So many people complained about the guns in MW2019 looking too worn and used. So Infinity Ward did a 180 with MWII. Can't say the same for MW3. The guns look used but still too clean, but that's without the camos
It's good to see, and since it was always animated I was expecting it'd be fixed. In the beta it wasn't so much "stuck on safe" as it was in the safe position when set to auto, and in the auto position when set to semi-auto.
Huh, the first cod game since Cod WW2 to not have a revolver in the base game, the first since the original MW to only have 2 shotguns in a game where they are primaries and only 3 lmgs in launch, strange.
Other than BO4. Though it'll probably appear later in the year. Let's just hope the devs get their heads out of their asses on either making the guy have a speed loader by default or do the MW animations on loading individually (without hiding out of screen)
@@veryconcernedjesus2584 don’t be dumb, say what you want about battle passes but either the weapons are always free in said pass or if you miss out on the battle pass you usually have to do some challenge to get the weapon. Guns haven’t been paid DLC for over 5 years now.
@@Greyhound706 Not quite, it's more of a Frankenkov than anything. It has a traditional 47 style Buttstock and Barrel, an M style Pistol Grip, an oddly Steel 74 style Magazine, a wooden VEPR/74M style Hand-guard, and a 47/M pattern Gas Tube, a fictional/aftermarket receiver cover, and a (reversed???) Type 56 Receiver. Or in other words, the BO1 AK is just fuckin cursed lol.
@@GahlranCosplay I remember The Frosty 1 explaining that fiasco in his BO1 inaccuracies video. Yeah, gun design in video games can be so cursed at times
Visually looks great. I just wish the audio for the guns were better. If I close my eyes, I'd only be able to guess the gun on the fire rate. They all sound the exact same, but oh well still going to play it.
@@joepete0983 Ever since 2019 COD devs seem really reluctant to give guns 'distinct' sounds over generic tacticool clicky-clicky. My favourite LMG in MW2/3 was the RAAL cause it sounded awesome and everyone knew you meant business when it ripped.
@thatguyusee7604 2 of the mw2 lmg's I really like in terms of the sounds and the look are the rapp h and the raal. The raal was definitely one that'd slow down your movement speed and probably ads speed, but it sounded chunky and was a tanky lmg. It sounded like heavy and hollow plastic parts being moved when you inspect it or reload, and I especially liked that blueprint from the bundle with the rat operator skin as it had a picnic cloth or something similar in design on part of the mag/ammo box. As for the rapp h, I mainly like that it gave a similar sound to an m1 garand ping when reloading it at the end of the animation. Kinda makes sense to, as with the m1 garand a piece of metal would fly out and the same would happen with the rapp h (just not the ammo clip though). Ima miss mw3 and it's weapons, I hope the servers don't lose population too fast.
W Nemsk. We all appreciate the weapons showcase. My favourite ones were: 0:35 AS Val 1:32 CETME Model L 2:27 AMES 85 2:58 AK-74 3:27 XM4 4:22 Jackal PDW 4:50 PP-919 / Kompact SMG 11:17 AEK-973 14:12 PU-21 14:52 XMG 15:39 GPMG-7
They are undoubtedly great animations, but most are just a bit below the quality and polish of MW2019's and MWII's animations. I'd say, look at AS VAL from 2019 and compare it to the one from BO6, don't know if you have a good eye, but if you do, you'll see the subtle yet clear difference in quality. Still, this is pretty good.
@@fifteen8850 Oh absolutely, I never said that any of these animations are bad, quite the opposite, these are great animations and more than good enough but I'd definitely say that it's a bit below the quality of MW reboot. Still, obviously the game is more than just animations so there's that.
The fact that Treyarch felt the need to take two rounds away from the USP, but added two to the USAS-12 triggers me immensely. I don't really see why using their actual mag capacities would've been a problem gameplay-wise.
every CoD since MW2019 has had that "feature", it's for balancing reasons to increase reload time. Almost every extended magazine attachment adds a reload goof lol
OK.... No stupid names, good and crispy models, good animations, good sounds.... This is way better than MW3. Seems like this is going to be a good year
15:39 this gun seems to be animated by infinity ward, i may be wrong, but the style and pace of it is very unlike all the other weapons showcased and reminds me too much of a MW animation to be a coincidence.
