*Three Kingdoms is mentioned* Oh no I've been activated. The five colours in this set correspond (roughly) to different factions. White - Shu, the traditional "heroic" faction Black - Wei, the traditional "villain" faction Blue - Wu, the traditional "and Zoidberg" faction Red - this is related to "minor" factions Green - this is related to nature and "naure aligned" minor factions About some of the specific cards in this pack, Yuan Shao was a powerful general with much land and a huge army, but was prone to listening to self serving advisors and lost a costly war against Cao Cao. Due to his indecision in naming an heir, his sons fell into civil war after his death, making them easy prey for Cao Cao who then gained dominion over the Central Plains. The Yellow Scarves were a religious peasant rebellion decrying the corrupt nature of the Han court. The Three Visits refers to the story of Liu Bei visiting Zhuge Liang three times, and only getting to meet Zhuge Liang on the third visit. His patience and humility led the famous scholar-hermit to joining Liu Bei as a strategist. Finally, Riding Red Hare refers to a famous horse owned by Lu Bu (of he who must not be pursued fame), which was said to be without equal under heaven. The character shown in the art however is a later owner of the horse named Guan Yu "of the Magnificent Beard", who is today revered as a god of war in China.
That is cool lore, I hope this gets promoted to near the top. Let's revisit this set, and let only the commander decks of this set have the horsemanship, I doubt they'd bring it back into a standard set. Considering how old this set is, there is a lot of updating for modern sensibilities in terms of power level to be done.
There were two preconstructed decks for P3K that made up a large amount of the total basic lands printed of this set. Neither of them had any Mountains. Hence the price discrepancy.
I purchased a chinese P3K two-player starter set ages ago that contained all five colors of basics. It wasn't an expensive buy because all of the actual cards were basically trash (Forest Bear, Trained Jackal, Southern Elephant, Straw Soldiers, and Zodiac Dog are the exciting cards here) I imagine that the chinese p3k basics are probably a lot cheaper. I'm actually quite partial to the art on the mountains, plains, and islands Oh yeah and Deception is a Mind Rot with really funny art (I guess people are trying to sell the two player set for 300 on ebay, but I would highly recommend not purchasing it just for the lands)
"I want to see Horsemanship come back one day in a Commander deck" - Graham Stark, April 2022. "You rang?" - Commander precon "Cavalry Charge", April 2023.
for anyone who didn't know, G does get horsemanship wrong, it's just renamed flying, not shadow. creatures with horemanship CAN block creatures without.
However, it's more like shadow than horsemanship in that the vast majority of the time it simply reads "this can't be blocked" because _how often do you run into other creatures with those abilities?_
Yeah. I do agree with him though, that it should come back at least once. :) It would be so cool to see two perpendicular types of evasion (horsemanship & flying) in one environment.
@@Gemini476 It was pretty much designed to be self contained within the set as a direct replacement for flying, it originally wasn't intended to be used with other sets. Though of course keeping the same card back made it so they could if they wanted to, and after a few years, they did.
Graham, about 8 years ago I made very first Commander deck headed by Lu Xun, Scholar General. My wincon is getting an opponent to say, 'Horsemanship?!'
@@adiuntesserande6893 a friend of mine made a mono-brown deck out of that same commander, you don't need any more creatures if you pump Sun Quan into invincibility.
Yeah Apart from a very few unique cards, the value in the portal sets come from being able to run more than 4 of key cards, or more than 1 in singleton, of things like Rampant Growth/Three visits or Goblin Lore/Control of the Court.
@@ILikePi31415926535 Three Visits is equivalent to Nature's Lore, not Rampant Growth. And I would argue that Imperial Seal/Vampiric Tutor is the best example.
FYI, the Portal sets tried to avoid having instants. Because they felt instants (and artifacts, and enchantments, and nonbasic lands) were too complicated for beginners. There _are_ some Portal cards that have been errata'd to be instants, but they were all originally printed as sorceries that could be cast at specific times. In any case, assume sorcery before instant in Portal sets.
In the future, we got a new Horsemanship card in the March of the Machine Commander Decks: Herald of Hoofbeats {3}{U} Creature - Human Knight Horsemanship (This creature can’t be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship. "Most dismissed her love of horses as a passing childhood fancy. Years later it saved their lives." 3/3
that was really fun actually being able to read chinese, ive never seen chinese magic cards so there were a few phrases i didnt recognize but with context i was able to interpret them all correctly :)
Could you imagine Yuan Shao in a Commander deck filled with menace-based creatures? That’s a whole lot of your big, beefy brutes and berserkers NOT being blocked by the bears, battalions, and Bevies of Beebles brooding at the behest of those bumbling rival generals, as your forces brandish their blades, balls of flame and bludgeon-y things into your opponents’ battered and bruised life totals down to blank. As in 0.
