How to Aim in World of Warships - Help an Ensign

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 109

  • @OrcHead
    @OrcHead 6 років тому +92

    As an ex artillery officer can I offer another hint. Shoot one shot first then adjust fire if you miss

    • @Justin-ny8df
      @Justin-ny8df 4 роки тому +1

      I thought you always IMMEDIATELY fire for effect with no adjustments!? =D

    • @clansman89
      @clansman89 4 роки тому +3

      What about warning shot?

    • @pomeranianproductions647
      @pomeranianproductions647 4 роки тому +4

      @@clansman89 Dont. It gives them time to dodge.

    • @donaldross8597
      @donaldross8597 4 роки тому

      Orc .Head unless your in Pershing then we only had one shot

    • @saplkereviz6824
      @saplkereviz6824 3 роки тому

      Thats a good way to find the perfect shot. But there is a possibilty that they change their course after saw your shot.

  • @AhornSyrup
    @AhornSyrup 6 років тому +54

    ... whats the point of giving correct lead when all my ships guns act like sawed off shotgun.

  • @ewok40k
    @ewok40k 6 років тому +88

    a tip: when not sure of lead, fire one turret off, observe where shells land and correct the lead, then fire rest of guns

    • @DJKenTuckyOfficial
      @DJKenTuckyOfficial 6 років тому +4

      ewok40k or you can fire each turret on a different lead because maybe the enemy slows down as soon as you shoot at him

    • @paulinejackson5861
      @paulinejackson5861 6 років тому

      No....just no. So the target won't change course once he realises you are firing?

    • @majgijoe
      @majgijoe 6 років тому +5

      Ewok40 is correct, it’s called a sensing round. And you don’t have to wait till the sensing round lands on target to fire your salvo.

    • @cobrazax
      @cobrazax 6 років тому +1

      at the beginning it can work but later u would probably not need it when u got experience...however early on it is useful to get the feel

    • @NiuhiNui
      @NiuhiNui 6 років тому +1

      Incoming fire alert may create a variable for your trajectory.

  • @Gundolf300
    @Gundolf300 6 років тому +29

    Well this is a bit misleading (pun intended) due to the difference between static and dynamic crosshairs. The dynamic shows where your shells will hit at a certain distance if the enemy ship is traveling in about 30 knots. The static shows where they will hit if the enemy ships is moving at 20 knots. And then there is a ton of other factors such as ship size, the smaller the ship is the more you have to lead (shooting at bayern for instance). Then you have the fact that the fire to impact duration is calculated on shells traveling at 850 metres/second at 18 km of range.
    And so forth with about 2 million different factors.

    • @flyingjokerbrains
      @flyingjokerbrains 6 років тому +8

      Gundolf300 The truth is I can't take all these factors under consideration. Its impossible for me. So I just rely on intution and gut feeling.

    • @Gundolf300
      @Gundolf300 6 років тому +6

      Flying Brains
      Well, yeah,, thats what it comes down to in about 90% of the time (like all types of fast shooting). Sooner or later aiming in this game also will run mostly on automatic.
      Myself i tend to calculate harder shots, whether they are at angled targets, far away, or with ships i rarely play a bit more. Other then that I mostly slug them away on a gut feeling. Still, it's good to at least be aware of the major components that makes the shells land where they are supposed to land.
      With that answer in mind, I usually miss the crap out of everything. 😂

  • @pavuls188
    @pavuls188 4 роки тому +13

    Omg thank you so much, i've been shooting my shots just on my feel the whole time😅

    • @McAizen_McSosuke
      @McAizen_McSosuke 3 роки тому

      same been playing for years feel like a noob now

    • @adiaprog5787
      @adiaprog5787 3 роки тому

      same XD I FEEL LIKE A BIG NOOB

  • @DJKenTuckyOfficial
    @DJKenTuckyOfficial 6 років тому +3

    I personally prefer the dynamic crosshair, and i am using the dynamic crosshair Nomogram (i think it's the right name) mod from Aslain's mod pack, this crosshair has 2 scales, one for a speed of 20kn and one for 30kn

  • @patrol2omega
    @patrol2omega 6 років тому

    I'am a new player and just tried your tactic and it really worked for me, thanks man!

