love how it’s from a camera pov and a persons pov also the movements and they editing is really realistic like the camera shaking and everything very original! Keep on making episodes!
Strangely enough, I love the feel of these. I'd always be subconscious of how the mood would be like and somehow try to alter it, idk it's just like "woah, that's strangely cool"
This is why Kane's material is superior to other productions in my opinion. He spent 4 minutes building tension before the reveal of the last motion sensor camera. I was genuinely terrified before the footage was shown. Others would say that he wasted 4 minutes but is all about the tension in horror and Kane use those precious minutes like no other. Really brilliant stuff.
i agree. i think that given the context of its place as an installment in a series, it’s a marvelous addition that builds suspense in the project as a whole. definitely going to be a series i binge later on down the line
This is why Kane Pixels is #1. A lot of other newcomers are trying to make backrooms subtle horror videos but his are the only attempts where it's mostly difficult to tell what is real and what is not.
Yeah, most others I’ve seen make the camera move way to quickly and in straight lines. I under why the texturing isn’t as good in most of the others’ videos but many of them don’t understand the subtleties of the camera movement
He's not adding hundreds of monsters or being obviously scary either. Things are just 'off' and he's really good at playing out the suspense and building dread.
I’m not really a fan of all the copycat bandwagoners, although kane wasn’t the first to try this he was the first to take the concept and pull it off seriously
I realized this is dated two months before the Pitfalls video, meaning that some members of Async already suspected there were lifeforms in the Backrooms. The fact that the Pitfalls team seemed to dismiss the idea of people or things living there indicates that this is on a need-to-know basis. Either that or the cameras were set up to see if other humans had somehow appeared in the Backrooms like the body they found and never even considered the existence of non-human entities.
This man has singlehandedly created the best 3D rendered youtube series to ever exist. Just amazing: the story is very well structured and mysterious, the animation is perfect... he has managed to improve the backrooms concept and transform it into something much more interesting and basically revived the fandom.
3:22 ~ 3:23 there is a "noise detected" that occurs with or causes a microphone malfunction. each time the noise (during that clip) is sounded, we instead here a lack of audio for a split second. if you wait until the very last second and slow down the play speed, to make it slightly more pronounced, you can hear a sound that does not cause microphone malfunction. not sure what it is or is supposed toe be, become, or represent, but it sounds to me an awful lot like a "clown honk" (which i therefore then immediately think about the strange Puppet Combo game involving killer clowns)
In my opinion, That's the most scary part yet, just love the idea with those cameras put all over the complex recording anomalies, the one at the end was purely terrifying. All in all, that's the most exciting series and lore I have seen on UA-cam for years. Please don't stop making these!
Finally, "upscaled and enhanced" done right - not "suddenly more zoom+more pixels" but literally "we zoomed in and sharpened the image while trying to reduce noise so you can still make out the details" also just this whole series is incredible dude
The whole backrooms concept reminds me of the movie Cube 2 Hypercube where a complex is stretching forever in all directions in 4 dimensions. Endless stories going up and down floors and endless sets of rooms and hallways going on forever both behind you and ahead and sideways. The backrooms and the hypercube share the same principle of they can only be entered through a special building or portal gate that leads to the fourth dimension.
I just realized that the area their building is the same place as the area at the end of the informational video, which means that the guy who got lost in that video time travelled into the future, way after construction was complete. If Kane is able to put this much detail into his videos right now, imagine what he'll be able to do in the future.
My favorite part of this is how well lit, and, for lack of a better term "scientific" this series is. It shows that whoever works with the backrooms is not an idiot, and approches the situation the way a real organization would.
this is my favourite part about this series. it's such a unique take on the backrooms compared to the nonsensical "original lore", and it's really refreshing to see the almost realistic approach with organisations looking to utilise the backrooms to solve real world problems.
@@geeworm what do you mean by "original lore" there isnt an original lore as the backrooms is a concept it doesn't have a canon and if by "original lore" you mean 1 of the 4 main canons which are the Kane Pixels canon, the wikidot canon(the most popular one), the fandom, and liminal archives. The fandom (isnt really a main canon because anybody can write lore for the fandom page making it more of a Fanon), The fandom for obvious reasons is whacky as fuck and is the only "wiki canon" that has exits i said wiki canon because Kane's has exits there is the wikidot is hyper unrealistic for 1 reason it is a border between all the dimensions and is based off the theory that life is a simulation (the wikidot also plays into liminality and fears more than any other interpertation of thr backrooms) and the backrooms in the wikidot are basically all scrapped content and building blocks for all realities even having one of those outside the map voids you see in video games if you no-clip out of the map the void is called the blue channel and you can swim and breathe in it has access to all levels of the backrooms and has random floating buildings and items scattered around it which is personally my favorite interpretation of the backrooms there is the liminal archives which is the second youngest and second most mysterious of of the bunch than there is the Kanon (kane pixels canon) which plays into the government created backrooms theory and is tbe most mysterious and technically anybody can make their own lore and call it canon because the backrooms is a concept
@@ZeroDim did you have to make an enormous textwall. original or not, my point is that kane's lore is by far the most intriguing compared to the other lores.
@@geeworm also in the other lore's the backrooms have existed for all of eterninty and people stop aging there (in the wikidot aging is replaced with the wretched cycle which basically puts you on a sanity, hunger, and thirst timer if you are sane, eat well, and drink well the wretched cycle never moves past step 0 of the cycle) the government simply doesnt know about the backrooms in the other canons because how few and far between the disappearances caused by the backrooms are and for the wikidot why would the government want to go there, there are already established governments there which have super natural weapons and are better suited to the environment and all the levels that are not dominated are not ruled for a good reason also all of the most powerful entities there can move between levels so all they would be doing is opening an exit for the people trapped in the backrooms a government with supernatural weapons and experiance with the backrooms eldrich abominations zombies skin stealers smiler's and psyco cults specifically a psyco cult that warships a bird that if anybody comes in contact with it also start warshipping it and the same goes with liminal archives and the fandom Liminal archives even has a substance called carpet fluid that seems to have a mind of its own is extremely corrosive and is an invasive substance it loves ruining machinery has the super natural ability to travel to and invade other levels and his been know to have completely destroyed some levels Plus also opening a gate way for zombie outbreak is not a good idea because liminal archives loves their zombies
man im impressed! knowing that someone almost my age created such perfect thing! your clip is the most realistic cgi ive ever seen. bro keep going on this oath
Honestly, a 17 year old making these videos are so unbelievably good, very well done Kane, very well done 👏 Edit: The visuals and sound is also excellent.
This is a good time to remind everyone that this project it’s being made by a 17 year old This is just astonishingly incredible work for a young mind like his
Besides being able to talk to girls I was better at everything when I was 16 than I am now. People should tell teenagers this more, I was already in my 20s before I realised that things don't get easier the older you get. If you're 16 and good at stuff, don't let anyone stand in your way. Worst case, you're not as good as you think and no body cares cos you're only 16. Best case, you make great stuff like this that ends up getting you jobs in the future. Also don't do drugs...
The sound design in this series is truly top notch. Something about that repeating alarm gets me. It's like the alarm at Sellafield that runs constantly, and when turned off, signifies danger. I almost wonder if it's a sort of beacon to guide scientists back to the threshold barrier, in case they get lost.
I agree with you, it sounds more like a sonar ping than anything else. A sound very distinct from anything else you'd hear. It'd be practical too simce even if you lose sight of the door you can still listen for that ping
@@Jack-vo7yf Agreed, sonar or some kind of sound imaging system is my other theory. When the threshold barrier is first opened in First Contact, it shows a brief screen where the initial rooms are being remotely mapped - maybe it was because of that?
That thing at the end doesn't look like a monster to me, it looks like somebody floating upside down, you can see both legs and a hand. Maybe somebody glitched into the Backrooms again? It's still very eerie and so well done.
Definitely looks like a "person" no-clipping. It is pure black so I can't say for sure it is actually a person but there are rules to no-clipping and people who live in the levels of the backrooms can do it. Though, I wouldn't think no-clipping would look like floating. I feel it would be fast pass throughs whether it be walls or floors.