I talked to a friend, more knowledgeable than I when it comes to that part of the world, about the lands and it looks like the reason the mountain is so hyper valued is probably two-fold. One, Qin Jun only ever did these 3 mountains for WotC and two, he based his art off of real places with this river being quite famous. Congrats on getting two rares in your pack.
Walao, did not expect to see one of these opened! Amazing how even the crappy 2/2 for 2 that can't block goes for $5. This set seems like it could retroactively be considered "Universes Beyond", since all the characters are from Romance of the Three Kingdoms (probably best known in the West from the Dynasty Warriors games). From what I understand, they even invented horsemanship as a stand in for flying that fit better thematically with the semi-historical setting.
wow never thought i'd see one of those cracked or at all to be honest. i have long wondered what the pack looked like for three kingdoms and now i know.
Three Visits is one of the best Green ramp spells in EDH. Nature's Lore Nr. 2. Thankfully Commander Legends made it available to a broad spectrum of players
fun fact: I have a horsemanship deck! It's under Sun Quan, Lord of Wu (4UU, 4/4, Creatures you control have Horsemanship) and let me tell you, no one expects mono-blue to be on the attack like that
Fun fact: there were no instants printed in any of the Portal sets! I think. No artifacts either, and I think no enchantments? To make it easier to learn, just creatures, sorceries, and lands. Maybe even just basic lands?
This looks like a super fun booster to open! And SO MUCH VALUE 4:30 To clarify, Horsemanship can only be blocked by horsemanship. They can block normal creatures just fine.
As I presume someone has noted, there weren't any instants in P3K. It was intentionally made simpler as an introductory set. There were only creatures, sorceries, and lands.
As a big three kingdoms fan, I thought I'd share a passage on the legendary creature pulled today, Yuan Shao, where Guo Jia, advisor to cao cao, ruthlessly insults the man. Guo Jia replied, "As you know, Liu Bang, founder of the Han, and his archrival, Xiang Yu, were hardly an even match. But the Supreme Ancestor, Liu Bang, prevailed through superior intelligence, and Xiang Yu, though the stronger, was eventually hunted down. Now then, Yuan Shao has ten weak points, and you have ten advantages. The size of his forces should not intimidate us. Consider. First, Yuan Shao governs with a profusion of rules and regulations; your order is simple and not constraining. Thus, you excel in principles of government. Second, Yuan Shao acts without legitimacy; you lead with the imperial sanction. Thus, your cause is true and honorable. Third, since the reigns of Huan and Ling, court rule has suffered from laxity, and Yuan Shao, too, has the same habit; you require strict discipline. Thus, you excel in administration. Fourth, Yuan Shao is ostensibly tolerant but inwardly envious and awards appointments mainly to his relatives; you are outwardly direct and inwardly understanding and employ men according to their ability. Thus, you excel in judgment. Fifth, Yuan Shao makes many plans but rarely a decision; you formulate a plan and act on it. Thus, you excel in strategy. Sixth, Yuan Shao seeks only to enhance his reputation; you treat others with utter sincerity. Thus, you excel in morality. Seventh, Yuan Shao is solicitous of those close to him, indifferent to those farther away; you have an all-embracing concern. Thus, you excel in humanity. Eighth, Yuan Shao is often misled by petty slander; you are impervious to gossip. Thus, you excel in discretion. Ninth, Yuan Shao does not distinguish right and wrong; you have rules and regulations that are strict and clear. Thus, you excel in civil administration. Tenth, Yuan Shao is inclined to take empty stances but is ignorant of the essentials of warfare; you have won battles even when outnumbered, waging war with uncanny skill. Thus, you excel in arms. You will prevail over Yuan Shao by virtue of these ten points of excellence."
Man, I think a ton of people would get a kick out of Commander Deck: Horsemanship. Or maybe an entire Return Of 3 Kingdoms: Commander Legends 3/Conspiracy 3/Battlebond 2/Montreal Canadiens 0.
