From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine.
I can see why this was deleted. This dialogue makes a Reaper seem much too emotional, much too egotistical. Behaving too much like an _organic,_ in other words. There's also a bit of the dialogue at the end which contradicts the eventual canon -- the Reapers don't just dismiss organic life as "bacteria, germs." They literally farm organic life. They value it, and rely on it. Hence the name "Reapers" -- they _reap_ what they carefully sow in the galaxy. It's their entire thing. But the dialogue in this deleted scene portrays a Reaper as being motivated in a much more basic 'Make The Galaxy Synthetic Again!' context.
I concur. They dont even outright kill species, they forcefully ''ascend'' them into becoming reapers. Whatever they do to all those colonists during ME2 is likely turning them more than just goo for fuel. Javik stated everything has a bio imprint on it. Even objects could store memories. What they do likely is that they are meshing up all those people's combined knowledge, ideals, dreams and hopes into a huge synthetic form. Hence ''ascension''. This dialogue contradicts their motives.
Nobody cares about your TDS stop trying to compare trump to everything Make galaxy synthetic again It's obvious what your referring to Get help Your clearly unwell Trump was like what in wall street? When ME1 came out He was about as relevant as Jordan Peterson
Although steel is made up of iron, which itself is a pure metal, steel and metal are not the same thing. Steel is an alloy, while metal is a naturally occurring chemical element.
I also find it funny that a Reaper would point out something as basic as steel as something part of its superior composition. People have been forging that shit for thousands of years. It would be like us citing pottery as an example of modern ingenuity.
This bit of dialogue from Sovereign makes the whole "we kill organics to prevent machines from wiping out organics" bullcrap excuse from ME3's ending sound even more like they pulled that idea literally out of nowhere at the last second.
The Leviathans' plan that made the Reapers in the first place makes them look like complete retards from the start: Their solution to seeing Skynet happen over and over from organic arrogance is.... *Make Skynet, with their own powers, believing they're too perfect to have a Skynet problem.* "I order you to save life." "Be an organic flash drive, got it." **MILLIONS OF YEARS OF CYCLICAL GENOCIDE**
Every reaper is its own nation. Many probably took great pleasure in killing but the catalyst had different plans. Yes the idea was pulled out of their ass still but they can still swing it as a corruption within the reapers themselves feeding into their own superiority.
That interaction didn't really make sense cause reapers are organic and metal combined and they don't see organics as a threat but cattles needing to be harvest
@@Berek71182 I think Sovereign's actual appearances in-game pull off this trope pretty well though. In a universe that verges on hard sci-fi, Sovereign and his kind were, at that point, the one entity that completely defied every rule established by the setting. Reapers were supposedly reality-warping deities whose origin predated that of the universe. It makes sense that they would see us as a lesser forms of life and existence. But yeah, this conversation doesn't really capture that. I can see why they deleted it.
I love how this addition makes the “We kill all organic life to prevent them from being killed by synthetic lifeforms” look even more out of the blue. I mean this dialogue (if anything) supports the theory I developed after my first run through ME 1 & 2, that the Reapers were so advanced that (from our point of view) they were essentially gods and treated the entire galaxy as a combination of an experiment and a testing ground for their own, unknowable reasons. I mean hell, when it was revealed that the Collectors were originally Protheans I assumed that the Protheans had managed to put up a (relatively) impressive resistance that the Reapers took notice, decided that this “anomaly” was worth keeping around to act as servants and “rewarded” them by transforming them into a more “suitable” form.
I think the original concept for Mass Effect 2 was the dark energy theory, using mass effect fields, the advanced civilizations cause stars to explode because the dark energy causing them to age rapidly and the reapers tries to stop it by harvesting advanced civilizations. That story is way better than the synthetic-organic story they fabricated for Mass Effect 3 although it have some plotholes in it.
@@Zappina Yeah I seem to remember reading about that too and it would’ve been a much better story. Not perfect by any means, but it would’ve introduced a an existential problem that’s not exactly easily fixed. Instead we got “We synthetic beings kill you to prevent you from being killed by synthetic beings!” which is just insanely stupid… As a side note, I remember that my own personal theory back in the day was that the Reapers were so advanced and so utterly alien in their mindsets that they simply used the entire galaxy as their own test environment. That each cycle was simply an experiment where they tested what would happen if they switched around the parameters in the galaxy a little and then let things play out for a couple of million/billion years. My main evidence for this is Sovereign saving “You exist because we allow it and you will die because we demand it!” and the fact that the Collectors even exist. I mean, why even have a species designed to paralyse and collect research subjects if you don’t want any data? So, why would the Reapers do this? Simple. They view themselves as so far high above us that they don’t see anything wrong with creating and destroying entire civilisations for a mere experiment. As to how long it would take for each experiment to actually bear fruit; well, what’s a couple of million years here and there for someone who’s already immortal?