  • @ripptorr
    @ripptorr 6 років тому +7

    The tick marks are not "seconds" as you call them. You have to make use of the marks to determine the ship length at certain distance, and with experience you will learn to lead targets. What I mean is that there is no general rule, like if you aim at a target moving at 30kts at 13 km and the shell travel time is 8s, that doesn't necessarily mean you will hit center mass if you aim the reticule at 8 ticks. And if in some cases you will (that will depend on the actual length of the ship) it won't mean that if the target is 25 km away and the shell travel is 16s you will simply put the reticle at 16 and that's it.

  • @GokexWoW
    @GokexWoW 3 роки тому

    Awesome tip on the exhaust!

  • @karl-johankarlsson5057
    @karl-johankarlsson5057 6 років тому +2

    Really simple and great advice! Great Work!

  • @sgtrock5273
    @sgtrock5273 6 років тому

    Simply amazing Zoup, The very first time I have heard it explained that way. THANK YOU !!!

  • @RuiKoTvOfficial
    @RuiKoTvOfficial 3 роки тому

    This will change my gameplay, thank you

  • @ashvb9826
    @ashvb9826 6 років тому

    Thanks Zoup always good to see people offering helpful advice to other players :)

  • @drscottydawg
    @drscottydawg 6 років тому +1

    I use the dynamic, as you say it is important to know your shell velocity. I have 213 ships in port and play them all. It makes aiming a challenge since they are all different. AP and HE might have different velocities on the same ship, you should look before starting a battle. You may want to show a noob how/where to find out the velocity. A question on space camo does the smoke (that isn't smoke) work the same as the regular smoke?

  • @szkoclaw
    @szkoclaw 6 років тому +15

    Uhm, the lead, as indicated by numbers on the crosshairs, does not depend on flight time or distance. This video is absolutely and completely wrong.
    Sure, longer flight time means the target moves more during the shell flight but this is already covered by the fact that the farther the enemy is, the longer the distance represented by the angular measurements of the crosshairs. The two pretty much cancel each other out.
    Lead depends solely on the faction of enemy's speed compared to shell velocity. You add a bit of extra lead for far away targets because the shell loses velocity, not because they have farther to fly. This effect is most pronounced on DDs and least on BBs. Ships with high shell arcs need more for the same reason - their shells are usually slow and then even slower when measured on the Z axis (as a lot of their speed is "wasted" on climbing high). Atlanta is the most extreme example - at the extremes of her range the shell falls nearly vertically, losing almost all speed in the Z axis and requiring obscene leads (15+ on the dynamic scale).

    • @mcauleyman
      @mcauleyman 4 роки тому

      Not if you put it crosshair on dynamic

  • @nunjadamnbusiness
    @nunjadamnbusiness 6 років тому

    Excellent, brief and clear. Thanks!

  • @neilharbott8394
    @neilharbott8394 6 років тому +1

    You can tell how fast a ship is going by observing the smoke coming from the stack. However if the ship is on fire from stem to stern.... well you'll just have to guess.

  • @nero91
    @nero91 4 роки тому +3

    been playing for 3 years and always just "winged" it with the lead.
    I feel like an idiot.

  • @skunky1-1
    @skunky1-1 5 років тому

    This video deserves more likes.

  • @nishanths538
    @nishanths538 6 років тому

    Wow zoup! I have been playing wows for more than year and a half now and by habit alone, I tend to lead and fire. I have never looked into these details at all. The maximum I do is check whether the distance marked in the Crosshair corresponds to the distance of the ship and that too not always. I have grinded us bb line to Iowa and simply by habit and previous experiences I take lead and shoot. Nice vid. Continue making more.

  • @rossvosloo92
    @rossvosloo92 6 років тому

    ahh man Zoup! this was gonna be my next Improvement Video, and i cant beat this! nice vid as always

  • @MuckRatz
    @MuckRatz 6 років тому

    Static crosshair is.. well static. Always the same, no mater yor zoom. Dynamic and the tics are always the same, they scale with the zoom. So even though you dont use max zoom, the seconds / tickmarks still works.

  • @marceloparreira9093
    @marceloparreira9093 3 роки тому +1

    nice video ty

  • @nakata_2867
    @nakata_2867 3 роки тому

    Thanks, fast and easy.

  • @mrtencza
    @mrtencza 6 років тому +3

    Could you go more in depth on aiming and hitting angled targets?