2:40 I didn't know the card but 2/2 for 2 in red in that era has to have a downside so it was a pretty easy guess. 5:05 Horsemanship is a replacement for flying (because it didn't really fit the theme). This set is self-contained and a lot of the cards are functional reprints: Yellow-Scarves Troops: Goblin Raider, Hulking Goblin Three-visits: Nature's Lore Riding Red Hare: Angelic Blessing Wu Light Cavalry: Storm Crow Zodiac Rat: Plague Beetle Wei Assassins: Predatory Nightstalker Control of the Court: Goblin Lore (another use is in commander with Eruth, Tormented prophet or Rielle, the Everwise) Yuan Shao, the Indecisive: Seems to be a unique design.
FUN FACT: The Eastern Zodiac has more than twelve signs; in fact there are 60, one for each year of the full cycle, with both the animal and the associated element for that year taken into account, as (for example) a Fire Rabbit and a Water Rabbit are entirely distinct from each other. Uh, class, like, dismissed or whatev. 🤷🏻♂️
They finally opened that box from Friday Nights. Also Graham, there is 8 instants in Portal three Kingdoms, and the card that gave +3/+3 and horsemanship is not one of them. 3 of them are counterspells.
Fun fact: Portal sets actually _only_ had creatures and sorceries. If you look at the counterspells, you'll note that the original printings are sorceries that let you play them in response to stuff happening! This is also why Riding the Dilu Horse has an untracked indefinite effect: it's basically just an aura in a set that didn't have them!
@@Gemini476 This. Portal was designed as a beginner/intro set, so they only had sorceries, with the exception of those handful of cards which basically had flash.
Wei Assassins is actually a little less powerful than "opponent sacrifices a creature" IMO, because indestructible/regeneration both get around "destroy that creature" effects. It's an edge case because how often are you gonna see indestructible shenanigans have an effect on this card, but it's an interesting technicality!
It was functionally identical within the set because there's no regeneration or indestructibility effects in that environment, though. If you were doing a P:3K draft or whatever, it's just an edict.
I remember wanting to add some creatures with horsemanship to my Boros "militia" deck (soldiers, warriors, pet card barbarians/knights) and that ended quickly when I saw how much they cost :( Thank you, Erik (Eric/Erich/Aarik/etc) for giving this pack to LRR and sharing the wonder with us all
Control of the Court is a renamed/reflavored Goblin Lore. So, yes, it's bad except in very specific circumstances, where it's tremendously abusable. Or at least moderately abusable.
Horsemanship creatures can, in fact, block non horsemanship creatures. It’s just like flying except it doesn’t have a corresponding equivalent for Reach
I always thought it would've made a lot of sense that creatures with horsemanship could be blocked by creatures with flying. Logically it does. And mechanically, it would make sense to reprint occasionally without having strictly unlockable creatures.
I think all portal sets only have sorceries and no instants to make it easier for new players to learn. Although some sorceries had flash or could be cast at anytime
I enjoyed plaing this in a commander deck: The Girl in the Fireplace {2}{W} Enchantment - Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - Create a 1/1 white Human Noble creature token with vanishing 3 and “Prevent all damage that would be dealt to this creature.” II - Create a 2/2 white Horse creature token with “Doctors you control have horsemanship.” (They can’t be blocked except by creatures with horsemanship.) III - Whenever a creature you control deals combat damage to a player this turn, time travel.
There should be a follow up set bringing Three Kingdoms into the Magic Multiverse or something, it'd be cool to have the mundane Three Kingdoms being invaded by or merged with the divine and demonic forces of heaven and chaos. Also errata Horsemanship so it can be blocked by creatures with Reach.
Unfortunately, Graham's proposed combat trick to block a horsemanship creature doesn't work because Riding Red Hare is a sorcery, because there were no instants in Portal. (There were a few cards that were printed as sorceries but with elaborate wording allowing you to cast them as instants at specific times and these are now instants in Oracle, but anything that didn't expressly need to be an instant in any Portal set wasn't and isn't one)
I just had a flashback to the first ep of Friday Nights’ second season, “The Return,” in which Graham and James freaked out about the price of a whole sealed booster box of Portal Three Kingdoms. The look of sheer horror on their faces at the number of digits across that calculator screen is absolutely priceless, unlike the cards themselves, which were priceful(?). If you haven’t seen it, please do check it out. Easily one of my favourite “earlier” eps of Friday Nights. 😎
That legend is dope if you're building a menace tribal deck. Also control of the court is just Goblin Lore, which was actually played in modern hollow one, wasn't it?