0:35 the AS Val indeed returned from MW2019, although the "front sight being too close to the rear sight gap (for barrel attachments)" was still retained like the MW2019, it still worth the wait, hope it won't traumatized players from 2019 about the 10-rnd SPP attachment. Edit: However unlike the MW2019 counterpart which you can't select fire, you can now select fire in BO6 counterpart.
the one thing i kept noticing is the LR 7.62 that the ammo its using and the mag is to big for the 7.62 ammo and the gun itself would have to scale down a bit
I do appreciate the game adding obscure weapons and prototypes thats not very well known by gun nerds We should remember that the Cold War era had gun designs that could be considered whacky or weird. Not every weapon was a variation of M4/M16 or FAL
I like these reloads better than MW, it feels less like someone on Adderall and trying to show off and more like someone just reloading a gun better than a regular person
Lmao like I said in another comment, these animations feel alot more like "simply remove mag and insert new one" type reloads and I really don't mind. The high on adderall, Tacticool reloads that mw19 introduced were still really good, but these are a breath of fresh air
The sfx on mags and charging and stuff, especially on the xm4 are just... no... Like, I honestly really like what they did with the sound design here. It sounds better than pretty much all the other games to me. But whatever they did, it all sounds like its just plastic box latches or something? There's not enough high pitches I guess. Or sliding sounds.
Animation wise, undoubtedly way better than Cold War was but not quite on MW2019/II/III level. Though I'm sure most people don't have a good enough eye to see the differences in quality between this and MW considering that the difference is not significant. Compared to games other than CoD MW, these are top tier animations. The sounds kind of suck but it is what it is. If you're interested in comparing, I'd say to look at AS VAL from 2019, all of its animations and sounds and compare to VAL from BO6, the one in 2019 looks quite a bit more polished.
It's worth mentioning that most of the guns have repurposed animation frames taken from the guns in the rebooted MW trilogy and Cold War in one way or another. One of the examples of this is GPMG-7's inspect animation, which utilizes Icarus-556's inspect animation. I'm not sure if this is worth complaining about since past CoD titles have done this, but I understand the frustration some people have.
This reload animations are animated nicely, they just don't have as much personality as previous cods. Alot of them are very simple "remove mag, insert new one" reloads that don't add a whole lot of flair
Okay, but both are separate animation styles. One seems to aim for a more stylish approach while the other is more of a realistic base. While I do agree some of the animations in Black Ops 6 look weird. They both are unique and good in their own ways.
@@W65N1 hmm, I'm not sure if I get your point. The animation style is barely any different, and if anything, it's MW that has more "style" in the weapon handling techniques within its animations considering how bare bones a good amount of reloads in BO6 are.
Thank you for watching!!! First BO6 video of many, what would you like to see showcased next?? STREAMING THE FULL CAMPAIGN ON YT VERY SOON!!!
mw19 vs mo6 weapon details
Treyarch really just decided to not have a revolver at all rather than learn how to reload one properly huh.
@@EvieCorwell I wouldn't be surprised if they brought a revolver as a scorestreak, just like they did with the Desert Eagle.
@@iconofsin5650 I'd be fine with a revolver hand cannon
The game just released. They’ll prolly end up adding a shit ton more guns
@@natew9617 agreed.
0:01 Baseball Bat
0:19 Knife
0:35 AS VAL
1:03 Goblin Mk2
1:32 Model L
2:01 GPR 91
2:27 AMES 85
2:58 AK-74
3:27 XM4
3:56 Kompakt 92
4:22 Jackal PDW
4:50 PP-919
5:24 Tanto .22
5:52 KSV
6:16 C9
6:42 LW3A1 Frostline
7:16 SVD
7:48 LR 7.62
8:22 Grekhova
9:03 Stryder .22
9:54 GS45
10:38 9mm PM
11:17 AEK-973
11:49 SWAT 5.56
12:21 Tsarkov 7.62
12:47 DM-10
13:19 ASG-89
13:43 Marine SP
14:12 PU-21
14:52 XMG
15:39 GPMG-7
16:15 CIGMA 2B
16:42 HE-1
@@UnusedHandle unpaid labour fr
I love you
Is it explained why they don't use real names anymore?