  • @Jake_Kern
    @Jake_Kern 6 років тому

    Short and sweet, thanks man

  • @ACR451
    @ACR451 6 років тому +1

    lol...I've been playing since beta...somehow I missed that the exhaust actually changes based on speed

  • @user_23165
    @user_23165 6 років тому

    For starters I would go with static crosshairs and as rule of thumb, use 10 for BB, 20 for CA and 30 for DD, especially at the start of the battle when all ships are racing for caps. You can then adjust your fire based on where your first round has landed.

  • @fenixofwar2944
    @fenixofwar2944 Рік тому

    thanks this video helps a lot

  • @jason199506
    @jason199506 6 років тому +2

    not exactly accurate but none the less a good starting point for brand new players

  • @Capthrax1
    @Capthrax1 4 роки тому

    I feel like my aiming is pretty solid but the dispirision if shots seem horrible, I've been trying out different ships but I'm also curious if high tier ships have smaller dispirision

  • @Bellthorian
    @Bellthorian 6 років тому

    I just updated to a 43 inch 4k monitor. The game is beautiful but one thing I have noticed is that the calibration for the dynamic crosshair is off. It used to be one tick mark for 1 second of shell flight time for a ship traveling at thirty knots. So if an Iowa class battleship was going in a straight line at full speed and it would take 10 seconds for the shells to get there you would put the 10 tic mark where you wanted to aim. It is WAY off at 4k and because I do not know the scale I can't hit anything consistently. Has anyone else had this issue?

  • @Straswa
    @Straswa 6 років тому

    Nice vid NoZoup!

  • @jradlib
    @jradlib 2 роки тому

    Wow dope tip thx bro

  • @sierrazhu
    @sierrazhu 4 роки тому

    Thanks for this video! I just learned how to play, anyway, this helped me! If you are wondering, I am a girl, not a BOY! 👧

  • @AGENT47ist
    @AGENT47ist 6 років тому

    Guys one thing i cannot seem to find,his minimap runs smooth,like it shows real time movement,mine however "lags" like,after the ship was already moved after it moves on the minimap and so on.....any setting i am missing?

  • @BugPowderDust
    @BugPowderDust 4 роки тому

    I’ll be damned. I thought the numbers represented Km!! I have played 300+ games on this basis, and never once taken shell flight time into account other than the distance away the target is. I feel really dumb now :(

  • @dacgaming415-30P
    @dacgaming415-30P 4 роки тому

    what about a destroyer or cruiser doing 30 knots. where u set the firing thing at???

  • @tonytavary3388
    @tonytavary3388 6 років тому

    It's amazing how well your shells work if you aim correctly. The joke in my clan is that I use aimbot due to tagging DDs at extreme ranges (it helps if the DD driver thinks he's in a BB and doesn't change course for the 20 seconds it takes for the shell to reach target). Aim location is very important too. Looking forward to more vids Zoup, thanks!
    -Tavman

  • @HeyItsJakegaming
    @HeyItsJakegaming 6 років тому +6

    In the past 55 games I havent hit one shot, Followed all the steps, my shells seem to go exactly opposite of where I aim

  • @MsStefan1313
    @MsStefan1313 5 років тому

    great video

  • @rak7101
    @rak7101 5 років тому

    sry my friend the only way to hit a moving target is to pick an aim point see where it hits and adjust
    look at the smoke, the bow wave) the angle and adjust
    I seem to have better Luck with the dynantic reticle doing this
    r/ tincan7

  • @relaxingdrawingeveryday
    @relaxingdrawingeveryday 5 років тому

    MEGA thx

  • @ohgoshtro
    @ohgoshtro 6 років тому

    Helping the player base to improve the quality of the game ty sir only hopes it does improve............
    .yes I know it might be a pipe dream but let me dream damnit xD

  • @maygayming5275
    @maygayming5275 6 років тому

    Good timing. I seem to have forgot how to do this.

  • @ragnarokk7384
    @ragnarokk7384 6 років тому +1

    in world of warship blitzs the aiming method is different

  • @conjurassix
    @conjurassix 6 років тому

    Dam Zoup you just made the food more knowledgeable and now i will have less to eat if they follow directions.

  • @Terminate1783
    @Terminate1783 5 років тому +4

    Yea but what about fact that i aim at ship which is standing still and my ship deals 2000 dmg???
    Perfect aim at midlle of ship from side n bit over water line 12 barrels 360mm guns 8km distance and result is 2000 dmg???
    Gayassgame and then they shoot 20k from 12 km away

  • @cyrax6361
    @cyrax6361 4 роки тому

    on my verson a dont have that in the center for the time and range a dont have it

  • @perkalov
    @perkalov 5 років тому

    If I get this right... At an speed of 25 knots, my aim should be the same as the amount of seconds it will take my payload to travel?