Damn, I wish the pack had ya boi Kongming... Anyways, it was pretty fun trying to decypher the cards from Chinese based on my knowledge of Japanese. Luckily the cards aren't that wordy, so it kinda worked out in the end.
I've never been good at kanji so i could recognise only a few of the characters, like three visits i could get by the number 3 in its name. Its also weird seeing chinese when you're used to japanese, it feels like you should be able to read it but you cant really
When I saw the two basic lands I was like holy crap that's a lot of money! (My friend priced a couple of their P3K lands recently and they averaged like 20 to 30 a pop.)
Horsemanship is like Flying mechanically, but is not Flying. Neither can block each other. If you have a card with Horsemanship in todays game chances are it's just completely unblockable.
Ask and you shall receive Sun Quan, Lord of Wu, 4UU Legendary Creature - Human Soldier Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.) P/T: 4/4 Flavourtext: "One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze." now get brewing, and don't let anyone tell you it's janky!
Yes, we want Centaur Merfolk tribal support! Bring back the Horseman ships! (And while I'm here making stupid jokes: it's only an edict effect if it's from before 1868, otherwise it's just sparkling Tokyct bury.)
Best possible return of Horsemanship would be a return to Theros with vehicles, so a centaur could crew the Horse Man Ship.
You're far too clever for your own good, but fine, take my "like". I suppose you earned it.
dammit
Bruh... get my like and I walk away... lol
Pretty sure it got retconned to Metathran and is no longer creature type ship.
Thanks I hate it.
*Three Kingdoms is mentioned* Oh no I've been activated.
The five colours in this set correspond (roughly) to different factions.
White - Shu, the traditional "heroic" faction
Black - Wei, the traditional "villain" faction
Blue - Wu, the traditional "and Zoidberg" faction
Red - this is related to "minor" factions
Green - this is related to nature and "naure aligned" minor factions
About some of the specific cards in this pack, Yuan Shao was a powerful general with much land and a huge army, but was prone to listening to self serving advisors and lost a costly war against Cao Cao. Due to his indecision in naming an heir, his sons fell into civil war after his death, making them easy prey for Cao Cao who then gained dominion over the Central Plains. The Yellow Scarves were a religious peasant rebellion decrying the corrupt nature of the Han court.
The Three Visits refers to the story of Liu Bei visiting Zhuge Liang three times, and only getting to meet Zhuge Liang on the third visit. His patience and humility led the famous scholar-hermit to joining Liu Bei as a strategist. Finally, Riding Red Hare refers to a famous horse owned by Lu Bu (of he who must not be pursued fame), which was said to be without equal under heaven. The character shown in the art however is a later owner of the horse named Guan Yu "of the Magnificent Beard", who is today revered as a god of war in China.
Among Men Lu Bu, Among Horses Red Hare
I’m a huge 3 kingdoms nerd so this stuff really intrigues me
This is epic
+
That is cool lore, I hope this gets promoted to near the top.
Let's revisit this set, and let only the commander decks of this set have the horsemanship, I doubt they'd bring it back into a standard set. Considering how old this set is, there is a lot of updating for modern sensibilities in terms of power level to be done.
There were two preconstructed decks for P3K that made up a large amount of the total basic lands printed of this set. Neither of them had any Mountains. Hence the price discrepancy.
had to scroll down too far for the most useful comment here....
Three precons. Wei is black, Wu is blue and shu is white
I purchased a chinese P3K two-player starter set ages ago that contained all five colors of basics. It wasn't an expensive buy because all of the actual cards were basically trash (Forest Bear, Trained Jackal, Southern Elephant, Straw Soldiers, and Zodiac Dog are the exciting cards here)
I imagine that the chinese p3k basics are probably a lot cheaper. I'm actually quite partial to the art on the mountains, plains, and islands
Oh yeah and Deception is a Mind Rot with really funny art
(I guess people are trying to sell the two player set for 300 on ebay, but I would highly recommend not purchasing it just for the lands)
"I want to see Horsemanship come back one day in a Commander deck" - Graham Stark, April 2022.
"You rang?" - Commander precon "Cavalry Charge", April 2023.
for anyone who didn't know, G does get horsemanship wrong, it's just renamed flying, not shadow. creatures with horemanship CAN block creatures without.
Notably, though, a creature with horsemanship CAN'T block a creature with flying (unless it also has flying/reach).