Holy shit, full body chills right now! The sheer dread, eeriness, and creep factor of this video is unreal! I can’t even with this, Kane, my dude, you’re going places!
i was biting my lip the whole time and i dint realise till the end you know something going to happen but when and the fact its so quite and you might not even see it till it point it out just send chills down my bones
The fact that this dude is 16 and is making indistinguishably realistic CGI visuals is outstanding. Especially the close up of the camera and tripod. Dudes out there making stuff better than Hollywood yet only just got his drivers license
Can’t blame the monster, I’d be pissed too if i was stuck with the power bill of an infinitely lit space with no light switches, couldn’t conserve power if he wanted to
Especially considering this kid was born in the 2000s, around 2006. Those of us who were kids during the early 90s grew up with VHS but he didnt even have that life experience
It’s amazing to see this scientific approach to something like this, tests being done, equipment being set up, it’s a big contrast to most horror where the humans are unprepared or incompetent regarding the mysterious thing in question. I also love the subtlety the series has had, we haven’t seen monsters going around slaughtering scientists, at most we’ve seen random people get caught without too much being revealed, and a single scientist getting lost from the unnatural properties of the environment.
This is awesome, and the idea that the cameras work and exist after the threshold barrier is closed is great! This shows the back rooms was an always existing plane of existence, AMAZING WORK
Everyone talks about the animation quality, but can we talk about how this one guy animates, screenwrites, makes sure everything looks good cinematography wise, does sound effects, edits, and deals with releasing. If everybody put this much determination into work, the world would be a better place.
we dont talk abt the animation only lol - we are praising him for everything that you said - it just so well-put together that created a masterpiece ^^
So is nobody gonna talk about the fact it says “Three researchers pass” and then “Returning researchers pass” as only two of them return from the mission :(
I just read a comment and it was genius. It basically said "the tripods here can be be affected by the mold and it turns it into the monster found in the backrooms found footage video which was the first video" and that's why the drawings and words to "not move" because it is a MOTION DETECTIVE CAMERA it only works when it senses movement or sound.
The failure of Cam3's microphone makes me believe that it got infected by the mold and is the entity seen by Cam5. If you look at the map shown in the beginning, An entity at Cam3's location could travel behind Cam1 since the threshold doors were shut, and it could travel behind Cam5 and 4 and end up being seen by Cam5. It will also emerge at the same angle as seen in the footage.
@@joeplavin that would explain why theres a lingering shot on a camera mounted to a tripod in the video. It makes perfect sense to a viewer because these guys are setting up an experiment and would want to document the way the equipment was mounted. Youd never realize that the director was subtly planting a bit of foreshadowing as a hint for what you were going to see later
@@samibensialie7829 bro lets just leave the big open interdimensional portal open so anything can go in or out at anytime. Mostly because these people have families they need to see. During night time
Those live acton videos are cool but this video is still my favourite one in the series so far. I really love the irrie vibe the footage gives off and the part near the end of the video gives me chills.
I've never felt so safe in a section of the backrooms that has cameras, shutters and all that. I've never felt so safe in something so eerie ever. Thank you Kane for this!
These are the only good "backrooms" videos on youtube. All the other ones are so in your face or just plain not believable that they lose all aspect of horror or lore. These are so well made that they're realistic and just weird enough to be disconcerting. Fantastic work.
This one is on another level. There was such an atmosphere in this one, those shots from the cam-corder are pure horror, but with hardly anything happening. It feels like a similar kind of horror you feel from the corridors of the Overlook hotel in the shining
It's the anticipation... you keep expecting to see something scary, but the first few clips are just boring stuff that an automatic camera would be expected to accidentally catch. Plus drawing it out with the long title card in front of each clip. Also since these are POV shots, "you" are in the camera's position and he starts off this section with the cameras being LOCKED INSIDE the backrooms when the big heavy door closes. If he had just gone straight to the last clip without this subtle buildup, it would have way less impact. Great writing!!!
There is something special about Kane's videos. And I'm not talking about effects or audio or something like that. Something that I can't tell what it is but it makes it different from other backrooms videos that doesn't make it boring or repetitive. It's all mostly the same "formula" but it's always different and I'm always excited when he posts. Keep up the good work Kane.
These videos so far all seem to be videos that would actually exist, made by the people involved in the world. We’re not told the story or given details outright, but instead left to infer things based on the assembled footage. I think it makes it feel more real. Other ‘analog horror’ series usually tell their stories in ways that may be compelling and effective, but don’t always make much sense when you wonder why or how someone would have put together some creepy VHS tapes. That’s my take on it, at least.
@@EMLtheViewer I think the thing I love so much about it is exactly the reason that we don't get exact details but we need to solve the lore behind it. Also if you kinda wanna catch up on the lore I recommend the GT live videos where matpat watches Kane's videos
In retrospect, it's obvious that ASYNC set up the motion detectors after Tench went missing in Informational Video, likely hoping they would find him if he wandered back close to the Threshold. They only stopped doing it after they figured he was dead. They wouldn't have any reason to set up the cameras if they didn't think someone would be moving around out there, and Tench is the only living being they might think would be in there.
Honestly the scariest part of this concept to me is that these rooms have, for some reason, taken this specific style. Like was it always like this, or only when lights and drywall existed? Does it change to different styles based on current inventions?
I like to think that whatever process that created the space in the Backrooms followed a “template”. It’d be like how videogames with auto generated maps work.
The Backrooms and the noclip concept always felt like it was suggesting simulation theory to me. Maybe the backrooms are a sort of glitch that makes different spaces into fractals of themselves?
In the diagram shown at 1:05 you can clearly see cameras 1, 2, 3, 5, and 6. 3 and 6 overlooks the main walkway used by the researchers, whilst 2 and 5 look out towards the perimeter. 4 is off screen, but we can see it's line of sight on the edge of the diagram, they have it working with 2 making a catchment area. But the strange thing is that there is no mirror on the opposite side. They say that there's 7 cameras, but 7's line of sight isn't on the diagram. What makes that more interesting is that not only is the anomalous movement at the end in a clear line of sight for where 7 should be looking, but that's also roughly the direction the supervisor seems to come back from at 2:22.
The failure of Cam3's microphone makes me believe that it got infected by the mold and is the entity seen by Cam5. If you look at the map shown in the beginning, An entity at Cam3's location could travel behind Cam1 since the threshold doors were shut, and it could travel behind Cam5 and 4 and end up being seen by Cam5. It will also emerge at the same angle as seen in the footage.
well, it’s fun to speculate, idk how that’s “too serious” p.s. before you send a hate comment for the guy above please read the rest of the thread. thx
@@AndyHappyGuy it’s interesting you bring this up about the camera becoming infected and turning into an entity because when i watched matpat react to the first video in the series he said that the monster kinda looked like a tripod just a thought
Watching this and other back rooms videos on this playlist at 2am in a dark room alone with headphones literally being pure terror to my soul. Why do I keep watching lmao
3:55 What I see are the legs of a person and almost an arm, all covered by that black fungus. Perhaps it doesn't make any sense because of its rigid posture, and indeed, it has been lifted by some kind of monster. Excellent artwork!
WAIT HOLD ON. What they are building looks like the room they guy in the informational video found! Built a month after he vanished. He was sent forward in time during the shift. As the placement and location of construction is very similar to what he stumbled across. They also had motion sensors installed which went off once he went in. They had motion detection while building the room so after detecting strange thing they must of decided to install motion in the viewing room they built. Yeah the floor tiles are the same as the room the guy found, just checked.
This is so far above everything else in quality, what you're able to do here with blender I've never seen attempted before and is incredibly impressive how much you are able to do with 3d animation software
Awesome! I just discovered the backrooms and I really really love the atmosphere. The long halls with just lights and yellow everything. I totally can imagine discovering this, searching on it or getting lost in it. This is pure horrer. I love it.
Yeah but what about the 2 hallways to the left and right of the entrance? There is no camera covering that so couldn’t a entity just go behind the cameras through that hallway?
@@braydenroberts8190 no cus if u look at the map, if you were to go up a few rows, there is a wall, so it can’t be scaled up. There are no visible walls (in the map) on the sides meaning anything could happen on the sides that wouldn’t be seen
If the idea is that the backrooms already existed and these scientists are just accessing it, i seriously love this concept. I’ve always been pretty opposed to the idea of the backrooms and the normal world merging or intentionally interacting with eachother since its supposed to be some kind of disconnect from reality, but this i can get behind. Amazing.