@@Zappinathey had alot of ideas for ME2 and couldn’t decide on any so they made the whole thing a massive side quest. ME1 made the reapers these vague unjustified machine god things specifically because they had no plan, they left it vague on purpose to give them writing freedom. Also the collectors are just prothean husks. Human husks suck the most because humans without our mental capabilities are underwhelming so the reapers didn’t bother to go any further with human modifications. But shepherd proved that humans were actually a force to be reckoned with (but not really, it was a combined effort and good leadership more than human capabilities) and thats why they were developing the human reaper. That being said, winning was never the way Mass Effect would end, inevitability and infighting are core messages of ME1. The reapers would either win in the end or all the species would be pushed to make insane sacrifices. Hell the consistent thing about all the games is that you can take a bunch of different paths but they all lead to the same finish line where you have to do what you have been doing the whole series. Make a choice. ME2 and 3 were rushed and the writing suffered for it, but realistically it was always going to end with a McGuffin, a choice, and lots of death because saving everyone goes against the themes of the series.
"humm Wrex, have you ever talked to bacteria before?" *In lack of a neck, Wrex shakes his whole body* "You garrus?" "No, ma'am" "Then shoot this sunovabitch"
Yea I did the same at first and I found nothing , that's why I posted this on yt , I think it only happens after completing the game and then trying to re load the boss fight
i wish that they kept the Reepers as just a killing machine race and never gave them a reason. I hated how in 2, and especially 3, Harbinger tries to rationalise it, and gives us the "choice" at the end. Imagine if the ending of 3 instead only had two options. A - you got all your allias, the Asari, the Geth, the Quarians, the Humans etc. All up to 100%, enough tech to build the weapon. The finale is you flying the SSV Normandy 2 with the massive armada firing at endless ships, praying you got it high enough. You get shot down. And as you're fighting a endless wave of enemies, from Husks all the way up to Collectors that Harbinger keeps possessing, the fight over head continues and finally it fires, killing ALL the Reepers. We see the races celebrating the victory, the cycle is finally over. We see Wrex with Eve and a Krogan baby, we see the Quarians, on a sandy planet rebuilding with the Geth helping, Shephard getting a promotion to Captain. Anderson promoted to a 4 star admiral (or a spectre ambassador) and so on. Everyone gets their happy ending. We see Shepherd at the end, looking out the same window from the opening of 3, to the roof where the child was playing with a hand on their head clearly in thought. Maybe even a flashback to what they REALLY saw. Flashing between the child, to just nothing. A swing blowing alone, then the kid on it. The door malfunctioning, to the child running through it. The kid getting on the shuttle, to there never being a kid. The indoctrination tune softly playing in the background as Shephard is putting it all together. Then end it with the VA of Shephard, reading the premise of the games. "In 2149, a discovery in space....." Switching from male to female, with artwork from the three games. B - much like before, you crash after the fight, Joker makes a line like "I wish we had more" or "Shame the Asari couldn't make it." And as you're fighting from Husk up to Collectors, the device activates. Everyone looks up cheering, then the energy folds back in on itself and blows itself up. We hear that ear deafening screech of Harbinger as he possesses a Collector, and he mocks us. "You foolish Organic. The Protheans tried and failed this tactic against US. Now, as before, the cycle continues. It is futile." Have Anderson shoot the possessed Collector in the head killing it, and another just carries on with the monologue. We get some options, try to paragon or renegade talk, but it is futile, in the end, one by one, we see Garrus, Talia, Maranda, Jacob, Jack, the thief... everyone die. Shepherd falls to their knee as the possessed collector put's its claw on Shepherds head and says "assuming control!" We get that warped vision from ME1 at the becon, flashes of Sovereign, of the Lithiathen and finally the Citadel overrun by Husks. Then Shepherd's eyes open, the Collector is on one knee and Shephard's eyes glow orange. They are now Harbinger's host, a fully indoctrinated husk. CRITICAL MISSION FAILURE.
