They're describing Oifreys, which is a FE archetype of a prepromoted paladin with both good base stats and growths. Similar to a Jagen, except with good growths. The distinction isn't necessarily black/white between the two archetypes, though they're nothing like Ests.
Time for a defense of Amelia. First off, babying in Sacred Stones is a joke, even if you ignore Tower and monster spawns, so it's not a real issue. She makes an amazing backup if your Gilliam gets rng screwed. The 10 bonus levels make her very safe, as even 5 zero or one level ups won't even make much of a dent. Also, once she gets going, she gains a lot of exp for her stats as she starts at essentially level negative 10, so she can catch up easier than an rng screwed higher level knight. She's not necessary in any way, but is a great fallback.
Why would you be using Gilliam in the first place? As you said, SS enemies are a joke and can be very easily one rounded, so why would you use a 4 move Knight that obliterates enemies rather than any 8 move Cav/Flier that can do the same job but much, much faster? Amelia also requires you to significantly slow down your pace of play to baby her up, and even when trained up she can't keep up with Franz/Seth/Ranger!Gerik/Vanessa/Cormag etc. Basically any trainee/growth unit can be good in casual runs, but in an efficiency run Amelia is totally unneeded and is a pain to train up to boot.
She's pretty much useless. She comes too late and the only thing she can do is stay a 4 move knight after her 10 trainee levels or turn into your _fifth_ paladin. She's just too much effort for a character that doesn't have a needed role. Ross is much better as a trainee since he comes early, has a special ranged weapon, and can become a berserker. Even Ewan isn't as bad since he's the only good druid and he hits resistance.
Amelia is good in non-LTC runs. I'm not trying to beat the game efficiently or quickly, I'm playing to use characters I like, and have them crush enemies en-masse. Amelia fullfills the only roll I need her to; watching a fun character crush hordes of enemies. Even grinding her up is fun because her growths very quickly get her to the point where enemies bounce off of her, yet she doubles for most of their health on each hit.But it's totally true that in any kind of challenge run that prioritizes efficiency, Amelia is the worst units available. So I see where Kirby is coming from, but I wish he didn't act like it was a fact that she's terrible no matter what, and that it can't be understood why people like her.
Amelia is a terrible unit, looking at a unit when they have been grinded is pointless, the best way to determine which units are better than others is to do it in an efficiency run without grinding with an average stats patch, she joins later with terrible bases and growths, why would I try to use her and get her to catch up to units which start off good.
@@pvt8524 Ironically she was more useful in the prototype... Where she was planned as a Pegasus Knight Trainee. Being a good strength flier would have made her relatively nice. Not excellent, but better than fifth paladin, or despairingly slow-moving knight promotes.
But if didnt do it, that run became impossible. It happen in almost fire emblem game. If the core hero learn suck, you are doomed. Imagine about lv up and core hero just up 1 hp....
@@nguyenhuyduc9151 imagine playing a game that's challenging...that's why rng manipulation is boring. It's a guarantee win. The whole fun in it if the possibility you'll lose
Run Start: 7:46
Run begins at 6:42
Thanks :D
Thanks :D
I just found this channel and I really like it :D
weird...first time I saw 5x enemy control glitch without mine...I'm used to Fe7 tbh. I guess it works with terrain fire too...
I was hoping, he would run ephraims route. I've already seen him run Eirika route on AGDQ. But the amilia thing is pretty entertaining though
How could you ignore that coin toss ;P
49:20
No, that's the Est. Jagens are the opposite, high bases, low growths.
They're describing Oifreys, which is a FE archetype of a prepromoted paladin with both good base stats and growths. Similar to a Jagen, except with good growths. The distinction isn't necessarily black/white between the two archetypes, though they're nothing like Ests.
Kirby Mastah oh, thank you
Oifey, not Oifrey lol
rip FE4, Kaga would be rolling in his grave
the guy commentating pronounced ephraim with an as "erphraim"... I know FE8 has very ambiguous names to pronounce like L'Arachel bu c'mon
Lightning Leon bu c’mon?
@@fairiesandlillies3471 xusyctcycdjjhiididosoqoefpcoxocobozocoomopxpprooeB-)o}:‑)
7:46
I'll be the first to say this then. Awesome run kirby!
Thank you!
F
Time for a defense of Amelia. First off, babying in Sacred Stones is a joke, even if you ignore Tower and monster spawns, so it's not a real issue. She makes an amazing backup if your Gilliam gets rng screwed. The 10 bonus levels make her very safe, as even 5 zero or one level ups won't even make much of a dent. Also, once she gets going, she gains a lot of exp for her stats as she starts at essentially level negative 10, so she can catch up easier than an rng screwed higher level knight. She's not necessary in any way, but is a great fallback.
Why would you be using Gilliam in the first place? As you said, SS enemies are a joke and can be very easily one rounded, so why would you use a 4 move Knight that obliterates enemies rather than any 8 move Cav/Flier that can do the same job but much, much faster? Amelia also requires you to significantly slow down your pace of play to baby her up, and even when trained up she can't keep up with Franz/Seth/Ranger!Gerik/Vanessa/Cormag etc.
Basically any trainee/growth unit can be good in casual runs, but in an efficiency run Amelia is totally unneeded and is a pain to train up to boot.
She's pretty much useless. She comes too late and the only thing she can do is stay a 4 move knight after her 10 trainee levels or turn into your _fifth_ paladin. She's just too much effort for a character that doesn't have a needed role. Ross is much better as a trainee since he comes early, has a special ranged weapon, and can become a berserker. Even Ewan isn't as bad since he's the only good druid and he hits resistance.
Amelia is good in non-LTC runs. I'm not trying to beat the game efficiently or quickly, I'm playing to use characters I like, and have them crush enemies en-masse. Amelia fullfills the only roll I need her to; watching a fun character crush hordes of enemies. Even grinding her up is fun because her growths very quickly get her to the point where enemies bounce off of her, yet she doubles for most of their health on each hit.But it's totally true that in any kind of challenge run that prioritizes efficiency, Amelia is the worst units available. So I see where Kirby is coming from, but I wish he didn't act like it was a fact that she's terrible no matter what, and that it can't be understood why people like her.
Amelia is a terrible unit, looking at a unit when they have been grinded is pointless, the best way to determine which units are better than others is to do it in an efficiency run without grinding with an average stats patch, she joins later with terrible bases and growths, why would I try to use her and get her to catch up to units which start off good.
@@pvt8524
Ironically she was more useful in the prototype... Where she was planned as a Pegasus Knight Trainee. Being a good strength flier would have made her relatively nice. Not excellent, but better than fifth paladin, or despairingly slow-moving knight promotes.
Got someone special on the couch...
RNG manipulated runs are boring.
I completely agree.
Not the runners fault the game was programmed how it was.
But if didnt do it, that run became impossible.
It happen in almost fire emblem game. If the core hero learn suck, you are doomed. Imagine about lv up and core hero just up 1 hp....
@@nguyenhuyduc9151 imagine playing a game that's challenging...that's why rng manipulation is boring. It's a guarantee win. The whole fun in it if the possibility you'll lose
Why even bother explaining game mechanics when it's an RNG manipulated run. All outcomes are known, nothing matters.
GraphG123 If you want to check out a run of this without commentary, check out my youtube channel!
Do you think you could memorize the amount of games that he does with perfect RNG manip. Its extremely impressive especially at the speed he does it.
Because it doesn't make sense to people who don't know the game?
Obviously RNG manipulation is cheating and takes no skill whatsoever, as this same guy commented in the RPGLB discord and my AGDQ fire emblem run!
GraphG123 Because the mechanics are relevant when routing