Yeah, i love the idea how the backrooms already existed or another reality kinda thing. And the scientists gained an access to it. But im still not sure if this series implies the backrooms is manmade or not
It’s not at all like scp, they never explain the anomalies in this, never, they only give little bites, scp gives you a lot of info, comparing this to scp is brain dead, it does not need that comparison because it’s not related, it’s an original work based off a creepy pasta from 4chan and unlike scp there are not thousands of articles to read… so why would you compare it even?
@@Furyfire520 it's a matter of appeal, I think. Like, there's a difference between looking through heavily redacted article after heavily redacted article and attempting to spin together in your head and something like this where you're following a specific mystery under a single vision that will eventually be solved, but judging by the theorization happening elsewhere in the comments the specific brain itch is the same. Also, a *lot* of "let's research and try to contain this creepy eldritch weird thing and probably get eaten in the process" type media gets compared to SCP. That site has been around for a long time, is mind bogglingly vast, and a lot of people who gravitate to that kind of media have experienced it, so it's fairly natural that it'll be one of the first comparisons people will try to make when they meet a new thing that reminds them of it. It's not always the best comparison, but it (at least to me, it might be different for someone else) seems like the best response is to suggest a _different_ piece of media that makes more sense as a comparison. Edit: I'm on mobile, so I forgot that you said that "they never give anything more than a few tidbits about what's actually happening" and I apologize for that. It seems to me (solely from this video) that this is probably one of those slow burn mystery/horror combo cases where the answers _are_ going to come sooner or later. I could be wrong about that, I don't know how long this series has been running or if the authors are the sort to put off resolution for as long as possible, but that is what my instincts seem to be telling me.
@@chrisbeaumont4630 I would slightly disagree - I only found SCP a couple years ago, and have been part of several large communities since. Doesn't seem dead to me.
Honestly the ripples you will send through out cinematography and visual story telling once (it's just a matter of time I mean honestly) you'll hit big picture is something I will look forward to with eager anticipation my gifted friend
ua-cam.com/play/PLVAh-MgDVqvDUEq6qDXqORBioE4Yhol_z.html
first
Matpat's ceiling theory backfired.
1 min ago..
@Çhrîstófêr Pèzêt ×53 ???
Everytime someone hits 800k+ Subs
THE FRICKING BOTS CAME.
These continue to be so well done.
yes
UA-cam is so censoring that they suppress normal people and allow a butt-fucking load of bots just like these replies.
Whoa! Didn't expect to see you here!
Haven't seen you guys in years. Fuck UA-cam for screwing up your channel
@Капе РiхеIs 🅥 a imposter
It's insane how realistic this looks. I also love how not all of the detected motion or noises were supernatural, it helps build suspense.
PUTIN IS THE BEST!
I AM THE BEST UA-camR EVER!!!!!
PUTIN IS THE BEST!
I AM THE BEST UA-camR EVER!!!!!
wdym its real
@@criizon I hope you’re joking
@@thatoneguy9666 wdym im for real
The fact that they put passing researchers, microphone failure, and random things with only one actual entity is remarkable
Looked like a man floating upside down to me with his feet near the ceiling and one hand visible
@@timmiller1 could have been someone no-clipping head first and someone saved that human… thankfully
Probably the researcher that wandered off into that side room, only to teleport into the future.
@@TrianglePants nope. Remember, he appeared after the observation room was complete?
@@androidaxolotl8311
Right, but maybe that somehow happened on his way? There could've been a lot his camera didn't catch. Maybe it was a different employee entirely...
🤔
This one’s the strongest in the series, purely because of the unmatched level of tension and anticipation of waiting for something weird or scary to happen. And the fact that since we’re in the pov of a stationary camera, we’re completely helpless, as opposed to a person who can run away or fight back. The moment I saw motion detected, with no explanation, I had one of the biggest “Oh sh!t” moments I’ve had in a while.
This gonna be 5night's at the complex💀it even has the cameras
Thats what you have to say?
To those who didn't realize it yet, pay attention to the constant alarm in the background. It sounds like part of the soundtrack (and it is, in a way), but notice how it stops when they close the threshold. That is because the sound is actually there; it's a beacon. Async knows how easy it is to get lost in the Backrooms, so they put this constant sound effect so that people can get back to safety.
Just don't forget to get back before the threshold closes...
The name of that music in the OST is “auditory guidepost” so you’re probably correct with that theory. That’s really smart good job.
That’s a cool detail!
What happens if it closes?
@@jm6456 then they're trapped outside of safety.
@@dandy432 what danger is there?
Everyone's talking about the visuals, but the music and other audio is exceptional as well. Don't stop making these!
true bro, like,
0:31 the song in this part is absolutely great, it gives me some kinda weirdcore vibes, idk how to say it
Is this real?
@@Bubba.Jackson 100%
Yeah especially for 1990 on march 5
I notice music often too! Pretty awesome indeed.
As horrifying as it is, I kinda love that the entity sort of just poked its head around the corner like a nosey neighbor when you put something outside your house
More like someone’s hand is about to grab the corner
Reminded me of this scene from this horror series called harmony and horror
" Howdy neighbour mind moving the fence so I can let my little bacteria through thanks"
I don't get why I watch these at night, I get scared but can't stop watching
I'm like that too man😫😫😫😫
This is honestly one of the most engaging series on UA-cam right now.
The way the episodes have been done, and the teases have been shown, makes this an amazing piece of horror media.
@Çhrîstófêr Pèzêt ×53 wow who cares
Is it horror, or sci-fi with horror elements? With what's been revealed of inside the walls, it feels super hard sci-fi. Then it's got a serious Lovecraftian vibe, like "They" etc. Building dread
@@bro-ly8lt yt needs to do something with these bots. UA-cam just terminated the verified bots, now youtube needs to delete these mods
@@mandala314 rn I’d call it psychological horror with scifi elements personally
I am like #1,100!
This is true horror. I was so nervous when the “motion detected” things came up, and I thought something was going to run down the hallway. This interpretation of the backrooms is a masterpiece compared to the wiki lore.
THIS
During analog horrors, I always afraid of something screaming or going to viewer at big speed (AHEM Mandela), I like how Backrooms are mostly chill, you can enjoy the story without much dread
Fax ua-cam.com/video/SupS9fif4cM/v-deo.html
Me too, I had to turn the volume down
this interpretation came, from the wiki lore.
@@anasemikku8885 yeah still a masterpeice
This man is taking “show don’t tell” to a whole new level
This it is. THIS is what makes the backrooms terrifying.
A few months ago I feel into the backrooms rabbit hole, and I started finding people who described this "world" as vast and complex. There were levels to it, different creatures, and at some point people started describing civillitations, collonies of people who had found themselves lost in that new "dimension" and had found a way to survive.
That ruined it for me.
Like, it's actually fascinating to imagine humans thriving in a weird environment we can't even begin to understand, watching them analize it and figure out which levels are the most dangerous or which ones put your sanity in danger... But by doing all this, we're ruining the horror. Originally, the backrooms were described as a place many people have dreamed about, located outside of our world, somewhere and nowhere at the same time. Oddly colored walls, buzzing lights, confusing layout, and... maybe a creature, somewhere?
That was the thing, the story created questions which didn't answer perse. It was up to you. You begin to wonder wether someone would be able to survive in that environment, if scape is even possible, and are there really hostile creatures somewhere around here, or are we going insane already?
Anyway. Great video. Loved it. Thank you, very cool.
Yeah I like the new levels but the simplicity of a few but still complex levels feels better and kinda appeals to me
Edit:I fucked up wording I meant the simplicity of the first few levels kinda appeals to me but I feel as though kane mixed simplicity and complexity together
the backrooms isnt owned by anyone so you can choose what you want to be canon and if you don’t like a certain part of it just dont consider it canon
The levels idea isn’t a bad idea but the fact that it’s being documented kinda takes away the whole horror and mystery away from it same thing with the entities. The entities isn’t a bad idea too but the fact that we know so much about them just makes them less scary unlike in this series we still don’t know much about this creature or the Backrooms themselves which makes this series more creepy and strange
I can't tell whether you liked the idea or not after saying that it removed the horror from it
@@t1Pz he probably didnt like the idea of levels and colonies. Somehow everyone thinks that ruins everything
I can see their conversation going like this:
“There’s something on the ceiling”
“Is it a spider?”