@@jedispartancoolman I think it's just to save money on licencing fees.
Finally some more pistols I was getting tired of treyarch only making one semi auto, a revolver, and a full auto every time
Gulf War era game with no Famas, Aug, M16A2, G3, or FAL. I wanna go home 😞
We got bullpup FAL
And the .22 caliber guns kick more than a 12 gauge in this game 😂
Probably battlepass weapons
Battlefield V type weapon choices
Don’t worry it will all come in updates
Black Ops game with no 1911 is crazy
But hey the USP is here
Black ops 4 had no 1911
@mr.romeojoseph2113 that took place in the future this is in the 90s and by that time the US was still using the 1911
@@Notsofunnyman217 the US started using the M9 during the 90s also. It was a weird time for guns.
The Mk 23 would've been far more appropriate for 1991.
They are definitely releasing it after as post launch content
L85 without jamming? Unplayable
@@Krep
.
🤣🤣🤣
facts ive shot one irl and its actually dog ass lol
@@Krep if only that gun was in dayz, then it will
Average cod player
@@Voqf what does that even mean? "Average cod player"
Finally, gun models that look used and metallic and not the pristine "plastic" of MWII/2.5 DLC
Yes ty i hated how clean all those guns where
Well tbf it was a modern gun lol so it makes sense
So many people complained about the guns in MW2019 looking too worn and used. So Infinity Ward did a 180 with MWII. Can't say the same for MW3. The guns look used but still too clean, but that's without the camos
@@shibeguy a lot of modern guns are plastic that's just how they are now lol
This just feels like the gloss vs matte paint preference on street cars
> AEK
> Bf3/bf4 ptsd intensifies
> Burst fire
> Calm
> "Excuse me what the fu-"
@@csbr75 yeah as a bf4 connoisseur I was intrigued and than realized it was burst
Exactly lol.
I feel the Goblin should have been a marksman rifle and the AEK-973 should have been an AR… since the Goblin is basically a FAL but bull-puped.
Lmao *bullpups your FAL*
The AEK-971+2 from Battlefield 4
@@arbiter1er it was a fun gun in BF4
THEY FIXED THE AK-74 SAFETY!!!
It's good to see, and since it was always animated I was expecting it'd be fixed. In the beta it wasn't so much "stuck on safe" as it was in the safe position when set to auto, and in the auto position when set to semi-auto.
Huh, the first cod game since Cod WW2 to not have a revolver in the base game, the first since the original MW to only have 2 shotguns in a game where they are primaries and only 3 lmgs in launch, strange.
Cold war also only had 2 shotguns???
Still 637 gigabytes somehow
Probably so they can have more BP shit😑. Them vultures
@@thunderlord3747 cold war had 2 shotguns tho
@@crimson_siphyr The 637 GB you talk about, is if you have installed all Cod games in the cod HQ + Warzone
12:24 holy shit tarkov in bo6
@@NotFanbox almost
@@NotFanbox DMZ 2 confirmed??? 👻
10:40 THE SOUND OF THE GUN SLIDING🤌🏽🤌🏽🤌🏽🤌🏽🤌🏽🤌🏽🤌🏽
🐦
No Revolvers , after decades
Other than BO4. Though it'll probably appear later in the year. Let's just hope the devs get their heads out of their asses on either making the guy have a speed loader by default or do the MW animations on loading individually (without hiding out of screen)
@@veilsidefun BO4 had the Mozu at launch
@@ChadSpittingTruth. don’t worry, they’ll add it as paid DLC or as a paid battle pass
@@veryconcernedjesus2584 don’t be dumb, say what you want about battle passes but either the weapons are always free in said pass or if you miss out on the battle pass you usually have to do some challenge to get the weapon. Guns haven’t been paid DLC for over 5 years now.
@@veryconcernedjesus2584all of the weapons are free since mw2019
Have you played cod or are just talking shit for the sake of it?
