Great vid, I had no idea that Addon existed. Last season I manually did something similar trying to optimize my hybrid ww sin. In that case there was too many factors to make meaningful conclusions and I ended up just going by what felt the fastest.
Nice, I like working the stuff out through numbers and I do have my own sheet with Enhanced Damage, that helps you to calculate for example: is it more profitable to socket your weapon with an Ohm or maybe put some 35ed 15max jewel :) Tons of stuff you can play with. That's what I love about this game.
Something that might help here is graphs, though it might hard with 3 variables. Maybe just graphing the combos of grand vs large charms with a static skill level? Awesome job dude
You're a natural at this Kordesh! I've been thinking to get into content creation for a while (not pd2 related) would it be crazy if I asked you a couple of questions on discord?
It does look like your a little bit off, with not putting the anhi above a grand skillet, and the torch above a large charm, but nice video, didn't do the math for that to see if it's different, but I would think it would be. Also will change a bit with gear right? How's this scale compared to concentration skillets?
Yeah you could modify it a little bit, but overall if you run solver for your character's gear setup. It should be pretty accurate. From there you can test putting Anni over a GC and manually change the number of charms in the variable slots. It would have just been a bit more complicated for the video and it was already on the number crunchy side.
@@KordeshGaming fair enough yeah, definitely a lot of options to consider when making a tool like this, if I play next season I'll look at messing around with it for sure, I rather liked my hammerdin last season even though he sucked at alot of things compared to holy bolt lol.
amazing thing, sadly I don't understand shit and will never know what to run on lvl 35 frozen orb
Great vid, I had no idea that Addon existed. Last season I manually did something similar trying to optimize my hybrid ww sin. In that case there was too many factors to make meaningful conclusions and I ended up just going by what felt the fastest.
Nice, I like working the stuff out through numbers and I do have my own sheet with Enhanced Damage, that helps you to calculate for example: is it more profitable to socket your weapon with an Ohm or maybe put some 35ed 15max jewel :) Tons of stuff you can play with. That's what I love about this game.
very cool little tool, thanks for the walkthrough, all makes sense and is working!
Something that might help here is graphs, though it might hard with 3 variables. Maybe just graphing the combos of grand vs large charms with a static skill level? Awesome job dude
You're a natural at this Kordesh!
I've been thinking to get into content creation for a while (not pd2 related) would it be crazy if I asked you a couple of questions on discord?
Edit: I had the wrong number
Sure thing. I think I'm kordesh#8606
Hyped for season 6!
Great job man!
It does look like your a little bit off, with not putting the anhi above a grand skillet, and the torch above a large charm, but nice video, didn't do the math for that to see if it's different, but I would think it would be. Also will change a bit with gear right? How's this scale compared to concentration skillets?
Yeah you could modify it a little bit, but overall if you run solver for your character's gear setup. It should be pretty accurate. From there you can test putting Anni over a GC and manually change the number of charms in the variable slots. It would have just been a bit more complicated for the video and it was already on the number crunchy side.
@@KordeshGaming fair enough yeah, definitely a lot of options to consider when making a tool like this, if I play next season I'll look at messing around with it for sure, I rather liked my hammerdin last season even though he sucked at alot of things compared to holy bolt lol.
Let's say I'm end game fist of heavens, 35+ foh and holy bolt will those new magic dmg charms be bis?
Does the flat damage from charms add to your spells? I thought it only works on physical attacks.
Flat damage does not work for spells. Only + to skill levels and % increase to damage, such as lightning poison magic cold and fire