“I wish it was...”
I'm impressed and disgusted by the quantity of spam comments in this thread.
I've never seen the bots stay on the same comment
@@lucid523 same
@@lucid523 I dare u to click the link
@@mauricioraigosaclavijo8833 same man people just won't stop leaving their stupid channels' link in the comments of a fucking video
It's not just the incredibly well-done renderings, it's the storytelling. These are all little masterpieces.
@Çhrîstófêr Pèzêt ×86 you want attention soo bad
@Çhrîstófêr Pèzêt ×86
Shut up
This is like some of those nightmares I had when I was a child, down to the weird, inexplicable, far away, moving thing on the screen. This is why this series is so terrifying. It touches a primordial level of fear inside us we had forgotten existed.
I love the tension build up in this one. Set up the cameras. First few detected motions are the workers ofc. Noise detection, the gate closing ofc. Another noise TBD. Another noise well the microphone ofc and then finally Motion Detected. no additional comment.
Amazing!
Amazingly stupid actually... Carry on.
Kane, for a long time I thought these videos were shot on sets, the quality doesn’t give off one single hint that it’s CGI. I am beyond impressed with your skills, and you have an incredibly bright future in this industry. Not only do you have incredible animation skills, but you also understand how to tell a story and surrealism. Keep it up, I can’t wait to see where this takes you!
*IT’S CGI?!*
its animated?
@@Capeey mhm, CGI in blender
@@makeandeatgummyleeches5975 look at the black and yellow supply crate during the first few minutes. As the camera walks past it distorts.
Very small, but still a sign of cgi.
@@matthewmccoll1739 I can kinda see what you’re talking about. I know that the bad camera quality plays a part in this but this video has better cgi than some big budget movies I’ve seen. The creators did such an amazing job, especially for a youtube video!
this is what we all needed to see, finally the backrooms are being researched and given a well developed lore, despite being fanmade
fanmade? there is no original haha.
The backrooms are fanmade.
@@DarkOne7777 yeah I was about to say, fanmade is a description of the backrooms in general. That’s the beauty of it if you ask me
@@CarlosGomes-yc3nm yeah thats what they mean, despite the backrooms being fanmade it still needs a well developed lore, which Kane Pixels is providing quite well
@@DarkOne7777 I mean, there is the original 4chan post, ig that could count towards "the original"
Absolutely genius, this shows that you can create horror without jump scares.
Bro At his first backrooms video The end of the video was a jumpscare The Enty killing kane
@@judithgatchalian642 yeah, a diffrent video
All you need is a creepy setting with no context at all
i dont understand anything going on plz explain
@@1lowtrade watch them in order :/
I've actually been in a building that had 'backrooms'. They literally seemed to go on and on. And my friend who was renting it for a business didn't know how many rooms there were. He only used the front, like, 5 of them (Entryway, Foyer..., that led to a sound-proofed interrogation room with a 1 way mirror (he didn't use that room - no reason to, but damn it was creepy), stairs to main room 1 and back rooms..., and a commercial restroom at the top of those stairs. ... Then the kitchen and back, smaller main room 2. So actually 6 of them. But I counted at least 14 (including other bathrooms). And all that space seemed way too much to fit inside that building if you went outside and just looked at the place. It was pretty big from the outside, but not that damn big.
In the very back rooms, which had no lighting (probably because it didn't work - IDK), all you got was the lighting from previous rooms and hallways, were doors that were locked or stuck. Doors that I presumed led to more rooms. We figured they were locked by the owner. My friend and I didn't mess with them too much because he didn't own the place and we didn't want to have to repair anything or be sued for damages. Also each room was different from the last one. They got weirder and weirder as you went farther back (well they started out pretty weird too). Just stuff that didn't make sense for a commercial space (Like main room 2 from above paragraph had a dance studio bar across the back and mirrors like it was a dance studio at one point [you know the bar a dancer puts their leg on for stretches] ... but so far from the main doors? And nothing else to indicate the place was a dance studio. No dressing rooms / locker rooms / no showers. Nothing. Weird.). So was this an old Soviet dance studio, complete with KGB interrogation room? TF. Strange walls or wall cut outs for no reason (just would let you look out of that room into the hallway... but why?). Really narrow hallways from one room to another room across the building. Weird turns and architecture that changed a lot, in structure, color, and textures (like abruptly very different carpet). The layout made no sense at all. The last 4 or so rooms were like residential bedrooms sorta (wallpaper like a residence), complete with closets (with the clothes hangar wooden bar). A couple were very narrow. Like just 3 or 4 feet wide. Just so weird. They had old, unused furniture like stored there, in the very back rooms.
And yes this is a true story. It was so creepy, but also drew me in because of how weird it was. Unfortunately I never spent much time trying to map the place or figure it out, although I did know where I was going after a time. The front 8 or so rooms were pretty easy to understand even though the layout was weird. The back 6 plus rooms were where it started making less sense and just went back and back. They stopped connecting across to each other at that point. Just a couple of hallways with rooms on either side that went back and back. But yeah never got to really investigate. I was always there for a reason, and just didn't have the time to spend off-task to really figure it out. Also it FELT creepy there. Just ... always felt weird when I was there. Getting goosebumps just thinking about that place again.
My friend hasn't rented that place for a few years. Would love to go back just to check it out again.
This may be a weird question, but what did it smell like in that place? You know how old buildings have that distinct smell? Hard to describe unless you've been in one yourself. I'm sure the place you're describing had that familiar old building smell. Kinda reminds me of old papers / books, how they have that aged, musty smell of time gone by. No idea what actually causes that smell to arise. Probably just time and the decomposition of matter that leads to it. Time and space does a lot to a place.
@@EskimoCanadian44 It was normal smelling in the front. The back rooms smelled kinda stale. Just not really any smell at all except stale air. The interrogation room smelled stale, but a little added metallic smell. I think I know the smell you're talking about. Old houses smell that way. The very deep parts of the closets of the house I live in smell like that. It's about 100 yrs old I think. I think this place smelled even older. Just no smell but staleness (with exception of the interrogation room).
Please put this on "translate".
¿Dónde queda ese edificio? ¿Tienes fotos?
@EskimoCanadian44 FEW years ago I worked at IBM’s abandoned headquarters. Old World War 1 & 2 buildings. Only one section was used. The rest was barely-lit corridors & rooms. Also underground tunnels to connect all the buildings (about 15) with some sections locked-off due to flooding. Totally eerie especially on weekends.
That was Binghamton NY
The sheer dread of that last 'motion detected' popping up because you know it's long after any other personel should be there, but being unsure of what you should be looking for when it detects movement is absolute gold tier horror.
its probably the monster that killed the man in 1996 on backrooms found footage
Not only that but it’s *right fucking next to the giant hole that leads to the outside world*
"There's no shame in cheating, if you admit you cannot solve my challenges."
@Капе РiхеIs 🅥 No way
@@crimblr Thank fully it was closed. I wonder if A-sync had any armed personnel or some sort of contingency if they encounter some sort of creature or entity. There's definitely some sort of security given secret facility and all that but how would they fare against whatever's in there?
For those confused: The "observation room" the lost scientist at the end of Informational Video discovers is the construction site you see in this video; The "lost" scientist warps into the future after the completion of the observation room (and sets off the alarm upon entering the premises). In the interim, Async has set up cameras and microphones to capture strange phenomena immediately outside of the Threshold.
Needless to say, this is an amazing technical achievement. Everything feels real and organic.
Well done. Hollywood should be ashamed of itself.
Ngl good theory tho, It makes sense tho
The odds that you are correct are very high. This really looks like the observation room from Informational Video while under construction.
@UCFAU5sbcrmonMu0xsbpKoSw
No, the scientist that went missing is after they recover the body that was decaying on the wall
The scientist disappeared in Missing Persons. They started with 4. When they found the body, there were only 3. I wonder how many of us missed it.
