Halftone Effect in Unity Shader Graph and URP

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  • Опубліковано 1 жов 2024

КОМЕНТАРІ • 23

  • @KenHaise
    @KenHaise 2 місяці тому

    how can you make it like this but instead of small circles, its lines, like spider-verse movie shader?

  • @jtherussian
    @jtherussian 2 роки тому +5

    Would you ever consider making a part 2 or a video about adding additional lights in the Main Lights Calculation?

    • @danielilett
      @danielilett  2 роки тому +3

      I've handled additional lights before in my cel shading video, you might be able to tweak it for other effects: ua-cam.com/video/lUmRJRrZfGc/v-deo.html
      Usually I just include the main light in most effects because it's far easier to explain in the video. But yeah I think it would be a good idea to spin it into a separate video sometime!

  • @alexvenegas7081
    @alexvenegas7081 2 місяці тому

    What values you recomment to use in each variable to the shader look good?

  • @ElpredatorGYRO
    @ElpredatorGYRO Рік тому +2

    I have a question on this : How to make it receive shadows from other objects ? It seems to me it does not.

  • @izzynab332
    @izzynab332 2 роки тому +2

    You are awasome keep the great work ;)

  • @Weenmeen
    @Weenmeen Рік тому

    Hey Daniel I'm getting an error on my custom function node. It says "MainLight_float": no matching 0 parameter function at line 174

  • @yocliwood
    @yocliwood 6 місяців тому +1

    Thank you, I learned a lot

  • @accidentalgenius8252
    @accidentalgenius8252 2 роки тому +1

    Good vid dawg

  • @PatrikBergsten
    @PatrikBergsten 2 роки тому +2

    Brilliant with the voronoi node for the dots. Thanks for this!

    • @danielilett
      @danielilett  2 роки тому

      I've been trying to think outside the box with nodes a bit more, was really happy when I figured that one out!

  • @LittleKoneko
    @LittleKoneko 2 роки тому

    thank you

  • @subhradipmajumder4204
    @subhradipmajumder4204 2 роки тому

    too osm broooo

  • @LittleKoneko
    @LittleKoneko 2 роки тому

    i made something like this using the official unity spiderverse shader preview but this is so much easier and looks a lot nicer

  • @tamerxero
    @tamerxero Рік тому

    I tried to follow the project but the script, when put into the custom function node, threw errors saying there was an undeclared variable 'MainLight_Half.' Downloaded the version off Git to see if that worked, and my materials are still pink. Using 2021.1.11 (LTS), any tips you can provide?

    • @SlimeWithClass
      @SlimeWithClass Рік тому

      I also have this issue, did you ever find a fix for it?

    • @SlimeWithClass
      @SlimeWithClass Рік тому

      After some experimenting I fixed this by changing the file into a string type then copy pasting the function in

    • @Thegabagabor
      @Thegabagabor Рік тому

      same problem with version 2022.3.0
      "undeclared identifier 'MainLight_half' at line 179"

    • @Thegabagabor
      @Thegabagabor Рік тому +9

      had to click on the "custom function"-Node and change the percision manualy to "Single"

    • @Weenmeen
      @Weenmeen Рік тому

      @@Thegabagabor this didn't fix the issue for me