First one is an okay idea, second one not so much. I don't think there should only be two possible outcomes, as much as I also think they shoehorned in too many to try pad out the ending. Your proposed Bad Ending would feel just as unsatisfactory. One ending is enough, the first one you suggested would work fine, and depending on your TMA, the ending changes in devastation. In the worst ending, the entirety of the Normandy dies including Shepherd in the effort to kill the reapers. In the post game monologue, it's somberly explained that The Citadel, and the Mass Effect Relays were destroyed by the surge of energy from the Crucible, cutting off Galactic communities for years while repairs are done, while people can only hope that their loved ones on the other side are okay. It says that the damage to the Earth from the battle is so extensive that it will take decades or longer to rebuild, considering all resources need to be dedicated to repairing the damage to the Relay Network, and only time will tell if the Galactic Community are able to recover from this Phyrric Victory. Then as you go up in TMA, the ending gets progressively better, with less Normandy deaths, less damage to the Earth, as well as less damage to the Citadel and Relays. I do think that the scenes within the citadel should remain largely the same, without the Catalyst conversation and that Shepherd should die in all of them, with the best ending having the same scene at the end where he takes a breath.
" wish that they kept the Reepers as just a killing machine race " - em, in ME3 they killing organic with no reason, "so they wont do machine like reapers". it would be much better to stir up with the heat death of the universe (Tali's mission), like, due to using of zero element technologies. And of course a pyrrhic victory at best possible, cause Reapers aint some cheap droids (ME1 ends with lost of half alliance fleet and ME2 starts with death of shephard and ship), from whose laser you can roll (hi, Ranoch)
Poor attempt at "make it make sense." There is nothing in the world that can undo the damage. Shepard: "I wish to destroy the reapers." Catalyst: "Ok. What is your favorite color?"
Yes but that's just a mod that replaces default weapon textures to weapons from le2 Le3 www.nexusmods.com/masseffectlegendaryedition/mods/853?tab=description
okay, so this is a mod that restores scenes that were cut from the game. I was about to say, "I never saw this dialogue through any of my playthroughs, how is it triggered" then I saw the Nexusmods link in the description and put 2 and 2 together, so yeah
this almost shows a key diffence between soverign and harbinger whensoverign usings saren its channeling so much of its power that it weakens it. ( a theory im almost serton that people pointed out already) and harbinger that harbgener doesnt die or get weakened
We don't actually know that since it was never shown (or even used to any effect) in ME2 or 3. We never see Harbinger as a Reaper in 2 until after the Collectors are defeated, and he doesn't "assume direct control" of anything in 3. Even though it's an entertaining image to picture Harbinger's shields going down when he's all the way out in dark space while he yells "fuck!" to himself every time you kill one of the Collectors as if he's being killed in a video game, we're not actually shown one way or the other if he's any stronger than Sovereign. In his Codex log in Mass Effect 3, we're TOLD that he's the physically largest, but visually and effectively he's portrayed as exactly the same as any other Reaper. He spent too much time whining in ME2 and then he was done dirty in ME3 by being gone from literally the entire game only to have what can only be described as a cameo appearance in the final battle, before practically despawning from the franchise without even so much as a line of dialogue from any character for the rest of the game. Kind of fell into a bit of a rant/tangent there, but the point is it sucks how Harbinger basically had nothing going for him in ME2 and 3
I actually like this dialogue that he displays most people probably don’t like it because it isn’t Sovereigns voice but Sarens but that’s just what I think
@@jamesmattila-hine1133 To be fair, the vid is titled ‘hidden,’ so I could understand thinking you need to do some real specific things to trigger it in the game lol
Yeah, this is cheesy. Brings nothing more to the story and even straight up contradicts previous Sovereign dialogue. Actually, the Virmire one is closer to treating organics like insects - imagine you find a funny little bug, you play with it for a while until you get bored and just walk off lol. This is more like finding a spider and shouting at it to f^ck off. Doesnt sound very superior and beyond comprehension. This mustache twirling bs led to the joke that was Harbinger's character.
