@@valval4145 I used Adobe animate to draw, and Premiere Pro do edit (manually). I think After Effects may be more efficient and have some more effects, but I did not get around to learning it.
@@majimoo hey thanks. Also forgot to mention I'm pretty sure moves like Body Slam also have perfect accuracy when they're minimized tho that may only be in some gens
@@baddragonite I just looked it up. That effect only got added in gen 6 and onwards. There's a lot of interactions to remember and which gen they got applied haha
This is my go-to gamemmode for passing time while on the train^^ I do prefer the doubles battle though, especially since you are not that easily stone walled by a single mon, e.g. a Blissey. And nothing feels more satisfying than earthquaking the enemy into submission while your second pokemon is a flying type : D There is just one catch when playing doubles. Explosion wrecks you even more -_-
Oh man I was debating wether to do doubles when I started this. I thought it would be much harder so I thought of doing singles first. At least in singles you can blame rng haha
@@majimoo My experience is that in doubles it is easier to get far into a run, but its also easier to get wrecked early. It is much more "hit-or-miss" if you know what i mean. You can get that moment easily where you realize that "f*ck, the enemy has earthquake and a flyer, and all your mons are neutral or weak to ground". Another "advantage" in doubles however is that the enemy will always use earthquake when its partner is immune to it, regardles whether your pokemon are weak to it or even affected by it. : D And in the earlier rounds it will never use it when its partner would be affected. That makes some battles easier.
@@Xelianow Oh yeah I get you. I did realize the NPCs become more "intelligent" as the matches go on. They draft better, use stronger mons etc. I don't know at what battle number this caps at. I just stopped at battle #42. In single battles its more manageable. I imagine in double battles its gonna eventually turn into a VGC match
@@majimoo I'd say they get "smarter" after 21 battles, aka the first medal. From that point on they will prioritize super effective moves whereas prior they will more or less use random moves. My record is 56 battles or so, but nothing realy changes after 42 anymore. You just get realy frustrated when you get 6 trash mons at the beginning and the first trainer starts with a legendary ._.
@@Xelianow Oh that sucks hoping it would get more interesting the higher you went at least to 100. Maybe the battle train in Gen 5 will do that. In Gen 3 it does feel like you're just battling until you get bad RNG.
It’s a Rom of Emerald, but the only difference is that you can catch all the gen 3 Pokémon. It especially doesn’t matter for the Battle Factory, because all your Pokémon are rentals anyway.
When the system is rigged and against you
I _know_ right?
very good pacing and humor. liking, commenting, subscribing. May the algorithm take you to success
Thanks friend! It means a lot
I really enjoy this style of video, looking forward to what else is coming in the future.
Glad you enjoyed it!
Bro, you're gonna blow up soon. You're really good at making videos.
You think so? Haha I appreciated the sentiment
This is super well made! Good job
Thanks, friend!
@@majimoo just wondering, what software(s) do you use to film and edit your videos?
@@valval4145 I used Adobe animate to draw, and Premiere Pro do edit (manually). I think After Effects may be more efficient and have some more effects, but I did not get around to learning it.
Great quality vid im surprised on your subscriber numbers. Just subscribed too !!
Thanks for the sub! It goes a long way. Appreciate it!
Pro tip: Body Slam deals extra damage when the enemy is minimized and has a good chance to paralyze
A few other moves do extra damage to them as well
Actually a very good tip. You’re very knowledgeable, Dragonite
@@majimoo hey thanks. Also forgot to mention I'm pretty sure moves like Body Slam also have perfect accuracy when they're minimized tho that may only be in some gens
@@baddragonite I just looked it up. That effect only got added in gen 6 and onwards. There's a lot of interactions to remember and which gen they got applied haha
I used to do nothing but Battle Factory because I didn't want to train enough good Pokemon for the other frontier pass stuff
Oh yea same here. It’s especially hard when you can’t trade and you’re forced to use Emerald mons
This is my go-to gamemmode for passing time while on the train^^ I do prefer the doubles battle though, especially since you are not that easily stone walled by a single mon, e.g. a Blissey. And nothing feels more satisfying than earthquaking the enemy into submission while your second pokemon is a flying type : D
There is just one catch when playing doubles. Explosion wrecks you even more -_-
Oh man I was debating wether to do doubles when I started this. I thought it would be much harder so I thought of doing singles first. At least in singles you can blame rng haha
@@majimoo My experience is that in doubles it is easier to get far into a run, but its also easier to get wrecked early. It is much more "hit-or-miss" if you know what i mean.
You can get that moment easily where you realize that "f*ck, the enemy has earthquake and a flyer, and all your mons are neutral or weak to ground".
Another "advantage" in doubles however is that the enemy will always use earthquake when its partner is immune to it, regardles whether your pokemon are weak to it or even affected by it. : D And in the earlier rounds it will never use it when its partner would be affected. That makes some battles easier.
@@Xelianow Oh yeah I get you. I did realize the NPCs become more "intelligent" as the matches go on. They draft better, use stronger mons etc. I don't know at what battle number this caps at. I just stopped at battle #42.
In single battles its more manageable. I imagine in double battles its gonna eventually turn into a VGC match
@@majimoo
I'd say they get "smarter" after 21 battles, aka the first medal. From that point on they will prioritize super effective moves whereas prior they will more or less use random moves.
My record is 56 battles or so, but nothing realy changes after 42 anymore. You just get realy frustrated when you get 6 trash mons at the beginning and the first trainer starts with a legendary ._.
@@Xelianow Oh that sucks hoping it would get more interesting the higher you went at least to 100. Maybe the battle train in Gen 5 will do that. In Gen 3 it does feel like you're just battling until you get bad RNG.
Banger video
Is it just Pokémon emerald? Or a Rom of some sorts
It’s a Rom of Emerald, but the only difference is that you can catch all the gen 3 Pokémon. It especially doesn’t matter for the Battle Factory, because all your Pokémon are rentals anyway.