I think this is the first cod game to model the Ak-74 (not counting the Ak-100 series from mw2) as it’s own separate thing.
The Ak-47 in bo1 is actually a Ak-74 you can tell because of the magazine shape
@@Greyhound706 Not quite, it's more of a Frankenkov than anything. It has a traditional 47 style Buttstock and Barrel, an M style Pistol Grip, an oddly Steel 74 style Magazine, a wooden VEPR/74M style Hand-guard, and a 47/M pattern Gas Tube, a fictional/aftermarket receiver cover, and a (reversed???) Type 56 Receiver.
Or in other words, the BO1 AK is just fuckin cursed lol.
And it looks amazing!
@@GahlranCosplay I remember The Frosty 1 explaining that fiasco in his BO1 inaccuracies video. Yeah, gun design in video games can be so cursed at times
would kiss whoever decided to add the aek 973 💋
@@zer0synd1cate is that the sibling to the AK 47? Or the one that replaced it?
@@eduardomendoza4771 aek is another diferent thing
@eduardomendoza4771 ak 47 are just ak prototypes, they aren't really common
But it's burst only
yeah but burst only. fuck it :(
Goblin MK2 = RMC No. 2
Model L = CETME Model L
GPR 91 = SA80 / L85A1 (in this universe the design is flawless and rarely jammed)
AMES 85 = AR-18 + SG551 + Type 89
AK74
XM4 = Colt Model 723
Kompakt 92 = FAMAE SAF
Jackal PDW = Gepard PDW
PP919 - PP-90M1
Tanto .22 = Grendel R-31
KSV = SR-3
C9 = HK94 (Civilian version of MP5) + CETME Model LC
LW3A1 Frostline = Accuracy International Arctic Warfare
SVD = Dragunov SVD
LR 7.62 = PGM Ultima Ratio / Mini-Hecate
Grekhova = Stechkin APS
Stryder .22 = Grendel P-30
GS45 = HK USP45
PM = Makarov PM
AEK = AEK-973
SWAT 556 = SIG SG550
Tsarkov 7.62 = SVU
DM-10 = SR-25
ASG-89 = USAS-12
Marine SP = Mossberg 500
PU-21 = PU-21 Experimental
XMG = AR-10 LMG
GPMG-7 = KSP-58
CIGMA 2B = FIM-92 STINGER
HE-1 = Panzerfaust 3
The AK74 Just being the AK74 is so funny to me
Visually looks great. I just wish the audio for the guns were better. If I close my eyes, I'd only be able to guess the gun on the fire rate. They all sound the exact same, but oh well still going to play it.
@@joepete0983 Ever since 2019 COD devs seem really reluctant to give guns 'distinct' sounds over generic tacticool clicky-clicky.
My favourite LMG in MW2/3 was the RAAL cause it sounded awesome and everyone knew you meant business when it ripped.
@thatguyusee7604 2 of the mw2 lmg's I really like in terms of the sounds and the look are the rapp h and the raal. The raal was definitely one that'd slow down your movement speed and probably ads speed, but it sounded chunky and was a tanky lmg. It sounded like heavy and hollow plastic parts being moved when you inspect it or reload, and I especially liked that blueprint from the bundle with the rat operator skin as it had a picnic cloth or something similar in design on part of the mag/ammo box. As for the rapp h, I mainly like that it gave a similar sound to an m1 garand ping when reloading it at the end of the animation. Kinda makes sense to, as with the m1 garand a piece of metal would fly out and the same would happen with the rapp h (just not the ammo clip though). Ima miss mw3 and it's weapons, I hope the servers don't lose population too fast.
@@thatguyusee7604cold war* but you tried
Firing range makes everything sound samey imo
W Nemsk.
We all appreciate the weapons showcase.