However, it's more like shadow than horsemanship in that the vast majority of the time it simply reads "this can't be blocked" because _how often do you run into other creatures with those abilities?_
Yeah.
I do agree with him though, that it should come back at least once.
:)
It would be so cool to see two perpendicular types of evasion (horsemanship & flying) in one environment.
@@Gemini476 it's much closer to just "unblockable" than either, really, since there's no reach analog, but you can still block creatures without it.
@@Gemini476 It was pretty much designed to be self contained within the set as a direct replacement for flying, it originally wasn't intended to be used with other sets. Though of course keeping the same card back made it so they could if they wanted to, and after a few years, they did.
Graham, about 8 years ago I made very first Commander deck headed by Lu Xun, Scholar General. My wincon is getting an opponent to say, 'Horsemanship?!'
Exactly what my Sun Quan, Lord of Wu deck does. Yes, I'm limited to a mono-blue deck. But when every creature you have gets horsemanship....
@@adiuntesserande6893 a friend of mine made a mono-brown deck out of that same commander, you don't need any more creatures if you pump Sun Quan into invincibility.
7:46 control the court was actually a $300+ card at some point lol
Control of the Court is functionally the same as Goblin Lore, which does indeed see play only in Hollow One style decks.
Yeah
Apart from a very few unique cards, the value in the portal sets come from being able to run more than 4 of key cards, or more than 1 in singleton, of things like Rampant Growth/Three visits or Goblin Lore/Control of the Court.
@@ILikePi31415926535 Three Visits is equivalent to Nature's Lore, not Rampant Growth. And I would argue that Imperial Seal/Vampiric Tutor is the best example.
FYI, the Portal sets tried to avoid having instants. Because they felt instants (and artifacts, and enchantments, and nonbasic lands) were too complicated for beginners. There _are_ some Portal cards that have been errata'd to be instants, but they were all originally printed as sorceries that could be cast at specific times. In any case, assume sorcery before instant in Portal sets.
Graham "I'm trying to be gentle." Immediately leaves nose prints all over cards trying to smell them.
I recognized Wu Light Cavalry, because I included it in my Yuriko commander deck as a functionally-unblockable creature for ninjitsu-ing.
Doing the same for my Yuriko deck with Wei Scout!
Horsemanship: half horse, half man, half ship
In the future, we got a new Horsemanship card in the March of the Machine Commander Decks:
Herald of Hoofbeats {3}{U}
Creature - Human Knight
Horsemanship (This creature can’t be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
"Most dismissed her love of horses as a passing childhood fancy. Years later it saved their lives."
3/3
that was really fun actually being able to read chinese, ive never seen chinese magic cards so there were a few phrases i didnt recognize but with context i was able to interpret them all correctly :)
I'm very rusty on my Chinese but I was having lots of fun trying to read these!
Could you imagine Yuan Shao in a Commander deck filled with menace-based creatures? That’s a whole lot of your big, beefy brutes and berserkers NOT being blocked by the bears, battalions, and Bevies of Beebles brooding at the behest of those bumbling rival generals, as your forces brandish their blades, balls of flame and bludgeon-y things into your opponents’ battered and bruised life totals down to blank. As in 0.
wow that looks like it took a long time to write. but yeah, that deck would be pretty cool.
I talked to a friend, more knowledgeable than I when it comes to that part of the world, about the lands and it looks like the reason the mountain is so hyper valued is probably two-fold. One, Qin Jun only ever did these 3 mountains for WotC and two, he based his art off of real places with this river being quite famous. Congrats on getting two rares in your pack.
Walao, did not expect to see one of these opened! Amazing how even the crappy 2/2 for 2 that can't block goes for $5.
This set seems like it could retroactively be considered "Universes Beyond", since all the characters are from Romance of the Three Kingdoms (probably best known in the West from the Dynasty Warriors games). From what I understand, they even invented horsemanship as a stand in for flying that fit better thematically with the semi-historical setting.
I was hoping that with the longer that it took Graham to decide which card to pick from the pack, the more he would lean towards Yuan Shao.
wow never thought i'd see one of those cracked or at all to be honest. i have long wondered what the pack looked like for three kingdoms and now i know.
Four Mail Times from now: "Why did this person send us three packs of P3K?"
Three Visits is one of the best Green ramp spells in EDH. Nature's Lore Nr. 2. Thankfully Commander Legends made it available to a broad spectrum of players
Watching this now while playing the new knight commander deck that has horsemanship. I'm pretty sure graham is happy now
fun fact: I have a horsemanship deck!
