I've handled additional lights before in my cel shading video, you might be able to tweak it for other effects: ua-cam.com/video/lUmRJRrZfGc/v-deo.html Usually I just include the main light in most effects because it's far easier to explain in the video. But yeah I think it would be a good idea to spin it into a separate video sometime!
I tried to follow the project but the script, when put into the custom function node, threw errors saying there was an undeclared variable 'MainLight_Half.' Downloaded the version off Git to see if that worked, and my materials are still pink. Using 2021.1.11 (LTS), any tips you can provide?
how can you make it like this but instead of small circles, its lines, like spider-verse movie shader?
Would you ever consider making a part 2 or a video about adding additional lights in the Main Lights Calculation?
I've handled additional lights before in my cel shading video, you might be able to tweak it for other effects: ua-cam.com/video/lUmRJRrZfGc/v-deo.html
Usually I just include the main light in most effects because it's far easier to explain in the video. But yeah I think it would be a good idea to spin it into a separate video sometime!
What values you recomment to use in each variable to the shader look good?
I have a question on this : How to make it receive shadows from other objects ? It seems to me it does not.
You are awasome keep the great work ;)
Hey Daniel I'm getting an error on my custom function node. It says "MainLight_float": no matching 0 parameter function at line 174
Thank you, I learned a lot
Good vid dawg
Brilliant with the voronoi node for the dots. Thanks for this!
I've been trying to think outside the box with nodes a bit more, was really happy when I figured that one out!
thank you
too osm broooo
i made something like this using the official unity spiderverse shader preview but this is so much easier and looks a lot nicer
Is there any way I can get the shader?
@@Garfuneral_ from me???
I tried to follow the project but the script, when put into the custom function node, threw errors saying there was an undeclared variable 'MainLight_Half.' Downloaded the version off Git to see if that worked, and my materials are still pink. Using 2021.1.11 (LTS), any tips you can provide?
I also have this issue, did you ever find a fix for it?
After some experimenting I fixed this by changing the file into a string type then copy pasting the function in
same problem with version 2022.3.0
"undeclared identifier 'MainLight_half' at line 179"
had to click on the "custom function"-Node and change the percision manualy to "Single"
@@Thegabagabor this didn't fix the issue for me