@@chandlerbingbong5773 No not really you just need to understand the timeline of events
The missing persons video was taken place after the backrooms reality was opened, after that people start no clipping out of reality
After they opened the backrooms reality they sent in 3 scientists into the backrooms to explore it, they shortly after discover a missing person body
A few weeks or a month after that maybe years idk, 4 scientists were sent in to explore the backrooms, our main scientist in the in the informative video heard a crowd of people, so when a go towards the noises he got separated and got warped into the future, a few moments later after walking around he came across the observation room
I hope that this genius man will someday be funded by Netflix or s.e. to do a complete and proper series about the backrooms
Netflix would probably spoil the series with diversity, equity, inclusion and other woke ideological crap.
and now he’s directing a feature film at A24 with James Wan and Shawn Levy set to exec produce!!!
well.
Why do I feel terrified & comforted simultaneously watching this 🥶😅
IT ALL MAKES SENSE NOW.
Theory :
You may remember in "Found Footage", just before Kane got chased by the weird monster (some saying it looked like a tripod), he came upon a wall with drawings, gibberish, and a text that read: "DON'T MOVE STAY STILL". We also know that there's a weird black mold that infected a body.
Now, we just saw that they set up some cameras on tripods that, guess what, only activate when it detects movements, otherwise see something move. And they also spotted a black goo monster lurking around...
I think you can make the connection.
(For those who can't, basically my theory is that a camera + tripod got infected by the mold and became alive of some sort, but kept the property of the camera, which is that it only detects motion or substantial noise. It now roams the Backrooms and it's what we saw in "Found Footage" chasing Kane, and why "DON'T MOVE STAY STILL" was written on the wall, possibly by another person that found out it couldn't see him when we wasn't moving.)
Second theory :
I've had a theory since "Informational Video" and I think this just confrims it. I think the researcher POV guy no-clipped through time to somewhere in a near future.
In "Informational Video", which is marked with the date 02/29/1990 (also a day that happens only once every 4 years, weird), we follow a researcher through the Threshold where we can clearly see that there's nothing built near it in the Backrooms, then the weird zap thing happens, he loses his colleagues and the way he came from. When he finally find his way back, he finds a room that he obviously never saw before (he doesn't react like he's saved, he's intrigued) with the Threshold at the back of the room. It's hard to see but after looking at the second bluerpint, the one of this room, at the end of the video, and where the Threshold is supposed to be, you can kinda see it.
There is also "Mar11_90_ARCHIVE.tar", which is 11 days after "Informational Video", where we can see in one of the pictures the same room with the window overlooking the Backrooms, suggesting that the room was somewhat completed atleast on 03/11/1990.
And now we have this video, happening on 03/05/1990, where we can see that they just started building this room. Therefore, I don't think mister POV researcher zapped to another instance of the Backrooms like I saw some suggesting, but instead fast-forwarded in time where his colleagues and the red rope weren't there anymore and where the Threshold room was finished.
my brain hurts but it makes sense
Another point to make is that 1990 wasn’t a leap year…
what was the connection in theory 1?
So you're saying the monster is a motion detection camera with mold?
That actually makes sense
Can the camera with tripods are infected? Cuz it says the "DON'T MOVE, STAY STILL" its like one of the cameras are infected by the goo and be part of it
I really like the way how it's shown that Async is trying to approach the backrooms with a scientific, logical approach, using equipment and science to study it. Changes from the whole "BacKrOoM ScArY UnExpLaIneD MoNsTEr OOOoOh" and horror cliche where it's just bad decision after bad decision without an ounce of common sense. The way this is portrayed is realistic, which, combined with the astoundingly realistic CGI and sound design makes it feel real. Gives me strong SCP Foundation vibes, which I appreciate a lot.
It's not "Magic portal", it's "Threshold". The interior of the backrooms have been fitted with equipments and part of the floor has even been covered to protect the sensitive equipment from the moist carpet floor. A good example of how this is set up to feel real, and make sense from a logical standpoint.
I can't wait for what you're going to do next, this is absolutely fantastic.
This guy and the scp foundation? That’s some shit I’d pay to watch
@ Jack Comet hell yeah
. ua-cam.com/video/SupS9fif4cM/v-deo.html
Have you ever played Control?
Yup.. strong SCP Fundation / Control vibes... XD
While watching this i was actually thinking...man i would wish Control sequel to be something like this.
I mean it would fit into the Control story and world right away, there already is a building that is giant and rearanges itself and nobody knows full extent of its rooms. And the vibe is exactly like in those videos. :D
Love that constant droning/"alarm" sound from the outpost. Feels both soothing and spine-chilling, the latter obviously for this scenario.
Note how it stops after the Threshold is closed
@bro biden close as in, close a door, bro. The actual device is not shut off or anything, but it's been shown, iirc, that a gate is closed down when no ASync personnel is within the Back Rooms, a physical gate, for security reasons
I like how the upscaled and enhanced version is exactly like it should be and not 1080p ultra magical crystal clear 😂
I feel so spoiled having access to such high quality stuff like this on UA-cam. Hats off to you man, you're taking the online horror community by storm.
PUTIN IS THE BEST!
I AM THE BEST UA-camR EVER!!!!!
PUTIN IS THE BEST!
I AM THE BEST UA-camR EVER!!!!!
Yes ua-cam.com/video/SupS9fif4cM/v-deo.html
Bruh all the bot replies... i agree with you Faiyaz, i'm glad that Kane is willing to put such high-quality animations on UA-cam, so everyone can watch it for free!
the fact that he’s 16 too
This guy is beyond talented, he’s a genius. And it’s good to see that his hard work is paying off. More power to him
And he is only 16! When I knew that I literally couldn't believe it. Truly a genius
I noticed that when the researchers were leaving thier were 3 but when they returned there were 2
@@0re0xer1cd8 In one of the previous videos, one researcher went missing after he noclipped within the Backrooms
@@ArghyadeepPal But there were 4 of them not 3.
You don't understand Sonia it's too dangerous, just don't no clip into the backrooms
I love how it’s from a camera pov and a persons pov also the movements and they editing is really realistic like the camera shaking and everything very original! Keep on making episodes!
Strangely enough, I love the feel of these. I'd always be subconscious of how the mood would be like and somehow try to alter it, idk it's just like "woah, that's strangely cool"
This is why Kane's material is superior to other productions in my opinion. He spent 4 minutes building tension before the reveal of the last motion sensor camera. I was genuinely terrified before the footage was shown. Others would say that he wasted 4 minutes but is all about the tension in horror and Kane use those precious minutes like no other. Really brilliant stuff.
Yup ua-cam.com/video/SupS9fif4cM/v-deo.html
The first four minutes is establishing the world the story takes place in. The ending is the the payoff to everything else.
One hundred percent
i agree. i think that given the context of its place as an installment in a series, it’s a marvelous addition that builds suspense in the project as a whole. definitely going to be a series i binge later on down the line
@@Misterfreezeable This. Well said
This is why Kane Pixels is #1.
A lot of other newcomers are trying to make backrooms subtle horror videos but his are the only attempts where it's mostly difficult to tell what is real and what is not.
Yeah, most others I’ve seen make the camera move way to quickly and in straight lines. I under why the texturing isn’t as good in most of the others’ videos but many of them don’t understand the subtleties of the camera movement
He's not adding hundreds of monsters or being obviously scary either. Things are just 'off' and he's really good at playing out the suspense and building dread.
I’m not really a fan of all the copycat bandwagoners, although kane wasn’t the first to try this he was the first to take the concept and pull it off seriously
Most try to be scary by adding all kinds of monsters and stuff, but this is scary because it feels real
PUTIN IS THE BEST!
I AM THE BEST UA-camR EVER!!!!!
I realized this is dated two months before the Pitfalls video, meaning that some members of Async already suspected there were lifeforms in the Backrooms. The fact that the Pitfalls team seemed to dismiss the idea of people or things living there indicates that this is on a need-to-know basis.
Either that or the cameras were set up to see if other humans had somehow appeared in the Backrooms like the body they found and never even considered the existence of non-human entities.
I love how the upscale and enhancement bit is very accurate for the early 90's. Only so much you could do with cheap VHS recorders.
This man has singlehandedly created the best 3D rendered youtube series to ever exist. Just amazing: the story is very well structured and mysterious, the animation is perfect... he has managed to improve the backrooms concept and transform it into something much more interesting and basically revived the fandom.
Imagine if kane pixels wanted to include other levels, kane pixels sometimes takes info from other backroom wikis
What was this made in, do you know? I've been trying to figure out where it was filmed and what was practical, so this is news to me!
I've heard he uses Blender
How do you know its 3d and not real life?!?!?