Can anyone tell how to get that armor for Wrex? The only one I usually get it's the "Battlemaster" one. I would like to know how to get the Rage and Berserk variations too!
you can unlock it after completing the game , doing ng+ and having a max lvl , then it's pure rng or you will get it from the random npc like geth or you will find it in some locker or you will just buy it in some shop , you can also try to get it via panel in dlc -pinnacle station- (www.nexusmods.com/masseffectlegendaryedition/mods/832)
This looks really familiar. I think it must've been one of the cut content dialogues restored by a popular mod I used when playing ME1 (before Legendary Edition was released.)
I never known about this dialogue before I mean I played on a Xbox 360 so I guess I didn't know hopefully I got the game myself the remastered I guess I'll find out for myself when I play it too.
this dialog at one point is cool and at the other a little bit too much , most of the things he said was already told in better way on virmire so this dialog is a little bit unnecesary. Still imo its a nice addition
I want everyone to know this is a mod. I’ve looked everywhere to find this ending and this is the only video I want you to be aware of misinformation online and to not believe anything you see
It's hard not to, mass effect 1 just has a difficult character creator and the graphics don't help. When I made my shepard she looked normal at first but I didn't realize her face protrudes outwards like a fish.
@@millerrepin4452 that's what happened to me , in creator my femshep looked completely normal but after an hour I realized that her lips are uhhh horrible xD
- I am Sovereign! And this station isMINE!
- And I am commander Shepard! And this station have my favourite shops!
This feels like what Sovereign would have sounded like if they made Sovereign like how they made Harbinger
This hurts you
*ASSUMING DIRECT CONTROL.*
From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the blessed machine.
Praise the Omnissiah!
These are abominable intelligences. They must be cleansed with the the Omnisiah’s holy flame
Toasters and oil Margharitas for all!
So you picked synthesis
@@zaccatacc there's nothing else to pick, embrace steel.
I think it plays better without this dialogue interruption in the fight, but interesting addition nonetheless.
@Optaunix man, I'd love to hear shockwave be voiced by saren's va
@@elijahjarman2837 Funny you say that since Saren's VA has voiced Megatron.
@@Spiralpaladin wait, which megatron? Waiiiiit, wfc
@@elijahjarman2837 Yup. WFC and FOC.
@@optaunixwrong space franchise
I can see why this was deleted. This dialogue makes a Reaper seem much too emotional, much too egotistical. Behaving too much like an _organic,_ in other words.
There's also a bit of the dialogue at the end which contradicts the eventual canon -- the Reapers don't just dismiss organic life as "bacteria, germs." They literally farm organic life. They value it, and rely on it. Hence the name "Reapers" -- they _reap_ what they carefully sow in the galaxy. It's their entire thing. But the dialogue in this deleted scene portrays a Reaper as being motivated in a much more basic 'Make The Galaxy Synthetic Again!' context.
I concur.
They dont even outright kill species, they forcefully ''ascend'' them into becoming reapers.
Whatever they do to all those colonists during ME2 is likely turning them more than just goo for fuel. Javik stated everything has a bio imprint on it. Even objects could store memories.
What they do likely is that they are meshing up all those people's combined knowledge, ideals, dreams and hopes into a huge synthetic form. Hence ''ascension''.
This dialogue contradicts their motives.
@@Kronosfobi Well said.
Nobody cares about your TDS stop trying to compare trump to everything
Make galaxy synthetic again
It's obvious what your referring to
Get help
Your clearly unwell
Trump was like what in wall street? When ME1 came out
He was about as relevant as Jordan Peterson
@@roluevasreisa5730 You are high again, go to your room.
@@Kronosfobi nah I'm just not an idiot
Stop getting involved in American politics bot
Nobody cares
"metal and steel"
"Ha, idiot! Steel is metal, Durr"
"Yea .um....damn organics!"
"Ah yes, the steel here is made out metal."
Although steel is made up of iron, which itself is a pure metal, steel and metal are not the same thing. Steel is an alloy, while metal is a naturally occurring chemical element.
I also find it funny that a Reaper would point out something as basic as steel as something part of its superior composition. People have been forging that shit for thousands of years. It would be like us citing pottery as an example of modern ingenuity.
I prefer the fight as the original. Simply stating. "I am Sovereign, and this station is mine."
YOOOO WTF!?!? I’m embarrassed after genuinely countless play throughs of this game I have never EVER seen this.
I would be surprised if you had. It's a deleted scene that can only be restored trough a mod. Which is linked in the description.
