Penrose Tilings in Geometry Nodes

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  • Опубліковано 23 сер 2024

КОМЕНТАРІ • 8

  • @garrysalisbury211
    @garrysalisbury211 Місяць тому +1

    Thanks for this. Excellent work on a very large job on your part. I found the animation in the 'final' blend file would crash in Blender v 4.1.1 but seems stable in v 4.2 Candidate beta version. Thanks again.

    • @Number_Cruncher
      @Number_Cruncher  Місяць тому

      Well, this sounds promising. Thank you for testing.

  • @nice3294
    @nice3294 Місяць тому +3

    These tilings look so mesmerising

  • @LunaCypher334
    @LunaCypher334 Місяць тому +3

    Been looking forward to this, thanks so much! Your videos inspire me to keep learning more. Never in my life did I think tiling could go this hard.

    • @Number_Cruncher
      @Number_Cruncher  Місяць тому

      Yeah, it's a large collection of nodes. It started small and grew quite a bit. If you only care for the tiling you can throw away all the parts related to rotations.

  • @JavSusLar
    @JavSusLar Місяць тому +2

    First in here?
    First in here!

  • @ShankarSivarajan
    @ShankarSivarajan Місяць тому +1

    Is such a thing possible for the new einstein tiling?

    • @Number_Cruncher
      @Number_Cruncher  Місяць тому

      @@ShankarSivarajan there is a paper, claiming it. It projects from a six-dimensional cubic lattice. arxiv.org/abs/2306.06512