    • @krios4141
      @krios4141 5 років тому

      Nyet, The static crosshairs are calibrated for 20 knots. So if your target goes 25 knots you'l have to put on some extra lead.

  • @kuutiox2601
    @kuutiox2601 4 роки тому

    how do I aim when the ship goes obliquely?

  • @AndrejD303
    @AndrejD303 6 років тому +2

    how to aim... practice :D in time you will be able hit at 24km just by look at the ship

  • @wote2760
    @wote2760 6 років тому

    How do you can torpedo cam, cause I see other youtubers do it, but I can't find the key binding. Thanks!

    • @gummi1360
      @gummi1360 6 років тому +1

      Nathan Phan z

    • @wote2760
      @wote2760 6 років тому

      QuestionMan thanks!

    • @cobrazax
      @cobrazax 6 років тому

      Z follows any of your armament on its way

  • @chaoscow254
    @chaoscow254 6 років тому

    Hey zoup do you guys have a discord?

  • @lynizie-8489
    @lynizie-8489 4 роки тому

    THAT TICK IS ACTUALLY A SECOND ????
    I THOUGHT IT'S MEAN KILOMETER
    No Wonder i always miss my shoot

  • @frasergreen9454
    @frasergreen9454 6 років тому +1

    I've seen my shells about to hit a target and then "veer away" at the last second so there's actually no skill involved, just RNG.

    • @Yayaloy9
      @Yayaloy9 6 років тому +1

      sameee my tier 4 bb MYOGI misses most of its shells at 13km range or 10km range because the shell would just spread itself between the ship then only 1 or 2 shells hit.

    • @alejandrom8630
      @alejandrom8630 6 років тому

      Fuck the New York, that ship is utter garbage and misses every single shot and doesn't penetrate anything.

  • @Beachdude67
    @Beachdude67 4 роки тому +2

    Sadly this doesnt work, ever. I've gone to simply ignoring the guide and I aim by feel more than anything.

  • @icraftgta3895
    @icraftgta3895 3 роки тому

    It doesn't show the seconds for me. Why?

  • @estoyaqui5386
    @estoyaqui5386 6 років тому +3

    How do i lead at an enemy that is AFK?
    ok ok, i´ll leave by myself

  • @jamestriplett5854
    @jamestriplett5854 6 років тому

    too bad you misspelled 'Quarter Speed" :)

  • @navy3001
    @navy3001 3 роки тому +1

    I followed the tips in this video, and it did not help improve my aim.

  • @davequaschnick2559
    @davequaschnick2559 6 років тому

    How did you ping the mini map in WoWs?

  • @Cr4zYDiScOAlPaCa
    @Cr4zYDiScOAlPaCa 4 роки тому

    i forget the button to scope -_-

  • @lonelymoon6546
    @lonelymoon6546 6 років тому

    French ships are speedybois

  • @americana_incarnate1717
    @americana_incarnate1717 5 років тому +1

    I have been playing wows for 3 years. I am idiot

  • @operationaltactics1006
    @operationaltactics1006 6 років тому

    Green screen? But why?

  • @ShaneMcGrath.
    @ShaneMcGrath. 5 років тому

    How to aim decent, Play 1000+ hours!

  • @miroslavtordaji1675
    @miroslavtordaji1675 6 років тому

    Or you instal a mod that tells you how fast the enemy Is going and make it easy for you

  • @ncaden
    @ncaden 6 років тому

    .

  • @Kami-sama.isekai
    @Kami-sama.isekai 6 років тому

    1

  • @tars1643
    @tars1643 6 років тому

    :P

  • @fiyanfiruzih4800
    @fiyanfiruzih4800 6 років тому

    this game fucking broken gun system....

  • @nemohoes9792
    @nemohoes9792 3 місяці тому

    This is the dumbest advice for this game. Try that leading ticks per second and see how it goes 😂

  • @SadhuTravels
    @SadhuTravels 6 років тому +1

    With this video Zoup, you have convinced me to unsubscribe. No Zoup for me, anymore!

  • @brentlygill3534
    @brentlygill3534 3 роки тому

    great video