Same dude, Im lowkey ashamed
@@Ruosteinenknight aight Im good now
After complete the game a few times, this mod gives you something different to enjoy, I like it
Me too, ffs 😵✌️
This feels more like dialogue with Harbinger than Sovereign.
This bit of dialogue from Sovereign makes the whole "we kill organics to prevent machines from wiping out organics" bullcrap excuse from ME3's ending sound even more like they pulled that idea literally out of nowhere at the last second.
The Leviathans' plan that made the Reapers in the first place makes them look like complete retards from the start:
Their solution to seeing Skynet happen over and over from organic arrogance is.... *Make Skynet, with their own powers, believing they're too perfect to have a Skynet problem.*
"I order you to save life."
"Be an organic flash drive, got it."
**MILLIONS OF YEARS OF CYCLICAL GENOCIDE**
@@Xunkun Very true 😆
It still makes me sad. The lovecraftian horror Reapers of the first game were so much better.
@@vulturez5913 Agreed
Every reaper is its own nation. Many probably took great pleasure in killing but the catalyst had different plans. Yes the idea was pulled out of their ass still but they can still swing it as a corruption within the reapers themselves feeding into their own superiority.
Your Shepard looks like her lip augmentation has gone horribly wrong :D
That interaction didn't really make sense cause reapers are organic and metal combined and they don't see organics as a threat but cattles needing to be harvest
Not to mention that the "Humans/Organics are just a virus and nothing more!" vibe is already overused since Matrix.
@@Berek71182 I think Sovereign's actual appearances in-game pull off this trope pretty well though. In a universe that verges on hard sci-fi, Sovereign and his kind were, at that point, the one entity that completely defied every rule established by the setting. Reapers were supposedly reality-warping deities whose origin predated that of the universe. It makes sense that they would see us as a lesser forms of life and existence.
But yeah, this conversation doesn't really capture that. I can see why they deleted it.
This was probably written and deleted before they came up with the organic-metal hybrid idea for ME2's ending.
They retconned the Reapers going into ME2 a little bit, instead of being genocidal for reproduction, they had an actual reason for it
sovereign was being mad arrogant in this, altough he is but doesn't rub it on shepard's face too much in the other interaction we have with him
"Strength of metal and steel"
So… Strength of metal and… metal?
You can tell the charm/intimidate options are meant to be the main course
Sounds more like Sovereign's half-brother Sluggard.
"Prothean not like you"
It's a good scene, but I'm glad that they took it out, would have lessened the impact of the Collector/ Harbinger mind control in ME2
I love how this addition makes the “We kill all organic life to prevent them from being killed by synthetic lifeforms” look even more out of the blue.
I mean this dialogue (if anything) supports the theory I developed after my first run through ME 1 & 2, that the Reapers were so advanced that (from our point of view) they were essentially gods and treated the entire galaxy as a combination of an experiment and a testing ground for their own, unknowable reasons.
I mean hell, when it was revealed that the Collectors were originally Protheans I assumed that the Protheans had managed to put up a (relatively) impressive resistance that the Reapers took notice, decided that this “anomaly” was worth keeping around to act as servants and “rewarded” them by transforming them into a more “suitable” form.
I think the original concept for Mass Effect 2 was the dark energy theory, using mass effect fields, the advanced civilizations cause stars to explode because the dark energy causing them to age rapidly and the reapers tries to stop it by harvesting advanced civilizations. That story is way better than the synthetic-organic story they fabricated for Mass Effect 3 although it have some plotholes in it.
@@Zappina Yeah I seem to remember reading about that too and it would’ve been a much better story. Not perfect by any means, but it would’ve introduced a an existential problem that’s not exactly easily fixed. Instead we got “We synthetic beings kill you to prevent you from being killed by synthetic beings!” which is just insanely stupid…
As a side note, I remember that my own personal theory back in the day was that the Reapers were so advanced and so utterly alien in their mindsets that they simply used the entire galaxy as their own test environment. That each cycle was simply an experiment where they tested what would happen if they switched around the parameters in the galaxy a little and then let things play out for a couple of million/billion years. My main evidence for this is Sovereign saving “You exist because we allow it and you will die because we demand it!” and the fact that the Collectors even exist. I mean, why even have a species designed to paralyse and collect research subjects if you don’t want any data? So, why would the Reapers do this? Simple. They view themselves as so far high above us that they don’t see anything wrong with creating and destroying entire civilisations for a mere experiment. As to how long it would take for each experiment to actually bear fruit; well, what’s a couple of million years here and there for someone who’s already immortal?