My favourite ones were:
0:35 AS Val
1:32 CETME Model L
2:27 AMES 85
2:58 AK-74
3:27 XM4
4:22 Jackal PDW
4:50 PP-919 / Kompact SMG
11:17 AEK-973
14:12 PU-21
14:52 XMG
15:39 GPMG-7
No AUG on launch is wild tho
Fr
Aug was op tho
It’s warzone’s fault. There’s already an aug from mw2022 so devs probably didn’t want two augs in warzone
Bruh,how about the first warzone?@@clayboiparti4289
@@clayboiparti4289 They had two augs in warzone one. Same with a bunch of other weapons
i despise that low ammo noise ever since they implement it in CW.
same
@@xanniieeyy agreed
I think it’s helped me more than it’s ever me annoyed tho
The AK and SVD models look crispy clean af. Chief's kiss🧑🍳🧑🍳
4:50 I haven’t seen that PP90m1 since Modern Warfare 3
Edit: name change.
That's the PP90M1! It's finally back after Black ops Declassified.
No Barrett M82 is crazy
hopefully they add a full auto attachment for the AEK, I used to love sweating with it in BF3 and 4.
These animations and sounds are absolutely at the level of MW19's and if you're insisting they're not, you need to take the nostalgia goggles off.
i can still see hints of bocw's janky stiffness but they definitely improved, not on mw19's level though
They are undoubtedly great animations, but most are just a bit below the quality and polish of MW2019's and MWII's animations. I'd say, look at AS VAL from 2019 and compare it to the one from BO6, don't know if you have a good eye, but if you do, you'll see the subtle yet clear difference in quality. Still, this is pretty good.
@@zedus4042for most people, it’s basically on par and imo that’s more than enough
@@fifteen8850 Oh absolutely, I never said that any of these animations are bad, quite the opposite, these are great animations and more than good enough but I'd definitely say that it's a bit below the quality of MW reboot. Still, obviously the game is more than just animations so there's that.
Some of them are like BOCW animations but more smoother, and some are just masterpieces, like the gpr 91 animation 🔥
The fact that Treyarch felt the need to take two rounds away from the USP, but added two to the USAS-12 triggers me immensely. I don't really see why using their actual mag capacities would've been a problem gameplay-wise.
@@Horgler Because "the higher power pistol gets more ammo than the 9mm waaaaaaaahhhhhhh fix this it's so unbalanced "
4:33
Pretty cool detail here where the operator didn't insert his mag properly
every CoD since MW2019 has had that "feature", it's for balancing reasons to increase reload time. Almost every extended magazine attachment adds a reload goof lol
11:20 the amount of crunch in this inspection is nuts
Finally the gun sounds like an actual gun and the gun looks like actual metal not plastics
2:05 Genuinely love how your operator gives the bolt a nudge because they know better than to trust it'll actually go forward properly
The goblin looks so goofy and I love it
the whimsical bullpup'd fal
I'm happy as long as AS VAL in there 😊😊
My happinest through AS VAL just like, "I ❤ u in any universe."
@@BT-to9xv YES dude, as val my beloved
I wish the VAL had a better model. They made it kinda ugly in this game ;(
@@102ndsmirnov7 agree, true
feels like a lot of stuff ingame was made by ai, most of which are gun textures
@@102ndsmirnov7 maybe it took AEK upper part? It seems bit bulky rather than the VAL from MW19.
OK.... No stupid names, good and crispy models, good animations, good sounds.... This is way better than MW3. Seems like this is going to be a good year
Facts, even the ones like the Goblin are way better than "Static and Superi".😆
October 25, 2024:
Bo6 initial release
Mw19 *Celebrating Mw2019 5 Years Anniversary!*
Cod2 Celebrating Cod2 19 Years Anniversary!
I was just waiting for your video to drop
Awe yeah, glorious return for the USAS-12 and PP90M1
15:39 this gun seems to be animated by infinity ward, i may be wrong, but the style and pace of it is very unlike all the other weapons showcased and reminds me too much of a MW animation to be a coincidence.
all of studios were working on black ops 6, i've heard the gun inspect animations was done by infinity ward
@@GabrielFernandez-es5nc Nope, just this gun's animation set in particular. the others are very distinctly Treyarch
3:57 can't tell if that is SAF or not
It is 👍🏻
I love the fact that the Goblin MK2 is a strange FN FAL in a bullpup configuration
Dope seeing 22 being a featured cal. In the game
Bro, I'm so excited to see what hidden weapon builds you're able to find and make in this game!