Pretty sure it's unreal 5 engine...
This dude is beyond talented, the amount of effort put into these is insane, and it pays off. Good stuff 😎
Some may call that an overstatement.
Not to mention how fast they come out...
yes he is amazing
@Çhrîstófêr Pèzêt ratio + you forgot to cope
Skill, not talent. Talent is something you were born with. he wasn't born being able to use blender
3:22 ~ 3:23
there is a "noise detected" that occurs with or causes a microphone malfunction. each time the noise (during that clip) is sounded, we instead here a lack of audio for a split second.
if you wait until the very last second and slow down the play speed, to make it slightly more pronounced, you can hear a sound that does not cause microphone malfunction. not sure what it is or is supposed toe be, become, or represent, but it sounds to me an awful lot like a "clown honk"
(which i therefore then immediately think about the strange Puppet Combo game involving killer clowns)
This is the best series I've watched in years. Very much appreciate the entertainment! thank you gentlemen, and ladies involved in making all of this👍
In my opinion, That's the most scary part yet, just love the idea with those cameras put all over the complex recording anomalies, the one at the end was purely terrifying. All in all, that's the most exciting series and lore I have seen on UA-cam for years. Please don't stop making these!
its also the fact that there is no jump scare it an image a moving object not a screaming object
@Louiebruh1 no
Finally, "upscaled and enhanced" done right - not "suddenly more zoom+more pixels" but literally "we zoomed in and sharpened the image while trying to reduce noise so you can still make out the details" also just this whole series is incredible dude
@Louiebruh1 you cry that your father left you and that you have to self promote and make fun of somebody's dad. That isnt funny.
I’m so in awe of this like every vid i cannoootttt wrap my brain around this being in blender, everything is spot on. Like i can’t even speak
The whole backrooms concept reminds me of the movie Cube 2 Hypercube where a complex is stretching forever in all directions in 4 dimensions. Endless stories going up and down floors and endless sets of rooms and hallways going on forever both behind you and ahead and sideways. The backrooms and the hypercube share the same principle of they can only be entered through a special building or portal gate that leads to the fourth dimension.
I just realized that the area their building is the same place as the area at the end of the informational video, which means that the guy who got lost in that video time travelled into the future, way after construction was complete. If Kane is able to put this much detail into his videos right now, imagine what he'll be able to do in the future.
Woah, that's a very interesting insight you've made. I hadn't considered something like that, guess we'll find out hopefully!
Same group too, 3 went in, 2 came out.
Minute?
My favorite part of this is how well lit, and, for lack of a better term "scientific" this series is. It shows that whoever works with the backrooms is not an idiot, and approches the situation the way a real organization would.
Its as scientific as this guy can Come up with
this is my favourite part about this series. it's such a unique take on the backrooms compared to the nonsensical "original lore", and it's really refreshing to see the almost realistic approach with organisations looking to utilise the backrooms to solve real world problems.
@@geeworm what do you mean by "original lore" there isnt an original lore as the backrooms is a concept it doesn't have a canon and if by "original lore" you mean 1 of the 4 main canons which are the Kane Pixels canon, the wikidot canon(the most popular one), the fandom, and liminal archives.
The fandom (isnt really a main canon because anybody can write lore for the fandom page making it more of a Fanon),
The fandom for obvious reasons is whacky as fuck and is the only "wiki canon" that has exits i said wiki canon because Kane's has exits there is the wikidot is hyper unrealistic for 1 reason it is a border between all the dimensions and is based off the theory that life is a simulation (the wikidot also plays into liminality and fears more than any other interpertation of thr backrooms) and the backrooms in the wikidot are basically all scrapped content and building blocks for all realities even having one of those outside the map voids you see in video games if you no-clip out of the map the void is called the blue channel and you can swim and breathe in it has access to all levels of the backrooms and has random floating buildings and items scattered around it which is personally my favorite interpretation of the backrooms there is the liminal archives which is the second youngest and second most mysterious of of the bunch than there is the Kanon (kane pixels canon) which plays into the government created backrooms theory and is tbe most mysterious and technically anybody can make their own lore and call it canon because the backrooms is a concept
@@ZeroDim did you have to make an enormous textwall. original or not, my point is that kane's lore is by far the most intriguing compared to the other lores.
@@geeworm also in the other lore's the backrooms have existed for all of eterninty and people stop aging there (in the wikidot aging is replaced with the wretched cycle which basically puts you on a sanity, hunger, and thirst timer if you are sane, eat well, and drink well the wretched cycle never moves past step 0 of the cycle) the government simply doesnt know about the backrooms in the other canons because how few and far between the disappearances caused by the backrooms are and for the wikidot why would the government want to go there, there are already established governments there which have super natural weapons and are better suited to the environment and all the levels that are not dominated are not ruled for a good reason also all of the most powerful entities there can move between levels so all they would be doing is opening an exit for the people trapped in the backrooms a government with supernatural weapons and experiance with the backrooms eldrich abominations zombies skin stealers smiler's and psyco cults specifically a psyco cult that warships a bird that if anybody comes in contact with it also start warshipping it and the same goes with liminal archives and the fandom
Liminal archives even has a substance called carpet fluid that seems to have a mind of its own is extremely corrosive and is an invasive substance it loves ruining machinery has the super natural ability to travel to and invade other levels and his been know to have completely destroyed some levels Plus also opening a gate way for zombie outbreak is not a good idea because liminal archives loves their zombies
man im impressed! knowing that someone almost my age created such perfect thing! your clip is the most realistic cgi ive ever seen. bro keep going on this oath
Honestly, a 17 year old making these videos are so unbelievably good, very well done Kane, very well done 👏
Edit: The visuals and sound is also excellent.
The quality of these is insane. Cant imagine how many hours were put into making the backrooms map itself.
@Çhrîstófêr Pèzêt ×86 seethe
@Çhrîstófêr Pèzêt LOL u got 24 subscribers bro sit down
That tripod, wtf
Its takes hour, but even more time to render the video
yea, even if he just made 2-3 sections and duplicated it its still very cool and impressive!
This is a good time to remind everyone that this project it’s being made by a 17 year old
This is just astonishingly incredible work for a young mind like his
AHH 16?? that’s incredible and so happy for them
I thought many people were making these.
@@pineappleparty1624 I think there’s a little team behind this
But in general, this project is being developed by a 16 year old
@@TheSeniorH Yeah but aren't other people jumping on this bandwagon? IDK his user so idk which ones are his specifically lol.
Besides being able to talk to girls I was better at everything when I was 16 than I am now.
People should tell teenagers this more, I was already in my 20s before I realised that things don't get easier the older you get.
If you're 16 and good at stuff, don't let anyone stand in your way. Worst case, you're not as good as you think and no body cares cos you're only 16. Best case, you make great stuff like this that ends up getting you jobs in the future.
Also don't do drugs...
Anyone else notice the supervisor was alone? No less than 3 people in a group in the complex
Lmao I love how the supervisor at 2:25 spikes the camera as he passes. Just walks by like "what's good?" 🤙
The sound design in this series is truly top notch. Something about that repeating alarm gets me. It's like the alarm at Sellafield that runs constantly, and when turned off, signifies danger. I almost wonder if it's a sort of beacon to guide scientists back to the threshold barrier, in case they get lost.
I agree with you, it sounds more like a sonar ping than anything else. A sound very distinct from anything else you'd hear. It'd be practical too simce even if you lose sight of the door you can still listen for that ping
@@Jack-vo7yf Agreed, sonar or some kind of sound imaging system is my other theory. When the threshold barrier is first opened in First Contact, it shows a brief screen where the initial rooms are being remotely mapped - maybe it was because of that?
когда ворота закрываются то этот звук перестаёт идти, так что это теория имеет смысл
I agree it could be a beacon, a warning signal to get back to the threshold , or it could be a noise to deter the monsters in the backrooms
It's probs the sound of the threshold being maintained, also works to guide them back
That thing at the end doesn't look like a monster to me, it looks like somebody floating upside down, you can see both legs and a hand. Maybe somebody glitched into the Backrooms again? It's still very eerie and so well done.
To me it looked like it was avoiding the cameras, at least trying to. That means its intelligent to some degree.
Maybe it was a person getting dragged somewhere? maybe the person tried to escape but failed?