@@Zappinathey had alot of ideas for ME2 and couldn’t decide on any so they made the whole thing a massive side quest. ME1 made the reapers these vague unjustified machine god things specifically because they had no plan, they left it vague on purpose to give them writing freedom.
Also the collectors are just prothean husks. Human husks suck the most because humans without our mental capabilities are underwhelming so the reapers didn’t bother to go any further with human modifications.
But shepherd proved that humans were actually a force to be reckoned with (but not really, it was a combined effort and good leadership more than human capabilities) and thats why they were developing the human reaper.
That being said, winning was never the way Mass Effect would end, inevitability and infighting are core messages of ME1. The reapers would either win in the end or all the species would be pushed to make insane sacrifices. Hell the consistent thing about all the games is that you can take a bunch of different paths but they all lead to the same finish line where you have to do what you have been doing the whole series. Make a choice. ME2 and 3 were rushed and the writing suffered for it, but realistically it was always going to end with a McGuffin, a choice, and lots of death because saving everyone goes against the themes of the series.
"humm Wrex, have you ever talked to bacteria before?"
*In lack of a neck, Wrex shakes his whole body*
"You garrus?"
"No, ma'am"
"Then shoot this sunovabitch"
I *hardly* need big dan reacting to this
i looked everywhere on the internet, how did I not find anything about this?
Yea I did the same at first and I found nothing , that's why I posted this on yt , I think it only happens after completing the game and then trying to re load the boss fight
@@jayr5277 I just checked my game files and I found that mod , I didnt even realized that I had it , thanks for telling me dude
Looks like another shut up Kai leng moment.
It’s better if nothing is said
That's personal preference in my opinion ¯\_( ͡° ͜ʖ ͡°)_/¯
0:33 Adeptus Mechanicus be like:
he took a long time to say, metal is perfection
Looks like Shepard went too far with the Botox
So true I don't know what she was thinking
i wish that they kept the Reepers as just a killing machine race and never gave them a reason. I hated how in 2, and especially 3, Harbinger tries to rationalise it, and gives us the "choice" at the end. Imagine if the ending of 3 instead only had two options.
A - you got all your allias, the Asari, the Geth, the Quarians, the Humans etc. All up to 100%, enough tech to build the weapon. The finale is you flying the SSV Normandy 2 with the massive armada firing at endless ships, praying you got it high enough. You get shot down. And as you're fighting a endless wave of enemies, from Husks all the way up to Collectors that Harbinger keeps possessing, the fight over head continues and finally it fires, killing ALL the Reepers. We see the races celebrating the victory, the cycle is finally over. We see Wrex with Eve and a Krogan baby, we see the Quarians, on a sandy planet rebuilding with the Geth helping, Shephard getting a promotion to Captain. Anderson promoted to a 4 star admiral (or a spectre ambassador) and so on. Everyone gets their happy ending. We see Shepherd at the end, looking out the same window from the opening of 3, to the roof where the child was playing with a hand on their head clearly in thought. Maybe even a flashback to what they REALLY saw. Flashing between the child, to just nothing. A swing blowing alone, then the kid on it. The door malfunctioning, to the child running through it. The kid getting on the shuttle, to there never being a kid. The indoctrination tune softly playing in the background as Shephard is putting it all together. Then end it with the VA of Shephard, reading the premise of the games. "In 2149, a discovery in space....." Switching from male to female, with artwork from the three games.
B - much like before, you crash after the fight, Joker makes a line like "I wish we had more" or "Shame the Asari couldn't make it." And as you're fighting from Husk up to Collectors, the device activates. Everyone looks up cheering, then the energy folds back in on itself and blows itself up. We hear that ear deafening screech of Harbinger as he possesses a Collector, and he mocks us. "You foolish Organic. The Protheans tried and failed this tactic against US. Now, as before, the cycle continues. It is futile." Have Anderson shoot the possessed Collector in the head killing it, and another just carries on with the monologue. We get some options, try to paragon or renegade talk, but it is futile, in the end, one by one, we see Garrus, Talia, Maranda, Jacob, Jack, the thief... everyone die. Shepherd falls to their knee as the possessed collector put's its claw on Shepherds head and says "assuming control!" We get that warped vision from ME1 at the becon, flashes of Sovereign, of the Lithiathen and finally the Citadel overrun by Husks. Then Shepherd's eyes open, the Collector is on one knee and Shephard's eyes glow orange. They are now Harbinger's host, a fully indoctrinated husk.