It's under Sun Quan, Lord of Wu (4UU, 4/4, Creatures you control have Horsemanship) and let me tell you, no one expects mono-blue to be on the attack like that
Petition WotC for a return to Portal Three Kingdoms for horsemanship, alone.
They did bring it back for one commander deck!
There's only one way I would accept horsemanship coming back...
... as an ability printed on Black-bordered My Little Pony cards.
Anyponyship
Horseship
Get someone riding a pegasus for horsemanship _and_ flying.
Control of the Court feeds it’s own escape with an Underworld Breach in play, for as long as you have the mana, so that’s neat.
one day, in the far future, packs like these will be used as tiny rosetta stones for the worlds dead languages
> chugs the entirety of the only set with Horsemanship
> shatters it on the ground
*ANOTHER!!*
Fun fact: there were no instants printed in any of the Portal sets! I think. No artifacts either, and I think no enchantments? To make it easier to learn, just creatures, sorceries, and lands. Maybe even just basic lands?
Control of the Court does indeed do silly things, it's a functional duplicate of Goblin Lore. They are both silly with dredge.
This looks like a super fun booster to open! And SO MUCH VALUE
4:30 To clarify, Horsemanship can only be blocked by horsemanship. They can block normal creatures just fine.
Wow, that's amazing to see a Portal: Three Kingdoms pack opened!
As I presume someone has noted, there weren't any instants in P3K. It was intentionally made simpler as an introductory set. There were only creatures, sorceries, and lands.
As a big three kingdoms fan, I thought I'd share a passage on the legendary creature pulled today, Yuan Shao, where Guo Jia, advisor to cao cao, ruthlessly insults the man.
Guo Jia replied, "As you know, Liu Bang, founder of the Han, and his
archrival, Xiang Yu, were hardly an even match. But the Supreme Ancestor,
Liu Bang, prevailed through superior intelligence, and Xiang Yu, though the
stronger, was eventually hunted down. Now then, Yuan Shao has ten weak
points, and you have ten advantages. The size of his forces should not
intimidate us. Consider. First, Yuan Shao governs with a profusion of rules
and regulations; your order is simple and not constraining. Thus, you excel
in principles of government. Second, Yuan Shao acts without legitimacy;
you lead with the imperial sanction. Thus, your cause is true and honorable.
Third, since the reigns of Huan and Ling, court rule has suffered from
laxity, and Yuan Shao, too, has the same habit; you require strict discipline.
Thus, you excel in administration. Fourth, Yuan Shao is ostensibly tolerant
but inwardly envious and awards appointments mainly to his relatives;
you are outwardly direct and inwardly understanding and employ men
according to their ability. Thus, you excel in judgment. Fifth, Yuan Shao
makes many plans but rarely a decision; you formulate a plan and act on it.
Thus, you excel in strategy. Sixth, Yuan Shao seeks only to enhance his
reputation; you treat others with utter sincerity. Thus, you excel in morality.
Seventh, Yuan Shao is solicitous of those close to him, indifferent to those
farther away; you have an all-embracing concern. Thus, you excel in
humanity. Eighth, Yuan Shao is often misled by petty slander; you are
impervious to gossip. Thus, you excel in discretion. Ninth, Yuan Shao does
not distinguish right and wrong; you have rules and regulations that are
strict and clear. Thus, you excel in civil administration. Tenth, Yuan Shao is
inclined to take empty stances but is ignorant of the essentials of warfare;
you have won battles even when outnumbered, waging war with uncanny
skill. Thus, you excel in arms. You will prevail over Yuan Shao by virtue of
these ten points of excellence."
Man, I think a ton of people would get a kick out of Commander Deck: Horsemanship. Or maybe an entire Return Of 3 Kingdoms: Commander Legends 3/Conspiracy 3/Battlebond 2/Montreal Canadiens 0.
Graham over here manifesting the return of Horsemanship into a Commander deck almost exactly 1 year before the release of MOM's Cavalry Charge deck.
They reprinted Lu Xun, Scholar General in a commander 2013 deck, but they haven't made any new cards with Horsemanship yet.
I know where they can reprint horsemanship, a BoJack Horseman secret lair.
What is this? A crossover episode?
Woah, thats a wild pack to open
2:40 I didn't know the card but 2/2 for 2 in red in that era has to have a downside so it was a pretty easy guess.