Me too, I'm already working on some crazy stuff for BO6! 🔥Thanks king
I was about to search for a video like this
I guess you got us covered
The audio just gave me goosebumps
Nice to see the AEK making its debut in Call of Duty, certainly didn’t expect that
They gave the PU-21 its optional RPK magazine, that’s very nice detail.
That's a PKM box tho
@@CobaltZ_hans in game you can swap the box out for the magazine as an attachment.
0:37 AS Val still sound like a peashooter on this cod day!
I mean the gun has an internal suppressor it would sound like that
Yo yo bo6 my boi happy to see you again nemsk
Can’t wait to get my hands on this game. Super excited to see what this game has to offer. ☺️☺️☺️☺️ quality content
XM4 bolt catch? they killed the treyarch tradition
My favourite set of weapons in any CoD game for sure, so many cool things rarely/never seen in games! :D
Well this is amazing for Call of Duty Gulf War
AR18 makes a return after the war times to the game
Arctic Warfare my beloved...
Can we talking about goblin mk 2 that thing look like bullpup fn fal tbh
its a real prototype weapon, forget what its called tho
It is a bullpup fal
@@ghostt5623RMC mk2
blame the aussies for it
@@ghostt5623 trying to recall RMC No. 2?
treyarch strategy for coming up with new guns, "just add the bullpup version of guns we already used a thousand times"
The real name of these weapons
0:35 AS Val
1:03 RMC No. 2 (Goblin Mk2)
1:32 CEMTE Model L (Model L)
2:01 L85A1 (GPR 91)
2:28 Armalite AR-18 + SIG SG 551 LB + Howa Type 89 (AMES 85)
2:58 AK-74N (AK-74)
3:28 Colt Model 723 (XM4)
3:56 FAMAE SAF (Kompakt 92)
4:23 Gepard PDW (Jackal PDW)
4:50 PP-90M1 (PP-919)
5:24 Grendel R-31 (Tanto .22)
5:52 SR-3 Vikhr (KSV)
6:16 HK94A3 + CETME Model LC (C9)
6:42 AW-F (LW3A1 Frostline)
7:16 SVD Dragunov (SVD)
7:48 PGM Ultima Ratio Commando (LR 7.62)
8:22 Stechkin APS (Grekhova)
9:03 Grendel P-30 (Stryder .22)
9:54 H&K USP (GS45)
10:38 Makarov PM
11:18 AEK-973
11:49 SIG SG 550 (SWAT 5.56)
12:21 SVU (Tsarkov 7.62)
12:47 Knight's Armament SR-25 (DM-10)
13:19 Daewoo USAS-12 (ASG-89)
13:43 Mossberg 500 (Marine SP)
14:13 PU-21
14:52 Artillerie Inrichtingen AR-10 LMG (XMG)
15:39 Swedish Ksp 58B (GPMG-7)
16:15 FIM-92 Stinger (CIGMA 2B)
16:42 Panzerfaust 3 (HE-1)
10:39 I love that sliding sound.
Oh I just noticed the AMES 85 is using the same tactical reload animation as the AN94 from MW2019
Eh not really, AN94's one was a rock in instead of straight in, but it is undeniably similar
how is the trip in New Zealand bro?
17 minutes of pure ASMR from Treyarch
0:35 the AS Val indeed returned from MW2019, although the "front sight being too close to the rear sight gap (for barrel attachments)" was still retained like the MW2019, it still worth the wait, hope it won't traumatized players from 2019 about the 10-rnd SPP attachment.
Edit: However unlike the MW2019 counterpart which you can't select fire, you can now select fire in BO6 counterpart.
I just dropped to my knees in Walmart... the AEK is burst fire 😭
When you gonna make an empty inspect animations?
GOBLIN MK 2 is my fav Looking gun!
Finally something different
that DM-10 has crazy hip-fire accuracy
There’s different animations based on the magazine you have which I think is awesome
the one thing i kept noticing is the LR 7.62 that the ammo its using and the mag is to big for the 7.62 ammo and the gun itself would have to scale down a bit
Swat 556! My favorite black ops 2 gun is back in b06. Its three round burst, just like i used to be!