CRITICAL MISSION FAILURE.
First one is an okay idea, second one not so much. I don't think there should only be two possible outcomes, as much as I also think they shoehorned in too many to try pad out the ending. Your proposed Bad Ending would feel just as unsatisfactory.
One ending is enough, the first one you suggested would work fine, and depending on your TMA, the ending changes in devastation.
In the worst ending, the entirety of the Normandy dies including Shepherd in the effort to kill the reapers. In the post game monologue, it's somberly explained that The Citadel, and the Mass Effect Relays were destroyed by the surge of energy from the Crucible, cutting off Galactic communities for years while repairs are done, while people can only hope that their loved ones on the other side are okay. It says that the damage to the Earth from the battle is so extensive that it will take decades or longer to rebuild, considering all resources need to be dedicated to repairing the damage to the Relay Network, and only time will tell if the Galactic Community are able to recover from this Phyrric Victory.
Then as you go up in TMA, the ending gets progressively better, with less Normandy deaths, less damage to the Earth, as well as less damage to the Citadel and Relays. I do think that the scenes within the citadel should remain largely the same, without the Catalyst conversation and that Shepherd should die in all of them, with the best ending having the same scene at the end where he takes a breath.
" wish that they kept the Reepers as just a killing machine race " - em, in ME3 they killing organic with no reason, "so they wont do machine like reapers".
it would be much better to stir up with the heat death of the universe (Tali's mission), like, due to using of zero element technologies. And of course a pyrrhic victory at best possible, cause Reapers aint some cheap droids (ME1 ends with lost of half alliance fleet and ME2 starts with death of shephard and ship), from whose laser you can roll (hi, Ranoch)
Thf this does make the whole "Sovereign glitches after Saren dies" bit make more sense
I guess this also explain why green ending in ME3 is not actually good
Poor attempt at "make it make sense." There is nothing in the world that can undo the damage.
Shepard: "I wish to destroy the reapers."
Catalyst: "Ok. What is your favorite color?"
yes xD
Dayim the modded armors and weapons look so beautiful!
they sure do ;]
Is that a Kishock harpoon gun that your Shepard is holding?
Yes but that's just a mod that replaces default weapon textures to weapons from le2 Le3 www.nexusmods.com/masseffectlegendaryedition/mods/853?tab=description
Interesting that it calls itself sovereign. Pretty sure it has a different actual name to that according to the geth anyway right?
It's polite enough to call itself what you call it to avoid confusion lol
Nazara
okay, so this is a mod that restores scenes that were cut from the game. I was about to say, "I never saw this dialogue through any of my playthroughs, how is it triggered" then I saw the Nexusmods link in the description and put 2 and 2 together, so yeah
this almost shows a key diffence between soverign and harbinger whensoverign usings saren its channeling so much of its power that it weakens it. ( a theory im almost serton that people pointed out already) and harbinger that harbgener doesnt die or get weakened
We don't actually know that since it was never shown (or even used to any effect) in ME2 or 3. We never see Harbinger as a Reaper in 2 until after the Collectors are defeated, and he doesn't "assume direct control" of anything in 3. Even though it's an entertaining image to picture Harbinger's shields going down when he's all the way out in dark space while he yells "fuck!" to himself every time you kill one of the Collectors as if he's being killed in a video game, we're not actually shown one way or the other if he's any stronger than Sovereign. In his Codex log in Mass Effect 3, we're TOLD that he's the physically largest, but visually and effectively he's portrayed as exactly the same as any other Reaper. He spent too much time whining in ME2 and then he was done dirty in ME3 by being gone from literally the entire game only to have what can only be described as a cameo appearance in the final battle, before practically despawning from the franchise without even so much as a line of dialogue from any character for the rest of the game.
Kind of fell into a bit of a rant/tangent there, but the point is it sucks how Harbinger basically had nothing going for him in ME2 and 3
i feel like they could have done this even if you "charm" saren during the conversation before the fight and kills himself
I actually like this dialogue that he displays most people probably don’t like it because it isn’t Sovereigns voice but Sarens but that’s just what I think
I kinda like this cut dialogue
What in the world? I never saw this dialogue!
