I've actually been trying to figure out how to do this exact look. I knew Voronoi was going to be a necessary component, but you've broken this down so thoroughly. Thanks!
This was a great tutorial, really easy to understand and follow. Do you know think you could possibly do a follow up on how to applied to materials to the mesh because I couldn't get that part to work! Thanks!
you can link the offset fragments value with the matrix linear offset in xpresso and set it to 99.9% of the linear gap, so the thing becomes more procedural and you don´t have to fiddle the offset fragment manually for every case
Hi! Thanks for your nice tutorials. I have a question.. Can the attractor in c4d attract objects based on their colors? For example, I have letters in different colors and I want each letter to attract balls or squares that match the letter's color. Thanks!
I've actually been trying to figure out how to do this exact look. I knew Voronoi was going to be a necessary component, but you've broken this down so thoroughly. Thanks!
This was a great tutorial, really easy to understand and follow. Do you know think you could possibly do a follow up on how to applied to materials to the mesh because I couldn't get that part to work! Thanks!
Thank you, for this, this is exactly what I was looking for!!!
Great job !
Very good bro
you can link the offset fragments value with the matrix linear offset in xpresso and set it to 99.9% of the linear gap, so the thing becomes more procedural and you don´t have to fiddle the offset fragment manually for every case
Hi! Thanks for your nice tutorials. I have a question.. Can the attractor in c4d attract objects based on their colors? For example, I have letters in different colors and I want each letter to attract balls or squares that match the letter's color. Thanks!