5:05 Horsemanship is a replacement for flying (because it didn't really fit the theme). This set is self-contained and a lot of the cards are functional reprints:
Yellow-Scarves Troops: Goblin Raider, Hulking Goblin
Three-visits: Nature's Lore
Riding Red Hare: Angelic Blessing
Wu Light Cavalry: Storm Crow
Zodiac Rat: Plague Beetle
Wei Assassins: Predatory Nightstalker
Control of the Court: Goblin Lore (another use is in commander with Eruth, Tormented prophet or Rielle, the Everwise)
Yuan Shao, the Indecisive: Seems to be a unique design.
"We are earnest in our feelings for Horsemanship." I love this channel.
FUN FACT: The Eastern Zodiac has more than twelve signs; in fact there are 60, one for each year of the full cycle, with both the animal and the associated element for that year taken into account, as (for example) a Fire Rabbit and a Water Rabbit are entirely distinct from each other.
Uh, class, like, dismissed or whatev. 🤷🏻♂️
Oh shit that's cool, so it's like DnD Class + Race? See, this makes it much more exciting than "Hey, kid, you're a pig." Thanks dad... :(
That's one expensive pack, at least for a Crack-a-Pack pack.
A pack with irregular art and text in a language Graham doesn’t understand, this has the makings of the most head scratcher pack in the series
Horsemanship did in fact come back on like one specific knight in that knights precon they made.
This was fascinating to watch. Cool to see these cards.
A combined flanking, horsemanship commander would be phenomenal
They finally opened that box from Friday Nights. Also Graham, there is 8 instants in Portal three Kingdoms, and the card that gave +3/+3 and horsemanship is not one of them. 3 of them are counterspells.
Fun fact: Portal sets actually _only_ had creatures and sorceries. If you look at the counterspells, you'll note that the original printings are sorceries that let you play them in response to stuff happening!
This is also why Riding the Dilu Horse has an untracked indefinite effect: it's basically just an aura in a set that didn't have them!
@@Gemini476 They have been errataed but yes I did know and it is a very fun fact. Also it has lands, so it is partially wrong (only basics)
@@Gemini476 This. Portal was designed as a beginner/intro set, so they only had sorceries, with the exception of those handful of cards which basically had flash.
Graham would get his wish just over a full year later in the Cavalry Charge commander deck for March of the Machine
Equine Reenactment was superb
I'm pretty sure both of those were sorceries because there's no instants in this set
Wei Assassins is actually a little less powerful than "opponent sacrifices a creature" IMO, because indestructible/regeneration both get around "destroy that creature" effects. It's an edge case because how often are you gonna see indestructible shenanigans have an effect on this card, but it's an interesting technicality!
It was functionally identical within the set because there's no regeneration or indestructibility effects in that environment, though.
If you were doing a P:3K draft or whatever, it's just an edict.
I remember wanting to add some creatures with horsemanship to my Boros "militia" deck (soldiers, warriors, pet card barbarians/knights) and that ended quickly when I saw how much they cost :( Thank you, Erik (Eric/Erich/Aarik/etc) for giving this pack to LRR and sharing the wonder with us all
Grats of the OG 3 visits
Control of the Court is a renamed/reflavored Goblin Lore. So, yes, it's bad except in very specific circumstances, where it's tremendously abusable. Or at least moderately abusable.
Graham trying to figure out if a P3K card is an instant or sorcery amuses me when there are no instants in portal sets.
Legit thought Graham was doing a bit with the Zodiac Rat’s landwalk ability - got a good laugh out of me.
This is a heck of an exciting rarity! Very awesome.
Horsemanship creatures can, in fact, block non horsemanship creatures. It’s just like flying except it doesn’t have a corresponding equivalent for Reach
OatBagmanship
I always thought it would've made a lot of sense that creatures with horsemanship could be blocked by creatures with flying. Logically it does. And mechanically, it would make sense to reprint occasionally without having strictly unlockable creatures.
After Graham's rants on horsemanship I now want an enchantment that gives horses, unicorns, pegasus, and centaur horsemanship.
Hilarious editing as always!
Remember that joke from Friday Nights from the pack wars episode? That’s all I could think of with this video.
Man, I miss Friday Nights…
I think all portal sets only have sorceries and no instants to make it easier for new players to learn. Although some sorceries had flash or could be cast at anytime
I enjoyed plaing this in a commander deck:
The Girl in the Fireplace {2}{W}
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I - Create a 1/1 white Human Noble creature token with vanishing 3 and “Prevent all damage that would be dealt to this creature.”