That’s what I saw too!
Definitely looks like a "person" no-clipping. It is pure black so I can't say for sure it is actually a person but there are rules to no-clipping and people who live in the levels of the backrooms can do it. Though, I wouldn't think no-clipping would look like floating. I feel it would be fast pass throughs whether it be walls or floors.
it definitely looks like a person
What if the sound at 2:51 was the car crashing from the community tab and the video in the description of Report?
Is anyone else violently pressing the volume/mute/fast-forward/play-buttons??? Good work, Kane.
Holy shit, full body chills right now! The sheer dread, eeriness, and creep factor of this video is unreal! I can’t even with this, Kane, my dude, you’re going places!
@Louiebruh1 wtf?
@@0tocci029 just report it as spam, either a crappy bot or a dumb troll
i was biting my lip the whole time and i dint realise till the end you know something going to happen but when and the fact its so quite and you might not even see it till it point it out just send chills down my bones
bro that pun
The fact that this dude is 16 and is making indistinguishably realistic CGI visuals is outstanding. Especially the close up of the camera and tripod. Dudes out there making stuff better than Hollywood yet only just got his drivers license
The filters that add visual noise help ALOT.
@@noneofyourbusiness4133 even still I’m 16 and I can’t do anything near this level of cool
Bruh he’s 16? 👁 👄 👁
Jesus christ he’s so talented
This is depressing
Can’t blame the monster, I’d be pissed too if i was stuck with the power bill of an infinitely lit space with no light switches, couldn’t conserve power if he wanted to
These are so amazingly well done. We need a multi seasonal TV series of this!
How closely did you study footage from cameras used in the 80s/90s? Because your replication perfect!
Especially considering this kid was born in the 2000s, around 2006. Those of us who were kids during the early 90s grew up with VHS but he didnt even have that life experience
@@frankmarano1118 oh dang hes older than me
Not enough to understand your average video camera from the 90s wouldn't survive a fall from the lower atmosphere, apparently...
@@ZombieCSSTutorials the stuff that was inside that one camera probably survived. like the film or card thing with the footage
@@frankmarano1118 wait, hes 15? also im 03 and we still had VHS until like 2010.
It’s amazing to see this scientific approach to something like this, tests being done, equipment being set up, it’s a big contrast to most horror where the humans are unprepared or incompetent regarding the mysterious thing in question. I also love the subtlety the series has had, we haven’t seen monsters going around slaughtering scientists, at most we’ve seen random people get caught without too much being revealed, and a single scientist getting lost from the unnatural properties of the environment.
I agree! The testing element is so cool!
Terror has its way
For the only danger we'll see
Is death staring us
Go look at the SCP Foundation
Scifi horror like this is my favorite. I like SCP stuff often because many of the stories have this type of setup.
I don't know how I stumbled across these backrooms videos but they're fascinating and incredibly well made!
This is awesome, and the idea that the cameras work and exist after the threshold barrier is closed is great! This shows the back rooms was an always existing plane of existence, AMAZING WORK
The subtle "less is more" approach to horror + thriller + mystery, mind-blowing, amazing. This could be such an amazing mini-series or movie!
It already is.
@@greatwavefan397 wym?
@@carlo2038 Have a look at the channel, mate
Everyone talks about the animation quality, but can we talk about how this one guy animates, screenwrites, makes sure everything looks good cinematography wise, does sound effects, edits, and deals with releasing. If everybody put this much determination into work, the world would be a better place.
@THIS God is an illusion made by weak minded people who can’t deal with the real world
what about bad people
@I have no ideas for a good username. im waiting for the answer 🤔
"Everyone talks about the animation quality! Lets talk about the animation quality!"
we dont talk abt the animation only lol - we are praising him for everything that you said - it just so well-put together that created a masterpiece ^^
So is nobody gonna talk about the fact it says
“Three researchers pass” and then
“Returning researchers pass” as only two of them return from the mission :(
I Love Your Videos So Much. They're So Interesting And Scary/Startling In Such A Good Way. PLEASE Make More Videos!!
I just read a comment and it was genius. It basically said "the tripods here can be be affected by the mold and it turns it into the monster found in the backrooms found footage video which was the first video" and that's why the drawings and words to "not move" because it is a MOTION DETECTIVE CAMERA it only works when it senses movement or sound.
👏😙
The failure of Cam3's microphone makes me believe that it got infected by the mold and is the entity seen by Cam5. If you look at the map shown in the beginning, An entity at Cam3's location could travel behind Cam1 since the threshold doors were shut, and it could travel behind Cam5 and 4 and end up being seen by Cam5. It will also emerge at the same angle as seen in the footage.
HOLY SHIT, that explains why that tripod reminded me of that first monster, because they are.
@@joeplavin that would explain why theres a lingering shot on a camera mounted to a tripod in the video. It makes perfect sense to a viewer because these guys are setting up an experiment and would want to document the way the equipment was mounted. Youd never realize that the director was subtly planting a bit of foreshadowing as a hint for what you were going to see later
Im confuse 🗿
"Cameras will send a alert when motion is detected." This sent chills down my spine real hard
2:40 the alarms sense a monster lurking in this level
@@leociresi4292 The alarms are there to notify the staff that the gate is closing
@@vincenteriksson4062 why would it close
@@samibensialie7829 bro lets just leave the big open interdimensional portal open so anything can go in or out at anytime.
Mostly because these people have families they need to see. During night time
@@samibensialie7829 also watch the
Backrooms-Presentation to see the door close
Man put a ton of work into this... wow kudos to the dedication seriously each one get's more detailed and honed
I'm blown away by the quality! Well done!
Your backrooms lore is amazing, keep it up because I will keep on watching and supporting it!
yes he is amazing
What the fuck is happening here
Lmao this place is boiling with bots
It’s actually ridiculous how good this looks, I can’t wait to see more. My cam-corder looks exactly like that so I’m impressed.
Righttt, that camcorder detail had me losing it lmao
@TommyGaming bit
@TommyGaming ratio + didn't ask + shut up cringe bot
@TommyGaming STFU I WONT CLICK THAT NOT TODAY
The backrooms isn’t that scary horror, its that weird cool horror that is still amazing.
I find it absolutely terrifying
it’s even better imo
it's science fiction horror
This shit is terrifying.
Those live acton videos are cool but this video is still my favourite one in the series so far. I really love the irrie vibe the footage gives off and the part near the end of the video gives me chills.
Please keep putting these out. They are freakishly horrifying.
thats... the whole point...
@@bsheepdestroyermakesstuff7222 Omg bro your a genius
@@1234567895182 oh wait I read it as "please stop putting these out."
Horrifying no, mildly creepy...possibly....
@@bsheepdestroyermakesstuff7222 Are they even real? Like the backrooms
I've never felt so safe in a section of the backrooms that has cameras, shutters and all that. I've never felt so safe in something so eerie ever. Thank you Kane for this!
I love it. It's not purely horror and being lost anymore. It's the human drive to explore and investigate anything and everything. No matter the cost.
@@Jack-vo7yf That's what's awesome about humans, we are always striving to explore new places
@@iminasuit2258 but it will probably be our downfall
@@gagiibaaji2774 Yes. Sadly.
@@iminasuit2258 yeah
Absolutely in love with this, keep up the good work!
These are the only good "backrooms" videos on youtube. All the other ones are so in your face or just plain not believable that they lose all aspect of horror or lore. These are so well made that they're realistic and just weird enough to be disconcerting. Fantastic work.
This one is on another level. There was such an atmosphere in this one, those shots from the cam-corder are pure horror, but with hardly anything happening. It feels like a similar kind of horror you feel from the corridors of the Overlook hotel in the shining
It's the anticipation... you keep expecting to see something scary, but the first few clips are just boring stuff that an automatic camera would be expected to accidentally catch. Plus drawing it out with the long title card in front of each clip. Also since these are POV shots, "you" are in the camera's position and he starts off this section with the cameras being LOCKED INSIDE the backrooms when the big heavy door closes. If he had just gone straight to the last clip without this subtle buildup, it would have way less impact. Great writing!!!
That’s so weird you mention that because I just discovered The Shining and it’s super interesting
There is something special about Kane's videos. And I'm not talking about effects or audio or something like that. Something that I can't tell what it is but it makes it different from other backrooms videos that doesn't make it boring or repetitive. It's all mostly the same "formula" but it's always different and I'm always excited when he posts. Keep up the good work Kane.
