Substance Designer - Stylized Lava Floor Material

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  • Опубліковано 8 лис 2018
  • Substance Designer 2018 - Stylized Lava Floor Rock Material Creation Timelapse
    Learn how to put together a scene in Unreal : gum.co/ue4room
    Intro to Substance Designer Tutorial : gum.co/introDesigner
    Get Designer File : gum.co/DesignerLava
    Zbrush Brushes : gum.co/stylizedbrushes
    This video shows a timelapse video on how to create a stylized material within Substance Designer. Substance Designer can be a somewhat technical program, but with enough practice any artist can become really good at it. The goal of the video was to make a material in less than an hour.
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    Special Thanks to my Patreons!
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    -------------------------------------------------------------------------
    Learn the Fundamentals of 3D Modeling : www.amazon.com/s/ref=dp_bylin...
    ________________________________________________________________________________
    Learn how to model a Soda Can.
    • Autodesk Maya 2018 - ...
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop( 2014 version and up only)
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
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    Questions are welcomed, but please refer to the video time-frame when asking video specific questions, thank you
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    #SubstanceDesigner
    #Stylized
    #ProceduralMaterial
    Music :
    Hypnothis - Kevin MacLeod (incompetech.com)
    Space1990 - Kevin MacLeod (incompetech.com)
    Basement Floor- Kevin MacLeod (incompetech.com)
    Electro Sketch - Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0
    creativecommons.org/licenses/b...

КОМЕНТАРІ • 35

  • @3dextrude
    @3dextrude  5 років тому +4

    Thank you to Renabelle, FlatLine for joining the Patreon group recently!
    To join : www.patreon.com/3dEx

  • @esteniogarcia7790
    @esteniogarcia7790 5 років тому +1

    I'm from Brazil, and I've been watching your videos since I met your channel. I hope one day to be as good as you are, congratulations for the work!

  • @dragoneelyuu
    @dragoneelyuu 5 років тому +10

    everyone has a weak point sir , yours is taste in music :D floor is awasome btw

    • @3dextrude
      @3dextrude  5 років тому +2

      Lol, I listen to this soundtrack all the time.

  • @florenceHello
    @florenceHello 5 років тому

    Thank for your teaching!

  • @Andrew-fr1tp
    @Andrew-fr1tp 5 років тому

    Very cool. Definitely going to have to give this one a try later.

  • @panodileblender3dartist379
    @panodileblender3dartist379 5 років тому +1

    Good job dude!

  • @CouchFerretmakesGames
    @CouchFerretmakesGames 5 років тому +1

    Thank you!

  • @alvoradasilenciosa6233
    @alvoradasilenciosa6233 Рік тому

    Amazing work.

  • @parallaxxstudios8373
    @parallaxxstudios8373 5 років тому +1

    Congrats on 50k! Also nice material, looks like something out of mario kart

  • @DjDartzOfficial
    @DjDartzOfficial 5 років тому

    Nice mate keep going :) !

  • @cgmoe8441
    @cgmoe8441 5 років тому +2

    7:39 the artstation notification sound made me look into my artsation page lol

    • @3dextrude
      @3dextrude  5 років тому

      Can never have too much Artstation.

  • @andreasdoswald
    @andreasdoswald 5 років тому

    Hey mate, I was wondering for a long time now if it is possible to accomplish comparable results in Maya's Hypershade as you do in Substance Designer?

    • @3dextrude
      @3dextrude  5 років тому

      I honestly don't know, I haven't used the maya nodes for that.There is a lot you can do in Maya with nodes, but I am not sure. I do believe there is a way to integrate Designer into Maya and do everything within Maya.

  • @angelodimarco1414
    @angelodimarco1414 5 років тому

    Pretty sure you won't answer, but all the models that you do on your speed modelling videos are made to be implemented in games or just to be rendered in scenes??

    • @3dextrude
      @3dextrude  5 років тому

      The majority can be used in games.

  • @ngchipv
    @ngchipv 3 роки тому

    What is the software you used to render video material? I cant find it in Substance Designer.

    • @3dextrude
      @3dextrude  3 роки тому +1

      Marmoset Toolbag

    • @ngchipv
      @ngchipv 3 роки тому

      @@3dextrude thank you

  • @NikaraWolf
    @NikaraWolf 5 років тому

    What I wanna know is how they get the rocks and stuff to change the shape of the base object. Mine doesn't change on my Substance. There must be something I'm missing

    • @3dextrude
      @3dextrude  5 років тому

      Make sure to enable height map under the material settings

  • @esteniogarcia7790
    @esteniogarcia7790 5 років тому

    Hey man, you are learn how use Substance Designer alone, our in course?

    • @3dextrude
      @3dextrude  5 років тому +1

      I started by watching the tutorials in the main Substance Designer website.

  • @revocdash1313
    @revocdash1313 5 років тому

    stylized white sand?

    • @3dextrude
      @3dextrude  5 років тому +1

      Good idea, I'll add it to my list.

  • @SaiboLP
    @SaiboLP 3 роки тому

    i tried to export it and imported in painter but then the lava is not there anymore... what do I wrong?

    • @3dextrude
      @3dextrude  3 роки тому

      lava is emissive, did you add an emissive channel in Painter?

    • @SaiboLP
      @SaiboLP 3 роки тому +1

      @@3dextrude no i didn't 😅 sorry i'm new to texturing but thanks a lot now it works

  • @VahaAMD
    @VahaAMD 5 років тому

    mosss.
    pls moss

  • @sm8952
    @sm8952 5 років тому +2

    i wanna de like you 3dex