II - Create a 2/2 white Horse creature token with “Doctors you control have horsemanship.” (They can’t be blocked except by creatures with horsemanship.)
III - Whenever a creature you control deals combat damage to a player this turn, time travel.
I wouldn't mind Horsemanship in a commander deck; the challenge is to make it flavorful and then stick it on the commander.
I appreciate Graham notices I am a house broken jackal.
Paul, get the sleeves!
a horsemanship deck would get me back into magic
There should be a follow up set bringing Three Kingdoms into the Magic Multiverse or something, it'd be cool to have the mundane Three Kingdoms being invaded by or merged with the divine and demonic forces of heaven and chaos. Also errata Horsemanship so it can be blocked by creatures with Reach.
Bring back horsemanship for exactly one card in Modern Horizons 3.
Unfortunately, Graham's proposed combat trick to block a horsemanship creature doesn't work because Riding Red Hare is a sorcery, because there were no instants in Portal.
(There were a few cards that were printed as sorceries but with elaborate wording allowing you to cast them as instants at specific times and these are now instants in Oracle, but anything that didn't expressly need to be an instant in any Portal set wasn't and isn't one)
I would like to see Red Hare or The Dilu Horse as Reconfigure equipment creatures, but I don't know if you can do that without making them artifacts.
Don't ever call my jackals trained
I want graham to make a commander deck about Yian Shao. maybe with menace creatures for that pseudo unblockability.
Three Visits was a massive pull!
I just had a flashback to the first ep of Friday Nights’ second season, “The Return,” in which Graham and James freaked out about the price of a whole sealed booster box of Portal Three Kingdoms.
The look of sheer horror on their faces at the number of digits across that calculator screen is absolutely priceless, unlike the cards themselves, which were priceful(?).
If you haven’t seen it, please do check it out. Easily one of my favourite “earlier” eps of Friday Nights. 😎
There was no instants in Portal, only sorceries afair
Woah what great pack to open! 😄
I have an English Control of the court. It's useful in very particular decks. Zodiac rat is sought after due to rat tribal decks
If I come across a horsemanship commander deck I'm turning my old waking nightmare, land destroyer deck into a commander deck.
Yes! It happened! They got the Portal 3 K from the safe!
That legend is dope if you're building a menace tribal deck. Also control of the court is just Goblin Lore, which was actually played in modern hollow one, wasn't it?
Damn, I wish the pack had ya boi Kongming...
Anyways, it was pretty fun trying to decypher the cards from Chinese based on my knowledge of Japanese. Luckily the cards aren't that wordy, so it kinda worked out in the end.
I've never been good at kanji so i could recognise only a few of the characters, like three visits i could get by the number 3 in its name. Its also weird seeing chinese when you're used to japanese, it feels like you should be able to read it but you cant really
7:19 Yes, that describes it perfectly.
They should bring back horsemanship for an un set. Have a centaur riding a boat that has it.
Everything is either Horsemanship or Kicker.
When I saw the two basic lands I was like holy crap that's a lot of money! (My friend priced a couple of their P3K lands recently and they averaged like 20 to 30 a pop.)
2:38 Graham knows what this card is. It’s a bear.
1/2 Horsemanship does make it superior to storm crow...if only because horsemanship is a rare rule.
I run japanese p3k mountains as my basics of choice, I got them around 5 years ago at like $2-3 a pop and seeing that price roundup shook me
Horsemanship is like Flying mechanically, but is not Flying. Neither can block each other. If you have a card with Horsemanship in todays game chances are it's just completely unblockable.
Ask and you shall receive
Sun Quan, Lord of Wu,
4UU
Legendary Creature - Human Soldier
Creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
P/T: 4/4
Flavourtext:
"One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze."
now get brewing, and don't let anyone tell you it's janky!
The OG crossover MTG set before the Walking Dead IP.
Darn was hoping you would open up a riding the dillu horse
Yes, we want Centaur Merfolk tribal support! Bring back the Horseman ships!
(And while I'm here making stupid jokes: it's only an edict effect if it's from before 1868, otherwise it's just sparkling Tokyct bury.)
Little did he know horsemanship was on the way
Funny I was buying those for a dollar a pack back in the day. Since no one wanted Chinese cards and these had not been printed in english yet .
Commenting here because horsemanship has now indeed been put on a card in a commander deck, as prophesied