These videos so far all seem to be videos that would actually exist, made by the people involved in the world. We’re not told the story or given details outright, but instead left to infer things based on the assembled footage. I think it makes it feel more real. Other ‘analog horror’ series usually tell their stories in ways that may be compelling and effective, but don’t always make much sense when you wonder why or how someone would have put together some creepy VHS tapes.
That’s my take on it, at least.
@@EMLtheViewer Dude, your last paragraph literally described The Walten Files for me
@@EMLtheViewer You are absolutely right
@@EMLtheViewer I think the thing I love so much about it is exactly the reason that we don't get exact details but we need to solve the lore behind it. Also if you kinda wanna catch up on the lore I recommend the GT live videos where matpat watches Kane's videos
i think its because he puts together a lore or something behind all this
In retrospect, it's obvious that ASYNC set up the motion detectors after Tench went missing in Informational Video, likely hoping they would find him if he wandered back close to the Threshold. They only stopped doing it after they figured he was dead. They wouldn't have any reason to set up the cameras if they didn't think someone would be moving around out there, and Tench is the only living being they might think would be in there.
can I just say how these are a masterpiece! I love how you use the horror being alone work! Makes wonder what happened to the camera guy
Honestly the scariest part of this concept to me is that these rooms have, for some reason, taken this specific style. Like was it always like this, or only when lights and drywall existed? Does it change to different styles based on current inventions?
I think it changes, such as in the cavemen times, its smooth stone, grass, and fire apposed to drywall, carpet, and lights.
I like to think that whatever process that created the space in the Backrooms followed a “template”. It’d be like how videogames with auto generated maps work.
I like to think the backrooms is an isolated dimension created in the future by an advanced civilization that knows of past architectural designs
The Backrooms and the noclip concept always felt like it was suggesting simulation theory to me. Maybe the backrooms are a sort of glitch that makes different spaces into fractals of themselves?
If these things exist between the time and space, i think they were always like this.
In the diagram shown at 1:05 you can clearly see cameras 1, 2, 3, 5, and 6. 3 and 6 overlooks the main walkway used by the researchers, whilst 2 and 5 look out towards the perimeter. 4 is off screen, but we can see it's line of sight on the edge of the diagram, they have it working with 2 making a catchment area.
But the strange thing is that there is no mirror on the opposite side.
They say that there's 7 cameras, but 7's line of sight isn't on the diagram.
What makes that more interesting is that not only is the anomalous movement at the end in a clear line of sight for where 7 should be looking, but that's also roughly the direction the supervisor seems to come back from at 2:22.
The failure of Cam3's microphone makes me believe that it got infected by the mold and is the entity seen by Cam5. If you look at the map shown in the beginning, An entity at Cam3's location could travel behind Cam1 since the threshold doors were shut, and it could travel behind Cam5 and 4 and end up being seen by Cam5. It will also emerge at the same angle as seen in the footage.
It's a fictional CGI put together by a teenager, don't take it so seriously.
well, it’s fun to speculate, idk how that’s “too serious”
p.s. before you send a hate comment for the guy above please read the rest of the thread. thx
@@AndyHappyGuy it’s interesting you bring this up about the camera becoming infected and turning into an entity because when i watched matpat react to the first video in the series he said that the monster kinda looked like a tripod just a thought
@@Nate-bn5kk so what?
Watching this and other back rooms videos on this playlist at 2am in a dark room alone with headphones literally being pure terror to my soul. Why do I keep watching lmao
3:55 What I see are the legs of a person and almost an arm, all covered by that black fungus. Perhaps it doesn't make any sense because of its rigid posture, and indeed, it has been lifted by some kind of monster.
Excellent artwork!
WAIT HOLD ON. What they are building looks like the room they guy in the informational video found! Built a month after he vanished. He was sent forward in time during the shift. As the placement and location of construction is very similar to what he stumbled across. They also had motion sensors installed which went off once he went in. They had motion detection while building the room so after detecting strange thing they must of decided to install motion in the viewing room they built. Yeah the floor tiles are the same as the room the guy found, just checked.
Genius
This man is a genius
I had a stroke reading that
@@AdhvaithSane Dang homi, you alright tho?
@@Sesshyru did @@Sesshyruread Nargonthedragon subject? you’ll also have a stroke reading it
This is so far above everything else in quality, what you're able to do here with blender I've never seen attempted before and is incredibly impressive how much you are able to do with 3d animation software
Yup ua-cam.com/video/SupS9fif4cM/v-deo.html
I don’t know how you do what you do man keep up the great work 👍
Awesome! I just discovered the backrooms and I really really love the atmosphere. The long halls with just lights and yellow everything. I totally can imagine discovering this, searching on it or getting lost in it. This is pure horrer. I love it.
The thought process of how the cameras were laid out is genius and very practical for scientific purposes and documentation.
Was just thinking that too
Yeah but what about the 2 hallways to the left and right of the entrance? There is no camera covering that so couldn’t a entity just go behind the cameras through that hallway?
It makes sense, it's basically overlapping lines of sight that could easily be scaled up as the perimeter expands.
@@braydenroberts8190 no cus if u look at the map, if you were to go up a few rows, there is a wall, so it can’t be scaled up. There are no visible walls (in the map) on the sides meaning anything could happen on the sides that wouldn’t be seen
scientific purposes? like what?
If the idea is that the backrooms already existed and these scientists are just accessing it, i seriously love this concept. I’ve always been pretty opposed to the idea of the backrooms and the normal world merging or intentionally interacting with eachother since its supposed to be some kind of disconnect from reality, but this i can get behind. Amazing.
Yeah, i love the idea how the backrooms already existed or another reality kinda thing. And the scientists gained an access to it. But im still not sure if this series implies the backrooms is manmade or not
@@slabman6262 Written on the official website. Scientists have discovered the backrooms
@@biko8341 this isn’t the official website
@@slabman6262 it is
@@biko8341 no. This is unrelated
This was incredible. Fantastic work.
This stuff is so horrifying keep on doing what your doing man to make something so scary with simple sounds and the environment no jumpscares wow
I feel like 60% of the feeling is created by the sound design, which is really amazing!
Hahah
I love how you are starting to build a world around a nightmare situation and explaining it slowly with science ITS SO ADDICTING
Thats also the majority of scp for ya
It’s not at all like scp, they never explain the anomalies in this, never, they only give little bites, scp gives you a lot of info, comparing this to scp is brain dead, it does not need that comparison because it’s not related, it’s an original work based off a creepy pasta from 4chan and unlike scp there are not thousands of articles to read… so why would you compare it even?
@@Furyfire520 SCP sucks and has no consistency. It's been dead for years. Their comparison was valid anyway.
@@Furyfire520 it's a matter of appeal, I think. Like, there's a difference between looking through heavily redacted article after heavily redacted article and attempting to spin together in your head and something like this where you're following a specific mystery under a single vision that will eventually be solved, but judging by the theorization happening elsewhere in the comments the specific brain itch is the same.
Also, a *lot* of "let's research and try to contain this creepy eldritch weird thing and probably get eaten in the process" type media gets compared to SCP. That site has been around for a long time, is mind bogglingly vast, and a lot of people who gravitate to that kind of media have experienced it, so it's fairly natural that it'll be one of the first comparisons people will try to make when they meet a new thing that reminds them of it.
It's not always the best comparison, but it (at least to me, it might be different for someone else) seems like the best response is to suggest a _different_ piece of media that makes more sense as a comparison.
Edit: I'm on mobile, so I forgot that you said that "they never give anything more than a few tidbits about what's actually happening" and I apologize for that. It seems to me (solely from this video) that this is probably one of those slow burn mystery/horror combo cases where the answers _are_ going to come sooner or later. I could be wrong about that, I don't know how long this series has been running or if the authors are the sort to put off resolution for as long as possible, but that is what my instincts seem to be telling me.
@@chrisbeaumont4630 I would slightly disagree - I only found SCP a couple years ago, and have been part of several large communities since. Doesn't seem dead to me.
Honestly the ripples you will send through out cinematography and visual story telling once (it's just a matter of time I mean honestly) you'll hit big picture is something I will look forward to with eager anticipation my gifted friend