don't know if this is now new but you can make custom routes to give your logistics staff to follow other they will do the automatic version will stop you having to micro manage them 😀
On the right there are buttons. Third one down opens a list of buildings in the city. I collapse the natural resources unless I specifically need it. But it has all the markets. Just double click and it brings you to it. Edit: oh you use the button to go to your buildings, so just collapse natural resources and you'll be good Also you can ctrl+1 - 0 different buildings. Then double tap 1 - 0 to go to whatever building you save. For example I bind whatever my main home is to 0
is there anyway to ai the barber shop. i set up my workers for service, they need soap for service, i hired a transporter to get soap, removed all orders but soap, the transporter does nothing. how do i get them to buy soap?
You have to set the storage value high enough and make sure that the procure goods is selected. But if you are manufacturing soap I think the ai of that building doesnt buy because it thinks you are covering the difference. It may be easier to set one worker to one flower and the transport to buy the other. This cuts into the profit but automates it.
Yeah, you don't necessarily "Need" soap, it's just much better if you have it. And the transporter won't buy any unless you set it up as you are technically able to make it yourself. But yeah, without soap, they pay around about 25 coins, and with the soap, they pay additional 65 coins. That's how it is at least for me.
6:26 He did actually keep his name the way you set it up. You were just mashing the "-" to slow down time. The thing is that the game is for whatever reason set to automatically pop-up the naming window as soon as the baby is born and makes you name them, disabling everything else, as well as on top of that, marking the text field, so whatever you press, it simply overrites the pregenerated name. It is still technically the game's fault, but it is you who "inputted" that name, and it saved it. It didn't break. You have it on video. 🤣
don't know if this is now new but you can make custom routes to give your logistics staff to follow other they will do the automatic version will stop you having to micro manage them 😀
Learn to use the storage button and what things to procure and what to sell...
Such great gameplay. Cant wait for more
Thanks mate. I got the next part comming out tomorrow!
This game looks interesting but complicated! I should check out Ep 1! Nice video mate
Thanks mate. Yea there is a decent bit to unpack in this game
On the right there are buttons. Third one down opens a list of buildings in the city. I collapse the natural resources unless I specifically need it. But it has all the markets. Just double click and it brings you to it.
Edit: oh you use the button to go to your buildings, so just collapse natural resources and you'll be good
Also you can ctrl+1 - 0 different buildings. Then double tap 1 - 0 to go to whatever building you save. For example I bind whatever my main home is to 0
So, you can do that for buildings but not for characters?
That's kinda "meh" but "okay" at the same time. 😂
OhhiBukai wanted to know what are good investments for star talent. Got baited with the exp converter.
do you have "long distance trade" on any of your videos? i keep failing, i would love to see this done on another game.
I haven't tested this feature yet. But when I do I'll make a video guide on it
@@OhhiBukai thank you
is there anyway to ai the barber shop. i set up my workers for service, they need soap for service, i hired a transporter to get soap, removed all orders but soap, the transporter does nothing. how do i get them to buy soap?
You have to set the storage value high enough and make sure that the procure goods is selected. But if you are manufacturing soap I think the ai of that building doesnt buy because it thinks you are covering the difference. It may be easier to set one worker to one flower and the transport to buy the other. This cuts into the profit but automates it.
Yeah, you don't necessarily "Need" soap, it's just much better if you have it.
And the transporter won't buy any unless you set it up as you are technically able to make it yourself.
But yeah, without soap, they pay around about 25 coins, and with the soap, they pay additional 65 coins.
That's how it is at least for me.
6:20 Dude... check out the first episode again... That's literally what you set his name to be...
It's not the game breaking... this time. 😅
6:26 He did actually keep his name the way you set it up. You were just mashing the "-" to slow down time.
The thing is that the game is for whatever reason set to automatically pop-up the naming window as soon as the baby is born and makes you name them, disabling everything else, as well as on top of that, marking the text field, so whatever you press, it simply overrites the pregenerated name.
It is still technically the game's fault, but it is you who "inputted" that name, and it saved it. It didn't break. You have it on video. 🤣
There may be video evidence but I still refuse to believe it :p
@@OhhiBukai That's a good point. 🤣
Oh no, your a fish oil salesman lol
Better than snake oil!
@@OhhiBukai That's true lol