I can imagine the mercs screaming from seeing that baseball bat inspect
finally, the FN MAG returns and with great animations
I love how every gun sounds exactly the same no matter the caliber!
Nice footage. Also, as a side note, we are looking for players for ranked in November.🎉
I do appreciate the game adding obscure weapons and prototypes thats not very well known by gun nerds
We should remember that the Cold War era had gun designs that could be considered whacky or weird. Not every weapon was a variation of M4/M16 or FAL
The he firing range is tuff asf son🙏🏿🔥
4:53 YOOOO MW3 FANS REJOICE
I like these reloads better than MW, it feels less like someone on Adderall and trying to show off and more like someone just reloading a gun better than a regular person
Lmao like I said in another comment, these animations feel alot more like "simply remove mag and insert new one" type reloads and I really don't mind. The high on adderall, Tacticool reloads that mw19 introduced were still really good, but these are a breath of fresh air
Bro I remember the as val... that thing use to be the meta when verdansk came out
the AEK animations are very jittery for some reason lol, reminds me of 2042 animations
16:16 WHAT THE SIGM... I mean WHAT THE CIGMA???
The sound is incredible 😳
The day when Treyarch knows how to animate a reload for the revolver is the day I die peacefully.
Uploaded on my birthday.... Sweeeet
Happy bday
11:18 this gun only reminds me of battlefield
The gun models look amazing
12:25 *Removes the S in Tsarkov and spells out the name you all know*
Finally the ak74 and not 74u
The Tanto .22 sorta looks like the Sega Light Phaser from the old Sega Master System.
Glad they changed the XMG sounds
4:50 Hey, it’s the not-Bizon from 2011 Modern Warfare 3!
I hope you can turn the as Val into a vss like in modern warfare 2019 it had the best gun conversion
I wish there were more battle rifles. Those were my favorite
Like how clean the irons are
The sfx on mags and charging and stuff, especially on the xm4 are just... no...
Like, I honestly really like what they did with the sound design here. It sounds better than pretty much all the other games to me. But whatever they did, it all sounds like its just plastic box latches or something? There's not enough high pitches I guess. Or sliding sounds.
The PP-919 looks exactly like the OG MW3 version! It's amazing!
THE BAT HAS CROWD CHEERING 💜💜
1:04 wait what is that bull pup FAL?
nah it's some super weird soviet (or british?) prototype. Munancho said he would look into it
It's a Argentinian Rifle, it actually exists but they changed the name
that XMG reload time is gonna be the death of so many people 😭
The question remains, why did they choose a bullpup variant of the FAL and not the FAL itself?
the knife animations.... amazing, hope they add butterfly knife (balisong)
Animation wise, undoubtedly way better than Cold War was but not quite on MW2019/II/III level.
Though I'm sure most people don't have a good enough eye to see the differences in quality between this and MW considering that the difference is not significant.
Compared to games other than CoD MW, these are top tier animations.
The sounds kind of suck but it is what it is.
If you're interested in comparing, I'd say to look at AS VAL from 2019, all of its animations and sounds and compare to VAL from BO6, the one in 2019 looks quite a bit more polished.
It's worth mentioning that most of the guns have repurposed animation frames taken from the guns in the rebooted MW trilogy and Cold War in one way or another. One of the examples of this is GPMG-7's inspect animation, which utilizes Icarus-556's inspect animation. I'm not sure if this is worth complaining about since past CoD titles have done this, but I understand the frustration some people have.
This reload animations are animated nicely, they just don't have as much personality as previous cods. Alot of them are very simple "remove mag, insert new one" reloads that don't add a whole lot of flair
Okay, but both are separate animation styles. One seems to aim for a more stylish approach while the other is more of a realistic base. While I do agree some of the animations in Black Ops 6 look weird. They both are unique and good in their own ways.
@@W65N1 hmm, I'm not sure if I get your point. The animation style is barely any different, and if anything, it's MW that has more "style" in the weapon handling techniques within its animations considering how bare bones a good amount of reloads in BO6 are.
@@zedus4042 When I meant stylish I meant more stiff and acrady in comparison. Apologize for any misunderstanding.