Sovereign is assuming direct control.
Why does your Shepard look like she had a run in with a dodgy plastic surgeon?
I answered that in one of the comments
Not hidden, so much as you just don't see it if you have enough paragon/renegade to not fight Saren.
Lmao
Sovereign was so arrogant. The other Reapers. Not so much.
Bad writing, glad it was cut. Interesting to see it though
So was this deleted dialogue or do you need to do very specific things to get it.
It says hidden so I'm a little unsure which one you mean
You need to download a mod that restores this deleted dialogue link is in the description
@@Alienowskyy ok sorry I missed somehow. Thanks
@@jamesmattila-hine1133
To be fair, the vid is titled ‘hidden,’ so I could understand thinking you need to do some real specific things to trigger it in the game lol
Yeah, this is cheesy. Brings nothing more to the story and even straight up contradicts previous Sovereign dialogue. Actually, the Virmire one is closer to treating organics like insects - imagine you find a funny little bug, you play with it for a while until you get bored and just walk off lol. This is more like finding a spider and shouting at it to f^ck off. Doesnt sound very superior and beyond comprehension. This mustache twirling bs led to the joke that was Harbinger's character.
Hey! Harbinger was cool
Adeptus mechanicus over here
Over a dozen campaigns and I’ve never seen or heard of this….wtf?
Yeah. This felt too much. They tried a little too much.
Can anyone tell how to get that armor for Wrex?
The only one I usually get it's the "Battlemaster" one. I would like to know how to get the Rage and Berserk variations too!
you can unlock it after completing the game , doing ng+ and having a max lvl , then it's pure rng or you will get it from the random npc like geth or you will find it in some locker or you will just buy it in some shop , you can also try to get it via panel in dlc -pinnacle station- (www.nexusmods.com/masseffectlegendaryedition/mods/832)
I wonder why devs leave this stuff in the game files. Are they lazy or do they know we like finding stuff like this?
maybe both lmao
Sovereign be talking mad shit 🤣
This looks really familiar. I think it must've been one of the cut content dialogues restored by a popular mod I used when playing ME1 (before Legendary Edition was released.)
I never known about this dialogue before I mean I played on a Xbox 360 so I guess I didn't know hopefully I got the game myself the remastered I guess I'll find out for myself when I play it too.
Welp it's a mod that restores this dialogue so first you need to download it , link is in the description
This isn't hidden, it's simply not in the game.
I dont understand the obsession with trilogies. This games 3rd game should have been 2 parts and gone in a different direction
Agent Smith vibes
How did you get it?
I downloaded a mod from the nexus mods , its in the description
Okay, why was this not in the original game?
this dialog at one point is cool and at the other a little bit too much , most of the things he said was already told in better way on virmire so this dialog is a little bit unnecesary. Still imo its a nice addition
etenal infinite immortal...
I want everyone to know this is a mod. I’ve looked everywhere to find this ending and this is the only video I want you to be aware of misinformation online and to not believe anything you see
omg you literally have a link to this mod in a description xDDD what do you meaaaaannnn??
how you manage to get that dialog?
I just downloaded a mod that restores it cause its cut content , link is in the description
@@Alienowskyy cool
why do people make there shepard so ugly
¯\_༼ ಥ ‿ ಥ ༽_/¯
It's hard not to, mass effect 1 just has a difficult character creator and the graphics don't help. When I made my shepard she looked normal at first but I didn't realize her face protrudes outwards like a fish.
@@millerrepin4452 that's what happened to me , in creator my femshep looked completely normal but after an hour I realized that her lips are uhhh horrible xD
@@Alienowskyy same, btw your Shep look like a mine but my Shep have bigger nose and different hair and eyes color
because its so hard to make a good looking custom shepard
How did yoy get this scene?
You just have to download the mod (link is in the description)
@Alienowskyy oh, I though it was an offical hidden cutscene
@@PichuStardust It is official , the mod is just restoring it because it's a cut content
What? How do you get this dialogue?🤔
It's a mod that restores this dialogue, link is in the description
Where did you get that armor?
Its from another mod www.nexusmods.com/masseffectlegendaryedition/mods/661
@@Alienowskyy Thanks
What is wrong with your characters face? 😂 are you going off your own model?
Run 😈
Is this a mod?
yes , link is in the description
Oh God whats wrong with your femshep's face???
That shepherds rough holy